Ganondorf (SSB4)/Forward smash: Difference between revisions
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(→Overview: FSmash doesn't deal Shield Damage, it just has high base damage.) |
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Ganondorf does an elbow thrust that deals [[dark]] damage upon landing. It has slow startup and has high cooldown, but has the strongest knockback of all of his smash attacks, especially when hit with the sweetspot (which is located near him). It also can be angled, and | Ganondorf does an elbow thrust that deals [[dark]] damage upon landing. It has slow startup and has high cooldown, but has the strongest knockback of all of his smash attacks, especially when hit with the sweetspot (which is located near him). It also can be angled, and deals high damage to [[Shield]]s despite not dealing any extra [[shield damage]], taking more than half of a shield's health when uncharged and fully breaking them when fully charged. Because of its below-average speed, this move is usually only used as a punishing option or during a hard read in competitive play. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 13:24, June 3, 2018
Ganondorf forward smash hitbox visualization | |
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Overview
Ganondorf does an elbow thrust that deals dark damage upon landing. It has slow startup and has high cooldown, but has the strongest knockback of all of his smash attacks, especially when hit with the sweetspot (which is located near him). It also can be angled, and deals high damage to Shields despite not dealing any extra shield damage, taking more than half of a shield's health when uncharged and fully breaking them when fully charged. Because of its below-average speed, this move is usually only used as a punishing option or during a hard read in competitive play.
Hitboxes
Timing
Charges between | 9-10 |
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Hitboxes | 21-26 |
Interruptible | 60 |
Animation length | 66 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
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