Kirby (SSB)/Down smash: Difference between revisions
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Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to [[punish]] and [[edgeguard]] or [[gimp]] an opponent's [[recovery]], though Kirby almost always has better options, with a {{mvsub|Kirby|SSB|forward smash}} being a much better horizontal KO option, and his aerials and {{mvsub|Kirby|SSB|down tilt}} being a better way to edgeguard from the [[edge]]. Additionally, it has some [[ending lag]], meaning that if [[shield]]ed, Kirby will be left rather vulnerable, especially to [[shield grab]]s. | Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to [[punish]] and [[edgeguard]] or [[gimp]] an opponent's [[recovery]], though Kirby almost always has better options, with a {{mvsub|Kirby|SSB|forward smash}} being a much better horizontal KO option, and his aerials and {{mvsub|Kirby|SSB|down tilt}} being a better way to edgeguard from the [[edge]]. Additionally, it has some [[ending lag]], meaning that if [[shield]]ed, Kirby will be left rather vulnerable, especially to [[shield grab]]s. | ||
{{ | ==Hitboxes== | ||
===NTSC-J=== | |||
{{SSB64HitboxTableHeader}} | |||
{{HitboxTableTitle|Clean hit|24}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=20% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=29 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=20% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=24 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=20% | |||
|sd=0 | |||
|angle=35 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Late hit|24}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=10% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=29 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=10% | |||
|sd=0 | |||
|angle=34 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=150 | |||
|bn=24 | |||
|xpos=180 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=10% | |||
|sd=0 | |||
|angle=35 | |||
|bk=40 | |||
|ks=75 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
|} | |||
== | ===NTSC-U/PAL=== | ||
{{SSB64HitboxTableHeader}} | {{SSB64HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|24}} | {{HitboxTableTitle|Clean hit|24}} | ||
Line 13: | Line 106: | ||
|id=0 | |id=0 | ||
|damage=18% | |damage=18% | ||
|damagebg=nerf | |||
|sd=0 | |sd=0 | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 28: | Line 123: | ||
|id=1 | |id=1 | ||
|damage=18% | |damage=18% | ||
|damagebg=nerf | |||
|sd=0 | |sd=0 | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 43: | Line 140: | ||
|id=2 | |id=2 | ||
|damage=18% | |damage=18% | ||
|damagebg=nerf | |||
|sd=0 | |sd=0 | ||
|angle= | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 61: | Line 160: | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 76: | Line 176: | ||
|angle=34 | |angle=34 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 91: | Line 192: | ||
|angle=35 | |angle=35 | ||
|bk=30 | |bk=30 | ||
|bkbg=nerf | |||
|ks=75 | |ks=75 | ||
|fkv=0 | |fkv=0 | ||
Line 100: | Line 202: | ||
}} | }} | ||
|} | |} | ||
====Summary==== | |||
*{{nerf|Clean hit damage (20% → 18%).}} | |||
*{{nerf|Base knockback (40 → 30).}} | |||
==Timing== | ==Timing== | ||
Line 117: | Line 223: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|'''Hitboxes''' {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | |'''Hitboxes''' {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=16|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=29}} | ||
|- | |- | ||
|'''Feet''' {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=20}}{{FrameStrip|t=Vulnerable|c= | |'''Feet''' {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=20}}{{FrameStrip|t=Vulnerable|c=29}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 05:03, May 25, 2020
Overview[edit]
Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to punish and edgeguard or gimp an opponent's recovery, though Kirby almost always has better options, with a forward smash being a much better horizontal KO option, and his aerials and down tilt being a better way to edgeguard from the edge. Additionally, it has some ending lag, meaning that if shielded, Kirby will be left rather vulnerable, especially to shield grabs.
Hitboxes[edit]
NTSC-J[edit]
NTSC-U/PAL[edit]
Summary[edit]
- Clean hit damage (20% → 18%).
- Base knockback (40 → 30).
Timing[edit]
Feet intangible | 7-26 |
---|---|
Clean hit | 7-10 |
Late hit | 11-26 |
Animation length | 55 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feet |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |