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Poké Ball: Difference between revisions

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m (Reverted edits by Smash fan (talk) to last version by Alex the weeb.)
Tag: Rollback
(→‎List of Poké Ball Pokémon: No more ambiguous rarities. Played with the assembly code a bit for some of this info. Added Ditto for data completion)
 
(99 intermediate revisions by 35 users not shown)
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{{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|allgames=y}}
{{Infobox Item
{{Infobox Item
|title        = Poké Ball
|title        = Poké Ball
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|series      = {{uv|Pokémon}}
|series      = {{uv|Pokémon}}
|item class  = Throwing/Summoning
|item class  = Throwing/Summoning
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|interwiki    = bulbapedia
|interwiki    = bulbapedia
|interwikiname = Bulbapedia
|interwikiname = Bulbapedia
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==Origin==
==Origin==
[[File:PokeballLetsGoPikachuEevee.jpg|thumb|left|A Poké Ball in ''Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', having just caught a wild Pokémon.]]
[[File:PokeballLetsGoPikachuEevee.jpg|thumb|left|A Poké Ball in ''Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', having just caught a wild Pokémon.]]
Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series.
Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which either increase the likelihood of catching a wild Pokémon in specific conditions, have a unique effect on the caught Pokémon, or simply have cosmetic differences when acquired during certain events. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series.


Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment.  
Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment.
{{clrl}}
{{clrl}}


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Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.
Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.


In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time; this number was increased to 12 in ''[[Super Smash Bros. Melee]]''. However, it was reduced to 3 in ''[[Brawl]]'' and ''[[Super Smash Bros. for Wii U]]''. In ''[[Super Smash Bros. for Nintendo 3DS]]'' the limit is only 1, perhaps due to limited rendering power.
In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in ''[[Super Smash Bros. Melee]]''. The number was reduced to 3 in ''Brawl'' and remains 3 in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. In {{for3ds}} the limit is only 1, perhaps due to limited rendering power.


Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
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==Damage==
==Damage==
In ''SSB4'', damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.
In ''SSB4'', damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.
{|class="wikitable sortable" border="1"
{|class="wikitable sortable"
|- valign="top"
!
|
!''[[SSB]]''
!''[[SSB]]''
!''[[Melee]]''
!''[[Melee]]''
!''[[Brawl]]''
!''[[Brawl]]''
!''[[SSB4]]''
!''[[SSB4]]''
!''[[Ultimate]]''
|-
|-
!Throw
!Throw
|16%
|16%
|13%
|13%
|13%
|13%
|13%
Line 53: Line 54:
|12%
|12%
|12%
|12%
|12-15%
|12-15%
|12-15%
|-
|-
Line 59: Line 61:
|15%
|15%
|N/A
|N/A
|15%
|15%
|15%
|-
|-
![[Dash]] throw
![[Dash]] throw
|21%
|21%
|15%
|15%
|15%
|15%
|15%
Line 71: Line 75:
|16%
|16%
|13%
|13%
|16%
|16%
|16%
|-
|-
Line 77: Line 82:
|12%
|12%
|12%
|12%
|15-18%
|15-18%
|15-18%
|-
|-
Line 83: Line 89:
|19%
|19%
|N/A
|N/A
|19%
|19%
|19%
|-
|-
Line 89: Line 96:
|15%
|15%
|15%
|15%
|13%
|13%
|13%
|-
|-
Line 95: Line 103:
|12%
|12%
|12%
|12%
|5-12%
|5-12%
|5-12%
|-
|-
Line 101: Line 110:
|12%
|12%
|12%
|12%
|13-15%
|13-15%
|13-15%
|-
|-
Line 107: Line 117:
|15%
|15%
|15%
|15%
|12%
|12%
|12%
|-
|-
Line 113: Line 124:
|15%
|15%
|15%
|15%
|13%
|13%
|13%
|-
|-
Line 119: Line 131:
|12%
|12%
|12%
|12%
|12-15%
|12-15%
|12-15%
|-
|-
Line 126: Line 139:
|15%
|15%
|12-15%
|12-15%
|12-25%
|}
|}


==List of Pokémon in Poké Ball and Master Ball==
==List of Pokémon in Poké Ball and Master Ball==
Pokémon in these tables are listed by their order in the {{s|bulbapedia|National Pokédex}}.
{| class="wikitable"
|-
| Starter
| style="background-color:#dfdfdf;" |Unlockable
|}
{| class="wikitable sortable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
! width="4%" |#
!{{s|bulbapedia|National Pokédex}} #
! width="11%" |Pokémon
!Pokémon
! width="15%" |Move
!Move
! width="10%" |{{GameIcon|SSB64|24px}}
!{{GameIcon|SSB64|24px}}
! width="10%" |{{GameIcon|SSBM|24px}}
!{{GameIcon|SSBM|24px}}
! width="10%" |{{GameIcon|SSBB|24px}}
!{{GameIcon|SSBB|24px}}
! width="10%" |{{GameIcon|SSB4|24px}}
!{{GameIcon|SSB4|24px}}
! width="10%" |{{GameIcon|SSBU|24px}}
!{{GameIcon|SSBU|24px}}
|-
|-
|460
|460
Line 201: Line 209:
|760
|760
| style="text-align:left" |[[Bewear]]
| style="text-align:left" |[[Bewear]]
|{{rollover|''indeterminate''|Resembles Brutal Swing|y}}
|Brutal Swing
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 249: Line 257:
| {{y}}
| {{y}}
| {{y}}
| {{y}}
| {{n}}<ref name=":0">Became a [[fighter]].</ref>
| {{n}}<ref name="fighter">Became a [[fighter]].</ref>
| {{n}}<ref name=":0" />
| {{n}}<ref name="fighter" />
| {{n}}<ref name=":0" />
| {{n}}<ref name="fighter" />
|-
|-
|650
|650
Line 278: Line 286:
|{{n}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}  
|{{n}}
|-
|-
|155
|155
Line 354: Line 362:
|103
|103
| style="text-align:left" |[[Alolan Exeggutor]]
| style="text-align:left" |[[Alolan Exeggutor]]
|N/A
|Block
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|673
|673
| style="text-align:left" |[[Gogoat]]
| style="text-align:left" |[[Gogoat]]
|Take Down
|Take Down{{GameIcon|SSB4|16px}}<br>Horn Leech{{GameIcon|SSBU|16px}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 561: Line 569:
|802
|802
| style="text-align:left" |[[Marshadow]]
| style="text-align:left" |[[Marshadow]]
|{{rollover|''indeterminate''|Resembles its signature move, Spectral Thief|y}}
|Spectral Thief
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|778
|778
| style="text-align:left" |[[Mimikyu]]
| style="text-align:left" |[[Mimikyu]]
|{{rollover|''indeterminate''|Resembles its signature Z-Move, Let's Snuggle Forever|y}}
|Disguise
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 615: Line 623:
|146
|146
| style="text-align:left" |[[Moltres]]
| style="text-align:left" |[[Moltres]]
|Fly, Sky Attack
|Fly
|{{n}}
|{{n}}
|{{y}}
|{{y}}
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|771
|771
| style="text-align:left" |[[Pyukumuku]]
| style="text-align:left" |[[Pyukumuku]]
|{{rollover|''indeterminate''|Resembles Counter|y}}
|Innards Out
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 687: Line 695:
|026
|026
| style="text-align:left" |[[Alolan Raichu]]
| style="text-align:left" |[[Alolan Raichu]]
|{{rollover|''indeterminate''|Resembles Wild Charge or its signature Z-Move, Stoked Sparksurfer|y}}
|Surge Surfer
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 705: Line 713:
|212
|212
| style="text-align:left" |[[Scizor]]
| style="text-align:left" |[[Scizor]]
|Metal Claw
|Metal Claw{{GameIcon|SSBM|16px}}<br>Fury Cutter{{GameIcon|SSBU|16px}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
Line 768: Line 776:
|245
|245
| style="text-align:left" |[[Suicune]]
| style="text-align:left" |[[Suicune]]
|Blizzard{{GameIcon|SSBM|16px}}{{GameIcon|SSBU|16px}}<br>Aurora Beam{{GameIcon|SSBB|16px}}{{GameIcon|SSB4|16px}}{{GameIcon|SSBU|16px}}
|Blizzard{{GameIcon|SSBM|16px}}<br>Aurora Beam{{GameIcon|SSBB|16px}}{{GameIcon|SSB4|16px}}{{GameIcon|SSBU|16px}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
Line 786: Line 794:
|785
|785
| style="text-align:left" |[[Tapu Koko]]
| style="text-align:left" |[[Tapu Koko]]
|{{rollover|''indeterminate''|Resembles Electroweb|y}}
|Electric Terrain, Discharge
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 795: Line 803:
|777
|777
| style="text-align:left" |[[Togedemaru]]
| style="text-align:left" |[[Togedemaru]]
|{{rollover|''indeterminate''|Resembles Zing Zap|y}}
|Spark
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 849: Line 857:
|037
|037
| style="text-align:left" |[[Vulpix]]
| style="text-align:left" |[[Vulpix]]
|{{rollover|''indeterminate''|Resembles Ember|y}}
|Ember
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 858: Line 866:
|037
|037
| style="text-align:left" |[[Alolan Vulpix]]
| style="text-align:left" |[[Alolan Vulpix]]
|{{rollover|''indeterminate''|Resembles Icy Wind|y}}
|Powder Snow
|{{n}}
|{{n}}
|{{n}}
|{{n}}
Line 919: Line 927:
|{{y}}
|{{y}}
|-
|-
! '''Total'''
! Total
! style="text-align:center" |
!
!
! style="text-align:center" |13
!
! style="text-align:center" |29
! 13
! style="text-align:center" |30
! 29
! style="text-align:center" |40
! 30
! style="text-align:center" |55
! 40
! 55
|}
|}


==List of Poké Ball Pokémon==
==List of Poké Ball Pokémon==
===''Super Smash Bros.''===
===''Super Smash Bros.''===
{{incomplete|Some hitboxes are missing, some damage values are inaccurate}}
There are 13 Poké Ball Pokémon in ''Super Smash Bros.'' Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites. Every Pokémon has an equal chance of appearing with the exception of Mew, which has a {{fractions|1|151}} chance of appearing. Mew will only appear after at least one hidden character has been unlocked.
There are thirteen Poké Ball Pokémon in ''Super Smash Bros.''. Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites.
 
A summoned Pokémon will not be the same as the previous two summons.
 
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Rarity!!Move!!Description!!Damage
!Pokémon!!Move!!Description!!Damage
|-
|-
|[[Charizard]]||Common||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||6% per hit
|[[Charizard]]||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||4% per hit<br>18% (contact)
|-
|-
|[[Blastoise]]||Common||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit
|[[Blastoise]]||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit<br>13% (contact)
|-
|-
|[[Beedrill]]||Common||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit
|[[Beedrill]]||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit<br>18% (contact when summoned)
|-
|-
|[[Clefairy]]||Common||Metronome||Clefairy uses one of the other moves of the other Pokémon.||-
|[[Clefairy]]||Metronome||Clefairy uses one of the other moves of the other Pokémon&mdash;every Pokémon (excluding Clefairy itself) has the same chance of being chosen, including Mew. It deals contact damage regardless of what Pokémon it copies (including Chansey, Goldeen, and Mew) as well as overriding the contact hitbox of Pokémon that use one in their own moves (such as Hitmonlee and Snorlax).||&mdash;<br>12% (contact)
|-
|-
|[[Meowth]]||Common||Pay Day||Meowth hurls numerous coins in various directions.||6% per hit
|[[Meowth]]||Pay Day||Meowth hurls numerous coins in a cross shape, rotating counter-clockwise over time.||6% per hit<br>12% (contact)
|-
|-
|[[Onix]]||Common||Rock Slide||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit
|[[Onix]]||Rock Throw||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit<br>21% (contact)
|-
|-
|[[Hitmonlee]]||Common||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24%
|[[Hitmonlee]]||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24%
|-
|-
|[[Koffing]]||Common||Smog||Koffing will juggle and damage opponents caught within its filthy gas.||3% per hit
|[[Koffing]]||Smog||Koffing will juggle and damage opponents caught within its filthy gas.||3% per hit
|-
|-
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg)
|[[Chansey]]||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg)
|-
|-
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|[[Goldeen]]||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|-
|-
|[[Starmie]]||Common||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit
|[[Starmie]]||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit<br>12% (contact)
|-
|-
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22%
|[[Snorlax]]||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22%
|-
|-
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||0%
|[[Mew]]||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
|}
|}


===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
There are twenty-nine Poké Ball Pokémon in ''Melee''.  
There are 29 Poké Ball Pokémon in ''Melee''. ''Melee'' introduced a weighted frequency system to affect a Pokémon's chance of appearing, making their odds be their relative frequency out of the sum of frequencies (e.g. Venusaur has a {{fractions|25|583}} chance of appearing while Articuno has a {{fractions|4|583}} chance). The exceptions to this are Mew and [[Celebi]] who have individual {{fractions|1|251}} chances that are determined before any other Pokémon&mdash;additionally, Celebi is determined before Mew.
 
Like in the original ''Super Smash Bros.'', a summoned Pokémon will not be the same as the previous two summons. Mew and Celebi will also not appear if either have already appeared at some point during a match.
 
[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game as it has a frequency of 0. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries "Mon-mon" (from "Metamon", its Japanese name) and then disappears.
 
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Rarity!!Move!!Description!!Damage
!Pokémon!!Relative frequency!!Move!!Description!!Damage
|-
|-
|[[Venusaur]]||Common||Earthquake||Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on [[Saffron City]].||18%
|[[Venusaur]]||25||Earthquake||Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on [[Saffron City]].||18%
|-
|-
|[[Charizard]]||Common||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||2% per hit
|[[Charizard]]||25||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||2% per hit<br>20% (contact)
|-
|-
|[[Blastoise]]||Common||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result.||8% per hit
|[[Blastoise]]||25||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result.||8% per hit<br>14% (contact)
|-
|-
|[[Clefairy]]||Common||Metronome||Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct.||-
|[[Clefairy]]||30||Metronome||Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct.||Gust 1% per hit<br>Waterfall 18% per hit<br>Fire Spin 2% per hit<br>Selfdestruct 21%
|-
|-
|[[Electrode]]||Uncommon||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second.||30%
|[[Electrode]]||30||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second.||30%
|-
|-
|[[Weezing]]||Rare||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit
|[[Weezing]]||30||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit
|-
|-
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||-
|[[Chansey]]||30||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||&mdash;
|-
|-
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|[[Goldeen]]||30||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|-
|-
|[[Staryu]]||Common||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of [[Starmie]].||1% per hit
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of [[Starmie]].||1% per hit<br>13% (contact)
|-
|-
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20%
|[[Ditto]]||0||&mdash;||Jumps and spins around before disappearing.||13%
|-
|-
|[[Articuno]]||Rare||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Very light characters, not heavier than {{SSBM|Pikachu}}, could potentially be [[OHKO]]ed in some situations.||25%
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20%
|-
|-
|[[Zapdos]]||Rare||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||81% max.
|[[Articuno]]||4||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Most characters (except for [[fast faller]]s and some [[heavyweight]]s), could potentially be [[OHKO]]ed in some situations.||25%
|-
|-
|[[Moltres]]||Rare||Sky Attack||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which deals [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40%
|[[Zapdos]]||4||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||3% per hit
|-
|-
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||0%
|[[Moltres]]||4||Fly||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which is a [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40%
|-
|-
|[[Chikorita]]||Common||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit
|[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
|-
|-
|[[Cyndaquil]]||Common||Flamethrower||Cyndaquil unleashes powerful flames from its back.||2% per hit
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact)
|-
|-
|[[Togepi]]||Uncommon||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||-
|[[Cyndaquil]]||30||Flamethrower||Cyndaquil unleashes powerful flames from its back.||1% per hit
|-
|-
|[[Bellossom]]||Common||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||0%
|[[Togepi]]||30||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed.||Night Shade N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Sleep Powder 10%<br>Leech Seed 7% (3 times)
|-
|-
|[[Marill]]||Common||Tackle||Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage.||1% per hit
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Unown]]||Uncommon||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit
|[[Marill]]||30||Tackle||Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage.||1% per hit
|-
|-
|[[Wobbuffet]]||Common||Counter||Wobbuffet acts as punching-bag. It will return the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet.||-
|[[Unown]]||30||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit<br>18% (contact when summoned)
|-
|-
|[[Scizor]]||Uncommon||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% per hit
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||&mdash;
|-
|-
|[[Porygon2]]||Common||Tackle||Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction.||25%
|[[Scizor]]||30||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% (standing)<br>22% (charging)
|-
|-
|[[Raikou]]||Rare||Spark||Raikou will occasionally unleash sparks of electricity that shock opponents within its range.||25% per hit
|[[Porygon2]]||30||Tackle||Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction.||25%
|-
|-
|[[Entei]]||Rare||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||72% max.
|[[Raikou]]||4||Spark||Raikou will unleash sparks of electricity that shock opponents within its range.||20% per hit
|-
|-
|[[Suicune]]||Rare||Blizzard||Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range.||36% max.
|[[Entei]]||4||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit
|-
|-
|[[Lugia]]||Rare||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit
|[[Suicune]]||4||Blizzard||Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range.||1% per hit
|-
|-
|[[Ho-Oh]]||Rare||Sacred Fire||Similar Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||2% per hit
|[[Lugia]]||2||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit<br>30% (contact)
|-
|-
|[[Celebi]]||Rare||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||0%
|[[Ho-Oh]]||2||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||1% per hit<br>13% (contact)
|-
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||N/A
|}
|}
[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries Mon-mon and then disappears.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
There are thirty Poké Ball Pokémon in ''Brawl''.  
There are 30 Poké Ball Pokémon in ''Brawl''. Pokémon with a frequency of 0 are assigned a combined {{fractions|1|493}} chance of appearing, independent of the rest of the frequency system.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Maximum damage
!Pokémon!!Relative frequency!!Move!!Description!!Damage
|-
|-
|[[Meowth]]||30||Pay Day||Meowth returns after having been absent from ''[[Melee]]''. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||246%
|[[Meowth]]||30||Pay Day||Meowth returns after having been absent from ''Melee''. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||3% per hit
|-
|-
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%(self-destruct), 37%(throw), 40%(smash throw)
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30% (self-destruct), 37% (throw), 40% (smash throw)
|-
|-
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|-
|-
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||38%
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit
|-
|-
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. Two hits chaining (initial jump or contact and Body Slam) is an [[OHKO]].||20%
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (jump), 20% (falling)
|-
|-
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40%
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40%
|-
|-
|[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and spawns a collectible [[CD]]. If all music has been unlocked, it will spawn a [[sticker]] instead.||0%
|[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and spawns a collectible [[CD]]. If all music has been unlocked, it will spawn a [[sticker]] instead.||N/A
|-
|-
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||8%
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact)
|-
|-
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Earthquake, Powder Snow, Hypnosis, or Leech Seed.||10-25%
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% per hit
|-
|-
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet. Countering a strong attack (over 25% damage) can be an [[OHKO]].||1-20%
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||1-20%
|-
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||72%
|-
|-
|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||35%
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit
|-
|-
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is an [[OHKO]] move.||30%(flight), 20%(Aeroblast)
|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||Aurora Beam 35%<br>4% (contact) 10% (late contact)
|-
|-
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. If a character takes all hitboxes the last hit is a potential [[OHKO]].||80%
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)
|-
|-
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||0%
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||Sacred Fire 1% per hit<br>13% (contact)
|-
|-
|[[Torchic]]||30||Fire Spin||Strong flames radiate from Torchic.||40%
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||N/A
|-
|-
|[[Gardevoir]]||30||Reflect||Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks. It is the most powerful [[Reflector]], turning projectiles against the opponents and doubling their force. It can even [[OHKO]] if the projectile is strong enough.||0%
|[[Torchic]]||30||Fire Spin||Strong flames radiate from Torchic.||1% (loop)<br>3% (finisher)
|-
|-
|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||22%
|[[Gardevoir]]||30||Reflect||Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks.||1.3× reflected damage
|-
|-
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]] If midair players are meteor smashed or all hitboxes land, they could be [[OHKO]]ed.||104%
|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||1% per hit<br>2% (throw)
|-
|-
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. All hits chaining can lead to an [[OHKO]] but it is very difficult to connect them all. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10%/hit
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]].||6% (grounding hit)<br>20% (launch)
|-
|-
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen. It usually causes an [[OHKO]].||6%
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10% per hit
|-
|-
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||15%
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen.||6% (contact head), 8% (contact body), 7% (contact tail)
|-
|-
|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||0%
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||10% (contact body), 15% (contact head)
|-
|-
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power (both the initial blast and the multi-hitting beam). Simply touching Deoxys can deal OHKO knockback.||30-60%
|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||N/A
|-
|-
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to [[OHKO]] opponents.||-
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|-
|-
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]], with [[OHKO]] potential on its [[sweet spot]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30%
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to KO opponents.||2% (sweet), 1% (edge) per hit
|-
|-
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||0%
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30% (clean), 20% (late)
|-
|-
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash. All hitboxes landing can result in an [[OHKO]].||20%
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||N/A
|-
|-
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||0%
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash.||1% per hit
|-
|-
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||N/A
|}
|}
Pokémon with a given frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system. It should also be noted that at the time that this game was made, there were only 493 Pokémon, probably resulting in the variable of the Pokémon appearing.


===''Super Smash Bros. 4''===
===''Super Smash Bros. 4''===
There are forty Poké Ball Pokémon in ''Smash 4''.  
There are 40 Poké Ball Pokémon in ''Smash 4''. Unlike other installments, there are [[unlockable]] Poké Ball Pokémon, with two only being unlockable on the 3DS version.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Maximum damage
!Pokémon!!Relative frequency!!Move!!Description!!Damage!!Unlock criteria
|-
|-
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||284%
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit||
|-
|-
|[[Electrode]]||32||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it at the last second. It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%
|[[Electrode]]||32||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it at the last second. It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%||
|-
|-
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A||
|-
|-
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||38%
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit||
|-
|-
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||40%
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||8%||
|-
|-
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||78%
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (rising), 20% (falling)||
|-
|-
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||160%
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||40%||
|-
|-
|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||0%
|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||N/A||
|-
|-
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Earthquake, Powder Snow, Hypnosis, or Leech Seed.||40%
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)||
|-
|-
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%||
|-
|-
|[[Entei]]||8||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||-
|[[Entei]]||8||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% (starting hit), 0.44% (loop), 10% (finisher)||
|-
|-
|[[Suicune]]||8||Aurora Beam||Suicune shoots a powerful horizontal beam.||73%
|[[Suicune]]||8||Aurora Beam||Suicune shoots a powerful horizontal beam.||Aurora Beam 35%<br>4% (contact), 10% (contact late)||
|-
|-
|[[Lugia]]||10||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||270%
|[[Lugia]]||10||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)||
|-
|-
|[[Gardevoir]]||34||Reflect||Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks.||0%
|[[Gardevoir]]||34||Reflect||Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks.||1.3× reflected damage||
|-
|-
|[[Metagross]]||32||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process.||48%
|[[Metagross]]||32||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process.||6% (grounding hit)<br>3% (shockwave)||
|-
|-
|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||70%
|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||7% per hit||
|-
|-
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. It usually causes an [[OHKO]].||32%
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen.||8% (contact)||
|-
|-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)||
|-
|-
|[[Abomasnow]]||40||Blizzard;<br/>Ice Punch||Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch.|| 66%
|[[Abomasnow]]||40||Blizzard;<br/>Ice Punch||Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch.||Blizzard 1% per hit<br>Ice Punch 15%||
|-
|-
|[[Palkia]]||12||Spacial Rend||Palkia will use its signature move to flip the perception of the stage, similar to [[Skull Kid]]. It previously appeared on the [[Spear Pillar]] stage.||10% per hit
|[[Palkia]]||12||Spacial Rend||Palkia will use its signature move to flip the perception of the stage, similar to [[Skull Kid]]. It previously appeared on the [[Spear Pillar]] stage.||10% (contact)||
|-
|-
|[[Giratina]]||12||Dragon Breath||Giratina will unleash a powerful whirlwind that will push opponents off-screen.||2% per hit
|[[Giratina]]||12||Dragon Breath||Giratina will unleash a powerful whirlwind that will push opponents off-screen.||Dragon Breath 2% per hit<br>6% contact||
|-
|-
|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||34%
|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)||
|-
|-
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed in an [[OHKO]].||0%
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed straight into the blast zone.||N/A||
|-
|-
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||0%
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||N/A||3DS: Play [[Multi-Man Smash|100-Man Smash]] for the first time.<br>Wii U: Clear [[All-Star]].
|-
|-
|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||84%
|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||6% per hit||
|-
|-
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to [[OHKO]] opponents. It is the successor to [[Piplup]].||-
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen. It is the successor to [[Piplup]].||1% (front), 3% (back)||
|-
|-
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||38%
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)||3DS: Clear 10-Man Smash.
|-
|-
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range.||12% per hit
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range.||12% per hit||
|-
|-
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||198%
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||18%||
|-
|-
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit||3DS: Have the game on for more than 8 hours.<br>Wii U: Clear Solo All-Star on normal difficulty or higher while playing as {{SSB4|Lucario}}.
|-
|-
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||124%
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||Techno Blast 30%<br>8% (bolts)||3DS: Play Endless Smash for the first time.
|-
|-
|[[Chespin]]||42||Seed Bomb||Chespin releases a flurry of explosive seeds.||110%
|[[Chespin]]||42||Seed Bomb||Chespin releases a flurry of explosive seeds.||11% per hit||
|-
|-
|[[Fennekin]]||42||Incinerate||Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage.||148%
|[[Fennekin]]||42||Incinerate||Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage.||3% (hit)<br>2% (burn)||
|-
|-
|[[Fletchling]]||40||Peck||Fletchling will hop across the stage, damaging opponents with its potent beak.||88%
|[[Fletchling]]||40||Peck||Fletchling will hop across the stage, damaging opponents with its potent beak.||2% per hit||
|-
|-
|[[Spewpa]]||40||Stun Spore||When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in the range of Spewpa's spores, they will not be affected.||27%
|[[Spewpa]]||40||Stun Spore||When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in the range of Spewpa's spores, they will not be affected.||3%||
|-
|-
|[[Gogoat]]||40||Take Down||Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack.||15% per hit
|[[Gogoat]]||40||Take Down||Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack.||15% (initial ram)<br>5% (braking)<br>8% (quick turn)<br>6% (jump)||
|-
|-
|[[Swirlix]]||40||Cotton Spore||When an opponent is caught by Cotton Spore, they move slower than normal.||0%
|[[Swirlix]]||40||Cotton Spore||When an opponent is caught by Cotton Spore, they move slower than normal.||0%||
|-
|-
|[[Inkay]]||40||Topsy-Turvy||Inkay attacks the ground, causing grounded opponents to [[trip]].||25%
|[[Inkay]]||40||Topsy-Turvy||Inkay attacks the ground, causing grounded opponents to [[trip]].||5%||
|-
|-
|[[Dedenne]]||42||Discharge||Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise.||29%
|[[Dedenne]]||42||Discharge||Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise.||1% (loop), 5% (finisher)||
|-
|-
|[[Xerneas]]||12||Geomancy||Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner.||0%
|[[Xerneas]]||12||Geomancy||Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner.||N/A||3DS: Play [[Target Blast]] for the first time.<br>Wii U: Play alone and as {{SSB4|Pikachu}} and destroy 200 blocks in a single game of [[Trophy Rush]].
|}
|}


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
<!--Do not change the "Indeterminate" moves to any move that may fit the description. At this point, Pokémon with "indeterminate" in their "Move" slot do not have the move they are using confirmed by any official source. Any actual Pokémon move being added is counted under "speculation", which is not allowed on the Wiki-->
There are 55 Poké Ball Pokémon in ''Ultimate'', and as prior to ''Smash 4'', all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages.
There are fifty-five Poké Ball Pokémon in ''Ultimate''. Certain Pokémon cannot be summoned on certain stages.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Maximum damage
!Pokémon!!Relative frequency!!Move!!Description!!Damage
|-
|-
|[[Alolan Raichu]]||40||''indeterminate''||Targets opponents as it flies around the stage dealing 8.0% per hit, often hitting opponents multiple times and damaging upon contact with Raichu. Duration of 11 seconds.||45%|
|[[Alolan Raichu]]||40||Surge Surfer||Targets opponents as it flies around the stage dealing damage on contact, often hitting opponents multiple times.||8% per hit
|-
|-
|[[Vulpix]]||40||''indeterminate''||Shoots fire similar to [[Ness]]'s [[PK Fire]] dealing 2.0% damage, 14-16 times per attack (around 28-32%). Attacks 4 times, over 13.5 seconds. Will turn to face opponents and aim up to 4-5m in either direction||130-135%|
|[[Vulpix]]||40||Ember||Shoots fire similar to [[Ness]]'s [[PK Fire]], dealing minor but rapid damage. Will turn to face opponents if there is no one in front of it.||4% (hit)<br>2% (loop)
|-
|-
|[[Alolan Vulpix]]||40||''indeterminate''|| Shoots horizontal blasts of ice out in either direction dealing 14% (very close range, 0-1m) 13% (close range, 1-3m), 11% (mid-range, 3-4m), and further out (4-7m) will instead hit opponents multiple times dealing an initial hit of about 1.8-2.1%, with 1-2 strong follow up hits (1.7%), and 3 weak follow-up hits (1.2%) At further distances only the last few hits may apply. Regardless of distance, Alolan Vulpix will also freeze opponents for around 0.8 seconds ||45-50%|
|[[Alolan Vulpix]]||40||Powder Snow|| Shoots horizontal blasts of ice out in front of it, dealing lighter, rapid hits at the edge. Opponents hit by the ice will be [[freezing|frozen]] for a short period of time. Will turn to face opponents if there is no one in front of it.||14% (close early), 13% (close mid), 11% (close late)<br>2.5% (far early), 2% (far mid-early), 1.8% (far mid), 1.2% (far late)
|-
|-
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit
|-
|-
|[[Abra]]||40||Teleport||Abra doesn’t cause any attacks that do damage, but it will approach the opponent and try to teleport them offstage. It will teleport them three times before disappearing.||
|[[Abra]]||40||Teleport||Abra doesn’t cause any attacks that do damage, but it will approach the opponent and try to teleport them offstage. It will teleport them three times before disappearing.||N/A
|-
|-
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%
|-
|-
|[[Alolan Exeggutor]]||40||N/A||Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on.||
|[[Alolan Exeggutor]]||40||Block||Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on.||N/A
|-
|-
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|-
|-
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears||
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears||1% per hit
|-
|-
|[[Ditto]]||40||Transform||Ditto will transform into the character that threw the Pokè Ball and will fight alongside them. However, similar to certain [[Assist Trophies]], Ditto can be damaged like a regular fighter. It was originally planned to be in ''Melee'', but was scrapped due to technical difficulties.||
|[[Ditto]]||40||Transform||Ditto will transform into the character that threw the Pokè Ball and will fight alongside them. However, similar to certain [[Assist Trophies]], Ditto can be damaged like a regular fighter. It was originally planned to be in ''Melee'', but was scrapped due to technical difficulties.||N/A
|-
|-
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||14%, 12% (late)
|-
|-
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (rising)<br>20% (falling)
|-
|-
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||40%
|-
|-
|[[Mew]]||5||Fly||Mew gracefully flies off the stage.||
|[[Mew]]||5||Fly||Mew gracefully flies off the stage.||N/A
|-
|-
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)
|-
|-
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Scizor]]||40||Metal Claw||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||
|[[Scizor]]||40||Fury Cutter||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||1% (loop), 10% (finisher)
|-
|-
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||1% (starting hit), 0.44% (loop), 10% (finisher)
|-
|-
|[[Suicune]]||8||Aurora Beam||Suicune fires a beam of ice in front of it, [[freeze|freezing]] opponents.||
|[[Suicune]]||8||Aurora Beam||Suicune fires a beam of ice in front of it, [[freeze|freezing]] opponents.||Aurora Beam 35%<br>4% (contact), 10% (contact late)
|-
|-
|[[Lugia]]||10||Aeroblast||Lugia fires a powerful vacuum of energy from the background.||
|[[Lugia]]||10||Aeroblast||Lugia fires a powerful vacuum of energy from the background.||Aeroblast 20% per hit<br>30% (contact)
|-
|-
|[[Gardevoir]]||34||Reflect||Gardevoir wanders the stage and generates a passive shield that [[reflect]]s projectiles.||
|[[Gardevoir]]||34||Reflect||Gardevoir wanders the stage and generates a passive shield that [[reflect]]s projectiles.||1.3× reflected damage
|-
|-
|[[Metagross]]||32||Earthquake||Metagross stomps the ground, [[bury]]ing opponents in its perimeter.||
|[[Metagross]]||32||Earthquake||Metagross stomps the ground, [[bury]]ing opponents in its perimeter.||6% (grounding hit)<br>3% (shockwave)
|-
|-
|[[Latias & Latios]]||8||Steel Wing||When either Latias or Latios are summoned, they fly around the stage at high speed, knocking away opponents in their path.||
|[[Latias & Latios]]||8||Steel Wing||When either Latias or Latios are summoned, they fly around the stage at high speed, knocking away opponents in their path.||7% per hit
|-
|-
|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||
|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||Hydro Pump N/A<br>8% (contact)
|-
|-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down, similar to [[Aura Storm]].||
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|-
|-
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||Blizzard 1% per hit<br>Ice Punch 15%
|-
|-
|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||
|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||Spacial Rend N/A<br>10% (contact)
|-
|-
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away, similar to [[Mario Finale]].||
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away.||Dragon Breath 2% per hit<br>6% (contact)
|-
|-
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)
|-
|-
|[[Arceus]]||12||Gravity||Arceus [[meteor smash]]es opponents in the air.||
|[[Arceus]]||12||Gravity||Arceus [[meteor smash]]es opponents in the air.||N/A
|-
|-
|[[Victini]]||12||Victory Star||Victini will grant its summoner a Final Smash regardless of circumstance.||
|[[Victini]]||12||Victory Star||Victini will grant its summoner a Final Smash regardless of circumstance.||N/A
|-
|-
|[[Snivy]]||38||Razor Leaf||Snivy shoots leaves in front of it, which deal minimal damage and knockback.||
|[[Snivy]]||38||Razor Leaf||Snivy shoots leaves in front of it, which deal minimal damage and knockback.||6% per hit
|-
|-
|[[Oshawott]]||38||Surf||Oshawott glides on a wave of water that pushes away opponents caught in its path.||
|[[Oshawott]]||38||Surf||Oshawott glides on a wave of water that pushes away opponents caught in its path.||1% (front), 3% (back)
|-
|-
|[[Zoroark]]||12||Fury Swipes||Zoroark dashes around the stage while swiping its claws; if it captures an opponent, it drags them to the top of the stage for repeated damage then meteor smashes them, in a similar manner to [[Secret Ninja Attack]].||
|[[Zoroark]]||12||Fury Swipes||Zoroark dashes around the stage while swiping its claws; if it captures an opponent, it drags them to the top of the stage for repeated damage then meteor smashes them, in a similar manner to [[Secret Ninja Attack]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)
|-
|-
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral Forme. It releases vortexes of icy wind on either side, which freeze opponents caught within.||
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral Forme. It releases vortexes of icy wind on either side, which freeze opponents caught within.||13% (close), 11% (far)
|-
|-
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Forme. It rushes towards opponents and slashes them with its horn, dealing large amounts of knockback.||
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Forme. It rushes towards opponents and slashes them with its horn, dealing large amounts of knockback.||18%
|-
|-
|[[Meloetta]]||10||Echoed Voice||Meloetta appears in its Aria Forme. Its voice manifests as damaging music notes that bounce around the stage, affected by the terrain.||
|[[Meloetta]]||10||Echoed Voice||Meloetta appears in its Aria Forme. Its voice manifests as damaging music notes that bounce around the stage, affected by the terrain.||12% per hit
|-
|-
|[[Genesect]]||12||Techno Blast||Genesect jumps around the stage, firing energy bolts and large laser beams.||
|[[Genesect]]||12||Techno Blast||Genesect jumps around the stage, firing energy bolts and large laser beams.||Techno Blast 30%<br>8% (bolts)
|-
|-
|[[Chespin]]||42||Seed Bomb||Chespin releases seeds around its perimeter and detonates them, damaging nearby opponents.||
|[[Chespin]]||42||Seed Bomb||Chespin releases seeds around its perimeter and detonates them, damaging nearby opponents.||11% per hit
|-
|-
|[[Fennekin]]||42||Incinerate||Fennekin breathes pillars of fire that linger on the stage, similar to [[PK Fire]].||
|[[Fennekin]]||42||Incinerate||Fennekin breathes pillars of fire that linger on the stage, similar to [[PK Fire]].||3% (hit), 2% (hit late)<br>2% (burn)
|-
|-
|[[Fletchling]]||40||Peck||Fletchling hops around the stage and pecks anyone in its way for minimal damage and knockback.||
|[[Fletchling]]||40||Peck||Fletchling hops around the stage and pecks anyone in its way for minimal damage and knockback.||2% per hit
|-
|-
|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||
|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||3%
|-
|-
|[[Gogoat]]||40||Take Down||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||
|[[Gogoat]]||40||Horn Leech||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||15% (initial ram)<br>5% (stop)<br>8% (braking)<br>10% (turn)<br>6% (jump)
|-
|-
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||N/A
|-
|-
|[[Inkay]]||40||Topsy-Turvy||Inkay [[trip]]s nearby opponents.||
|[[Inkay]]||40||Topsy-Turvy||Inkay [[trip]]s nearby opponents.||5%
|-
|-
|[[Dedenne]]||42||Discharge||Dedenne jumps and creates a rotating field of electricity around its body.||
|[[Dedenne]]||42||Discharge||Dedenne jumps and creates a rotating field of electricity around its body.||1% (loop), 5% (finisher)
|-
|-
|[[Xerneas]]||12||Geomancy||Xerneas grants its summoner increased knockback and [[super armor]], in the same fashion as the Gold Fighters on [[Golden Plains]].||
|[[Xerneas]]||12||Geomancy||Xerneas grants its summoner increased knockback and [[super armor]], in the same fashion as the Gold Fighters on [[Golden Plains]].||1.66× smash attack damage<br>1.75× non-smash attack damage
|-
|-
|[[Bewear]]||40||''indeterminate''||Bewear will move around the stage and let out a devastating uppercut to a nearby opponent.||
|[[Bewear]]||40||Brutal Swing||Bewear will move around the stage and let out a devastating uppercut to a nearby opponent.||15% (shock), 14% (shock sour)<br> 22% (hit 1), 20% (hit 1 sour)<br>28% (hit 2 tip), 24% (hit 2 sour)
|-
|-
|[[Pyukumuku]]||40||''indeterminate''||Pyukumuku will shoot out its hand as a [[counterattack]], upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it.||
|[[Pyukumuku]]||40||Innards Out||Pyukumuku will shoot out its hand as a [[counterattack]], upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it, and it can even be bounced on to make it attack more frequently.||8% (regular hit)<br>18% (squeezed hit)<br>6% (thrown)
|-
|-
|[[Togedemaru]]||40||''indeterminate''||Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process.||
|[[Togedemaru]]||40||Spark||Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process.||12% (thunder bolt)<br>8% (flash)<br>1.5% (loop), 15% (finisher), 12% (finisher sour)
|-
|-
|[[Mimikyu]]||40||''indeterminate''||Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent, if they’re at a high percentage.||23.4%
|[[Mimikyu]]||40||Disguise||Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent if they’re at or over 90% damage||1.5% (loop)
|-
|-
|[[Tapu Koko]]||12||''indeterminate''||Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking.||
|[[Tapu Koko]]||12||Electric Terrain; Discharge||Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking.||Electric Terrain 1.6%<br>Discharge 3% (bolt close), 12% (bolt mid), 22% (bolt far)
|-
|-
|[[Solgaleo]]||12||Sunsteel Strike||Solgaleo will teleport around the stage, while unleashing a powerful beam of [[flame]].||90%
|[[Solgaleo]]||12||Sunsteel Strike||Solgaleo will teleport around the stage, while unleashing a powerful beam of [[flame]].||25%
|-
|-
|[[Lunala]]||12||Moongeist Beam||Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen.||108%
|[[Lunala]]||12||Moongeist Beam||Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen.||30% (clean hit), 22-28% (very late to late)
|-
|-
|[[Marshadow]]||12||''indeterminate''||Marshadow will [[stun]] the opponent from its shadow, and then appear next to them and throw a powerful punch.||117%
|[[Marshadow]]||12||Spectral Thief||Marshadow will [[stun]] the opponent from its shadow, and then appear next to them and throw a powerful punch.||10% (trapping hit)<br>22.5% (punch)
|}
|}


==Trophies==
==Trophies==
===''Melee''===
===In ''Super Smash Bros. Melee''===
[[File:Poké Ball Trophy Melee.png|thumb|left|100px|Trophy in ''Melee''.]]
{{Trophy
;Poké Ball
|name=Poké Ball
''These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type. ''
|image=Poké Ball Trophy Melee.png
{{Trophy games|console1=GB|game1=Pokémon Red & Blue}}
|desc=These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.
|gamelist={{Trophy games|game1=Pokémon Red & Blue|release1=9/98}}
|game=Melee
}}
{{clrl}}
{{clrl}}


===''Brawl''===
===In ''Super Smash Bros. Brawl''===
[[File:Pokeball Trophy.jpg|thumb|100px|left|Trophy in ''Brawl''.]]
{{Trophy
;Poké Ball
|name=Poké Ball
''An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.''
|image=Poke Ball - Brawl Trophy.png
{{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}}
|desc=An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
|gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===''SSB4''===
===In ''Super Smash Bros. 4''===
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' [[Trophy Box]].
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' {{h1|Trophy Box|Pokémon Gold & Pokémon Silver}}.
[[File:PokeBallTrophy3DS.png|thumb|100px|left|Trophy in ''for 3DS''.]]
{{Trophy
[[File:PokeBallTrophyWiiU.png|thumb|100px|Trophy in ''for Wii U''.]]
|name=Poké Ball
;Poké Ball
|image-3ds=PokeBallTrophy3DS.png
:{{flag|North America}} An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
|image-wiiu=PokeBallTrophyWiiU.png
:{{flag|Europe}} A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
|desc-ntsc=An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
{{Trophy games|console1=GB|game1=Pokémon Red and Pokémon Blue (09/1998)|console2=3DS|game2=Pokémon X and Pokémon Y (10/2013)}}
|desc-pal=A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
{{clear}}
|gamelist-ntsc={{Trophy games|console1=GB|game1=Pokémon Red & Pokémon Blue|release1=09/1998|console2=3DS|game2=Pokémon X & Pokémon Y|release2=10/2013}}
|gamelist-pal={{Trophy games|console1=GB|game1=Pokémon Red/Blue|release1=10/1999|console2=3DS|game2=Pokémon X/Y|release2=10/2013}}
}}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<gallery>
PokeBallIconSSB.png|Icon from ''Super Smash Bros.''
PokeBallIconSSB.png|Icon from ''Super Smash Bros.''
Poke ball closed and open 64.png|Closed and open Poké Balls in ''Smash 64''.
Ssbmitemspokeball.png|The Poké Ball from ''Melee''.
Ssbmitemspokeball.png|The Poké Ball from ''Melee''.
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''.
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''.
Line 1,344: Line 1,366:
SSBUltimatePokéBall.jpg|The Poké Ball from ''Ultimate'', which has been opened up.
SSBUltimatePokéBall.jpg|The Poké Ball from ''Ultimate'', which has been opened up.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|モンスターボール|Monsutā Bōru}}
|jaM=Monster Ball
|en=Poké Ball
|fr=Poké Ball
|es=Poké Ball
|de=Poké Ball
|it=Poké Ball
|nl=Pokébal
|nlM=Poké Ball
|ru={{rollover|Поке-Болл|Poke-Boll|?}}
|ruM=Poké Ball
|ko={{rollover|몬스터볼|Monseuteobol|?}}
|koM=Monster Ball
|zh_cn={{rollover|精灵球|Jīnglíng Qiú|?}}
|zh_cnM=Monster Ball
|zh_tw={{rollover|精靈球|Jīnglíng Qiú|?}}
|zh_twM=Monster Ball
}}


==Trivia==
==Trivia==
*[[Charizard]] is the first (and so far only) Poké Ball Pokémon in the series to become a playable character in later installments.
*[[Charizard]] is the only Poké Ball Pokémon in the series to become a playable character in later installments.
*The chance of encountering Mythical Pokémon in the games of the series has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release.
*Prior to ''Smash 4'', the chance of encountering Mythical Pokémon has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release.
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}.
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}.
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}.
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}.
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}.
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}.
**Mew has a 1 out of 720 chance of appearing in ''Smash 4''{{fact}}, one less than the number of Pokémon available in {{s|bulbapedia|Generation VI}}, as {{pkmn|Volcanion}} was not revealed until long after the game's release.
***At the time of ''Brawl''{{'}}s release, only 492 Pokémon were revealed as Arceus wouldn't be revealed until the August 3rd, 2009 (over a year after ''Brawl''{{'}}s release).
**Mew has a 1 in 809 chance of appearing in ''Ultimate''{{fact}}, referencing the number of Pokémon available in {{s|bulbapedia|Generation VII}}.
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
*Mew, Goldeen, Snorlax, Moltres, Electrode, and Charizard are the only six Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''[[Brawl]]'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Only Mew, Goldeen, and Snorlax remained as Poké Ball Pokémon in all appearances.
**Similarly in ''Brawl'' and ''Smash 4'', Mew (in both), Celebi, and Jirachi (both in ''Brawl'') will not appear in Training Mode. Mew will appear in Training Mode in ''Ultimate'', either randomly or by being directly picked.
*In ''Super Smash Bros. Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'' and ''Pokémon Stadium 2''. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution''. Starting with ''Super Smash Bros 4.'', all Poké Ball Pokémon now use models made entirely from scratch.
*Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''Brawl'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Meowth was a trophy in ''Melee''. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances.
*In '' Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'', ''Pokémon Stadium 2'', and ''Pokémon Snap'', respectively. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution'', respectively. Starting with ''Super Smash Bros. 4'', all Poké Ball Pokémon are reused from ''Pokédex 3D Pro'' and ''Pokémon X and Y'' onwards (this is most apparent with Gardevoir's walking animation).
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]].
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]].
**Abomasnow is the only Generation IV Poké Ball Pokémon from ''Smash 4'' onwards that is neither a Legendary nor Mythical Pokémon.
*The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments.
*The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments.
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon.
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. However, Froakie's final evolution, [[Greninja]], appears as a playable character.
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
*Alola is the only region in which none of its starter Pokémon appear as Poké Ball Pokémon.
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
*Out of the 23 Poké Ball Pokémon that have a {{iw|bulbapedia|signature move}}, only 11 of them use it when summoned.
*Prior to ''Ultimate'', it is possible for multiple of the same Pokémon to appear at the same time in [[Training Mode]], which cannot happen in normal battles.
*''Smash 4'' is the first game to have:
**A summonable Ghost-type Pokémon.
**A summonable Fire-type Pokémon that does not use a move with the [[flame]] effect.
**A summonable Grass-type Pokémon that uses a move with no elemental effects.
**At least two summonable Dark-type Pokémon.
**A summonable Pokémon that can use two moves in the same game.
**No summonable Poison-types.
*Although no two of the same Pokémon can appear in a battle at the same time, this is possible in [[Training Mode]].
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games.
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games.
*All Pokémon from ''Smash 4'' return in ''Ultimate''. This makes ''Ultimate'' the first game where no Pokémon from the previous game were removed from the next installment.
*''Ultimate'' is the first game where no Pokémon from the previous game were removed.
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
*All new Pokémon in ''Ultimate'' are solely either Generation I or Generation VII Pokémon.
*Some Poké Ball Pokémon cannot appear in a ''Pokémon'' stage that features said Pokémon in the background in ''Ultimate''. For example, Palkia cannot be summoned in [[Spear Pillar]]. Despite having Moltres appear in the background of [[Saffron City]], Moltres can still be summoned there.
*Most Pokémon say their names like in the anime, with the exception of Porygon2, which uses its cry from the games. Neither of Porygon's evolutions has made an appearance in the anime due to the infamous episode, {{iw|bulbapedia|EP038}}. However, it is worth noting that Porygon itself received a new voice acting in ''Ultimate'' despite not making a voiced appearance in the anime since said episode (excluding a "Who's That Pokémon?" segment).
*Some Poké Ball Pokémon cannot appear in a Pokémon-related stage that features said Pokémon in the background in ''Ultimate'': for example, Electrode cannot be summoned in [[Saffron City]], Scizor cannot be summoned in [[Kalos Pokémon League]], and Palkia cannot be summoned in [[Spear Pillar]]. Interestingly enough, despite having Moltres appear in the background of Saffron City, Moltres can still be summoned there.
*Moltres is the only Pokémon whose move changes between games, but its functionality stays the same.
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''.
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''.
*Generation VII is the most recent generation represented in the series to have any Pokémon appear as Poké Ball Pokémon in the game it was first represented in, due to ''Pokémon Sword and Shield'' and ''Pokémon Scarlet and Violet'' releasing after the initial launch of the game, and their representation being added later in the form of [[spirit]]s.


==External links==
==External links==
*[http://www.serebii.net/ssbb/pokeball.shtml Serebii.net's Compilation of Poké Ball Pokémon in Brawl]
*[http://www.serebii.net/ssbb/pokeball.shtml Serebii.net's Compilation of Poké Ball Pokémon in Brawl]
*[https://www.smashbros.com/wii/en_us/items/mball/mball10.html DOJO Update: Pokémon Encyclopedia]
*[https://www.smashbros.com/wii/en_us/items/mball/mball10.html DOJO Update: Pokémon Encyclopedia]
==References==
{{reflist}}


{{SSBItems}}
{{SSBItems}}

Latest revision as of 06:53, September 30, 2024

Poké Ball
Poké Ball Origin.png
Pokémon (universe)
Official artwork of the Poké Ball.
Universe Pokémon
Appears in SSB
Melee
Brawl
SSB4
Ultimate
Item class Throwing/Summoning
Article on Bulbapedia Poké Ball
When thrown, the ball opens up, and a Pokémon™ pops out. The Pokémon that appears is random; it performs its special skill then leaves.
Super Smash Bros. instruction booklet description

The Poké Ball (モンスターボール, Monster Ball) is an item from the Pokémon universe.

Origin[edit]

A Poké Ball in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, having just caught a wild Pokémon.

Poké Balls are the most important items in the core Pokémon games and several spin-offs, where they are used by Pokémon Trainers to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which either increase the likelihood of catching a wild Pokémon in specific conditions, have a unique effect on the caught Pokémon, or simply have cosmetic differences when acquired during certain events. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the series symbol for the Pokémon series.

Since the Poké Ball's debut in the Smash series, the characteristic sound effects from the Pokémon anime have been incorporated into its design. From Brawl onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with Gold and Silver, and has since consistently appeared in each subsequent installment.

Use[edit]

Pikachu being released from a Poké Ball in its on-screen appearance.

When thrown, it releases a random Pokémon upon landing. Each Pokémon has a different effect, such as attacking the summoner's opponents, changing the properties of the stage, and inducing status effects. The Pokémon available change between games, with every new release adding several Pokémon which tend to come from the most recent generations. Not every Pokémon returns in subsequent games, with some being replaced in function by newer Pokémon and some others disappearing completely.

Since Super Smash Bros. Brawl, the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the Pokémon games and anime), thus alerting players to its presence even if it appears off-screen. Also, reflecting a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.

In the first Super Smash Bros., up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in Super Smash Bros. Melee. The number was reduced to 3 in Brawl and remains 3 in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Super Smash Bros. for Nintendo 3DS the limit is only 1, perhaps due to limited rendering power.

Another version of the Poké Ball, the Master Ball, was introduced in Smash 4, which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.

Non-item Poké Balls appear during the on-screen appearances of most playable Pokémon in every game except for Melee, and are thrown by the Pokémon Trainer for his Pokémon Change. Only Mewtwo and Lucario do not emerge from a Poké Ball during their on-screen appearances.

Damage[edit]

In SSB4, damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.

SSB Melee Brawl SSB4 Ultimate
Throw 16% 13% 13% 13% 13%
Up tilt throw 17% 12% 12% 12-15% 12-15%
Down tilt throw 13% 15% N/A 15% 15%
Dash throw 21% 15% 15% 15% 15%
Forward smash throw 20% 16% 13% 16% 16%
Up smash throw 21% 12% 12% 15-18% 15-18%
Down smash throw 13% 19% N/A 19% 19%
Aerial throw 18% 15% 15% 13% 13%
Aerial drop N/A 12% 12% 5-12% 5-12%
Aerial up tilt throw 20% 12% 12% 13-15% 13-15%
Aerial down tilt throw 21% 15% 15% 12% 12%
Aerial forward smash throw 21% 15% 15% 13% 13%
Aerial up smash throw 24% 12% 12% 12-15% 12-15%
Aerial down smash throw 24% 15% 15% 12-15% 12-25%

List of Pokémon in Poké Ball and Master Ball[edit]

National Pokédex # Pokémon Move Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Super Smash Bros. 4 Super Smash Bros. Ultimate
460 Abomasnow Blizzard, Ice Punch No No No Yes Yes
063 Abra Teleport No No No No Yes
493 Arceus Gravity No No No Yes Yes
144 Articuno Icy Wind No Yes No No No
015 Beedrill Take Down Yes No No No No
182 Bellossom Sweet Scent No Yes Yes Yes Yes
760 Bewear Brutal Swing No No No No Yes
009 Blastoise Hydro Pump Yes Yes No No No
438 Bonsly Tackle No No Yes No No
251 Celebi Fly No Yes Yes No No
113 Chansey Softboiled Yes Yes No No No
006 Charizard Flamethrower Yes Yes No[1] No[1] No[1]
650 Chespin Seed Bomb No No No Yes Yes
152 Chikorita Razor Leaf No Yes Yes No No
035 Clefairy Metronome Yes Yes No No No
155 Cyndaquil Flamethrower No Yes No No No
491 Darkrai Dark Void No No No Yes Yes
702 Dedenne Discharge No No No Yes Yes
386 Deoxys Hyper Beam No No Yes Yes Yes
132 Ditto Transform No No[2] No No Yes
133 Eevee Take Down No No No Yes Yes
101 Electrode Explosion No Yes Yes Yes Yes
244 Entei Fire Spin No Yes Yes Yes Yes
103 Alolan Exeggutor Block No No No No Yes
653 Fennekin Incinerate No No No Yes Yes
661 Fletchling Peck No No No Yes Yes
282 Gardevoir Reflect No No Yes Yes Yes
649 Genesect Techno Blast No No No Yes Yes
487 Giratina Dragon Breath No No No Yes Yes
673 Gogoat Take DownSuper Smash Bros. 4
Horn LeechSuper Smash Bros. Ultimate
No No No Yes Yes
118 Goldeen Splash Yes Yes Yes Yes Yes
383 Groudon Overheat No No Yes No No
316 Gulpin Swallow No No Yes No No
106 Hitmonlee Jump Kick Yes No No No No
250 Ho-Oh Sacred Fire No Yes Yes No No
686 Inkay Topsy-Turvy No No No Yes Yes
385 Jirachi Fly No No Yes No No
647 Keldeo Secret Sword No No No Yes Yes
109 Koffing Smog Yes No No No No
382 Kyogre Hydro Pump No No Yes Yes Yes
646 Kyurem Icy Wind No No No Yes Yes
380-381 Latias and Latios Steel Wing No No Yes Yes Yes
249 Lugia Aeroblast No Yes Yes Yes Yes
792 Lunala Moongeist Beam No No No No Yes
490 Manaphy Heart Swap No No Yes No No
183 Marill Tackle No Yes No No No
802 Marshadow Spectral Thief No No No No Yes
648 Meloetta Echoed Voice No No No Yes Yes
052 Meowth Pay Day Yes No Yes Yes Yes
376 Metagross Earthquake No No Yes Yes Yes
151 Mew Fly Yes Yes Yes Yes Yes
778 Mimikyu Disguise No No No No Yes
146 Moltres Fly No Yes Yes Yes Yes
446 Munchlax Pickup No No Yes No No
095 Onix Rock Throw Yes No No No No
501 Oshawott Surf No No No Yes Yes
484 Palkia Spacial Rend No No No Yes Yes
393 Piplup Surf No No Yes No No
233 Porygon2 Tackle No Yes No No No
771 Pyukumuku Innards Out No No No No Yes
026 Alolan Raichu Surge Surfer No No No No Yes
243 Raikou Spark No Yes No No No
212 Scizor Metal ClawSuper Smash Bros. Melee
Fury CutterSuper Smash Bros. Ultimate
No Yes No No Yes
495 Snivy Razor Leaf No No No Yes Yes
143 Snorlax Body Slam Yes Yes Yes Yes Yes
791 Solgaleo Sunsteel Strike No No No No Yes
665 Spewpa Stun Spore No No No Yes Yes
121 Starmie Swift Yes No No No No
120 Staryu Swift No Yes Yes Yes Yes
245 Suicune BlizzardSuper Smash Bros. Melee
Aurora BeamSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
No Yes Yes Yes Yes
684 Swirlix Cotton Spore No No No Yes Yes
785 Tapu Koko Electric Terrain, Discharge No No No No Yes
777 Togedemaru Spark No No No No Yes
175 Togepi Metronome No Yes Yes Yes Yes
255 Torchic Fire Spin No No Yes No No
201 Unown Take Down No Yes No No No
003 Venusaur Earthquake No Yes No No No
494 Victini Victory Star No No No Yes Yes
037 Vulpix Ember No No No No Yes
037 Alolan Vulpix Powder Snow No No No No Yes
461 Weavile False Swipe No No Yes No No
110 Weezing Smog No Yes No No No
202 Wobbuffet Counter No Yes Yes No No
716 Xerneas Geomancy No No No Yes Yes
145 Zapdos ThunderShock No Yes No No No
571 Zoroark Fury Swipes No No No Yes Yes
Total 13 29 30 40 55

List of Poké Ball Pokémon[edit]

Super Smash Bros.[edit]

There are 13 Poké Ball Pokémon in Super Smash Bros. Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites. Every Pokémon has an equal chance of appearing with the exception of Mew, which has a 1/151 chance of appearing. Mew will only appear after at least one hidden character has been unlocked.

A summoned Pokémon will not be the same as the previous two summons.

Pokémon Move Description Damage
Charizard Flamethrower Charizard scorches opponents with intense flames, alternating between left and right. 4% per hit
18% (contact)
Blastoise Hydro Pump Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result. 6% per hit
13% (contact)
Beedrill Take Down The summoned Beedrill flies off screen and returns within a reckless swarm of them. 12% per hit
18% (contact when summoned)
Clefairy Metronome Clefairy uses one of the other moves of the other Pokémon—every Pokémon (excluding Clefairy itself) has the same chance of being chosen, including Mew. It deals contact damage regardless of what Pokémon it copies (including Chansey, Goldeen, and Mew) as well as overriding the contact hitbox of Pokémon that use one in their own moves (such as Hitmonlee and Snorlax).
12% (contact)
Meowth Pay Day Meowth hurls numerous coins in a cross shape, rotating counter-clockwise over time. 6% per hit
12% (contact)
Onix Rock Throw Onix travels to the top of the screen and unleashes an avalanche of boulders. 12% per hit
21% (contact)
Hitmonlee Jump Kick Hitmonlee will attempt to perform a powerful kick on the nearest opponent. 24%
Koffing Smog Koffing will juggle and damage opponents caught within its filthy gas. 3% per hit
Chansey Softboiled Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives. 22% (explosive egg)
Goldeen Splash Goldeen flops on the ground, causing no damage in the process. N/A
Starmie Swift Starmie flies to the nearest opponent and shoots them with star-shaped rays. 3% per hit
12% (contact)
Snorlax Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 22%
Mew Fly Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus points. N/A

Super Smash Bros. Melee[edit]

There are 29 Poké Ball Pokémon in Melee. Melee introduced a weighted frequency system to affect a Pokémon's chance of appearing, making their odds be their relative frequency out of the sum of frequencies (e.g. Venusaur has a 25/583 chance of appearing while Articuno has a 4/583 chance). The exceptions to this are Mew and Celebi who have individual 1/251 chances that are determined before any other Pokémon—additionally, Celebi is determined before Mew.

Like in the original Super Smash Bros., a summoned Pokémon will not be the same as the previous two summons. Mew and Celebi will also not appear if either have already appeared at some point during a match.

Ditto was also planned, but cannot appear from a Poké Ball in the final game as it has a frequency of 0. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through hacking, but it just cries "Mon-mon" (from "Metamon", its Japanese name) and then disappears.

Pokémon Relative frequency Move Description Damage
Venusaur 25 Earthquake Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on Saffron City. 18%
Charizard 25 Flamethrower Charizard scorches opponents with intense flames, alternating between left and right. 2% per hit
20% (contact)
Blastoise 25 Hydro Pump Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result. 8% per hit
14% (contact)
Clefairy 30 Metronome Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct. Gust 1% per hit
Waterfall 18% per hit
Fire Spin 2% per hit
Selfdestruct 21%
Electrode 30 Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second. 30%
Weezing 30 Smog Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to Koffing. 3% per hit
Chansey 30 Softboiled Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.
Goldeen 30 Splash Goldeen flops on the ground, causing no damage in the process. N/A
Staryu 30 Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of Starmie. 1% per hit
13% (contact)
Ditto 0 Jumps and spins around before disappearing. 13%
Snorlax 30 Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 20%
Articuno 4 Icy Wind Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Most characters (except for fast fallers and some heavyweights), could potentially be OHKOed in some situations. 25%
Zapdos 4 ThunderShock Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move. 3% per hit
Moltres 4 Fly Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has OHKO power, except for the lower body which is a meteor smash instead. It previously appeared as an aesthetic cameo on Saffron City. 40%
Mew 0 Fly Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus points. N/A
Chikorita 30 Razor Leaf Chikorita releases a flurry of leaves in a horizontal trajectory. 4% per hit
2% (contact)
Cyndaquil 30 Flamethrower Cyndaquil unleashes powerful flames from its back. 1% per hit
Togepi 30 Metronome Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed. Night Shade N/A
Magnitude 5%
Powder Snow 10%
Sleep Powder 10%
Leech Seed 7% (3 times)
Bellossom 30 Sweet Scent Bellossom causes opponents within its range to fall into a deep sleep. 3%
Marill 30 Tackle Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage. 1% per hit
Unown 30 Take Down The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to Beedrill. 5% per hit
18% (contact when summoned)
Wobbuffet 30 Counter Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.
Scizor 30 Metal Claw Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage. 15% (standing)
22% (charging)
Porygon2 30 Tackle Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction. 25%
Raikou 4 Spark Raikou will unleash sparks of electricity that shock opponents within its range. 20% per hit
Entei 4 Fire Spin Entei produces a massive pillar of fire, trapping opponents within its vertical range. 1% per hit
Suicune 4 Blizzard Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range. 1% per hit
Lugia 2 Aeroblast Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an OHKO if most hits connect (can whiff on sides). 20% per hit
30% (contact)
Ho-Oh 2 Sacred Fire Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. 1% per hit
13% (contact)
Celebi 0 Fly Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result. N/A

Super Smash Bros. Brawl[edit]

There are 30 Poké Ball Pokémon in Brawl. Pokémon with a frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system.

Pokémon Relative frequency Move Description Damage
Meowth 30 Pay Day Meowth returns after having been absent from Melee. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. 3% per hit
Electrode 40 Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having OHKO power). It will occasionally fail to detonate, making it available to be thrown as a projectile. 30% (self-destruct), 37% (throw), 40% (smash throw)
Goldeen 40 Splash Goldeen flops on the ground, causing no damage in the process. N/A
Staryu 30 Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. 1% per hit
Snorlax 30 Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 19% (jump), 20% (falling)
Moltres 4 Fly Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable OHKO except for the lower body (which meteor smashes the player with OHKO potential). 40%
Mew 0 Fly Mew gracefully flies off the stage. It is extremely rare and spawns a collectible CD. If all music has been unlocked, it will spawn a sticker instead. N/A
Chikorita 30 Razor Leaf Chikorita releases a flurry of leaves in a horizontal trajectory. 4% per hit
2% (contact)
Togepi 20 Metronome Togepi will randomly use one of five moves: SmokeScreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed. Smokescreen N/A
Magnitude 5%
Powder Snow 10%
Hypnosis 10%
Leech Seed 7% per hit
Bellossom 30 Sweet Scent Bellossom causes opponents within its range to fall into a deep sleep. 3%
Wobbuffet 30 Counter Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet. 1-20%
Entei 5 Fire Spin Entei produces a massive pillar of fire, trapping opponents within its vertical range. 1% per hit
Suicune 4 Aurora Beam Suicune shoots a powerful horizontal beam. It has a very high OHKO potential, due to its immense knockback. Aurora Beam 35%
4% (contact) 10% (late contact)
Lugia 3 Aeroblast Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. Aeroblast 20% per hit
30% (contact)
Ho-Oh 3 Sacred Fire Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. Sacred Fire 1% per hit
13% (contact)
Celebi 0 Fly Celebi gracefully flies off the stage and leaves a trail of trophies behind it. N/A
Torchic 30 Fire Spin Strong flames radiate from Torchic. 1% (loop)
3% (finisher)
Gardevoir 30 Reflect Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks. 1.3× reflected damage
Gulpin 30 Swallow Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released. 1% per hit
2% (throw)
Metagross 30 Earthquake Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to Venusaur. 6% (grounding hit)
20% (launch)
Latias & Latios 30 Steel Wing One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own franchise. They are the successors to Unown. 10% per hit
Kyogre 5 Hydro Pump Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen. 6% (contact head), 8% (contact body), 7% (contact tail)
Groudon 5 Overheat Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid. 10% (contact body), 15% (contact head)
Jirachi 0 Fly Jirachi quietly flies off the stage, leaving a trail of stickers behind it. N/A
Deoxys 3 Hyper Beam Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power. Hyper Beam 1% (loop), 30% (finisher)
7% (contact)
Piplup 30 Surf Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to KO opponents. 2% (sweet), 1% (edge) per hit
Bonsly 30 Tackle Bonsly is unique in that it can be picked up and thrown as a heavy projectile. When not being held, Bonsly will harmlessly walk back and forth across the stage. 30% (clean), 20% (late)
Munchlax 30 Pickup The pre-evolution of Snorlax. Munchlax will idly walk across the stage. However, it will run towards items once they have spawned and eat them. It will never eat an Assist Trophy, Poké Ball, or Smash Ball. N/A
Weavile 30 False Swipe Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash. 1% per hit
Manaphy 4 Heart Swap Manaphy uses its signature move to temporarily swap the characters. N/A

Super Smash Bros. 4[edit]

There are 40 Poké Ball Pokémon in Smash 4. Unlike other installments, there are unlockable Poké Ball Pokémon, with two only being unlockable on the 3DS version.

Pokémon Relative frequency Move Description Damage Unlock criteria
Meowth 32 Pay Day Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. 4% per hit
Electrode 32 Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it at the last second. It will occasionally fail to detonate, making it available to be thrown as a projectile. 30%
Goldeen 40 Splash Goldeen flops on the ground, causing no damage in the process. N/A
Staryu 32 Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. 1% per hit
Eevee 40 Take Down Eevee slams its body into opponents. 8%
Snorlax 32 Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 19% (rising), 20% (falling)
Moltres 8 Fly Moltres will fly off the stage, but it will damage opponents it comes in contact with. 40%
Mew 5 Fly Mew gracefully flies off the stage, dropping treasures as it goes. N/A
Togepi 34 Metronome Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed. Smokescreen N/A
Magnitude 5%
Powder Snow 10%
Hypnosis 10%
Leech Seed 7% (3 times)
Bellossom 32 Sweet Scent Bellossom causes opponents within its range to fall into a deep sleep. 3%
Entei 8 Fire Spin Entei produces a massive pillar of fire, trapping opponents within its vertical range. 1% (starting hit), 0.44% (loop), 10% (finisher)
Suicune 8 Aurora Beam Suicune shoots a powerful horizontal beam. Aurora Beam 35%
4% (contact), 10% (contact late)
Lugia 10 Aeroblast Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. Aeroblast 20% per hit
30% (contact)
Gardevoir 34 Reflect Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks. 1.3× reflected damage
Metagross 32 Earthquake Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. 6% (grounding hit)
3% (shockwave)
Latias & Latios 8 Steel Wing One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned. 7% per hit
Kyogre 8 Hydro Pump Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. 8% (contact)
Deoxys 8 Hyper Beam Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy. Hyper Beam 1% (loop), 30% (finisher)
7% (contact)
Abomasnow 40 Blizzard;
Ice Punch
Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch. Blizzard 1% per hit
Ice Punch 15%
Palkia 12 Spacial Rend Palkia will use its signature move to flip the perception of the stage, similar to Skull Kid. It previously appeared on the Spear Pillar stage. 10% (contact)
Giratina 12 Dragon Breath Giratina will unleash a powerful whirlwind that will push opponents off-screen. Dragon Breath 2% per hit
6% contact
Darkrai 12 Dark Void Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability. 1% (hit)
1% (loop grounded), 2% (loop airborne)
Arceus 12 Gravity Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed straight into the blast zone. N/A
Victini 12 Victory Star Victini will boost the attack power of its summoner as well as granting super armor. N/A 3DS: Play 100-Man Smash for the first time.
Wii U: Clear All-Star.
Snivy 38 Razor Leaf Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to Chikorita. 6% per hit
Oshawott 38 Surf Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen. It is the successor to Piplup. 1% (front), 3% (back)
Zoroark 12 Fury Swipes Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the stage and rapidly slash them, and after a while, meteor smash them back down and disappear. Similar to Greninja's Final Smash. 7% (hit 1)
1% (hits 2, 4, 6-9, 12-15)
2% (hits 3, 5, 10-11)
13% (finisher)
3DS: Clear 10-Man Smash.
Kyurem 12 Icy Wind Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range. 12% per hit
Keldeo 12 Secret Sword Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn. 18%
Meloetta 10 Echoed Voice Meloetta attacks with sound waves that bounce across the stage. 12% per hit 3DS: Have the game on for more than 8 hours.
Wii U: Clear Solo All-Star on normal difficulty or higher while playing as Lucario.
Genesect 12 Techno Blast Genesect fires a beam from the cannon on its back. The blast can break through walls. Techno Blast 30%
8% (bolts)
3DS: Play Endless Smash for the first time.
Chespin 42 Seed Bomb Chespin releases a flurry of explosive seeds. 11% per hit
Fennekin 42 Incinerate Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage. 3% (hit)
2% (burn)
Fletchling 40 Peck Fletchling will hop across the stage, damaging opponents with its potent beak. 2% per hit
Spewpa 40 Stun Spore When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in the range of Spewpa's spores, they will not be affected. 3%
Gogoat 40 Take Down Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack. 15% (initial ram)
5% (braking)
8% (quick turn)
6% (jump)
Swirlix 40 Cotton Spore When an opponent is caught by Cotton Spore, they move slower than normal. 0%
Inkay 40 Topsy-Turvy Inkay attacks the ground, causing grounded opponents to trip. 5%
Dedenne 42 Discharge Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise. 1% (loop), 5% (finisher)
Xerneas 12 Geomancy Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner. N/A 3DS: Play Target Blast for the first time.
Wii U: Play alone and as Pikachu and destroy 200 blocks in a single game of Trophy Rush.

Super Smash Bros. Ultimate[edit]

There are 55 Poké Ball Pokémon in Ultimate, and as prior to Smash 4, all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages.

Pokémon Relative frequency Move Description Damage
Alolan Raichu 40 Surge Surfer Targets opponents as it flies around the stage dealing damage on contact, often hitting opponents multiple times. 8% per hit
Vulpix 40 Ember Shoots fire similar to Ness's PK Fire, dealing minor but rapid damage. Will turn to face opponents if there is no one in front of it. 4% (hit)
2% (loop)
Alolan Vulpix 40 Powder Snow Shoots horizontal blasts of ice out in front of it, dealing lighter, rapid hits at the edge. Opponents hit by the ice will be frozen for a short period of time. Will turn to face opponents if there is no one in front of it. 14% (close early), 13% (close mid), 11% (close late)
2.5% (far early), 2% (far mid-early), 1.8% (far mid), 1.2% (far late)
Meowth 32 Pay Day Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. 4% per hit
Abra 40 Teleport Abra doesn’t cause any attacks that do damage, but it will approach the opponent and try to teleport them offstage. It will teleport them three times before disappearing. N/A
Electrode 40 Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having OHKO power). It will occasionally fail to detonate, making it available to be thrown as a projectile. 30%
Alolan Exeggutor 40 Block Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on. N/A
Goldeen 40 Splash Goldeen flops on the ground, causing no damage in the process. N/A
Staryu 32 Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears 1% per hit
Ditto 40 Transform Ditto will transform into the character that threw the Pokè Ball and will fight alongside them. However, similar to certain Assist Trophies, Ditto can be damaged like a regular fighter. It was originally planned to be in Melee, but was scrapped due to technical difficulties. N/A
Eevee 40 Take Down Eevee slams its body into opponents. 14%, 12% (late)
Snorlax 32 Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 19% (rising)
20% (falling)
Moltres 8 Fly Moltres will fly off the stage, but it will damage opponents it comes in contact with. 40%
Mew 5 Fly Mew gracefully flies off the stage. N/A
Togepi 34 Metronome Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed. Smokescreen N/A
Magnitude 5%
Powder Snow 10%
Hypnosis 10%
Leech Seed 7% (3 times)
Bellossom 32 Sweet Scent Bellossom causes opponents within its range to fall into a deep sleep. 3%
Scizor 40 Fury Cutter Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from Brawl and Smash 4. 1% (loop), 10% (finisher)
Entei 8 Fire Spin Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback. 1% (starting hit), 0.44% (loop), 10% (finisher)
Suicune 8 Aurora Beam Suicune fires a beam of ice in front of it, freezing opponents. Aurora Beam 35%
4% (contact), 10% (contact late)
Lugia 10 Aeroblast Lugia fires a powerful vacuum of energy from the background. Aeroblast 20% per hit
30% (contact)
Gardevoir 34 Reflect Gardevoir wanders the stage and generates a passive shield that reflects projectiles. 1.3× reflected damage
Metagross 32 Earthquake Metagross stomps the ground, burying opponents in its perimeter. 6% (grounding hit)
3% (shockwave)
Latias & Latios 8 Steel Wing When either Latias or Latios are summoned, they fly around the stage at high speed, knocking away opponents in their path. 7% per hit
Kyogre 8 Hydro Pump Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them. Hydro Pump N/A
8% (contact)
Deoxys 8 Hyper Beam Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down. Hyper Beam 1% (loop), 30% (finisher)
7% (contact)
Abomasnow 40 Blizzard; Ice Punch Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away. Blizzard 1% per hit
Ice Punch 15%
Palkia 12 Spacial Rend Palkia flips the stage upside down for a brief period of time, similar to its appearance on Spear Pillar. Spacial Rend N/A
10% (contact)
Giratina 12 Dragon Breath Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away. Dragon Breath 2% per hit
6% (contact)
Darkrai 12 Dark Void Darkrai draws opponents towards itself and puts them to sleep, gradually damaging them with the ability Bad Dreams as they doze. 1% (hit)
1% (loop grounded), 2% (loop airborne)
Arceus 12 Gravity Arceus meteor smashes opponents in the air. N/A
Victini 12 Victory Star Victini will grant its summoner a Final Smash regardless of circumstance. N/A
Snivy 38 Razor Leaf Snivy shoots leaves in front of it, which deal minimal damage and knockback. 6% per hit
Oshawott 38 Surf Oshawott glides on a wave of water that pushes away opponents caught in its path. 1% (front), 3% (back)
Zoroark 12 Fury Swipes Zoroark dashes around the stage while swiping its claws; if it captures an opponent, it drags them to the top of the stage for repeated damage then meteor smashes them, in a similar manner to Secret Ninja Attack. 7% (hit 1)
1% (hits 2, 4, 6-9, 12-15)
2% (hits 3, 5, 10-11)
13% (finisher)
Kyurem 12 Icy Wind Kyurem appears in its Neutral Forme. It releases vortexes of icy wind on either side, which freeze opponents caught within. 13% (close), 11% (far)
Keldeo 12 Secret Sword Keldeo appears in its Resolute Forme. It rushes towards opponents and slashes them with its horn, dealing large amounts of knockback. 18%
Meloetta 10 Echoed Voice Meloetta appears in its Aria Forme. Its voice manifests as damaging music notes that bounce around the stage, affected by the terrain. 12% per hit
Genesect 12 Techno Blast Genesect jumps around the stage, firing energy bolts and large laser beams. Techno Blast 30%
8% (bolts)
Chespin 42 Seed Bomb Chespin releases seeds around its perimeter and detonates them, damaging nearby opponents. 11% per hit
Fennekin 42 Incinerate Fennekin breathes pillars of fire that linger on the stage, similar to PK Fire. 3% (hit), 2% (hit late)
2% (burn)
Fletchling 40 Peck Fletchling hops around the stage and pecks anyone in its way for minimal damage and knockback. 2% per hit
Spewpa 40 Stun Spore When approached, Spewpa creates a cloud of spores that paralyze opponents. 3%
Gogoat 40 Horn Leech Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it. 15% (initial ram)
5% (stop)
8% (braking)
10% (turn)
6% (jump)
Swirlix 40 Cotton Spore Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the Timer. N/A
Inkay 40 Topsy-Turvy Inkay trips nearby opponents. 5%
Dedenne 42 Discharge Dedenne jumps and creates a rotating field of electricity around its body. 1% (loop), 5% (finisher)
Xerneas 12 Geomancy Xerneas grants its summoner increased knockback and super armor, in the same fashion as the Gold Fighters on Golden Plains. 1.66× smash attack damage
1.75× non-smash attack damage
Bewear 40 Brutal Swing Bewear will move around the stage and let out a devastating uppercut to a nearby opponent. 15% (shock), 14% (shock sour)
22% (hit 1), 20% (hit 1 sour)
28% (hit 2 tip), 24% (hit 2 sour)
Pyukumuku 40 Innards Out Pyukumuku will shoot out its hand as a counterattack, upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it, and it can even be bounced on to make it attack more frequently. 8% (regular hit)
18% (squeezed hit)
6% (thrown)
Togedemaru 40 Spark Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process. 12% (thunder bolt)
8% (flash)
1.5% (loop), 15% (finisher), 12% (finisher sour)
Mimikyu 40 Disguise Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent if they’re at or over 90% damage 1.5% (loop)
Tapu Koko 12 Electric Terrain; Discharge Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking. Electric Terrain 1.6%
Discharge 3% (bolt close), 12% (bolt mid), 22% (bolt far)
Solgaleo 12 Sunsteel Strike Solgaleo will teleport around the stage, while unleashing a powerful beam of flame. 25%
Lunala 12 Moongeist Beam Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen. 30% (clean hit), 22-28% (very late to late)
Marshadow 12 Spectral Thief Marshadow will stun the opponent from its shadow, and then appear next to them and throw a powerful punch. 10% (trapping hit)
22.5% (punch)

Trophies[edit]

In Super Smash Bros. Melee[edit]

Poké Ball's trophy in Melee
Poké Ball
These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.
Pokémon Red & Blue (9/98)

In Super Smash Bros. Brawl[edit]

Poké Ball's trophy in Brawl
Poké Ball
An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
Game Boy: Pokémon Red/Blue
Nintendo DS: Pokémon Diamond/Pearl

In Super Smash Bros. 4[edit]

The Poké Ball trophy appears in both versions of the game. In Super Smash Bros. for Wii U it is part of the Pokémon Gold & Pokémon Silver Trophy Box.

Poké Ball's trophy in Super Smash Bros. for Nintendo 3DS
Poké Ball's trophy in Super Smash Bros. for Wii U
Poké Ball
NTSC An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
Game Boy: Pokémon Red & Pokémon Blue (09/1998)
3DS: Pokémon X & Pokémon Y (10/2013)
PAL A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
Game Boy: Pokémon Red/Blue (10/1999)
3DS: Pokémon X/Y (10/2013)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese モンスターボール Monster Ball
UK English Poké Ball
France French Poké Ball
Germany German Poké Ball
Spain Spanish Poké Ball
Italy Italian Poké Ball
China Chinese (Simplified) 精灵球 Monster Ball
Taiwan Chinese (Traditional) 精靈球 Monster Ball
South Korea Korean 몬스터볼 Monster Ball
Netherlands Dutch Pokébal Poké Ball
Russia Russian Поке-Болл Poké Ball

Trivia[edit]

  • Charizard is the only Poké Ball Pokémon in the series to become a playable character in later installments.
  • Prior to Smash 4, the chance of encountering Mythical Pokémon has varied depending on the number of Pokémon available in the main Pokémon series upon the Smash game's release.
    • Mew has a 1 in 151 chance of appearing in Super Smash Bros., referencing the number of Pokémon available in Generation I.
    • Mew and Celebi each have a 1 in 251 chance of appearing in Melee, referencing the number of Pokémon available in Generation II.
    • Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in Brawl, referencing the number of Pokémon available in Generation IV.
      • At the time of Brawl's release, only 492 Pokémon were revealed as Arceus wouldn't be revealed until the August 3rd, 2009 (over a year after Brawl's release).
  • In Melee's Training Mode legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
    • Similarly in Brawl and Smash 4, Mew (in both), Celebi, and Jirachi (both in Brawl) will not appear in Training Mode. Mew will appear in Training Mode in Ultimate, either randomly or by being directly picked.
  • Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five Super Smash Bros. games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since Brawl and Moltres and Electrode occasionally appearing in the background of Saffron City. Meowth was a trophy in Melee. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances.
  • In Melee, all Poké Ball Pokémon models are reused from Pokémon Stadium, Pokémon Stadium 2, and Pokémon Snap, respectively. In Super Smash Bros. Brawl, all Poké Ball Pokémon models are reused from Pokémon Colosseum, Pokémon XD: Gale of Darkness, and Pokémon Battle Revolution, respectively. Starting with Super Smash Bros. 4, all Poké Ball Pokémon are reused from Pokédex 3D Pro and Pokémon X and Y onwards (this is most apparent with Gardevoir's walking animation).
  • Every Generation IV Poké Ball Pokémon introduced in Brawl had its Poké Ball role removed in Smash 4, with only Piplup and Manaphy being changed into background characters on Kalos Pokémon League.
    • Abomasnow is the only Generation IV Poké Ball Pokémon from Smash 4 onwards that is neither a Legendary nor Mythical Pokémon.
  • The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments.
  • Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
    • Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
  • Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. However, Froakie's final evolution, Greninja, appears as a playable character.
    • Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
  • Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
    • Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
  • Prior to Ultimate, it is possible for multiple of the same Pokémon to appear at the same time in Training Mode, which cannot happen in normal battles.
  • Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the Pokémon games.
  • Ultimate is the first game where no Pokémon from the previous game were removed.
  • Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
  • Some Poké Ball Pokémon cannot appear in a Pokémon stage that features said Pokémon in the background in Ultimate. For example, Palkia cannot be summoned in Spear Pillar. Despite having Moltres appear in the background of Saffron City, Moltres can still be summoned there.
  • Brawl is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from Melee.
  • Generation VII is the most recent generation represented in the series to have any Pokémon appear as Poké Ball Pokémon in the game it was first represented in, due to Pokémon Sword and Shield and Pokémon Scarlet and Violet releasing after the initial launch of the game, and their representation being added later in the form of spirits.

External links[edit]

References[edit]

  1. ^ a b c Became a fighter.
  2. ^ Only available via Action Replay, and doesn't use Transform.