Bowser (SSBU)/Down smash: Difference between revisions
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[[File:BowserDSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's down smash.]] | [[File:BowserDSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's down smash.]] | ||
==Overview== | ==Overview== | ||
Performs two grounded claw swipes, similar to {{SSBU|Wolf}}'s down smash. This is Bowser's fastest smash attack | Performs two grounded claw swipes, similar to {{SSBU|Wolf}}'s down smash. This is Bowser's fastest smash attack as it comes out on frame 12. The first hit does higher knockback than the second hit. It also has damaged-based [[armor]], but no [[invincibility]]. It can be used on opponents hanging on the ledge, but it has more [[ending lag]] that can be [[Punishment|punishable]]. | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | ||
Line 8: | Line 9: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|36}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 19: | Line 20: | ||
|bn=handl | |bn=handl | ||
|xpos=2.3 to 5.3 | |xpos=2.3 to 5.3 | ||
|zpos=1.0 | |zpos=1.0 | ||
|type=Hand | |type=Hand | ||
|effect=Slash | |effect=Slash | ||
Line 27: | Line 26: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|36}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 49: | Line 48: | ||
==Timing== | ==Timing== | ||
The damage-based armor has a threshold of 8%. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|4-5 | |4-5 | ||
|- | |- | ||
! | !Damage-based armor | ||
|5-11 | |5-11 | ||
|- | |- | ||
Line 63: | Line 63: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |72 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 70: | Line 70: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=41}}{{FrameStrip|t=Interruptible|c=14}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Armour|c=7}}{{FrameStrip|t=Vulnerable|c=74}} | {{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Armour|c=7}}{{FrameStrip|t=Vulnerable|c=74}} |
Latest revision as of 03:29, April 18, 2024
Overview[edit]
Performs two grounded claw swipes, similar to Wolf's down smash. This is Bowser's fastest smash attack as it comes out on frame 12. The first hit does higher knockback than the second hit. It also has damaged-based armor, but no invincibility. It can be used on opponents hanging on the ledge, but it has more ending lag that can be punishable.
Update History[edit]
- Down smash deals more knockback.
Hitboxes[edit]
Timing[edit]
The damage-based armor has a threshold of 8%.
Charges between | 4-5 |
---|---|
Damage-based armor | 5-11 |
Hit 1 | 12-14 |
Hit 2 | 28-30 |
Interruptible | 72 |
Animation length | 85 |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Armour |
Interruptible |
|