Duck Hunt (SSB4)/Neutral aerial: Difference between revisions
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[[File:DuckHuntNAir.gif|thumb|270px|Hitbox visualization showing Duck Hunt's neutral aerial.]] | [[File:DuckHuntNAir.gif|thumb|270px|Hitbox visualization showing Duck Hunt's neutral aerial.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | |||
The Duck Hunt pair spins around while facing the screen. Aside from simply dealing damage, its most useful application is escaping opponents' combos, which it can accomplish due to its low start-up lag and all-around hitbox. | |||
==Hitboxes== | ==Hitboxes== | ||
Revision as of 18:50, July 18, 2020
Overview
The Duck Hunt pair spins around while facing the screen. Aside from simply dealing damage, its most useful application is escaping opponents' combos, which it can accomplish due to its low start-up lag and all-around hitbox.
Hitboxes
Timing
Attack
Initial autocancel | 1-3 |
---|---|
Clean hit | 6-8 |
Late hit | 9-37 |
Ending autocancel | 44- |
Interruptible | 56 |
Animation length | 65 |
Landing lag
Animation length | 17 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|