Ganondorf (SSB4)/Forward aerial: Difference between revisions
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{{ArticleIcons|ssb4=y}} | |||
[[File:GanondorfFAir.gif|thumb|270px|Hitbox visualization showing Ganondorf's forward aerial.]] | |||
==Overview== | ==Overview== | ||
Nicknamed the '''Skull Crusher''', Ganondorf performs an overhead, downward arcing punch. | |||
In terms of startup, it is his second-slowest aerial attack (behind down aerial), coming out on frame 14. It deals 18% [[sweetspot|at his fist]], and 17% [[sourspot|at his arm]]. It is very powerful, with the sweetspot being able to KO {{SSB4|Mario}} at 104% at the center of {{SSB4|Final Destination}}. It also has an extremely large hitbox, reaching behind Ganondorf at the beginning and below him at the end. However, it has very high ending lag and fairly high landing lag. It can not [[autocancel]] even if used in a full hop, as the autocancel window is programmed to begin after the move ends. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0''' | |||
*{{buff|Landing lag (25 frames → 23).}} | |||
'''{{GameIcon|ssb4}} [[1.1.0]]''' | '''{{GameIcon|ssb4}} [[1.1.0]]''' | ||
*{{buff| | *{{buff|Damage (16%/17% → 17%/18%).}} | ||
'''{{GameIcon|ssb4}} [[1.1.3]]''' | '''{{GameIcon|ssb4}} [[1.1.3]]''' | ||
*{{buff| | *{{buff|Landing lag (23 frames → 22).}} | ||
{{ | |||
{{ | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=17% | |||
|angle=361 | |||
|bk=20 | |||
|ks=93 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=21 | |||
|xpos=-1.1 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|type=Hand | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Burn | |||
|slvl=L | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=18% | |||
|angle=361 | |||
|bk=20 | |||
|ks=93 | |||
|fkv=0 | |||
|r=5.5 | |||
|bn=22 | |||
|xpos=2.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|type=Hand | |||
|sdi=1.0 | |||
|ff=1.1 | |||
|trip=0 | |||
|sfx=Burn | |||
|slvl=L | |||
}} | |||
|} | |||
==Timing== | |||
===Attack=== | |||
{|class="wikitable" | |||
!Initial autocancel | |||
|1-6 | |||
|- | |||
!Hitboxes | |||
|14-19 | |||
|- | |||
!Interruptible | |||
|45 | |||
|- | |||
!Ending auto-cancel | |||
|55- | |||
|- | |||
!Animation length | |||
|59 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=15}} | |||
|- | |||
{{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c=48}}{{FrameStrip|t=Autocancel|c=5}} | |||
{{FrameStripEnd}} | |||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
!Animation length | |||
|22 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=22}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | |||
{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||
[[Category:Forward aerials (SSB4)]] | [[Category:Forward aerials (SSB4)]] | ||
[[Category:Hand attacks (SSB4)]] |
Latest revision as of 16:07, July 5, 2023
Overview[edit]
Nicknamed the Skull Crusher, Ganondorf performs an overhead, downward arcing punch.
In terms of startup, it is his second-slowest aerial attack (behind down aerial), coming out on frame 14. It deals 18% at his fist, and 17% at his arm. It is very powerful, with the sweetspot being able to KO Mario at 104% at the center of Final Destination. It also has an extremely large hitbox, reaching behind Ganondorf at the beginning and below him at the end. However, it has very high ending lag and fairly high landing lag. It can not autocancel even if used in a full hop, as the autocancel window is programmed to begin after the move ends.
Update History[edit]
1.0.4/ 1.0.0
- Landing lag (25 frames → 23).
- Damage (16%/17% → 17%/18%).
- Landing lag (23 frames → 22).
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-6 |
---|---|
Hitboxes | 14-19 |
Interruptible | 45 |
Ending auto-cancel | 55- |
Animation length | 59 |
Landing lag[edit]
Animation length | 22 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|