Super Smash Bros.

Kirby (SSB)/Grab

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Overview[edit]

Kirby's grab is fairly standard. It grabs on frame 6, and is rather disjointed (about half as disjointed as his up tilt). Kirby's back throw is rather ineffective due to its high launch angle and its below average KO power, but his forward throw is a good KO move (against about half the cast).

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0 Sakurai angle 0 100 0 130 30 0 0 -20 HitboxTableIcon(Clang).png Grab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch
1 0 1% 0 Sakurai angle 0 100 0 80 30 0 0 -160 HitboxTableIcon(Clang).png Grab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch

Timing[edit]

Grab 6
Animation length 15
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Grab).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Grab
Grab