Bowser (SSBU)/Neutral attack/Hit 1: Difference between revisions
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Lower arm intangible | ||
|7-8 | |7-8 | ||
|- | |- | ||
Line 85: | Line 85: | ||
|7-8 | |7-8 | ||
|- | |- | ||
! | !Continuability window | ||
|10 | |10-30 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 96: | Line 96: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=5}} | !Hitboxes {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=16|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=5}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=2}}{{FrameStrip|t=Vulnerable|c=22}} | !Continuable {{FrameStrip|t=Blank|c=9}}{{FrameStrip|t=Continuable|c=21}} | ||
|- | |||
!Lower arm {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=2}}{{FrameStrip|t=Vulnerable|c=22}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|intangible=y|vulnerable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|intangible=y|vulnerable=y|interruptible=y}} | ||
{{MvSubNavBowser|g=SSBU}} | {{MvSubNavBowser|g=SSBU}} | ||
[[Category:Bowser (SSBU)]] | [[Category:Bowser (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 11:49, June 16, 2022
Overview[edit]
Bowser performs a palm strike. Being frame 7, it's slow for a jab but is still Bowser's fastest normal. It connects reliably with his Jab 2 but with it's low end lag can be mixed up into other moves. While the hitboxes are out, Bowser has intangibility on his arm.
Hitboxes[edit]
Timing[edit]
Lower arm intangible | 7-8 |
---|---|
Hitboxes | 7-8 |
Continuability window | 10-30 |
Interruptible | 26 |
Animation length | 30 |
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Continuable | ![]() |
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Lower arm | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Continuable |
![]() ![]() Earliest continuable point |
![]() Interruptible |
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