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Super Smash Bros. Ultimate

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In timed matches, characters in the lead will flash gold.
In timed matches, characters in the lead will flash gold.
Shield dodging often will cause lag leaving fighters vulnerable.
Shield dodging often will cause lag leaving fighters vulnerable.
===Aesthetic changes===
The damage counter now displays tenths of a damage percentage (i.e. 10.5%).


==Gallery==
==Gallery==

Revision as of 22:06, June 12, 2018

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Super Smash Bros. Ultimate
File:Super Smash Bros Ultimate Logo.jpg
Publisher(s) Nintendo
Projected release date December 7, 2018
Genre(s) Fighting

Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ Special) is an upcoming fighting game for the Nintendo Switch. It was first announced on March 8th, 2018 at the end of the Nintendo Direct released the same day. It will be the fifth installment in the Super Smash Bros. series (sixth if both versions of Super Smash Bros. 4 are counted as two games). The game is scheduled to release on December 7, 2018.

Trailer

The first teaser trailer was revealed at the end of the Nintendo Direct on March 8th, 2018. It suggested that Inklings were newcomers to the game (although this had not yet been explicitly confirmed at the time).

Confirmed elements

All 63 characters from all four Smash Bros. games return as playable characters. Inkling, with Boy and Girl designs from the original Splatoon, has been confirmed to appear in the game. Ridley is confirmed to be a playable character with Meta Ridley as an alternate costume. Daisy is confirmed to be a playable clone character (or Echo Fighter (ϵ)) of Peach.

Veterans (65)
Mario (SSBU)
Mario
Mario (universe)
Luigi (SSBU)
Luigi
Mario (universe)
Peach (SSBU)
Peach
Mario (universe)
Bowser (SSBU)
Bowser
Mario (universe)
Dr. Mario (SSBU)
Dr. Mario
Mario (universe)
Rosalina & Luma (SSBU)
Rosalina & Luma
Mario (universe)
Bowser Jr. (SSBU)
Bowser Jr.
Mario (universe)
Yoshi (SSBU)
Yoshi
Yoshi (universe)
Donkey Kong (SSBU)
Donkey Kong
Donkey Kong (universe)
Diddy Kong (SSBU)
Diddy Kong
Donkey Kong (universe)
Link (SSBU)
Link
The Legend of Zelda (universe)
Zelda (SSBU)
Zelda
The Legend of Zelda (universe)
Sheik (SSBU)
Sheik
The Legend of Zelda (universe)
Ganondorf (SSBU)
Ganondorf
The Legend of Zelda (universe)
Young Link (SSBU)
Young Link
The Legend of Zelda (universe)
Toon Link (SSBU)
Toon Link
The Legend of Zelda (universe)
Samus (SSBU)
Samus
Metroid (universe)
Zero Suit Samus (SSBU)
Zero Suit Samus
Metroid (universe)
Kirby (SSBU)
Kirby
Kirby (universe)
Meta Knight (SSBU)
Meta Knight
Kirby (universe)
King Dedede (SSBU)
King Dedede
Kirby (universe)
Fox (SSBU)
Fox
Star Fox (universe)
Falco (SSBU)
Falco
Star Fox (universe)
Wolf (SSBU)
Wolf
Star Fox (universe)
Pikachu (SSBU)
Pikachu
Pokémon (universe)
Jigglypuff (SSBU)
Jigglypuff
Pokémon (universe)
Mewtwo (SSBU)
Mewtwo
Pokémon (universe)
Pichu (SSBU)
Pichu
Pokémon (universe)
Pokémon Trainer (SSBU) Squirtle (SSBU) Ivysaur (SSBU) Charizard (SSBU)
Pokémon Trainer (Squirtle, Ivysaur, Charizard)
Pokémon (universe)
Lucario (SSBU)
Lucario
Pokémon (universe)
Greninja (SSBU)
Greninja
Pokémon (universe)
Captain Falcon (SSBU)
Captain Falcon
F-Zero (universe)
Ness (SSBU)
Ness
EarthBound (universe)
Lucas (SSBU)
Lucas
EarthBound (universe)
Ice Climbers (SSBU)
Ice Climbers
Ice Climber (universe)
Marth (SSBU)
Marth
Fire Emblem (universe)
Roy (SSBU)
Roy
Fire Emblem (universe)
Ike (SSBU)
Ike
Fire Emblem (universe)
Robin (SSBU)
Robin
Fire Emblem (universe)
Lucina (SSBU)
Lucinaε
Fire Emblem (universe)
Corrin (SSBU)
Corrin
Fire Emblem (universe)
Mr. Game & Watch (SSBU)
Mr. Game & Watch
Game & Watch (universe)
Pit (SSBU)
Pit
Kid Icarus (universe)
Palutena (SSBU)
Palutena
Kid Icarus (universe)
Dark Pit (SSBU)
Dark Pitε
Kid Icarus (universe)
Wario (SSBU)
Wario
Wario (universe)
Olimar (SSBU)
Olimar
Pikmin (universe)
R.O.B. (SSBU)
R.O.B.
R.O.B. (universe)
Villager (SSBU)
Villager
Animal Crossing (universe)
Wii Fit Trainer (SSBU)
Wii Fit Trainer
Wii Fit (universe)
Little Mac (SSBU)
Little Mac
Punch-Out!! (universe)
Shulk (SSBU)
Shulk
Xenoblade Chronicles (universe)
Duck Hunt (SSBU)
Duck Hunt
Duck Hunt (universe)
Snake (SSBU)
Snake
Metal Gear (universe)
Sonic (SSBU)
Sonic
Sonic the Hedgehog (universe)
Mega Man (SSBU)
Mega Man
Mega Man (universe)
Pac-Man (SSBU)
Pac-Man
Pac-Man (universe)
Ryu (SSBU)
Ryu
Street Fighter (universe)
Cloud (SSBU)
Cloud
Final Fantasy (universe)
Bayonetta (SSBU)
Bayonetta
Bayonetta (universe)
Mii Brawler (SSBU)
Mii Brawler
Super Smash Bros. (universe)
Mii Swordfighter (SSBU)
Mii Swordfighter
Super Smash Bros. (universe)
Mii Gunner (SSBU)
Mii Gunner
Super Smash Bros. (universe)
Newcomers (24)
Daisy (SSBU)
Daisyε
Mario (universe)
Piranha Plant (SSBU)
Piranha Plant (DLC)
Mario (universe)
King K. Rool (SSBU)
King K. Rool
Donkey Kong (universe)
Ridley (SSBU)
Ridley
Metroid (universe)
Dark Samus (SSBU)
Dark Samusε
Metroid (universe)
Incineroar (SSBU)
Incineroar
Pokémon (universe)
Chrom (SSBU)
Chromε
Fire Emblem (universe)
Byleth (SSBU)
Byleth (DLC)
Fire Emblem (universe)
Isabelle (SSBU)
Isabelle
Animal Crossing (universe)
Pyra (SSBU) Mythra (SSBU)
Pyra/Mythra (DLC)
Xenoblade Chronicles (universe)
Inkling (SSBU)
Inkling
Splatoon (universe)
Min Min (SSBU)
Min Min (DLC)
ARMS (universe)
Ken (SSBU)
Kenε
Street Fighter (universe)
Sephiroth (SSBU)
Sephiroth (DLC)
Final Fantasy (universe)
Simon (SSBU)
Simon
Castlevania (universe)
Richter (SSBU)
Richterε
Castlevania (universe)
Joker (SSBU)
Joker (DLC)
Persona (universe)
Hero (SSBU)
Hero (DLC)
Dragon Quest (universe)
Banjo & Kazooie (SSBU)
Banjo & Kazooie (DLC)
Banjo-Kazooie (universe)
Terry (SSBU)
Terry (DLC)
Fatal Fury (universe)
Steve (SSBU)
Steve (DLC)
Minecraft (universe)
Kazuya (SSBU)
Kazuya (DLC)
Tekken (universe)
Sora (SSBU)
Sora (DLC)
Kingdom Hearts (universe)

Bold denotes starter characters.
"ε" denotes Echo Fighters.

Stages

An unnamed stage based on New Donk City from Super Mario Odyssey has also been confirmed to appear. It has also been confirmed that either Flat Zone 2 or Flat Zone X will appear; however, it can not be determined which one it is at the moment. The same is also true for PictoChat or PictoChat 2.

Development

Towards the end of Super Smash Bros. 4's post-launch development, Masahiro Sakurai announced that his next project had been decided and that he would be taking a small vacation following the end of development.[1] Prior to leaving Bandai Namco, presumably sometime in 2016, Tiago Sonobe, then a software engineer and graphics programmer for the company, started development on the game's rendering engine. On November 12th, 2017, Nintendo filed a number of trademarks, notably including a Japanese Super Smash Bros. logo.[2]

A Super Smash Bros. title for Nintendo Switch was later officially revealed on March 8th, 2018 via a Nintendo Direct. Shortly after, Sakurai confirmed in a tweet that he had been working on the game "in silence, day after day".[3][4] On March 22nd, 2018, Nintendo announced the Super Smash Bros. Invitational 2018, a tournament taking place on June 12th where invited professional players will play the upcoming game. This will likely be the first glimpse of actual gameplay, alongside other footage that will be taken at Nintendo's E3 event. In volume 542 of his Famitsu article, Sakurai revealed that his work schedule had been cut down significantly, citing strict regulations regarding work hours.[5] On April 18th, 2018, Nintendo again filed a number of trademarks for several game logos, including the Super Smash Bros. logo. Most of these game logos originate from games with some relationship to the Smash series, including Pikmin, Star Fox, and F-Zero. These trademarks were approved on May 14th, 2018.[6]

Changes from SSB4

Gameplay changes

Transformation-type Final Smashes have been removed so players can focus more on fighting; as a result, many fighters receive new Final Smashes. Fighters inflict more damage during one-on-one fights to increase gameplay speed. In timed matches, characters in the lead will flash gold. Shield dodging often will cause lag leaving fighters vulnerable.

Aesthetic changes

The damage counter now displays tenths of a damage percentage (i.e. 10.5%).

Gallery

Trivia

  • This is the first Super Smash Bros. game since the original Super Smash Bros. to not be announced alongside new hardware. Super Smash Bros. Melee was revealed alongside the final retail version of the Nintendo GameCube at E3 2001, Super Smash Bros. Brawl was announced alongside the Wii itself, then-codenamed Revolution at E3 2005, and Super Smash Bros. 4 was announced alongside the Wii U at E3 2011. Moreover, unlike the latter two games, this is the first time since Super Smash Bros. Melee that a Smash Bros. game is not announced years in advance, as Super Smash Bros. Brawl was announced in 2005 and revealed a year later, and Super Smash Bros. 4 was announced in 2011 and revealed two years later, with both released in 2008 and 2014 respectively.
  • This is the first Super Smash Bros. game to not feature the involvement of Satoru Iwata as he passed away in July 2015.
  • This is the first Smash game since Melee where no veteran characters were cut. This game also brings back the greatest number of cut veterans, with the total being 7 (Ice Climbers, Young Link, Pichu, Squirtle, Ivysaur, Wolf and Snake).
  • This is the first Super Smash Bros. game to have a planned simultaneous worldwide release.

References

External links