Ganondorf (SSB4)/Down throw: Difference between revisions
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{{ArticleIcons|ssb4=y}} | |||
[[File:GanondorfThrowDown.gif|thumb|270px|Hitbox visualization showing Ganondorf's down throw.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Ganondorf slams the opponent down. This move is usually considered to be Ganondorf's best throw option, since the vertical knockback allows for guaranteed folloups against certain characters at lower percentages. It is tied for the highest base knockback among Ganondorf's throws, but the lowest in terms of knockback | Ganondorf slams the opponent down. This move is usually considered to be Ganondorf's best throw option, since the vertical knockback allows for guaranteed folloups with dash attack or [[Wizard's Foot]] against certain characters at lower percentages. It is tied for the highest base knockback among Ganondorf's throws, but the lowest in terms of knockback scaling. | ||
== | ==Throw Data== | ||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=7% | |||
|angle=65 | |||
|af=3 | |||
|bk=70 | |||
|ks=50 | |||
|fkv=0 | |||
|noff=t | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|angle=361 | |||
|af=3 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|noff=t | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
== | ==Timing== | ||
{ | The speed of this throw depends on the opponent's [[weight]]. | ||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|23|39}} | |||
{{SSB4WeightBasedFrameRow|Animation length|39|39}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|40|39}} | |||
|} | |} | ||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=17|e=LagThrowS}}{{FrameStrip|t=Lag|c=13|s=LagThrowE}}{{FrameStrip|t=Blank|c=17}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=12}}{{FrameStrip|t=Blank|c=17}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=22|e=LagThrowS}}{{FrameStrip|t=Lag|c=17|s=LagThrowE}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=21}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=26|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=29}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | |||
[[Category:Down throws (SSB4)]] |
Latest revision as of 07:12, November 21, 2020
Overview[edit]
Ganondorf slams the opponent down. This move is usually considered to be Ganondorf's best throw option, since the vertical knockback allows for guaranteed folloups with dash attack or Wizard's Foot against certain characters at lower percentages. It is tied for the highest base knockback among Ganondorf's throws, but the lowest in terms of knockback scaling.
Throw Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 70 | 50 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 18.18 | 19.09 | 19.24 | 19.54 | 19.84 | 19.99 | 20.14 | 20.29 | 20.59 | 20.74 | 21.34 | 21.49 | 21.65 | 21.95 | 22.1 | 22.25 | 22.4 | 22.55 | 22.7 | 22.85 | 23 | 23.3 | 23.45 | 23.6 | 23.9 | 24.05 | 24.2 | 24.96 | 25.41 | 25.86 | 26.31 | 27.52 |
Animation length | 30.68 | 32.24 | 32.5 | 33.02 | 33.54 | 33.8 | 34.06 | 34.32 | 34.84 | 35.1 | 36.14 | 36.4 | 36.66 | 37.18 | 37.44 | 37.7 | 37.96 | 38.22 | 38.48 | 38.74 | 39 | 39.52 | 39.78 | 40.04 | 40.56 | 40.82 | 41.08 | 42.38 | 43.16 | 43.94 | 44.72 | 46.8 |
Interruptible | 31.46 | 33.06 | 33.33 | 33.86 | 34.4 | 34.66 | 34.93 | 35.2 | 35.73 | 36 | 37.06 | 37.33 | 37.6 | 38.13 | 38.4 | 38.67 | 38.93 | 39.2 | 39.47 | 39.73 | 40 | 40.53 | 40.8 | 41.07 | 41.6 | 41.87 | 42.13 | 43.47 | 44.27 | 45.07 | 45.87 | 48.01 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|