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==Overview== | ==Overview== | ||
Pikachu climbs up from the edge | [[File:Pikachu Ledge Attack Fast Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's <100% ledge attack.]] | ||
Pikachu climbs up from the edge and does a short ranged axe kick that deals 6% damage and moderate [[set knockback]]. Due to its long [[start-up]] and [[end lag]], as well as its short range, it is easily [https://glossary.infil.net/?t=Reactable reactable] and, therefore, can be easily [[punish]]ed. Like most other edge attacks, this attack has very little use in competitive play. | |||
{{ | ==Hitboxes== | ||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=100 | |||
|r=90 | |||
|bn=5 | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=100 | |||
|r=105 | |||
|bn=28 | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Intangible | |||
|1-21 | |||
|- | |||
!Hitboxes | |||
|20-25 | |||
|- | |||
!Animation length | |||
|49 | |||
|} | |||
{{FrameStripStart}} | |||
|{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=24}} | |||
|- | |||
|{{FrameStrip|t=Intangible|c=21}}{{FrameStrip|t=Vulnerable|c=28}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y}} | |||
{{MvSubNavPikachu|g=SSB}} | {{MvSubNavPikachu|g=SSB}} | ||
[[Category:Pikachu (SSB)]] | [[Category:Pikachu (SSB)]] | ||
[[Category:Normal attacks]] | [[Category:Normal attacks (SSB)]] | ||
[[Category:Edge attacks]] | [[Category:Edge attacks (SSB)]] |
Latest revision as of 16:33, December 17, 2024
OverviewEdit
Pikachu climbs up from the edge and does a short ranged axe kick that deals 6% damage and moderate set knockback. Due to its long start-up and end lag, as well as its short range, it is easily reactable and, therefore, can be easily punished. Like most other edge attacks, this attack has very little use in competitive play.
HitboxesEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 0 | 100 | 100 | 90 | 5 | 0 | 0 | 0 | Kick | |||||
1 | 0 | 6% | 0 | 0 | 100 | 100 | 105 | 28 | 0 | 0 | 0 | Kick |
TimingEdit
Intangible | 1-21 |
---|---|
Hitboxes | 20-25 |
Animation length | 49 |
Lag time |
Hitbox |
Vulnerable |
Intangible |