Super Smash Bros.

Pikachu (SSB)/Edge attack (fast): Difference between revisions

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==Overview==
==Overview==
Pikachu climbs up from the edge that its on and does a short ranged kick that does 6% damage and very low knockback. Due to the long [[start-up]] lag, the move can be easily [[punish]]able. Like other edge attacks, this attack has very little use in competitive play.
[[File:Pikachu Ledge Attack Fast Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's <100% ledge attack.]]
Pikachu climbs up from the edge and does a short ranged axe kick that deals 6% damage and moderate [[set knockback]]. Due to its long [[start-up]] and [[end lag]], as well as its short range, it is easily [https://glossary.infil.net/?t=Reactable reactable] and, therefore, can be easily [[punish]]ed. Like most other edge attacks, this attack has very little use in competitive play.


{{technical data}}
==Hitboxes==
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableRow
|id=0
|part=0
|damage=6%
|angle=361
|bk=0
|ks=100
|fkv=100
|r=90
|bn=5
|sfx=Kick
|slvl=M
}}
{{SSB64HitboxTableRow
|id=1
|part=0
|damage=6%
|angle=361
|bk=0
|ks=100
|fkv=100
|r=105
|bn=28
|sfx=Kick
|slvl=M
}}
|}
 
==Timing==
{|class="wikitable"
!Intangible
|1-21
|-
!Hitboxes
|20-25
|-
!Animation length
|49
|}
 
{{FrameStripStart}}
|{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=24}}
|-
|{{FrameStrip|t=Intangible|c=21}}{{FrameStrip|t=Vulnerable|c=28}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y}}


{{MvSubNavPikachu|g=SSB}}
{{MvSubNavPikachu|g=SSB}}

Latest revision as of 16:33, December 17, 2024

OverviewEdit

 
The hitbox of Pikachu's <100% ledge attack.

Pikachu climbs up from the edge and does a short ranged axe kick that deals 6% damage and moderate set knockback. Due to its long start-up and end lag, as well as its short range, it is easily reactable and, therefore, can be easily punished. Like most other edge attacks, this attack has very little use in competitive play.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 6% 0   0 100 100 90 5 0 0 0           Kick
1 0 6% 0   0 100 100 105 28 0 0 0           Kick

TimingEdit

Intangible 1-21
Hitboxes 20-25
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible