Villager (SSBU)/Down special: Difference between revisions
Raul Retana (talk | contribs) m (Added update history) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
The sprout lasts for 840 frames, or 14 seconds. The tree lasts for 600 frames, or 10 seconds. It has 30 HP. | This move comes in three phrases. | ||
The first phase has the Villager planting a sprout into the ground. The sprout lasts for 840 frames, or 14 seconds. | |||
The second phase has him using a watering can on the sprout. The water that comes from the can can push away opponents. | |||
In the third phase, the water from the watering can is used to make the sprout bounce up into a tree, which is extremely powerful. The tree lasts for 600 frames, or 10 seconds. It has 30 HP. The third phase also lets him attack with an axe that has a lot of ending lag but is very powerful. Hitting the tree with the axe twice makes it fall down, which has short range but is extremely powerful. There is a chance that the tree falling down will cause a small stump to bounce out and be used like an item. It can be thrown for small damage and disappears afterwards. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | ||
Line 13: | Line 17: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Water| | {{HitboxTableTitle|Water|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=0.0% | |damage=0.0% | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
Line 31: | Line 36: | ||
|sfx=None | |sfx=None | ||
|slvl=S | |slvl=S | ||
|flinchless=t | |||
|nogfx=t | |||
}} | }} | ||
{{HitboxTableTitle|Tree growth (clean)| | {{HitboxTableTitle|Tree growth (clean)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 54: | Line 61: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Tree growth (late)| | {{HitboxTableTitle|Tree growth (late)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 76: | Line 83: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Falling tree| | {{HitboxTableTitle|Falling tree|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 96: | Line 103: | ||
|slvl=M | |slvl=M | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 116: | Line 124: | ||
|slvl=M | |slvl=M | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 136: | Line 145: | ||
|slvl=M | |slvl=M | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle|Axe (early)| | {{HitboxTableTitle|Axe (early)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 176: | Line 186: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Axe (late)| | {{HitboxTableTitle|Axe (late)|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Growing tree=== | ===Growing tree=== |
Latest revision as of 22:18, July 4, 2024
Overview[edit]
This move comes in three phrases. The first phase has the Villager planting a sprout into the ground. The sprout lasts for 840 frames, or 14 seconds. The second phase has him using a watering can on the sprout. The water that comes from the can can push away opponents. In the third phase, the water from the watering can is used to make the sprout bounce up into a tree, which is extremely powerful. The tree lasts for 600 frames, or 10 seconds. It has 30 HP. The third phase also lets him attack with an axe that has a lot of ending lag but is very powerful. Hitting the tree with the axe twice makes it fall down, which has short range but is extremely powerful. There is a chance that the tree falling down will cause a small stump to bounce out and be used like an item. It can be thrown for small damage and disappears afterwards.
Update History[edit]
- The seed planting and watering have less ending lag (FAF 43 → 39 (planting), 54 → 50 (watering)).
- The axe deals more base knockback (30 → 36) and shield damage (6 → 9).
- The axe gained additional hitboxes on frame 8 to compensate the axe going away from the playing field.
Hitboxes[edit]
Timing[edit]
Growing tree[edit]
Clean hit | 14-19 |
---|---|
Late hit | 20-40 |
Animation length | 50 |
Falling tree[edit]
The tree has a life of 300 while falling
Hitboxes | 14-313 |
---|
Axe[edit]
Hitboxes (early, late) | 6-7, 8 |
---|---|
Interruptible | 48 |
Animation length | 54 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|