Roy (SSBU): Difference between revisions
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===Attributes=== | ===Attributes=== | ||
*{{buff|Like all characters, Roy’s [[jumpsquat]] animation now takes three frames to complete.}} | *{{buff|Like all characters, Roy’s [[jumpsquat]] animation now takes three frames to complete.}} | ||
*{{buff|Roy's hilt sweetspots have been increased in size.}} | |||
*{{buff|Roy's [[air acceleration]] has been increased.}} | |||
===Ground Attacks=== | ===Ground Attacks=== | ||
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===Aerial Attacks=== | ===Aerial Attacks=== | ||
*{{buff|All aerials have less landing lag.}} | *{{buff|All aerials have less landing lag.}} | ||
*{{buff|Up aerial is stronger.}} | |||
*{{change|Down aerial now deals [[flame]] damage and ignites the Sword of Seal during the move.}} | *{{change|Down aerial now deals [[flame]] damage and ignites the Sword of Seal during the move.}} | ||
Revision as of 15:19, November 4, 2018
Roy in Super Smash Bros. Ultimate | |
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Universe | Fire Emblem |
Other playable appearances | in Melee in SSB4 |
Availability | Unlockable |
Final Smash | Critical Hit |
Roy (ロイ, Roy) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018. Ray Chase now voices Roy in English versions of the game, whereas Jun Fukuyama’s representation of Roy from SSB4 has been repurposed for Japanese versions.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, Roy's model features a more subdued color scheme.
- Roy's dashing animation has been altered.
- Some of Roy's moves, such as his down aerial, have fire effects added to them.
- Roy's sweetspotted moves now use the sound effects from Ike's sword, Ragnell.
Attributes
- Like all characters, Roy’s jumpsquat animation now takes three frames to complete.
- Roy's hilt sweetspots have been increased in size.
- Roy's air acceleration has been increased.
Ground Attacks
- Roy's neutral attack appears to have an altered animation, granting it more vertical range.
- Dash attack has less ending lag.
Aerial Attacks
- All aerials have less landing lag.
- Up aerial is stronger.
- Down aerial now deals flame damage and ignites the Sword of Seal during the move.
Throws/other attacks
- Roy's forward throw is now an elbow strike to the chest, just like Marth's.
Special Moves
- As with Marth and Lucina's Dancing Blade, Double-Edge Dance transitions significantly faster into each hit.
- Like with most non-storeable charge moves, Roy can now turn Flare Blade to the opposite direction while charging the move.
- Roy now removes the Sword of Seals from its sheath once he has finished sheathing it in Critical Hit.
- Critical Hit now causes a flaming background to appear once the main hit is unleashed.
Gallery
Roy countering on 3D Land.
Using Double-Edge Dance on Skyworld.
Attacking Diddy Kong with Counter on The Great Cave Offensive.
Attacking Link with his neutral aerial on Skyloft.
Taunting with a frozen Wii Fit Trainer on Summit.
Performing his down smash on Coliseum.
Roy and Meta Knight facing a Fake Smash Ball on Mushroomy Kingdom.
Roy being bitten by a Klaptrap on Pokémon Stadium.
Performing his jab on Kalos Pokémon League.
With all playable Fire Emblem veterans on Coliseum.
Character Showcase Video
<youtube>FtDn6HBn_Qk</youtube>
Trivia
- Roy's pose in his official artwork resembles his forward tilt.
- Roy is the first fighter to be introduced as a clone and later have an echo of their own in a later installment.
Fire Emblem universe | |
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Fighters | Marth (SSBM · SSBB · SSB4 · SSBU) · Roy (SSBM · SSB4 · SSBU) · Ike (SSBB · SSB4 · SSBU) · Lucina (SSB4 · SSBU) · Robin (SSB4 · SSBU) · Corrin (SSB4 · SSBU) · Chrom (SSBU) · Byleth (SSBU) |
Assist Trophies | Lyn · Black Knight · Tiki |
Stages | Castle Siege · Arena Ferox · Coliseum · Garreg Mach Monastery |
Item | Killing Edge |
Other | Sothis |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Fire Emblem: Shadow Dragon and the Blade of Light · Fire Emblem: Mystery of the Emblem |