Villager (SSBU)/Edge attack: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:VillagerLedgeAttackSSBU.gif|thumb| | [[File:VillagerLedgeAttackSSBU.gif|thumb|350px|Hitbox visualization showing Villager's ledge attack.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
Line 29: | Line 30: | ||
==Timing== | ==Timing== | ||
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility (1st grab) | ||
|1-25 | |1-25 | ||
|- | |||
!Intangibility (2nd grab) | |||
|1-20 | |||
|- | |||
!Intangibility (3rd grab) | |||
|1-12 | |||
|- | |- | ||
!Hitbox | !Hitbox | ||
Line 45: | Line 52: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=30}} | !Hitbox {{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=30}} | ||
|- | |||
!1st grab {{FrameStrip|t=Intangible|c=25}}{{FrameStrip|t=Vulnerable|c=30}} | |||
|- | |||
!2nd grab {{FrameStrip|t=Intangible|c=20}}{{FrameStrip|t=Vulnerable|c=35}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c= | !3rd grab {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c=43}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox | {{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox=y}} | ||
{{MvSubNavVillager|g=SSBU}} | {{MvSubNavVillager|g=SSBU}} | ||
[[Category:Villager (SSBU)]] | [[Category:Villager (SSBU)]] | ||
[[Category:Edge attacks (SSBU)]] | [[Category:Edge attacks (SSBU)]] |
Latest revision as of 19:51, July 26, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-25 |
---|---|
Intangibility (2nd grab) | 1-20 |
Intangibility (3rd grab) | 1-12 |
Hitbox | 23-25 |
Interruptible | 56 |
Animation length | 55 |
Hitbox | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
2nd grab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
3rd grab |
Lag time |
Hitbox |
Vulnerable |
Intangible |
|