Ganondorf (SSB4)/Pummel: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:GanondorfPummel.gif|thumb|270px|Hitbox visualization showing Ganondorf's pummel.]] | [[File:GanondorfPummel.gif|thumb|270px|Hitbox visualization showing Ganondorf's pummel.]] | ||
==Overview== | ==Overview== | ||
Ganondorf knees the opponent. This pummel is very slow, and only deals an average amount of damage for a pummel. Normally, an opponent can easily break out of the grab after a single pummel, making it a move of limited usefulness, especially at lower percentages. Due to the slow speed, it also makes it harder to unstale Ganondorf's moves. | Ganondorf knees the opponent. This pummel is very slow, and only deals an average amount of damage for a pummel. Normally, an opponent can easily break out of the grab after a single pummel, making it a move of limited usefulness, especially at lower percentages. Due to the slow speed, it also makes it harder to unstale Ganondorf's moves. | ||
==Hitboxes== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
|bn=0 | |||
|id=0 | |||
|damage=3% | |||
|angle=80 | |||
|af=3 | |||
|bk=0 | |||
|fkv=30 | |||
|ks=100 | |||
|r=6.5 | |||
|xpos=0.0 | |||
|ypos=10.0 | |||
|zpos=8.0 | |||
|sfx=Kick | |||
|slvl=S | |||
|clang=f | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Hitbox | |||
|4 | |||
|- | |||
!Animation length | |||
|29 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=25}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||
[[Category:Pummels (SSB4)]] | [[Category:Pummels (SSB4)]] |
Revision as of 07:22, September 5, 2020
Overview
Ganondorf knees the opponent. This pummel is very slow, and only deals an average amount of damage for a pummel. Normally, an opponent can easily break out of the grab after a single pummel, making it a move of limited usefulness, especially at lower percentages. Due to the slow speed, it also makes it harder to unstale Ganondorf's moves.
Hitboxes
Timing
Hitbox | 4 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Interruptible |
|