Bowser (SSBU)/Up special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:BowserWhirlingFortressGroundedSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.]] | {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Whirling Fortress}}[[File:BowserWhirlingFortressGroundedSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when grounded.]] | ||
[[File:BowserWhirlingFortressAerialSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]] | [[File:BowserWhirlingFortressAerialSSBU.gif|thumb|500px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]] | ||
==Overview== | ==Overview== | ||
Bowser’s up special is '''[[Whirling Fortress]]'''. He withdraws into his shell and spins around rapidly. It starts up on frame 6 and is capable of moving forward or backward while doing so, which makes it an extremely effective [[out of shield]] option, launching opponents vertically and easily putting them into a disadvantage. In the air, it propels Bowser diagonally upwards, travelling below average distance vertically above average distance horizontally. The move can cover a greater distance via [[button mashing]] near the end of the move. | |||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{buff|Whirling Fortress now connects better.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{buff|Opponents can no longer tech on the ground between the looping hits of grounded Whirling Fortress.}} | |||
==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | ===Grounded=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Multihits| | {{HitboxTableTitle|Multihits|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 16: | Line 22: | ||
|ks=50 | |ks=50 | ||
|fkv=80 | |fkv=80 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=7.0 to 5.0 | |ypos=7.0 to 5.0 | ||
|ff=0.7 | |ff=0.7 | ||
|sdi=0.8 | |sdi=0.8 | ||
Line 36: | Line 41: | ||
|ks=50 | |ks=50 | ||
|fkv=120 | |fkv=120 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=10.5 to 3.5 | |ypos=10.5 to 3.5 | ||
|zpos=-6.0 to -7.0 | |zpos=-6.0 to -7.0 | ||
Line 56: | Line 61: | ||
|ks=50 | |ks=50 | ||
|fkv=120 | |fkv=120 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=10.5 to 3.5 | |ypos=10.5 to 3.5 | ||
|zpos=6.0 to 7.0 | |zpos=6.0 to 7.0 | ||
Line 76: | Line 81: | ||
|ks=50 | |ks=50 | ||
|fkv=50 | |fkv=50 | ||
|setweight=t | |||
|r=2.5 | |r=2.5 | ||
|bn=top | |bn=top | ||
|ypos=13.5 | |ypos=13.5 | ||
|zpos=3.0 to -3.0 | |zpos=3.0 to -3.0 | ||
Line 88: | Line 93: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | {{HitboxTableTitle|Final hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 96: | Line 101: | ||
|ks=140 | |ks=140 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=8.0 | |r=8.0 | ||
|bn=top | |bn=top | ||
Line 114: | Line 120: | ||
|ks=140 | |ks=140 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=8.0 | |r=8.0 | ||
|bn=top | |bn=top | ||
|ypos=7.6 | |ypos=7.6 | ||
|zpos=8.0 | |zpos=8.0 | ||
Line 126: | Line 132: | ||
}} | }} | ||
|} | |} | ||
===Aerial=== | ===Aerial=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=7.0% | |damage=7.0% | ||
|angle=367 | |angle=367 | ||
|bk= | |bk=50 | ||
|ks= | |ks=0 | ||
|fkv=0 | |fkv=0 | ||
|r=7.0 | |r=7.0 | ||
|bn=top | |bn=top | ||
|ypos=11.0 | |ypos=11.0 | ||
|zpos=3.5 to -3.5 | |zpos=3.5 to -3.5 | ||
Line 147: | Line 153: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Hits 2-11| | {{HitboxTableTitle|Hits 2-11|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 157: | Line 163: | ||
|r=4.3 | |r=4.3 | ||
|bn=top | |bn=top | ||
|ypos=11.0 | |ypos=11.0 | ||
|zpos=3.5 to -3.5 | |zpos=3.5 to -3.5 | ||
Line 166: | Line 171: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Hit 12| | {{HitboxTableTitle|Hit 12|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 176: | Line 181: | ||
|r=5.0 | |r=5.0 | ||
|bn=top | |bn=top | ||
|ypos=11.0 | |ypos=11.0 | ||
|zpos=3.5 to -3.5 | |zpos=3.5 to -3.5 | ||
Line 186: | Line 190: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Multihits | !Multihits | ||
|6-38 | |6-38 (rehit rate: 5) | ||
|- | |- | ||
!Final hit | !Final hit | ||
Line 205: | Line 210: | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=33|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=5}} | {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=33|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=5}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Aerial=== | ===Aerial=== | ||
The move can grab ledges from both sides starting on frame 9. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hit 1 | !Hit 1 | ||
Line 222: | Line 229: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | ||
{{FrameStripEnd}} | |||
===Landing=== | |||
{|class="wikitable" | |||
!Interruptible | |||
|37 | |||
|- | |||
!Animation length | |||
|38 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=36}}{{FrameStrip|t=Interruptible|c=2}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
==Parameters== | |||
The move's vertical speed in the air can be altered by mashing the special move button during frames 1-49. This overrides its default vertical speed; as a result, simply mashing near the start of the move actually reduces its height, but mashing near the end keeps Bowser afloat for longer and allows him to travel farther. | |||
{|class="wikitable" | |||
!Horizontal acceleration | |||
|0.15 (grounded)<br>0.02 (aerial) | |||
|- | |||
!Maximum horizontal speed | |||
|1.3 (grounded)<br>1.6 (aerial) | |||
|- | |||
!Aerial initial vertical speed | |||
|2.3 | |||
|- | |||
!Gravity | |||
|0.055 | |||
|- | |||
!Falling speed | |||
|1 | |||
|- | |||
!Vertical speed after button press | |||
|1 | |||
|- | |||
!Minimum delay between button presses | |||
|5 frames | |||
|- | |||
!Landing lag | |||
|36 frames | |||
|} | |||
{{MvSubNavBowser|g=SSBU}} | {{MvSubNavBowser|g=SSBU}} | ||
[[Category:Bowser (SSBU)]] | [[Category:Bowser (SSBU)]] | ||
[[Category:Special moves (SSBU)]] | |||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |
Latest revision as of 11:44, July 15, 2022
Overview[edit]
Bowser’s up special is Whirling Fortress. He withdraws into his shell and spins around rapidly. It starts up on frame 6 and is capable of moving forward or backward while doing so, which makes it an extremely effective out of shield option, launching opponents vertically and easily putting them into a disadvantage. In the air, it propels Bowser diagonally upwards, travelling below average distance vertically above average distance horizontally. The move can cover a greater distance via button mashing near the end of the move.
Update History[edit]
- Whirling Fortress now connects better.
- Opponents can no longer tech on the ground between the looping hits of grounded Whirling Fortress.
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Grounded[edit]
Multihits | 6-38 (rehit rate: 5) |
---|---|
Final hit | 39 |
Interruptible | 82 |
Animation length | 86 |
Aerial[edit]
The move can grab ledges from both sides starting on frame 9.
Hit 1 | 6-7 |
---|---|
Hits 2-11 | 8-11, 12-15, 16-19, 20-23, 24-27, 28-31, 32-35, 36-39, 40-43, 44-47 |
Hit 12 | 48-51 |
Animation length | 79 |
Landing[edit]
Interruptible | 37 |
---|---|
Animation length | 38 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Parameters[edit]
The move's vertical speed in the air can be altered by mashing the special move button during frames 1-49. This overrides its default vertical speed; as a result, simply mashing near the start of the move actually reduces its height, but mashing near the end keeps Bowser afloat for longer and allows him to travel farther.
Horizontal acceleration | 0.15 (grounded) 0.02 (aerial) |
---|---|
Maximum horizontal speed | 1.3 (grounded) 1.6 (aerial) |
Aerial initial vertical speed | 2.3 |
Gravity | 0.055 |
Falling speed | 1 |
Vertical speed after button press | 1 |
Minimum delay between button presses | 5 frames |
Landing lag | 36 frames |
|