Villager (SSBU)/Forward aerial: Difference between revisions
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'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
*{{nerf|Slingshot attacks (forward and back aerials) deal less shield damage.}} | *{{nerf|Slingshot attacks (forward and back aerials) deal less shield damage.}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 18: | Line 19: | ||
|sd=-3.5 | |sd=-3.5 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=55 | |bk=55 | ||
|ks=100 | |ks=100 | ||
Line 32: | Line 34: | ||
|slvl=M | |slvl=M | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Mid hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 39: | Line 42: | ||
|sd=-2.0 | |sd=-2.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=100 | |ks=100 | ||
Line 53: | Line 57: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 60: | Line 65: | ||
|sd=-1.0 | |sd=-1.0 | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=100 | |ks=100 | ||
Line 74: | Line 80: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
Line 85: | Line 93: | ||
|10-12 | |10-12 | ||
|- | |- | ||
! | !Mid hit | ||
|13-18 | |13-18 | ||
|- | |- | ||
! | !Late hit | ||
|19-23 | |19-23 | ||
|- | |- | ||
Line 115: | Line 123: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |29 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c=15}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|prop=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|prop=y|hitboxchange=y|autocancel=y|interruptible=y}} | ||
==Pellet parameters== | |||
These parameters are shared with Villager's {{mvsub|Villager|SSBU|back aerial}}. | |||
{|class="wikitable" | |||
!Lifetime | |||
|14 frames | |||
|- | |||
!Travel speed | |||
|4.8 | |||
|- | |||
!Initial travel angle | |||
|{{rollover|5.73°|0.1 in radians|y}} | |||
|- | |||
!Gravity | |||
|0.1 | |||
|- | |||
!Falling speed | |||
|1 | |||
|- | |||
!Can pierce opponents? | |||
|No | |||
|} | |||
{{MvSubNavVillager|g=SSBU}} | {{MvSubNavVillager|g=SSBU}} | ||
[[Category:Villager (SSBU)]] | [[Category:Villager (SSBU)]] | ||
[[Category:Forward aerials (SSBU)]] | [[Category:Forward aerials (SSBU)]] |
Latest revision as of 17:56, July 26, 2022
Overview[edit]
Update History[edit]
- Bug: Created the Slingshot Crash glitch where if Villager or Isabelle Pocket one another's slingshot from a Pocket, the game will crash.
- Slingshot Crash Glitch fixed.
- Slingshot attacks (forward and back aerials) deal less shield damage.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Clean hit | 10-12 |
Mid hit | 13-18 |
Late hit | 19-23 |
Ending autocancel | 30- |
Interruptible | 40 |
Animation length | 54 |
Landing lag[edit]
Interruptible | 15 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Prop event |
Interruptible |
Pellet parameters[edit]
These parameters are shared with Villager's back aerial.
Lifetime | 14 frames |
---|---|
Travel speed | 4.8 |
Initial travel angle | 5.73° |
Gravity | 0.1 |
Falling speed | 1 |
Can pierce opponents? | No |
|