Super Smash Bros.

Pikachu (SSB)/Back aerial: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
m (Text replacement - "== ([^=])" to "== $1")
 
(6 intermediate revisions by 4 users not shown)
Line 2: Line 2:


==Overview==
==Overview==
Pikachu does a back kick while airborne, doing 16% damage and powerful knockback. Its small foot gets slightly larger for a short second. Being an excellent, versatile move in comboing due to its great power and disjointed hitbox, the move can be commonly used as a finisher of a off-stage combo. However, it can be used to start or continue a combo as well at lower percentages, and can be followed up by Pikachu's other moves, such as another bair, uair, or a up smash. Great for spacing against many characters. Considered Pikachu's second best aerial.
[[File:Pikachu Back Aerial Hitbox Smash 64.gif|thumb|The [[hitbox]]es of Pikachu's back aerial.]]
Pikachu does a back kick while airborne, doing 16% [[damage]] and powerful [[knockback]]. Its small foot gets slightly larger for a short second. Being an excellent, versatile move in [[combo]]ing due to its great power and [[disjoint]]ed hitbox, the move can be commonly used as a finisher of a off-stage combo. However, it can be used to start or continue a combo as well at lower percentages, and can be followed up by Pikachu's other moves, such as another back aerial, an {{mvsub|Pikachu|SSB|up aerial}}, or an {{mvsub|Pikachu|SSB|up smash}}. Great for spacing against many characters. Considered Pikachu's second best aerial.


{{technical data}}
==Hitboxes==
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=16%
|sd=0
|angle=361
|bk=15
|ks=100
|fkv=0
|r=170
|bn=21
|xpos=100
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=16%
|sd=0
|angle=361
|bk=15
|ks=100
|fkv=0
|r=150
|bn=5
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=L
|sfx=Kick
}}
{{HitboxTableTitle|Late hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=14%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=155
|bn=21
|xpos=40
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=0
|damage=14%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=135
|bn=5
|trip=0
|type=Foot
|effect=Normal
|ff=1.0
|clang=t
|slvl=M
|sfx=Kick
}}
|}


[[Category:Normal attacks]]
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-9
|-
!Clean hit
|10-13
|-
!Late hit
|14-21
|-
!Ending autocancel
|22-
|-
!Animation length
|41
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=8|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=20}}
|-
{{FrameStrip|t=Autocancel|c=9}}{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Autocancel|c=20}}
{{FrameStripEnd}}
 
===Landing lag===
{|class="wikitable"
|-
!Animation length
|16
|-
!Z-cancelled animation length
|4
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=16}}
|-
|Z-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=12}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}}
 
{{MvSubNavPikachu|g=SSB}}
 
[[Category:Normal attacks (SSB)]]
[[Category:Pikachu (SSB)]]
[[Category:Pikachu (SSB)]]
[[Category:Back aerials]]
[[Category:Back aerials (SSB)]]
[[Category:Aerial attacks (SSB)]]

Latest revision as of 23:16, April 12, 2022

Overview[edit]

The hitboxes of Pikachu's back aerial.

Pikachu does a back kick while airborne, doing 16% damage and powerful knockback. Its small foot gets slightly larger for a short second. Being an excellent, versatile move in comboing due to its great power and disjointed hitbox, the move can be commonly used as a finisher of a off-stage combo. However, it can be used to start or continue a combo as well at lower percentages, and can be followed up by Pikachu's other moves, such as another back aerial, an up aerial, or an up smash. Great for spacing against many characters. Considered Pikachu's second best aerial.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean hit
0 0 16% 0 Sakurai angle 15 100 0 170 21 100 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 16% 0 Sakurai angle 15 100 0 150 5 0 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late hit
0 0 14% 0 Sakurai angle 0 100 0 155 21 40 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
0 0 14% 0 Sakurai angle 0 100 0 135 5 0 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Attack[edit]

Initial autocancel 1-9
Clean hit 10-13
Late hit 14-21
Ending autocancel 22-
Animation length 41
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 16
Z-cancelled animation length 4
Normal  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Z-cancelled  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Auto-canceling
Autocancel