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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y|ssbu=y}}
{{Infobox Character General
{{Infobox Character General
|name=Cucco
|name=Cucco
|image= [[Image:Cucco Twilight Princess.png|200x200px]]
|image= [[File:Cucco Twilight Princess.png|150px]]
|caption= [[File:ZeldaSymbol.png|50px]]<br>A Cucco, as it appears in ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}''.
|caption= {{symbol|zelda}}
|universe=''{{uv|The Legend of Zelda}}''
A Cucco, as it appears in ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}''.
|universe={{uv|The Legend of Zelda}}
|firstgame=''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' (1991)
|firstgame=''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' (1991)
|games=''[[SSB4]]''
|games=''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance= ''{{s|zeldawiki|Hyrule Warriors}}'' (2014)
|lastappearance= ''{{s|zeldawiki|Game & Watch: The Legend of Zelda}}'' (2021)
|console=Super Nintendo Entertainment System
|console=Super Nintendo Entertainment System
|species=Cucco
|species=Cucco
Line 16: Line 17:
|interwikipage=Cucco
|interwikipage=Cucco
}}
}}
A '''Cucco''' ({{ja|コッコ|Kokko}}, ''Cucco'') is a chicken-like creature found throughout the ''{{uv|The Legend of Zelda}}'' series.
{{cquote|''Once it takes enough damage, a Cucco becomes enraged and calls its feathered friends in for backup, attacking the last player that struck it. As you're intently attacking an opponent, be careful not to inadvertently hit a Cucco!''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}}
A '''Cucco''' ({{ja|コッコ|Kokko}}, ''Cucco'') is a chicken-like creature found throughout the {{uv|The Legend of Zelda}} series. They appear as an item in both versions of ''Super Smash Bros. 4'', in ''Super Smash Bros. Ultimate'', and additionally appear as a [[Smash Run]] enemy in {{for3ds}}.
 
==Origin==
[[File:Cucco OoT.jpg|thumb|left|[[Young Link]] using a Cucco to glide in ''The Legend of Zelda: Ocarina of Time''.]]
Cuccos are a domestic animal found in many titles in ''The Legend of Zelda'' series, making their debut in ''A Link to the Past''. In some games, [[Link]] can carry Cuccos above his head to slow his descent whenever he jumped. However, Cuccos would also become hostile if they were attacked too often, often in the form of swarms of indestructible Cuccos flooding the screen and attacking Link only stopping until he perishes, waits ten seconds or leaves the area.
{{clrl}}


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
===As an item===
===As an item===
[[File:Cucco SSB4.jpg|thumb|left|A Cucco beside {{SSB4|Toon Link}} in {{forwiiu}}.]]
[[File:Cucco SSB4.jpg|thumb|left|A Cucco beside {{SSB4|Toon Link}} in {{forwiiu}}.]]
[[File:Robin Cucco.png|thumb|left|{{SSB4|Robin}} holding a Cucco.]]
[[File:Robin Cucco.png|thumb|{{SSB4|Robin}} holding a Cucco.]]
Cuccos appear as items. Like [[Mr. Saturn]] they are living, throwable items that can walk around on the stage without impacting gameplay. If a Cucco is hit by an attack or is thrown into an opponent it summons multiple other Cuccos from offscreen: these Cuccos will then jump all over the stage and inflict 1% to 4% damage to a specific target. If thrown at a player the Cuccos will target only them, ignoring all other characters. Having invincibility does not stop a thrown Cucco from becoming hostile. If hit by an attack, the Cuccos will target the player that hit the Cucco, but they can damage all players. If a Cucco is provoked by a stage hazard it will target a random player but they can damage all players. If a Cucco is thrown at a boss or stage hazard, it will target the player that threw it but they can damage all players. Shielding a thrown cucco does not prevent the cucco attack.
Cuccos appear as items. Like [[Mr. Saturn]] they are living, throwable items that can walk around on the stage without impacting gameplay. A Cucco can be hit by attacks, and if it takes 13% damage or more, it will fly off and summon a flock of Cuccos that target the player who hit it last, which deal 1-4% damage each. Although the Cucco attack will be targeted at the player who hit the Cucco last, all players can be hit by the Cucco flock. There are also certain attacks that can provoke a Cucco even while it is being held by another player.
 
A Cucco will also trigger its attack if it is thrown at an opponent - even if they are shielding or invincible - which makes them the target of the Cucco's attack. Unlike a Cucco provoked by attacks, only the thrower's opponents are vulnerable to the attack of a thrown Cucco.


While unlikely to directly KO opponents, the rapid hits from multiple Cuccos can potentially knock players offstage and could knock them to the lower blastline.
When provoked through a stage hazard or boss, a Cucco's attack can hit all players. If it is hit by a stage hazard or neutral boss, the Cucco will target a random player. If it is thrown at one instead, it will target the player that threw it.
 
While unlikely to outright KO opponents, the rapid hits from the Cucco flock can potentially knock players offstage, and launch them downwards repeatedly (potentially even to the lower blast line), making recovery difficult or impossible.


Like most elements from {{uv|The Legend of Zelda}} in ''Smash 4'', their design is based on their appearance in ''Twilight Princess'', though their coloration is slightly whiter.
Like most elements from {{uv|The Legend of Zelda}} in ''Smash 4'', their design is based on their appearance in ''Twilight Princess'', though their coloration is slightly whiter.
{{clrl}}
{{clrl}}
===Damage output===
{|border="1" class="wikitable sortable"
|-valign="top"
|
!''[[SSB4]]''
|-
!Swarm
|119%
|-
![[Throw]]
|8%
|-
![[Up tilt]] throw
|10%
|-
![[Down tilt]] throw
|11%
|-
![[Dash]] throw
|9%
|-
![[Forward smash]] throw
|12%
|-
![[Up smash]] throw
|13%
|-
![[Down smash]] throw
|15%
|-
!Aerial throw
|8%
|-
!Aerial drop
|3%
|-
!Aerial up tilt throw
|10%
|-
!Aerial down tilt throw
|11%
|-
!Aerial forward smash throw
|8%
|-
!Aerial up smash throw
|10%
|-
!Aerial down smash throw
|11%
|}
{{clr}}
===In [[Smash Run]]===
===In [[Smash Run]]===
[[File:CuccoSmashRun.png|thumb|left|An enemy Cucco beside {{SSB4|Kirby}} in [[Smash Run]].]]
[[File:CuccoSmashRun.png|thumb|left|An enemy Cucco beside {{SSB4|Kirby}} in [[Smash Run]].]]
Cuccos appear as enemies, appearing as their two-dimensional sprite from ''The Legend of Zelda: A Link to the Past'' as opposed to the three-dimensional models for the item. Unlike most enemies in the Smash Run, Cuccos will ordinarily not attack characters: they will, however, summon a swarm of other hostile Cuccos if they take sufficient damage. As an added visual cue the screen also flashes red, akin to what occurs in Cucco swarms in ''A Link to the Past''. Cuccos cannot be defeated, nor can they drop items or power-ups: as such, Cuccos primarily act as an obstacle for players to fight around as they attempt to defend themselves from other enemies.
Cuccos appear as enemies in Smash Run, where they appear as their two-dimensional sprite from ''The Legend of Zelda: A Link to the Past'' as opposed to the three-dimensional models for the item. Unlike most enemies in Smash Run, Cuccos will ordinarily not attack characters: they will, however, summon a swarm of other hostile Cuccos if they take sufficient damage. As an added visual cue the screen also flashes red, akin to what occurs in Cucco swarms in ''A Link to the Past''. While Cuccos can be attacked, grabbed (which will not anger them) and thrown, they cannot actually be defeated, nor can they drop items or power-ups; as such, Cuccos primarily act as an obstacle for players to fight around as they attempt to defend themselves from other enemies.
{{clrl}}
{{clrl}}
===Trophy information===
The enemy Cucco trophy is exclusive to {{for3ds}}, while the item one appears in both versions, the item trophy is extremely rare.
[[File:CuccoTrophy3DS.png|thumb|left|100px|Trophy in ''for 3DS''.]]
[[File:CuccoTrophyWiiU.png|thumb|100px|Trophy in ''for Wii U''.]]
;Cucco (item)
:''"Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If thrown, whoever it hits will suffer its flock's wrath."''
{{clear}}
[[File:CuccosTrophy3DS.png|left|100px]]
;Cucco (enemy)
:''"Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, the chickens will come home to roost—by body-slamming you over and over...and over... A pretty fowl tactic if you ask us. It's almost futile to fight back, and eventually they'll lose interest and stop driving you Cucco."''
{{clear}}


==Origin==
===Trophies===
[[File:Cucco OoT.jpg|thumb|left|[[Young Link]] using a Cucco to fly in ''The Legend of Zelda: Ocarina of Time''.]]
The enemy Cucco trophy is exclusive to {{for3ds}}, while the item one appears in both versions. The item trophy is considerably rarer than other trophies.
Cuccos are a domestic animal found in many titles in ''The Legend of Zelda'' series, starting with ''A Link to the Past''. In some games, [[Link]] can carry Cuccos above his head to slow his descent whenever he jumped. However, Cuccos would often become hostile if they were attacked too often, often in the form of swarms of Cuccos flooding the screen and attacking Link. ''The Legend Of Zelda: Twilight Princess'' is the only exception to this as Link gains control of the Cucco for a short while if he attacks it enough times.
{{Trophy
|name-ntsc=Cucco
|name-pal=Cucco (item){{GameIcon|ssb4-3ds}}
|image-3ds=CuccoTrophy3DS.png
|image-wiiu=CuccoTrophyWiiU.png
|desc-3ds-ntsc=Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If thrown, whoever it hits will suffer its flock's wrath.
|desc-wiiu-ntsc=Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If it's thrown and hits a fighter, whomever it hits will suffer the wrath of the flock.
|desc-pal=These chicken-like birds don't seem to be aware that there's a fight going on, and if they get hit too often, they'll explode with rage! They'll call in a bunch of their mates to relentlessly peck whoever touched them last. Of course, that could be the person they were thrown at – not just the thrower!
|gamelist-ntsc={{Trophy games|console1=SNES|game1=The Legend of Zelda: A Link to the Past|release1=04/1992|console2=N64|game2=The Legend of Zelda: Ocarina of Time|release2=11/1998}}
|gamelist-pal={{Trophy games|console1=SNES|game1=The Legend of Zelda: A Link to the Past|release1=09/1992|console2=N64|game2=The Legend of Zelda: Ocarina of Time|release2=12/1998}}
}}
{{clrl}}
 
{{Trophy
|name=Cucco
|image=CuccosTrophy3DS.png
|desc-ntsc=Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, the chickens will come home to roost—by body-slamming you over and over...and over... A pretty fowl tactic if you ask us. It's almost futile to fight back, and eventually they'll lose interest and stop driving you Cucco.
|desc-pal=Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, it'll call on all its little bird friends for help – a pretty fowl tactic if you ask us. However, just let them get on with body-slamming you and don't fight back, and eventually they'll lose interest and stop driving you Cucco.
|game=ssb4-3ds
}}
{{clrl}}
 
==In ''[[Super Smash Bros. Ultimate]]''==
[[File:SSBUWebsiteToonLink2.jpg|thumb|{{SSBU|Toon Link}} next to a Cucco in ''Ultimate''.]]
Cuccos return as an item in ''Super Smash Bros. Ultimate''. Their function appears identical to ''Smash 4''.
{{clrl}}
 
===Spirit===
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
| 186 || {{SpiritTableName|Cucco}} || {{SpiritType|Support}} || ★ || 1 || Floaty Jumps || ''The Legend of Zelda'' Series
|}
{{clrl}}
 
==Gallery==
<gallery>
SSBUCucco.png|Official artwork of a Cucco from ''Ultimate''.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|コッコ|Kokko}}
|jaM=Cucco
|en=Cucco
|fr=Cocotte
|es=Cuco
|de=Huhn
|deM=Chicken
|it=Coccò
|nl=Cucco
|ru={{rollover|Кокко|Kokko|?}}
|ruM=Cucco
|ko={{rollover|꼬꼬|Kkokko|?}}
|koM=Cucco
|zh_cn={{rollover|咕咕鸡|Gūgū Jī|?}}
|zh_cnM=Cuckoo Chicken
|zh_tw={{rollover|咕咕雞|Gūgū Jī|?}}
|zh_twM=Cuckoo Chicken
}}


==Trivia==
==Trivia==
* In Smash Run, Cuccos appear in their 2D sprite form from ''The Legend of Zelda: A Link to the Past''. However, in the related trophy, they are depicted using models from ''Ocarina of Time 3D''. This suggests that at one point in development the 3D model version was to be used in Smash Run, but similar to [[Flying Man]]'s cancelled 3D model, it was turned into a sprite for performance reasons (given that many can be onscreen at once).
*As an item in standard battles, Cuccos take on their appearance from ''The Legend of Zelda: Twilight Princess''. Ironically, ''Twilight Princess'' is the only ''The Legend of Zelda'' game in the series where attacking them does not result in them attacking the player; instead, players could take control of the Cucco for around ten seconds.
*In Smash Run, Cuccos appear as enemies in their 2D sprite form from ''The Legend of Zelda: A Link to the Past''. However, their enemy trophy uses their models from ''The Legend of Zelda: Ocarina of Time 3D''. This suggests the possibility that their 3D model was intended to be used in Smash Run, but similar to the [[Flying Men]] in [[Magicant]], their 2D sprites were used instead to lessen the strain on the 3DS system.
*There is a glitch involving Cuccos when they're used as an item; if it is thrown offstage, then the Cucco may occasionally attack the character who tossed it, though it won't deal any damage or even make them flinch.
*Their enemy trophies in {{for3ds}} make a pun on the word "cuckoo".
{{clr}}


{{SSB4Items}}
{{SSB4Items}}
{{SSBUItems}}
{{Smash Run}}
{{Smash Run}}
{{Zelda universe}}
{{Zelda universe}}


[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]
[[Category:Items]]
[[Category:Items (SSB4)]]
[[Category:Items (SSB4)]]
[[Category:Items (SSBU)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Character items]]
[[Category:Spirits]]

Latest revision as of 21:03, January 17, 2023

Cucco
Cucco Twilight Princess.png
The Legend of Zelda (universe)

A Cucco, as it appears in The Legend of Zelda: Twilight Princess.

Universe The Legend of Zelda
Debut The Legend of Zelda: A Link to the Past (1991)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance Game & Watch: The Legend of Zelda (2021)
Console/platform of origin Super Nintendo Entertainment System
Species Cucco
Gender Varies
Place of origin Hyrule
Article on Zelda Wiki Cucco
Once it takes enough damage, a Cucco becomes enraged and calls its feathered friends in for backup, attacking the last player that struck it. As you're intently attacking an opponent, be careful not to inadvertently hit a Cucco!
Super Smash Bros. 4 Official Site

A Cucco (コッコ, Cucco) is a chicken-like creature found throughout the The Legend of Zelda series. They appear as an item in both versions of Super Smash Bros. 4, in Super Smash Bros. Ultimate, and additionally appear as a Smash Run enemy in Super Smash Bros. for Nintendo 3DS.

Origin[edit]

Young Link using a Cucco to glide in The Legend of Zelda: Ocarina of Time.

Cuccos are a domestic animal found in many titles in The Legend of Zelda series, making their debut in A Link to the Past. In some games, Link can carry Cuccos above his head to slow his descent whenever he jumped. However, Cuccos would also become hostile if they were attacked too often, often in the form of swarms of indestructible Cuccos flooding the screen and attacking Link only stopping until he perishes, waits ten seconds or leaves the area.

In Super Smash Bros. 4[edit]

As an item[edit]

Robin holding a Cucco.

Cuccos appear as items. Like Mr. Saturn they are living, throwable items that can walk around on the stage without impacting gameplay. A Cucco can be hit by attacks, and if it takes 13% damage or more, it will fly off and summon a flock of Cuccos that target the player who hit it last, which deal 1-4% damage each. Although the Cucco attack will be targeted at the player who hit the Cucco last, all players can be hit by the Cucco flock. There are also certain attacks that can provoke a Cucco even while it is being held by another player.

A Cucco will also trigger its attack if it is thrown at an opponent - even if they are shielding or invincible - which makes them the target of the Cucco's attack. Unlike a Cucco provoked by attacks, only the thrower's opponents are vulnerable to the attack of a thrown Cucco.

When provoked through a stage hazard or boss, a Cucco's attack can hit all players. If it is hit by a stage hazard or neutral boss, the Cucco will target a random player. If it is thrown at one instead, it will target the player that threw it.

While unlikely to outright KO opponents, the rapid hits from the Cucco flock can potentially knock players offstage, and launch them downwards repeatedly (potentially even to the lower blast line), making recovery difficult or impossible.

Like most elements from The Legend of Zelda in Smash 4, their design is based on their appearance in Twilight Princess, though their coloration is slightly whiter.

Damage output[edit]

SSB4
Swarm 119%
Throw 8%
Up tilt throw 10%
Down tilt throw 11%
Dash throw 9%
Forward smash throw 12%
Up smash throw 13%
Down smash throw 15%
Aerial throw 8%
Aerial drop 3%
Aerial up tilt throw 10%
Aerial down tilt throw 11%
Aerial forward smash throw 8%
Aerial up smash throw 10%
Aerial down smash throw 11%

In Smash Run[edit]

An enemy Cucco beside Kirby in Smash Run.

Cuccos appear as enemies in Smash Run, where they appear as their two-dimensional sprite from The Legend of Zelda: A Link to the Past as opposed to the three-dimensional models for the item. Unlike most enemies in Smash Run, Cuccos will ordinarily not attack characters: they will, however, summon a swarm of other hostile Cuccos if they take sufficient damage. As an added visual cue the screen also flashes red, akin to what occurs in Cucco swarms in A Link to the Past. While Cuccos can be attacked, grabbed (which will not anger them) and thrown, they cannot actually be defeated, nor can they drop items or power-ups; as such, Cuccos primarily act as an obstacle for players to fight around as they attempt to defend themselves from other enemies.

Trophies[edit]

The enemy Cucco trophy is exclusive to Super Smash Bros. for Nintendo 3DS, while the item one appears in both versions. The item trophy is considerably rarer than other trophies.

Cucco's trophy in Super Smash Bros. for Wii U
NtscCucco
PalCucco (item)Super Smash Bros. for Nintendo 3DS
NTSCSuper Smash Bros. for Nintendo 3DS Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If thrown, whoever it hits will suffer its flock's wrath.
NTSCSuper Smash Bros. for Wii U Why exactly a Cucco flees is anyone's guess. Maybe it knows what will happen when it is attacked and is trying to save you from that boundless rage. Once angered, it will call its flock and attack the last player to hit it. If it's thrown and hits a fighter, whomever it hits will suffer the wrath of the flock.
SNES: The Legend of Zelda: A Link to the Past (04/1992)
N64: The Legend of Zelda: Ocarina of Time (11/1998)
PAL These chicken-like birds don't seem to be aware that there's a fight going on, and if they get hit too often, they'll explode with rage! They'll call in a bunch of their mates to relentlessly peck whoever touched them last. Of course, that could be the person they were thrown at – not just the thrower!
SNES: The Legend of Zelda: A Link to the Past (09/1992)
N64: The Legend of Zelda: Ocarina of Time (12/1998)
Cucco
NTSC Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, the chickens will come home to roost—by body-slamming you over and over...and over... A pretty fowl tactic if you ask us. It's almost futile to fight back, and eventually they'll lose interest and stop driving you Cucco.
PAL Now here's a creature that's just poultry in motion. It usually minds its own business, but if you attack it, it'll call on all its little bird friends for help – a pretty fowl tactic if you ask us. However, just let them get on with body-slamming you and don't fight back, and eventually they'll lose interest and stop driving you Cucco.

In Super Smash Bros. Ultimate[edit]

Toon Link next to a Cucco in Ultimate.

Cuccos return as an item in Super Smash Bros. Ultimate. Their function appears identical to Smash 4.

Spirit[edit]

No. Image Name Type Class Cost Ability Series
186
SSBU spirit Cucco.png
Cucco
Support
1 Floaty Jumps The Legend of Zelda Series

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese コッコ Cucco
UK English Cucco
France French Cocotte
Germany German Huhn Chicken
Spain Spanish Cuco
Italy Italian Coccò
China Chinese (Simplified) 咕咕鸡 Cuckoo Chicken
Taiwan Chinese (Traditional) 咕咕雞 Cuckoo Chicken
South Korea Korean 꼬꼬 Cucco
Netherlands Dutch Cucco
Russia Russian Кокко Cucco

Trivia[edit]

  • As an item in standard battles, Cuccos take on their appearance from The Legend of Zelda: Twilight Princess. Ironically, Twilight Princess is the only The Legend of Zelda game in the series where attacking them does not result in them attacking the player; instead, players could take control of the Cucco for around ten seconds.
  • In Smash Run, Cuccos appear as enemies in their 2D sprite form from The Legend of Zelda: A Link to the Past. However, their enemy trophy uses their models from The Legend of Zelda: Ocarina of Time 3D. This suggests the possibility that their 3D model was intended to be used in Smash Run, but similar to the Flying Men in Magicant, their 2D sprites were used instead to lessen the strain on the 3DS system.
  • There is a glitch involving Cuccos when they're used as an item; if it is thrown offstage, then the Cucco may occasionally attack the character who tossed it, though it won't deal any damage or even make them flinch.
  • Their enemy trophies in Super Smash Bros. for Nintendo 3DS make a pun on the word "cuckoo".