Super Smash Bros. Brawl
Super Smash Bros. Ultimate

Summit: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - ".svg|50px]]" to ".svg|50px|class=invert]]")
 
(18 intermediate revisions by 11 users not shown)
Line 4: Line 4:
|subtitle    = ''Ice Climber''
|subtitle    = ''Ice Climber''
|name        = Summit
|name        = Summit
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Summit.png|300px]]|300px|title2=Brawl|tab2=[[File:The Summit.jpg|300px]]}}
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-Summit.png|300px]]|300px|title2=Brawl|content2=[[File:The Summit.jpg|300px]]}}
|caption      = [[File:IceClimberSymbol.svg|50px|class=invert]]<br>Summit as it appears in ''Smash''.
|caption      = [[File:IceClimberSymbol.svg|50px|class=invert-dark]]<br>Summit as it appears in ''Smash''.
|universe    = {{uv|Ice Climber}}
|universe    = {{uv|Ice Climber}}
|games        = ''[[Brawl]]''<br>''[[Ultimate]]''
|games        = ''[[Brawl]]''<br>''[[Ultimate]]''
|hometo      = '''Brawl:'''<br>{{SSBB|Ice Climbers}}<br>'''Ultimate:'''<br>{{SSBU|Ice Climbers}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Normal
|cratetype    = Normal
|maxplayers  = 4 (''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
|maxplayers  = 4 (''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
|brawlmusic = ''{{SSBBMusicLink|Nintendo|Ice Climber}}''<br>''{{SSBBMusicLink|Nintendo|Balloon Trip}}''<br>''{{SSBBMusicLink|Nintendo|Shin Onigashima}}''<br>'''''{{SSBBMusicLink|Nintendo|Clu Clu Land}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Icicle Mountain (Melee)}}'''''
|brawlmusic = ''{{SSBBMusicLink|Nintendo|Ice Climber}}'' (100%)<br>''{{SSBBMusicLink|Nintendo|Balloon Trip}}'' (20%)<br>''{{SSBBMusicLink|Nintendo|Shin Onigashima}}'' (20%)<br>'''''{{SSBBMusicLink|Nintendo|Clu Clu Land}}''''' (20%)<br>'''''{{SSBBMusicLink|Super Smash Bros.|Icicle Mountain (Melee)}}''''' (20%)
|ultimatemusic = [[List of SSBU Music (Other series)|Other series music]]<br>'''Main music:'''<br>''{{SSBUMusicLink|Other|Ice Climber (Brawl)}}''<br>''{{SSBUMusicLink|Other|Clu Clu Land}}''  
|ultimatemusic = [[List of SSBU Music (Other series)|Other series music]]<br>Main: {{SSBUMusicLink|Other|Ice Climber (Brawl)}}''<br>''Alternate: {{SSBUMusicLink|Other|Clu Clu Land}}''  
|brawlsingles = Banned
|brawlsingles = Banned
|brawldoubles = Banned
|brawldoubles = Banned
Line 23: Line 22:


==Stage overview==
==Stage overview==
The mountain has several linear platforms on the top, and the leftmost can be unhinged, temporarily disabling it. There is a blue sloped platform of ice to the right, which can be broken, as well as a small "cave" at the bottom, with an icicle occasionally falling, causing high knockback and damage. When not surrounded by water, a cloud platform will occasionally pass by, which players can stand on. As the entire bottom of the stage is made of ice, the edges at the bottom cannot be grabbed (''Brawl'' only), and naturally, the [[floor]] is extremely slippery, especially when a character attempts to change direction rapidly. The {{SSBB|Ice Climbers}} are the only characters who can walk normally on the stage without sliding.
The mountain has several linear platforms on the top, and the leftmost can be unhinged, temporarily disabling it. There is a blue sloped platform of ice to the right, which can be broken, as well as a small "cave" at the bottom, with an icicle occasionally falling, causing moderate knockback and 20% damage. When not surrounded by water, a cloud platform will occasionally pass by, which players can stand on. As the entire bottom of the stage is made of ice, the edges at the bottom cannot be grabbed (''Brawl'' only), and naturally, the [[floor]] is extremely slippery, especially when a character attempts to change direction rapidly. The [[Ice Climbers]] are the only characters who can walk normally on the stage without sliding.


Several {{b|vegetables|Ice Climber}} from the original ''Ice Climber'' will make an appearance acting as [[Food|Food Items]]. The vegetables appear in the order they do in the original game, namely an eggplant, carrot, cabbage, cucumber, corn, turnip, pumpkin, Chinese cabbage, potato, and a mushroom. They all restore 5% health with the exception of the corn, which restores 10%. They will not appear if Food is turned off or item frequency is set to none.
Several {{b|vegetables|Ice Climber}} from the original ''Ice Climber'' will make an appearance acting as [[Food|food items]]. The vegetables appear in the order they do in the original game, namely an eggplant, carrot, cabbage, cucumber, corn, turnip, pumpkin, Chinese cabbage, potato, and a mushroom. They all restore 5% health with the exception of the corn, which restores 10%. They will not appear if Food is turned off or item frequency is set to none.


The stage begins on top of the mountain, but then breaks and begins to slide down a hill. In ''Brawl'', during the descent everybody becomes much more [[floaty]], but this was removed in ''Ultimate''. The key factor to survival is to remain on the iceberg, as making contact with the left side of the mountain will result in being hit by the iceberg for high knockback and damage, and contact with the ground to the right side will result in being carried away to the right [[blastline]] and being KO'ed. It is possible to jump off of the ground on the right side in spite of its speed, but this must be done very quickly.
The stage begins on top of the mountain, but then breaks and begins to slide down a hill. In ''Brawl'', during the descent everybody becomes much more [[floaty]], but this was removed in ''Ultimate''. The key factor to survival is to remain on the iceberg, as making contact with the left side of the mountain will result in being hit by the iceberg for damage and high base knockback, although this is unlikely to result in a KO, especially in ''Ultimate'' where the knockback is more vertical. Contact with the ground to the right side will result in being carried away to the right [[blastline]] and being KO'ed. It is possible to jump off of the ground on the right side in spite of its speed, but this must be done very quickly.


Eventually, the peak splashes into water, reducing the possibility of getting KO'd on the bottom blastlines; however, the water is also where the [[fish]] lives. Originating from ''{{uv|Balloon Fight}}'', the [[fish]] is a major hazard on this stage; players who fall in the water must quickly jump out, as any character that remains in the water too long will be eaten by the fish, [[KO]]ing them. Little segments of ice will also float by in the water; standing on these can help avoid the fish. In ''Ultimate'', it is now possible to escape from the fish's mouth by [[button mashing]]. As time progresses, the stage slowly sinks, due to weight from the [[Polar Bear]] in the background. After a while, the iceberg flies back up to the top of the mountain and the whole process is repeated.
Eventually, the peak splashes into water, reducing the possibility of getting KO'd on the bottom blastlines; however, the water is also where the [[fish]] lives. Originating from {{uv|Balloon Fight}}, the fish is a major hazard on this stage; players who fall in the water must quickly jump out, as any character that remains in the water too long will be eaten by the fish, [[KO]]ing them. The fish's body will also deal heavy damage and knockback to bystanders. Little segments of ice will also float by in the water; standing on these can help avoid the fish. In ''Ultimate'', it is now possible to escape from the fish's mouth by [[button mashing]]. The number of inputs required to escape is based on the formula <code>90 + 1.7p</code> (where '''p''' is the captured fighter's percent) and is reduced by 8 for every stick input and 14.4 for every button input, causing a release when the value reaches or passes zero. Another hazard is the [[Polar Bear]], who sometimes jumps up and stomps the iceberg, causing it to sink into the water by varying amounts, before rising up again after a moment. After a while, the iceberg flies back up, with the mountain forming beneath it, and the stage cycle repeats.


===Ω form and Battlefield form===
===Ω form and Battlefield form===
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a floating iceberg that is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms in the Battlefield form are based on the metallic platforms in the normal form.
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are set on a floating iceberg that is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms in the Battlefield form are based on the metallic platforms in the normal form. The fish, icicle, and vegetables are removed and the stage does not slide.
<gallery widths="250px">
<gallery widths="250px">
File:SSBU-SummitOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-SummitOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
Line 40: Line 39:
==Origin==
==Origin==
[[File:GiantFishBF.png|thumb|left|150px|The giant [[fish]] as originally seen in ''[[Balloon Fight]]'', eating Player 1.]]
[[File:GiantFishBF.png|thumb|left|150px|The giant [[fish]] as originally seen in ''[[Balloon Fight]]'', eating Player 1.]]
[[File:IceClimbersArt.png|thumb|right|200px|Cover artwork of the Famicom release of ''Ice Climber''.]]
[[File:IceClimbersArt.png|thumb|200px|Cover artwork of the Famicom release of ''Ice Climber''.]]
While this stage doesn't come directly from ''[[Ice Climber (game)|Ice Climber]]'', there are elements in this stage that do come from ''Ice Climber''. In ''Ice Climber'', there are points in the game where the player has to jump on clouds that move across the stage and act as a moving platform. The first part of this stage features a cloud that floats by and acts as a moving platform. One of the enemies in ''Ice Climber'' are [[Polar Bears]]. If a player takes too long to beat a level, the Polar Bear will appear and jump to make the screen scroll up. In this stage, when the stage is in the water, a Polar Bear can be seen in the background. The Polar Bear jumps and makes the stage go deeper in the water.
While this stage doesn't come directly from ''{{b|Ice Climber|game}}'', there are elements in this stage that do come from ''Ice Climber''. In ''Ice Climber'', there are points in the game where the player has to jump on clouds that move across the stage and act as a moving platform. The first part of this stage features a cloud that floats by and acts as a moving platform. One of the enemies in ''Ice Climber'' are [[Polar Bears]]. If a player takes too long to beat a level, the Polar Bear will appear and jump to make the screen scroll up. In this stage, when the stage is in the water, a Polar Bear can be seen in the background. The Polar Bear jumps and makes the stage go deeper in the water.
 
The mountain summit itself seems to be derived from the summit as shown on the Japanese box art of ''Ice Climber'', including the presence of the Polar Bear, although the Topi and Condor aren't there.


[[File:Bonusstage.PNG|thumb|left|150px|A bonus stage in ''Ice Climber''.]]
[[File:Bonusstage.PNG|thumb|left|150px|A bonus stage in ''Ice Climber''.]]
In the later levels of ''Ice Climber'', there are icicles that start forming and dropping on the player. If the player gets hit by an icicle, the player loses a life. The icicles that form and drop are retained on this stage. Additionally, the stage may also be based on the bonus stages. If the player wants to get bonuses at the end of each level in ''Ice Climber'', the player has to get all the vegetables near the top of the mountain, which is depicted much closer to the Smash stage than any other level, and complete the level within a set forty second time limit. The vegetables that are shown for each level are eggplants, carrots, cabbages, cucumbers, corn, turnips, pumpkins, Chinese cabbages, potatoes, and mushrooms. In this stage, these vegetables can appear and can be eaten to heal some damage.
In the later levels of ''Ice Climber'', there are icicles that start forming and dropping on the player. If the player gets hit by an icicle, the player loses a life. The icicles that form and drop are retained on this stage (including retaining the "falling" sound effect). Additionally, the stage may also be based on the bonus stages. If the player wants to get bonuses at the end of each level in ''Ice Climber'', the player has to get all the vegetables near the top of the mountain, which is depicted much closer to the Smash stage than any other level, and complete the level within a set forty second time limit. The vegetables that are shown for each level are eggplants, carrots, cabbages, cucumbers, corn, turnips, pumpkins, Chinese cabbages, potatoes, and mushrooms. In this stage, these vegetables can appear and can be eaten to heal some damage.


In ''{{uv|Balloon Fight}}'', there is a giant [[fish]] that can eat characters if they get too close to the water, or if they fall in the water after all their balloons have been popped. This giant fish can be seen in this stage when a player is close to the edge of the stage, or when a player jumps in the water. If the player doesn't get out of the way in time, the fish will jump out of the water and eat them.
In {{uv|Balloon Fight}}, there is a giant [[fish]] that can eat characters if they get too close to the water, or if they fall in the water after all their balloons have been popped. This giant fish can be seen in this stage when a player is close to the edge of the stage, or when a player jumps in the water. If the player doesn't get out of the way in time, the fish will jump out of the water and eat them.


{{clr}}
{{clr}}
Line 52: Line 53:
==Tournament legality==
==Tournament legality==
This stage is [[banned stage|banned]] in tournaments, due to ungrabbable edges, slippery surfaces, and powerful [[camping]] spots at the bottom of the stage, as well as the [[fish]] stage hazard. Also, the blue ice platform and the leftmost platform allow for wall [[infinite]]s.
This stage is [[banned stage|banned]] in tournaments, due to ungrabbable edges, slippery surfaces, and powerful [[camping]] spots at the bottom of the stage, as well as the [[fish]] stage hazard. Also, the blue ice platform and the leftmost platform allow for wall [[infinite]]s.
==Update history==
'''{{GameIcon|ssbu}} 3.1.0'''
*Summit's on-screen appearances and revival platforms locations have been changed.


==Gallery==
==Gallery==
Line 84: Line 89:
SSBUNintendoWebsiteBanjo&Kazooie2.jpg|An alternate costume of {{SSBU|Banjo & Kazooie}} jumping towards a [[Super Launch Star]].
SSBUNintendoWebsiteBanjo&Kazooie2.jpg|An alternate costume of {{SSBU|Banjo & Kazooie}} jumping towards a [[Super Launch Star]].
SSBUWebsiteBanjo&Kazooie6.jpg|Another alternate costume of {{SSBU|Banjo & Kazooie}} next to the [[Polar Bear]].
SSBUWebsiteBanjo&Kazooie6.jpg|Another alternate costume of {{SSBU|Banjo & Kazooie}} next to the [[Polar Bear]].
SSBUSoraKirbyThundaga.jpg|{{SSBU|Sora}} and "[[List of Copy Abilities|Sora Kirby]]" casting [[Thundaga]] on the stage.
SSBUSoraKirbyFiraga.jpg|Sora and "Kirby Sora" casting [[Firaga]] on the stage.
Summit Eggplant SSBU.jpg|An eggplant.
Summit Carrot SSBU.jpg|A carrot.
Summit Cabbage SSBU.jpg|A cabbage.
Summit Cucumber SSBU.jpg|A cucumber.
Summit Corn SSBU.jpg|An ear of corn.
Summit Turnip SSBU.jpg|A turnip.
Summit Pumpkin SSBU.jpg|A pumpkin.
Summit Chinese Cabbage SSBU.jpg|A Chinese cabbage.
Summit Potato SSBU.jpg|A potato.
Summit Mushroom SSBU.jpg|A mushroom.
</gallery>
</gallery>


Line 112: Line 129:


==Trivia==
==Trivia==
*Neither the fish nor the polar bear have their own trophy in Brawl, despite the presence of trophies for most other stage elements. This is also the case with the [[Ultimate Chimera]].
*Neither the fish nor the polar bear have their own trophy in ''Brawl'', despite the presence of trophies for most other stage elements. This is also the case with the [[Ultimate Chimera]].
*If playing the song ''Ice Climber (Brawl)'', the stage will synchronize with the music. However, the music doesn't start playing after the [[announcer]] says "GO!". This means that the music will only synchronize on the first cycle. Afterwards, the stage will be faster than the music. This also holds true for the ''Icicle Mountain (Melee)'' song.
*If playing the song ''Ice Climber (Brawl)'', the stage will synchronize with the music. However, the music doesn't start playing after the [[announcer]] says "GO!". This means that the music will only synchronize on the first cycle. Afterwards, the stage will be faster than the music. This also holds true for the ''Icicle Mountain (Melee)'' song.
*Despite Sakurai's description of this stage as the top of [[Icicle Mountain]], its appearance is inconsistent with the Icicle Mountain stage seen in ''[[Super Smash Bros. Melee]]''. This especially considers that the setting of Icicle Mountain in ''Melee'' is described as the "Infinite Glacier". However, an iceberg can be seen in the background of Icicle Mountain, which shows that the "Infinite Glacier" is not very infinite at all.
*Despite Sakurai's description of this stage as the top of [[Icicle Mountain]], its appearance is inconsistent with the Icicle Mountain stage seen in ''[[Super Smash Bros. Melee]]''. This especially considers that the setting of Icicle Mountain in ''Melee'' is described as the "Infinite Glacier". However, an iceberg can be seen in the background of Icicle Mountain, which shows that the "Infinite Glacier" is not very infinite at all.
Line 121: Line 138:
*In the PAL region version of ''[[Smash 4]]'', [[Temple]]'s Spanish name was originally the same as this stage's Spanish name, "La Cúspide". A patch later corrected Temple's name to "Templo", the same name used in ''Melee'' and ''Brawl''.
*In the PAL region version of ''[[Smash 4]]'', [[Temple]]'s Spanish name was originally the same as this stage's Spanish name, "La Cúspide". A patch later corrected Temple's name to "Templo", the same name used in ''Melee'' and ''Brawl''.
*The stage's mountain is actually [https://www.youtube.com/watch?v=Ynq974xFKN8#t=53s fully rendered at all times], with the stage loading different backgrounds depending on the main stage's location.
*The stage's mountain is actually [https://www.youtube.com/watch?v=Ynq974xFKN8#t=53s fully rendered at all times], with the stage loading different backgrounds depending on the main stage's location.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Thwomp]], [[Kapp'n]], [[Devil]] and the [[Squid Sisters]]. Additionally, [[Lunala]] and [[Marshadow]] cannot be summoned here.
*In ''Ultimate'', the following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Thwomp]], [[Kapp'n]], [[Devil]] and the [[Squid Sisters]]. Additionally, [[Lunala]] and [[Marshadow]] can only be summoned on the stage's Battlefield and Omega forms.
*[[Steve]] picks up ice blocks in place of dirt blocks on this stage.
*[[Steve]] picks up ice blocks in place of dirt blocks on this stage.
*Popo and Nana walking normally on the ice instead of sliding around contrasts how they originally did slide around on the icy levels in ''Ice Climber''.


==External links==
==External links==

Latest revision as of 14:16, December 5, 2024

This article is about the Brawl stage. For other uses, see Summit (disambiguation).
Ice Climber
Summit
SSBU-Summit.png
The Summit.jpg

IceClimberSymbol.svg
Summit as it appears in Smash.
Universe Ice Climber
Appears in Brawl
Ultimate
Availability Starter
Crate type Normal
Maximum players 4 (Brawl)
8 (Ultimate)
Music
Bolded tracks must be unlocked
Brawl Ice Climber (100%)
Balloon Trip (20%)
Shin Onigashima (20%)
Clu Clu Land (20%)
Icicle Mountain (Melee) (20%)
Ultimate Other series music
Main: Ice Climber (Brawl)
Alternate: Clu Clu Land
Tournament legality
Brawl Singles: Banned
Doubles: Banned
Ultimate Singles: Banned
Doubles: Banned
This stage is so exciting! When the summit of the mountain clears up you can slide down the incline straight into the ocean. There are tons of details to take in: the aurora floats over the mountaintop, a polar bear with sunglasses and swimming trunks swims in the ocean, and there's even a mysterious fish that tries to eat the fighters...
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Summit (頂上, Summit) is a stage in Super Smash Bros. Brawl and Super Smash Bros. Ultimate. It starts on an icy mountain top which Masahiro Sakurai, the director, describes as being the summit of Icicle Mountain, a stage that appears in Super Smash Bros. Melee. The stage was revealed on Smash Bros. DOJO!! on October 31, 2007. In reference to Halloween, one image featured a pumpkin. In Ultimate, the Ice Climbers are fought here in their unlock battle.

Stage overview[edit]

The mountain has several linear platforms on the top, and the leftmost can be unhinged, temporarily disabling it. There is a blue sloped platform of ice to the right, which can be broken, as well as a small "cave" at the bottom, with an icicle occasionally falling, causing moderate knockback and 20% damage. When not surrounded by water, a cloud platform will occasionally pass by, which players can stand on. As the entire bottom of the stage is made of ice, the edges at the bottom cannot be grabbed (Brawl only), and naturally, the floor is extremely slippery, especially when a character attempts to change direction rapidly. The Ice Climbers are the only characters who can walk normally on the stage without sliding.

Several vegetables from the original Ice Climber will make an appearance acting as food items. The vegetables appear in the order they do in the original game, namely an eggplant, carrot, cabbage, cucumber, corn, turnip, pumpkin, Chinese cabbage, potato, and a mushroom. They all restore 5% health with the exception of the corn, which restores 10%. They will not appear if Food is turned off or item frequency is set to none.

The stage begins on top of the mountain, but then breaks and begins to slide down a hill. In Brawl, during the descent everybody becomes much more floaty, but this was removed in Ultimate. The key factor to survival is to remain on the iceberg, as making contact with the left side of the mountain will result in being hit by the iceberg for damage and high base knockback, although this is unlikely to result in a KO, especially in Ultimate where the knockback is more vertical. Contact with the ground to the right side will result in being carried away to the right blastline and being KO'ed. It is possible to jump off of the ground on the right side in spite of its speed, but this must be done very quickly.

Eventually, the peak splashes into water, reducing the possibility of getting KO'd on the bottom blastlines; however, the water is also where the fish lives. Originating from Balloon Fight, the fish is a major hazard on this stage; players who fall in the water must quickly jump out, as any character that remains in the water too long will be eaten by the fish, KOing them. The fish's body will also deal heavy damage and knockback to bystanders. Little segments of ice will also float by in the water; standing on these can help avoid the fish. In Ultimate, it is now possible to escape from the fish's mouth by button mashing. The number of inputs required to escape is based on the formula 90 + 1.7p (where p is the captured fighter's percent) and is reduced by 8 for every stick input and 14.4 for every button input, causing a release when the value reaches or passes zero. Another hazard is the Polar Bear, who sometimes jumps up and stomps the iceberg, causing it to sink into the water by varying amounts, before rising up again after a moment. After a while, the iceberg flies back up, with the mountain forming beneath it, and the stage cycle repeats.

Ω form and Battlefield form[edit]

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are set on a floating iceberg that is the same size and shape as Final Destination and Battlefield, respectively. The three soft platforms in the Battlefield form are based on the metallic platforms in the normal form. The fish, icicle, and vegetables are removed and the stage does not slide.

Origin[edit]

The giant fish as originally seen in Balloon Fight, eating Player 1.
Cover artwork of the Famicom release of Ice Climber.

While this stage doesn't come directly from Ice Climber, there are elements in this stage that do come from Ice Climber. In Ice Climber, there are points in the game where the player has to jump on clouds that move across the stage and act as a moving platform. The first part of this stage features a cloud that floats by and acts as a moving platform. One of the enemies in Ice Climber are Polar Bears. If a player takes too long to beat a level, the Polar Bear will appear and jump to make the screen scroll up. In this stage, when the stage is in the water, a Polar Bear can be seen in the background. The Polar Bear jumps and makes the stage go deeper in the water.

The mountain summit itself seems to be derived from the summit as shown on the Japanese box art of Ice Climber, including the presence of the Polar Bear, although the Topi and Condor aren't there.

A bonus stage in Ice Climber.

In the later levels of Ice Climber, there are icicles that start forming and dropping on the player. If the player gets hit by an icicle, the player loses a life. The icicles that form and drop are retained on this stage (including retaining the "falling" sound effect). Additionally, the stage may also be based on the bonus stages. If the player wants to get bonuses at the end of each level in Ice Climber, the player has to get all the vegetables near the top of the mountain, which is depicted much closer to the Smash stage than any other level, and complete the level within a set forty second time limit. The vegetables that are shown for each level are eggplants, carrots, cabbages, cucumbers, corn, turnips, pumpkins, Chinese cabbages, potatoes, and mushrooms. In this stage, these vegetables can appear and can be eaten to heal some damage.

In Balloon Fight, there is a giant fish that can eat characters if they get too close to the water, or if they fall in the water after all their balloons have been popped. This giant fish can be seen in this stage when a player is close to the edge of the stage, or when a player jumps in the water. If the player doesn't get out of the way in time, the fish will jump out of the water and eat them.

Tournament legality[edit]

This stage is banned in tournaments, due to ungrabbable edges, slippery surfaces, and powerful camping spots at the bottom of the stage, as well as the fish stage hazard. Also, the blue ice platform and the leftmost platform allow for wall infinites.

Update history[edit]

Super Smash Bros. Ultimate 3.1.0

  • Summit's on-screen appearances and revival platforms locations have been changed.

Gallery[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. Ultimate[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese 頂上 Summit
UK English Summit
France French Sommet Summit
Germany German Gipfel Summit
Spain Spanish La Cúspide The Peak
Italy Italian La cima Summit
China Chinese (Simplified) 峰顶 Summit
Taiwan Chinese (Traditional) 峰頂 Summit
South Korea Korean 정상 Summit
Netherlands Dutch Bergtop Summit
Russia Russian Снежная вершина Snowy Summit

Trivia[edit]

  • Neither the fish nor the polar bear have their own trophy in Brawl, despite the presence of trophies for most other stage elements. This is also the case with the Ultimate Chimera.
  • If playing the song Ice Climber (Brawl), the stage will synchronize with the music. However, the music doesn't start playing after the announcer says "GO!". This means that the music will only synchronize on the first cycle. Afterwards, the stage will be faster than the music. This also holds true for the Icicle Mountain (Melee) song.
  • Despite Sakurai's description of this stage as the top of Icicle Mountain, its appearance is inconsistent with the Icicle Mountain stage seen in Super Smash Bros. Melee. This especially considers that the setting of Icicle Mountain in Melee is described as the "Infinite Glacier". However, an iceberg can be seen in the background of Icicle Mountain, which shows that the "Infinite Glacier" is not very infinite at all.
  • If Sonic has a Bunny Hood, Superspicy Curry, and a Super Mushroom during a Giant Brawl, he can outrun the iceberg on Summit.
  • If the player holds the shield button anytime before landing on the space in front of the iceberg while it is sliding, the character will perfect shield upon landing, resulting in no damage taken.
  • Should the fish attempt to swallow Wario-Man, it will just pass him without swallowing.
  • When the camera zooms in on the fish while a player has been swallowed, it will show the middle of the fish.
  • In the PAL region version of Smash 4, Temple's Spanish name was originally the same as this stage's Spanish name, "La Cúspide". A patch later corrected Temple's name to "Templo", the same name used in Melee and Brawl.
  • The stage's mountain is actually fully rendered at all times, with the stage loading different backgrounds depending on the main stage's location.
  • In Ultimate, the following Assist Trophies can only appear on the Battlefield and Omega forms of this stage: Thwomp, Kapp'n, Devil and the Squid Sisters. Additionally, Lunala and Marshadow can only be summoned on the stage's Battlefield and Omega forms.
  • Steve picks up ice blocks in place of dirt blocks on this stage.
  • Popo and Nana walking normally on the ice instead of sliding around contrasts how they originally did slide around on the icy levels in Ice Climber.

External links[edit]

Summit on the Dojo