Super Smash Bros. Ultimate

List of spirits (Super Mario series): Difference between revisions

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{{DISPLAYTITLE:List of spirits (''Super Mario'' series)}}
{{Title|List of spirits (''Super Mario'' series)}}
The following is the list of the {{b|Spirits|characters}} from the {{uv|Mario}} series in ''[[Super Smash Bros. Ultimate]]''.
{{ArticleIcons|ssbu=y}}
The following is the list of the [[spirit]]s from the {{uv|Mario}} series in ''[[Super Smash Bros. Ultimate]]''.


==Primary Spirits==
==Primary Spirits==
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! Class
! Class
! Slot
! Slot
! Stats
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability
! Ability
! Origin Game
! Origin Game
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|-
|-
|21
|21
|{{anchor|Metal Mario}}[[File:Metal Mario Spirit.png|center|108x108px]]
|{{SpiritTableName|Metal Mario|link=y}}
|[[Metal Mario]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★
|★★★
|⬡
|⬡
|Power: 2,705—8,156<br>[[File:Equipment Icon Brawn Badge.png|20px]] 510—1,539<br>[[File:Equipment Icon Protection Badge.png|20px]] 2,042—6,156
|2,705
|8,156
|510
|1,539
|2,042
|6,156
|Weight ↑
|Weight ↑
|''Super Mario 64''<br>(Artwork: ''Mario Kart 7'')
|''Super Mario 64''<ref>Metal Mario, the character, was first introduced in Super Smash Bros. and would become a recurring character in the Mario Kart series. However, the name Metal Mario was first used for the form Mario takes when equipping the Metal Cap, this Metal Mario was first introduced in Super Mario 64</ref><br>(Artwork: ''Mario Kart 7'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G
|-
|-
|28
|28
|{{anchor|Cat Princess Peach}}[[File:Catpeach.png|center|108x108px]]
|{{SpiritTableName|Cat Princess Peach|customname=[[mariowiki:Cat Mario|Cat]] Princess [[Peach]]}}
|Cat Princess [[Peach]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 3,100—9,346<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,610—4,853<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,371—4,134
|3,100
|9,346
|1,610
|4,853
|1,371
|4,134
|Weight ↓
|Weight ↓
|''Super Mario 3D World''
|''Super Mario 3D World''
|•Summon with cores from [[List of spirits (Animal Crossing series)#Rover|Rover]] and [[#Baby Peach|Baby Peach]]
|•Summon with cores from {{h2|List of spirits (Animal Crossing series)|Rover}} and [[#Baby Peach|Baby Peach]]
|-
|-
|30
|30
|{{anchor|Bowser (Wedding)}}[[File:SPI-Bowser (Wedding).png|center|108x108px]]
|{{SpiritTableName|Bowser (Wedding)|customname=[[Bowser]] (Wedding)}}
|[[Bowser]] (Wedding)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 2,824—8,516<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,836—5,536<br>[[File:Equipment Icon Protection Badge.png|20px]] 988—2,980
|2,824
|8,516
|1,836
|5,536
|988
|2,980
|No Effect
|No Effect
|''Super Mario Odyssey''
|''Super Mario Odyssey''
|•Battle via World of Light (The Final Battle - Dark)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Wedding Bowser amiibo
|•Battle via World of Light (The Final Battle - Dark)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Bowser (Wedding) amiibo figure from the ''Super Mario'' series
|-
|-
|31
|31
|{{anchor|Toad}}[[File:Toad Spirit.png|center|108x108px]]
|{{SpiritTableName|Toad|link=y}}
|[[Toad]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,431—5,727<br>[[File:Equipment Icon Brawn Badge.png|20px]] 630—2,520<br>[[File:Equipment Icon Protection Badge.png|20px]] 801—3,207
|1,431
|5,727
|630
|2,520
|801
|3,207
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Super Mario Bros.''<br>(Artwork: Nintendo Kids Club UK site)
|''Super Mario Bros.''<br>(Artwork: Nintendo Kids Club UK site)
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Toad amiibo
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Toad amiibo figure from the ''Super Mario'' series<br>•Scan the Toad Power-Up Band amiibo from the ''Super Nintendo World'' series (since version 11.0.0)
|-
|-
|32
|32
|{{anchor|Captain Toad}}[[File:Captain Toad Spirit.png|center|108x108px]]
|{{SpiritTableName|Captain Toad|link=y|iw=mariowiki}}
|[[Captain Toad]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 3,150—9,453<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,484—4,454<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,545—4,636
|3,150
|9,453
|1,484
|4,454
|1,545
|4,636
|Item Gravitation
|Item Gravitation
|''Super Mario Galaxy''<br>(Artwork: ''Captain Toad: Treasure Tracker'')
|''Super Mario Galaxy''<br>(Artwork: ''Captain Toad: Treasure Tracker'')
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|-
|-
|35
|35
|{{anchor|Waluigi}}[[File:Waluigi Spirit.png|center|108x108px]]
|{{SpiritTableName|Waluigi|link=y}}
|[[Waluigi]]
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 2,858—8,579<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,787—5,362<br>[[File:Equipment Icon Protection Badge.png|20px]] 962—2,887
|2,858
|8,579
|1,787
|5,362
|962
|2,887
|Foot Attack ↑
|Foot Attack ↑
|''{{s|mariowiki|Mario Tennis|Nintendo 64}}''<br>(Artwork: ''Mario Party 10'')
|''{{iw|mariowiki|Mario Tennis|Nintendo 64}}''<br>(Artwork: ''Mario Party: Island Tour'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Waluigi amiibo
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Waluigi amiibo figure from the ''Super Mario'' series
|-
|-
|36
|36
|{{anchor|Goomba}}[[File:Goomba Spirit.png|center|108x108px]]
|{{SpiritTableName|Goomba|link=y}}
|[[Goomba]]
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★
|★
|⬡⬡
|⬡⬡
|Power: 750—3,758<br>[[File:Equipment Icon Brawn Badge.png|20px]] 361—1,807<br>[[File:Equipment Icon Protection Badge.png|20px]] 361—1,807
|750
|3,758
|361
|1,807
|361
|1,807
|Foot Attack ↑
|Foot Attack ↑
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Goomba amiibo
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Goomba amiibo figure from the ''Super Mario'' series
|-
|-
|38
|38
|{{anchor|Hammer Bro}}[[File:Hammer Bro Spirit.png|center|108x108px]]
|{{SpiritTableName|Hammer Bro|link=y}}
|[[Hammer Bro]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡
|⬡
|Power: 1,547—6,212<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,022—4,103<br>[[File:Equipment Icon Protection Badge.png|20px]] 438—1,758
|1,547
|6,212
|1,022
|4,103
|438
|1,758
|Jump ↑
|Jump ↑
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
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|-
|-
|39
|39
|{{anchor|Lakitu & Spiny}}[[File:Iggyandco.png|center|108x108px]]
|{{SpiritTableName|Lakitu & Spiny|link=y}}
|[[Lakitu and Spinies|Lakitu & Spiny]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,602—6,434<br>[[File:Equipment Icon Brawn Badge.png|20px]] 817—3,279<br>[[File:Equipment Icon Protection Badge.png|20px]] 724—2,908
|1,602
|6,434
|817
|3,279
|724
|2,908
|Weight ↓
|Weight ↓
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
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|-
|-
|40
|40
|{{anchor|Blooper}}[[File:Blooper spirit.png|center|108x108px]]
|{{SpiritTableName|Blooper|link=y|iw=mariowiki}}
|[[Blooper]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡
|⬡
|Power: 1,193—5,974<br>[[File:Equipment Icon Brawn Badge.png|20px]] 476—2,384<br>[[File:Equipment Icon Protection Badge.png|20px]] 672—3,361
|1,193
|5,974
|476
|2,384
|672
|3,361
|Weight ↓
|Weight ↓
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
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|-
|-
|41
|41
|{{anchor|Bullet Bill}}[[File:Bulletbill.png|center|108x108px]]
|{{SpiritTableName|Bullet Bill|link=y}}
|[[Bullet Bill]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡
|⬡
|Power: 905—4,530<br>[[File:Equipment Icon Brawn Badge.png|20px]] 575—2,877<br>[[File:Equipment Icon Protection Badge.png|20px]] 330—1,653
|905
|4,530
|575
|2,877
|330
|1,653
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Super Mario Bros.''<br>(Artwork: ''Mario Kart Wii'')
|''Super Mario Bros.''<br>(Artwork: ''Mario Kart Wii'')
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|-
|-
|42
|42
|{{anchor|Banzai Bill}}[[File:Banzai Bill Spirit.png|center|108x108px]]
|{{SpiritTableName|Banzai Bill|link=y}}
|[[Banzai Bill]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|⬡
|⬡
|Power: 1,862—7,475<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,173—4,708<br>[[File:Equipment Icon Protection Badge.png|20px]] 618—2,480
|1,862
|7,475
|1,173
|4,708
|618
|2,480
|Impact Run
|Impact Run
|''Super Mario World''<br>(Artwork: ''New Super Mario Bros. U'')
|''Super Mario World''<br>(Artwork: ''New Super Mario Bros. U'')
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|-
|-
|43
|43
|{{anchor|Shy Guy}}[[File:Shyguy.png|center|108x108px]]
|{{SpiritTableName|Shy Guy|link=y}}
|[[Shy Guy]]
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★
|★
|⬡⬡
|⬡⬡
|Power: 795—3,979<br>[[File:Equipment Icon Brawn Badge.png|20px]] 417—2,085<br>[[File:Equipment Icon Protection Badge.png|20px]] 348—1,741
|795
|3,979
|417
|2,085
|348
|1,741
|Fist Attack ↑
|Fist Attack ↑
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Captain Toad: Treasure Tracker'')
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Captain Toad: Treasure Tracker'')
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|-
|-
|45
|45
|{{anchor|Birdo}}[[File:Birdo Spirit.png|center|108x108px]]
|{{SpiritTableName|Birdo|link=y}}
|[[Birdo]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 2,824—8,516<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,299—3,917<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,525—4,599
|2,824
|8,516
|1,299
|3,917
|1,525
|4,599
|No Effect
|No Effect
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Mario Party 7'')
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Mario Party 7'')
|•Summon with cores from [[List of spirits (Others)#T-Rex|T-Rex]] and [[List of spirits (Others)#Starly|Starly]]
|•Summon with cores from {{h2|List of spirits (Others)|T-Rex}} and {{h2|List of spirits (Others)|Starly}}
|-
|-
|46
|46
|{{anchor|Mouser}}[[File:Mouser.png|center|108x108px]]
|{{SpiritTableName|Mouser|link=y|iw=mariowiki}}
|Mouser
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★
|★
|⬡
|⬡
|Power: 1,109—5,548<br>[[File:Equipment Icon Brawn Badge.png|20px]] 577—2,885<br>[[File:Equipment Icon Protection Badge.png|20px]] 532—2,663
|1,109
|5,548
|577
|2,885
|532
|2,663
|No Effect
|No Effect
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Super Mario USA'')
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Super Mario USA'')
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|-
|-
|47
|47
|{{anchor|Wart}}[[File:Wart.png|center|108x108px]]
|{{SpiritTableName|Wart|link=y|iw=mariowiki}}
|Wart
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡⬡
|⬡⬡
|Power: 1,539—6,180<br>[[File:Equipment Icon Brawn Badge.png|20px]] 677—2,719<br>[[File:Equipment Icon Protection Badge.png|20px]] 862—3,461
|1,539
|6,180
|677
|2,719
|862
|3,461
|No Effect
|No Effect
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Super Mario USA'')
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Super Mario USA'')
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|-
|-
|48
|48
|{{anchor|Boo}}[[File:Boo Spirit.png|center|108x108px]]
|{{SpiritTableName|Boo|link=y}}
|[[Boo]]
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★
|★
|⬡⬡⬡
|⬡⬡⬡
|Power: 807—4,035<br>[[File:Equipment Icon Brawn Badge.png|20px]] 343—1,715<br>[[File:Equipment Icon Protection Badge.png|20px]] 464—2,320
|807
|4,035
|343
|1,715
|464
|2,320
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'')
|''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'')
|•Battle via World of Light (Dracula's Castle)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Boo amiibo
|•Battle via World of Light (Dracula's Castle)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Boo amiibo figure from the ''Super Mario'' series
|-
|-
|49
|49
|{{anchor|King Boo}}[[File:KB Spirit.png|center|108x108px]]
|{{SpiritTableName|King Boo|link=y|iw=mariowiki}}
|[[King Boo]]
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,633—6,612<br>[[File:Equipment Icon Brawn Badge.png|20px]] 746—3,020<br>[[File:Equipment Icon Protection Badge.png|20px]] 825—3,338
|1,633
|6,612
|746
|3,020
|825
|3,338
|Floaty Jumps
|Floaty Jumps
|''Luigi's Mansion''<br>(Artwork: ''Luigi's Mansion: Dark Moon'')
|''Luigi's Mansion''<br>(Artwork: ''Luigi's Mansion: Dark Moon'')
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|-
|-
|51
|51
|{{anchor|Chain Chomp}}[[File:Chainchomp.png|center|108x108px]]
|{{SpiritTableName|Chain Chomp|link=y}}
|[[Chain Chomp]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|
|
|Power: 1,754—7,062<br>[[File:Equipment Icon Brawn Badge.png|20px]] 968—3,898<br>[[File:Equipment Icon Protection Badge.png|20px]] 687—2,765
|1,754
|7,062
|968
|3,898
|687
|2,765
|Weight ↑
|Weight ↑
|''Super Mario Bros. 3''<br>(Artwork: ''Mario Party 8'')
|''Super Mario Bros. 3''<br>(Artwork: ''Mario Party 8'')
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|-
|-
|53
|53
|{{anchor|Nipper Plant}}[[File:Nipper Plant Spirit.png|center|108x108px]]
|{{SpiritTableName|Nipper Plant|link=y|iw=mariowiki}}
|Nipper Plant
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★
|★
|⬡⬡
|⬡⬡
|Power: 861—4,309<br>[[File:Equipment Icon Brawn Badge.png|20px]] 435—2,176<br>[[File:Equipment Icon Protection Badge.png|20px]] 426—2,133
|861
|4,309
|435
|2,176
|426
|2,133
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Super Mario Bros. 3''
|''Super Mario Bros. 3''
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|-
|-
|54
|54
|{{anchor|Petey Piranha}}[[File:Petey Piranha Spirit.png|center|108x108px]]
|{{SpiritTableName|Petey Piranha|link=y}}
|[[Petey Piranha]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 3,319—9,989<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,616—4,862<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,322—3,978
|3,319
|9,989
|1,616
|4,862
|1,322
|3,978
|Giant
|Giant
|''Super Mario Sunshine''<br>(Artwork: ''Mario Super Sluggers'')
|''Super Mario Sunshine''<br>(Artwork: ''Mario Super Sluggers'')
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|-
|-
|55
|55
|{{anchor|Boom Boom}}[[File:Boom Boom Spirit.png|center|108x108px]]
|{{SpiritTableName|Boom Boom|link=y|iw=mariowiki}}
|[[Boom Boom]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|⬡
|⬡
|Power: 1,652—6,650<br>[[File:Equipment Icon Brawn Badge.png|20px]] 661—2,660<br>[[File:Equipment Icon Protection Badge.png|20px]] 991—3,990
|1,652
|6,650
|661
|2,660
|991
|3,990
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Super Mario Bros. 3''<br>(Artwork: In-game render from ''Super Mario 3D World'')
|''Super Mario Bros. 3''<br>(Artwork: In-game render from ''Super Mario 3D World'')
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|-
|-
|56
|56
|{{anchor|Boom Boom & Pom Pom}}[[File:Boomboompowpow.png|center|108x108px]]
|{{SpiritTableName|Boom Boom & Pom Pom|customname=Boom Boom & {{iw|mariowiki|Pom Pom}}}}
|Boom Boom & Pom Pom
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★
|★★★
|⬡
|⬡
|Power: 3,075—9,271<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,286—3,877<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,510—4,552
|3,075
|9,271
|1,286
|3,877
|1,510
|4,552
|Hyper Smash Attacks
|Hyper Smash Attacks
|''Super Mario 3D Land''
|''Super Mario 3D Land''
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|-
|-
|57
|57
|{{anchor|Tatanga}}[[File:Tatanga.png|center|108x108px]]
|{{SpiritTableName|Tatanga|link=y|iw=mariowiki}}
|Tatanga
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡⬡
|⬡⬡
|Power: 1,713—6,879<br>[[File:Equipment Icon Brawn Badge.png|20px]] 848—3,405<br>[[File:Equipment Icon Protection Badge.png|20px]] 865—3,474
|1,713
|6,879
|848
|3,405
|865
|3,474
|No Effect
|No Effect
|''Super Mario Land''
|''Super Mario Land''
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|-
|-
|59
|59
|{{anchor|Chargin' Chuck}}[[File:Chuck.png|center|108x108px]]
|{{SpiritTableName|Chargin' Chuck|link=y|iw=mariowiki}}
|Chargin' Chuck
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡
|⬡
|Power: 906—4,536<br>[[File:Equipment Icon Brawn Badge.png|20px]] 226—1,134<br>[[File:Equipment Icon Protection Badge.png|20px]] 680—3,402
|906
|4,536
|226
|1,134
|680
|3,402
|No Effect
|No Effect
|''Super Mario World''
|''Super Mario World''
Line 292: Line 398:
|-
|-
|61
|61
|{{anchor|Kamek}}[[File:Kamek Spirit.png|center|108x108px]]
|{{SpiritTableName|Kamek|link=y}}
|[[Kamek]]
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡
|⬡
|Power: 1,639—6,583<br>[[File:Equipment Icon Brawn Badge.png|20px]] 673—2,702<br>[[File:Equipment Icon Protection Badge.png|20px]] 874—3,509
|1,639
|6,583
|673
|2,702
|874
|3,509
|Magic Attack ↑
|Magic Attack ↑
|''Super Mario World 2: Yoshi's Island''<br>(Artwork: ''Mario Party: Star Rush'')
|''Super Mario World 2: Yoshi's Island''<br>(Artwork: ''Mario Party: Star Rush'')
Line 303: Line 413:
|-
|-
|63
|63
|{{anchor|Dry Bowser}}[[File:Dry Bowser (Spirit).png|center|108x108px]]
|{{SpiritTableName|Dry Bowser|link=y|iw=mariowiki}}
|Dry [[Bowser]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★★
|★★★★
|⬡
|⬡
|Power: 4,854—12,137<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,831—4,579<br>[[File:Equipment Icon Protection Badge.png|20px]] 2,582—6,455
|4,854
|12,137
|1,831
|4,579
|2,582
|6,455
|Fire Attack ↑
|Fire Attack ↑
|''New Super Mario Bros.''<br>(Artwork: ''Mario Kart Wii'')
|''New Super Mario Bros.''<br>(Artwork: ''Mario Kart Wii'')
Line 314: Line 428:
|-
|-
|65
|65
|{{anchor|Big Urchin}}[[File:SPI-Big Urchin.png|center|108x108px]]
|{{SpiritTableName|Big Urchin|link=y|iw=mariowiki}}
|Big Urchin
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡
|⬡
|Power: 1,916—7,670<br>[[File:Equipment Icon Brawn Badge.png|20px]] 904—3,618<br>[[File:Equipment Icon Protection Badge.png|20px]] 904—3,618
|1,916
|7,670
|904
|3,618
|904
|3,618
|Electric Weakness
|Electric Weakness
|''New Super Mario Bros. Wii''<br>(Artwork: ''Super Smash Bros. for Wii U'')
|''New Super Mario Bros. Wii''<br>(Artwork: ''Super Smash Bros. for Wii U'')
Line 325: Line 443:
|-
|-
|66
|66
|{{anchor|King Bob-omb}}[[File:Kingbomomb.png|center|108x108px]]
|{{SpiritTableName|King Bob-omb|link=y|iw=mariowiki}}
|King Bob-omb
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|⬡
|⬡
|Power: 1,805—7,248<br>[[File:Equipment Icon Brawn Badge.png|20px]] 894—3,590<br>[[File:Equipment Icon Protection Badge.png|20px]] 809—3,248
|1,805
|Throw Power ↑
|7,248
|''Super Mario 64''<br>(Artwork: ''Super Mario Party'')
|894
|•Summon with cores from [[List of spirits (Wario series)#Shake King|Shake King]] and [[#Bob-omb|Bob-omb]]<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|3,590
|809
|3,248
|Strong Throw
|''Super Mario 64''<br>(Artwork: ''Super Mario Party'' (edited version of artwork from ''Mario Party 9'')
|•Summon with cores from {{h2|List of spirits (Wario series)|Shake King}} and [[#Bob-omb|Bob-omb]]<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|-
|-
|70
|70
|{{anchor|Shadow Mario}}[[File:Shadow Mario Spirit.png|center|108x108px]]
|{{SpiritTableName|Shadow Mario|link=y|iw=mariowiki}}
|Shadow Mario
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 2,661—8,007<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,477—4,444<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,184—3,563
|2,661
|8,007
|1,477
|4,444
|1,184
|3,563
|No Effect
|No Effect
|''Super Mario Sunshine''
|''Super Mario Sunshine''
|•Summon with cores from [[List of spirits (Others)#Vince|Vince]], [[List of spirits (Others)#Eddy|Eddy]], and any [[File:SpiritTypeNeutral.png|20px]] core<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
|•Summon with cores from {{h2|List of spirits (Others)|Vince}}, {{h2|List of spirits (Others)|Eddy}}, and any {{SpiritType|Neutral|a=inline}} core<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
|-
|-
|81
|81
|{{anchor|Goo-Goo Buggy}}[[File:Goo Goo Buggy Spirit.png|center|108x108px]]
|{{SpiritTableName|Goo-Goo Buggy|link=y|iw=mariowiki}}
|Goo-Goo Buggy
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|⬡⬡
|⬡⬡
|Power: 1,721—6,928<br>[[File:Equipment Icon Brawn Badge.png|20px]] 902—3,631<br>[[File:Equipment Icon Protection Badge.png|20px]] 753—3,031
|1,721
|6,928
|902
|3,631
|753
|3,031
|Weight ↓
|Weight ↓
|''Mario Kart: Double Dash!!''
|''Mario Kart: Double Dash!!''
Line 358: Line 488:
|-
|-
|88
|88
|{{anchor|Cheep Charger}}[[File:Toad in cheep charger.png|center|108x108px]]
|{{SpiritTableName|Cheep Charger|link=y|iw=mariowiki}}
|Cheep Charger
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★
|★
|⬡
|⬡
|Power: 990—4,951<br>[[File:Equipment Icon Brawn Badge.png|20px]] 438—2,190<br>[[File:Equipment Icon Protection Badge.png|20px]] 514—2,571
|990
|4,951
|438
|2,190
|514
|2,571
|Speed ↑
|Speed ↑
|''Mario Kart Wii''
|''Mario Kart Wii''
Line 369: Line 503:
|-
|-
|90
|90
|{{anchor|Biddybuggy}}[[File:Biddybuggy Spirit.png|center|108x108px]]
|{{SpiritTableName|Biddybuggy|link=y|iw=mariowiki}} {{Flag|North America}}<br>Buggybud {{Flag|PAL}}
|Biddybuggy
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡
|⬡
|Power: 2,095—8,385<br>[[File:Equipment Icon Brawn Badge.png|20px]] 887—3,548<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,128—4,515
|2,095
|8,385
|887
|3,548
|1,128
|4,515
|Weight ↓
|Weight ↓
|''Mario Kart 8''
|''Mario Kart 8''
Line 380: Line 518:
|-
|-
|91
|91
|{{anchor|Badwagon}}[[File:Badwagon Spirit.png|center|108x108px]]
|{{SpiritTableName|Badwagon|link=y|iw=mariowiki}}
|Badwagon
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 2,627—7,904<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,175—3,534<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,351—4,066
|2,627
|7,904
|1,175
|3,534
|1,351
|4,066
|Speed ↑
|Speed ↑
|''Mario Kart 8''
|''Mario Kart 8''
Line 391: Line 533:
|-
|-
|93
|93
|{{anchor|Master Cycle}}[[File:Master Cycle Spirit.png|center|108x108px]]
|{{SpiritTableName|Master Cycle|link=y|iw=mariowiki}}
|Master Cycle
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★★★
|★★★★
|⬡⬡
|⬡⬡
|Power: 4,175—10,440<br>[[File:Equipment Icon Brawn Badge.png|20px]] 2,188—5,471<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,827—4,568
|4,175
|10,440
|2,188
|5,471
|1,827
|4,568
|Speed ↑
|Speed ↑
|''Mario Kart 8''
|''Mario Kart 8''
|•Summon with cores from [[List of spirits (Others)#Mach Rider|Mach Rider]], [[#City Tripper|City Tripper]], [[List of spirits (Others)#Excitebike|Excitebike]], and any [[File:SpiritTypeAttack.png|20px]] core
|•Summon with cores from {{h2|List of spirits (Others)|Mach Rider}}, [[#City Tripper|City Tripper]], {{h2|List of spirits (Others)|Excitebike}}, and any {{SpiritType|Attack|a=inline}} core
|-
|-
|94
|94
|{{anchor|Paper Mario}}[[File:Papermario.png|center|108x108px]]
|{{SpiritTableName|Paper Mario|customname={{iw|mariowiki|Paper Mario|character}}}}
|Paper [[Mario]]
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 3,225—9,724<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,673—5,042<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,314—3,962
|3,225
|9,724
|1,673
|5,042
|1,314
|3,962
|Water Weakness
|Water Weakness
|''Paper Mario''<br>(Artwork: ''Paper Mario: Color Splash'')
|''Paper Mario''<br>(Artwork: ''Paper Mario: Color Splash'')
|•Summon with cores from [[List of spirits (Mega Man series)#Cut Man|Cut Man]], [[List of spirits (Metal Gear series)#Cardboard Box|Cardboard Box]], and any [[File:SpiritTypeNeutral.png|20px]] core
|•Summon with cores from {{h2|List of spirits (Mega Man series)|Cut Man}}, {{h2|List of spirits (Metal Gear series)|Cardboard Box}}, and any {{SpiritType|Neutral|a=inline}} core
|-
|-
|95
|95
|{{anchor|Paper Bowser}}[[File:Paper Bowser Spirit.png|center|108x108px]]
|{{SpiritTableName|Paper Bowser|link=y|iw=mariowiki}}
|Paper Bowser
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 2,986—9,005<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,717—5,178<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,269—3,827
|2,986
|9,005
|1,717
|5,178
|1,269
|3,827
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Paper Mario''<br>(Artwork: ''Mario & Luigi: Paper Jam'')
|''Paper Mario''<br>(Artwork: ''Mario & Luigi: Paper Jam'')
Line 424: Line 578:
|-
|-
|96
|96
|{{anchor|Paper Bowser (Paper Mario: Sticker Star}}[[File:Paper Bowser Sticker Spirit.png|center|108x108px]]
|{{SpiritTableName|Paper Bowser (Paper Mario: Sticker Star)}}
|Paper Bowser (Paper Mario: Sticker Star)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★★
|★★★★
|⬡⬡
|⬡⬡
|Power: 4,655—11,640<br>[[File:Equipment Icon Brawn Badge.png|20px]] 2,307—5,768<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,887—4,719
|4,655
|11,640
|2,307
|5,768
|1,887
|4,719
|Mouthful of [[Curry]]
|Mouthful of [[Curry]]
|''Paper Mario: Sticker Star''
|''Paper Mario: Sticker Star''
Line 435: Line 593:
|-
|-
|97
|97
|{{anchor|Kammy Koopa}}[[File:Kammy Koopa.png|center|108x108px]]
|{{SpiritTableName|Kammy Koopa|link=y|iw=mariowiki}}
|Kammy Koopa
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡
|⬡
|Power: 1,050—5,255<br>[[File:Equipment Icon Brawn Badge.png|20px]] 446—2,231<br>[[File:Equipment Icon Protection Badge.png|20px]] 545—2,727
|1,050
|5,255
|446
|2,231
|545
|2,727
|Magic Attack ↑
|Magic Attack ↑
|''Paper Mario''
|''Paper Mario''
Line 446: Line 608:
|-
|-
|98
|98
|{{anchor|Vivian}}[[File:Vivian Spirit.png|center|108x108px]]
|{{SpiritTableName|Vivian|link=y|iw=mariowiki}}
|Vivian
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡
|⬡
|Power: 1,981—7,926<br>[[File:Equipment Icon Brawn Badge.png|20px]] 848—3,392<br>[[File:Equipment Icon Protection Badge.png|20px]] 1057—4,230
|1,981
|7,926
|848
|3,392
|1057
|4,230
|Weight ↓
|Weight ↓
|''Paper Mario: The Thousand-Year Door''
|''Paper Mario: The Thousand-Year Door''
Line 457: Line 623:
|-
|-
|99
|99
|{{anchor|Shadow Queen}}[[File:Shadowqueen.png|center|108x108px]]
|{{SpiritTableName|Shadow Queen|link=y|iw=mariowiki}}
|Shadow Queen
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 3,104—9,359<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,816—5,475<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,288—3,884
|3,104
|9,359
|1,816
|5,475
|1,288
|3,884
|No Effect
|No Effect
|''Paper Mario: The Thousand-Year Door''
|''Paper Mario: The Thousand-Year Door''
|•Summon with cores from [[#Vivian|Vivian]] and [[List of spirits (Pokémon series)#Gengar|Gengar]]
|•Summon with cores from [[#Vivian|Vivian]] and {{h2|List of spirits (Pokémon series)|Gengar}}
|-
|-
|100
|100
|{{anchor|Mr. L}}[[File:Mr L Spirit.png|center|108x108px]]
|{{SpiritTableName|Mr. L|link=y|iw=mariowiki}}
|Mr. L
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|⬡⬡
|⬡⬡
|Power: 1,981—7,976<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,046—4,210<br>[[File:Equipment Icon Protection Badge.png|20px]] 789—3,176
|1,981
|7,976
|1,046
|4,210
|789
|3,176
|Water Weakness
|Water Weakness
|''Super Paper Mario''
|''Super Paper Mario''
Line 479: Line 653:
|-
|-
|101
|101
|{{anchor|Dimentio}}[[File:DimentioSpirit.png|center|108x108px]]
|{{SpiritTableName|Dimentio|link=y|iw=mariowiki}}
|Dimentio
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,856—7,449<br>[[File:Equipment Icon Brawn Badge.png|20px]] 812—3,259<br>[[File:Equipment Icon Protection Badge.png|20px]] 973—3,904
|1,856
|7,449
|812
|3,259
|973
|3,904
|Weight ↓
|Weight ↓
|''Super Paper Mario''
|''Super Paper Mario''
Line 490: Line 668:
|-
|-
|104
|104
|{{anchor|Geno}}[[File:Genosmrpg.png|center|108x108px]]
|{{SpiritTableName|Geno|link=y}}
|[[Geno]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★★
|★★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 4,000—10,000<br>[[File:Equipment Icon Brawn Badge.png|20px]] 2,100—5,250<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,900—4,750
|4,000
|10,000
|2,100
|5,250
|1,900
|4,750
|No Effect
|No Effect
|''Super Mario RPG: Legend of the Seven Stars''
|''Super Mario RPG: Legend of the Seven Stars''
|•Summon with cores from [[List of spirits (Others)#Drake Redcrest|Drake Redcrest]], [[#Super Star|Super Star]], any two [[File:SpiritTypeAttack.png|20px]] cores, and any [[File:SpiritTypeNeutral.png|20px]] core<br>•Battle via World of Light (The Light Realm)<br>•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
|•Summon with cores from {{h2|List of spirits (Others)|Drake Redcrest}}, [[#Super Star|Super Star]], any two {{SpiritType|Attack|a=inline}} cores, and any {{SpiritType|Neutral|a=inline}} core<br>•Battle via World of Light (The Light Realm)<br>•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
|-
|-
|105
|105
|{{anchor|Prince Peasley}}[[File:PrincePeasleySpirit.png|center|108x108px]]
|{{SpiritTableName|Prince Peasley|link=y|iw=mariowiki}}
|Prince Peasley
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡
|⬡
|Power: 899—4,503<br>[[File:Equipment Icon Brawn Badge.png|20px]] 481—2,409<br>[[File:Equipment Icon Protection Badge.png|20px]] 418—2,094
|899
|4,503
|481
|2,409
|418
|2,094
|No Effect
|No Effect
|''Mario & Luigi: Superstar Saga''
|''Mario & Luigi: Superstar Saga''
Line 512: Line 698:
|-
|-
|106
|106
|{{anchor|Fawful}}[[File:FawfulSpiritSSBU.png|center|108x108px]]
|{{SpiritTableName|Fawful|link=y|iw=mariowiki}}
|Fawful
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,516—6,138<br>[[File:Equipment Icon Brawn Badge.png|20px]] 787—3,185<br>[[File:Equipment Icon Protection Badge.png|20px]] 644—2,606
|1,516
|6,138
|787
|3,185
|644
|2,606
|Electric Attack ↑
|Electric Attack ↑
|''Mario & Luigi: Superstar Saga''<br>(Artwork: ''Mario & Luigi: Bowser's Inside Story'')
|''Mario & Luigi: Superstar Saga''<br>(Artwork: ''Mario & Luigi: Bowser's Inside Story'')
Line 523: Line 713:
|-
|-
|107
|107
|{{Anchor|Princess Shroob}}[[File:Princessshroob.png|center|108x108px]]
|{{SpiritTableName|Princess Shroob|link=y|iw=mariowiki}}
|Princess Shroob
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,587—6,349<br>[[File:Equipment Icon Brawn Badge.png|20px]] 841—3,365<br>[[File:Equipment Icon Protection Badge.png|20px]] 746—2,984
|1,587
|6,349
|841
|3,365
|746
|2,984
|No Effect
|No Effect
|''Mario & Luigi: Partners in Time''
|''Mario & Luigi: Partners in Time''
Line 534: Line 728:
|-
|-
|109
|109
|{{anchor|Broque Monsieur}}[[File:Broque Monsieur Spirit.png|center|108x108px]]
|{{SpiritTableName|Broque Monsieur|link=y|iw=mariowiki}}
|Broque Monsieur
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡
|⬡
|Power: 1,003—5,019<br>[[File:Equipment Icon Brawn Badge.png|20px]] 366—1,832<br>[[File:Equipment Icon Protection Badge.png|20px]] 637—3,187
|1,003
|5,019
|366
|1,832
|637
|3,187
|No Effect
|No Effect
|''Mario & Luigi: Bowser's Inside Story''
|''Mario & Luigi: Bowser's Inside Story''
Line 545: Line 743:
|-
|-
|110
|110
|{{anchor|Dreambert}}[[File:Dreambert.png|center|108x108px]]
|{{SpiritTableName|Dreambert|link=y|iw=mariowiki}}
|Dreambert
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡⬡
|⬡⬡
|Power: 906—4,535<br>[[File:Equipment Icon Brawn Badge.png|20px]] 426—2,131<br>[[File:Equipment Icon Protection Badge.png|20px]] 480—2,404
|906
|4,535
|426
|2,131
|480
|2,404
|No Effect
|No Effect
|''Mario & Luigi: Dream Team''
|''Mario & Luigi: Dream Team''
Line 556: Line 758:
|-
|-
|112
|112
|{{anchor|Papercraft Mario}}[[File:Papercraft Mario Spirit.png|center|108x108px]]
|{{SpiritTableName|Papercraft Mario|link=y|iw=mariowiki}}
|Papercraft Mario
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,036—5,187<br>[[File:Equipment Icon Brawn Badge.png|20px]] 613—3,068<br>[[File:Equipment Icon Protection Badge.png|20px]] 384—1,920
|1,036
|5,187
|613
|3,068
|384
|1,920
|Fire Weakness
|Fire Weakness
|''Mario & Luigi: Paper Jam''
|''Mario & Luigi: Paper Jam''
Line 567: Line 773:
|-
|-
|115
|115
|{{anchor|Eggplant Man}}[[File:Eggplant Man.png|center|108x108px]]
|{{SpiritTableName|Eggplant Man|link=y|iw=mariowiki}}
|Eggplant Man
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡
|⬡
|Power: 954—4,773<br>[[File:Equipment Icon Brawn Badge.png|20px]] 434—2,172<br>[[File:Equipment Icon Protection Badge.png|20px]] 520—2,601
|954
|4,773
|434
|2,172
|520
|2,601
|No Effect
|No Effect
|''Wrecking Crew''
|''Wrecking Crew''
Line 578: Line 788:
|-
|-
|124
|124
|{{anchor|Waluigi (Super Mario Strikers)}}[[File:Waluigi1.png|center|108x108px]]
|{{SpiritTableName|Waluigi (Super Mario Strikers)|customname=[[Waluigi]] (Super Mario Strikers)}} {{Flag|North America}}<br>Waluigi (Mario Strikers) {{Flag|PAL}}
|[[Waluigi]] (Super Mario Strikers)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡
|⬡
|Power: 1,614—6,479<br>[[File:Equipment Icon Brawn Badge.png|20px]] 815—3,271<br>[[File:Equipment Icon Protection Badge.png|20px]] 737—2,959
|1,614
|6,479
|815
|3,271
|737
|2,959
|Foot Attack ↑
|Foot Attack ↑
|''Mario Strikers Charged''
|''Super Mario Strikers''<br>(Artwork: ''Mario Strikers Charged'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|-
|125
|125
|{{anchor|Petey Piranha (Super Mario Strikers)}}[[File:Petepiranhastrikers.png|center|108x108px]]
|{{SpiritTableName|Petey Piranha (Super Mario Strikers)|customname=[[Petey Piranha]] (Super Mario Strikers)}} {{Flag|North America}}<br>Petey Piranha (Mario Strikers) {{Flag|PAL}}
|[[Petey Piranha]] (Super Mario Strikers)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★
|★★
|⬡
|⬡
|Power: 1,663—6,696<br>[[File:Equipment Icon Brawn Badge.png|20px]] 798—3,214<br>[[File:Equipment Icon Protection Badge.png|20px]] 865—3,482
|1,663
|6,696
|798
|3,214
|865
|3,482
|No Effect
|No Effect
|''Mario Strikers Charged''
|''Mario Strikers Charged''
Line 600: Line 818:
|-
|-
|126
|126
|{{anchor|Mini Mario}}[[File:Mini Mario Spirit.png|center|108x108px]]
|{{SpiritTableName|Mini Mario|link=y|iw=mariowiki}}
|Mini Mario
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 1,584—6,336<br>[[File:Equipment Icon Brawn Badge.png|20px]] 895—3,580<br>[[File:Equipment Icon Protection Badge.png|20px]] 689—2,756
|1,584
|6,336
|895
|3,580
|689
|2,756
|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''Mario vs. Donkey Kong''
|''Mario vs. Donkey Kong''<br>(Artwork: ''Mario vs. Donkey Kong: Mini-Land Mayhem!'')
|•Purchase at Timmy and Tommy's for 1000SP
|•Purchase at Timmy and Tommy's for 1000SP
|-
|-
|127
|127
|{{anchor|Mini Mario & Hammers}}[[File:Mini Mario Hammer Spirit.png|center|108x108px]]
|{{SpiritTableName|Mini Mario & Hammers|customname=Mini Mario & [[mariowiki:Hammer#Mario_vs._Donkey_Kong_series|Hammer]]s}}
|Mini Mario & Hammers
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
|Power: 2,972—8,917 <br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,596—4,789<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,156—3,468
|2,972
|8,917
|1,596
|4,789
|1,156
|3,468
|Hammer Duration ↑
|Hammer Duration ↑
|''Mario vs. Donkey Kong 2: March of the Minis''
|''Mario vs. Donkey Kong 2: March of the Minis''
Line 622: Line 848:
|-
|-
|129
|129
|{{anchor|Rabbid Peach}}[[File:Rabbidpeach.png|center|108x108px]]
|{{SpiritTableName|Rabbid Peach|link=y|iw=mariowiki}}
|Rabbid [[Peach]]
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡
|⬡
|Power: 1,729—6,944<br>[[File:Equipment Icon Brawn Badge.png|20px]] 718—2,882<br>[[File:Equipment Icon Protection Badge.png|20px]] 914—3,669
|1,729
|6,944
|718
|2,882
|914
|3,669
|Jump ↑
|Jump ↑
|''Mario + Rabbids Kingdom Battle''
|''Mario + Rabbids Kingdom Battle''
Line 633: Line 863:
|-
|-
|130
|130
|{{anchor|Rabbid Mario}}[[File:Rabbid Mario.png|center|108x108px]]
|{{SpiritTableName|Rabbid Mario|link=y|iw=mariowiki}}
|Rabbid [[Mario]]
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★
|★★
|⬡
|⬡
|Power: 1,640—6,590<br>[[File:Equipment Icon Brawn Badge.png|20px]] 619—2,487<br>[[File:Equipment Icon Protection Badge.png|20px]] 929—3,730
|1,640
|6,590
|619
|2,487
|929
|3,730
|Jump ↑
|Jump ↑
|''Mario + Rabbids Kingdom Battle''
|''Mario + Rabbids Kingdom Battle''
Line 644: Line 878:
|-
|-
|131
|131
|{{anchor|Rabbid Kong}}[[File:Rabbitsdonkey.png|center|108x108px]]
|{{SpiritTableName|Rabbid Kong|link=y|iw=mariowiki}}
|Rabbid Kong
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡
|⬡
|Power: 905—4,534<br>[[File:Equipment Icon Brawn Badge.png|20px]] 641—3,209<br>[[File:Equipment Icon Protection Badge.png|20px]] 213—1,069
|905
|4,534
|641
|3,209
|213
|1,069
|Weight ↑
|Weight ↑
|''Mario + Rabbids Kingdom Battle''<br>(Artwork: ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'')
|''Mario + Rabbids Kingdom Battle''<br>(Artwork: ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'')
Line 655: Line 893:
|-
|-
|1,321
|1,321
|{{anchor|Peachette}}[[File:Peachette Spirit.png|center|108x108px]]
|{{SpiritTableName|Peachette|link=y|iw=mariowiki}}
|Peachette
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★
|★★★
|⬡⬡
|⬡⬡
|Power: 3,125—9,402<br>[[File:Equipment Icon Brawn Badge.png|20px]] 1,386—4,169<br>[[File:Equipment Icon Protection Badge.png|20px]] 1,563—4,701
|3,125
|9,402
|1,386
|4,169
|1,563
|4,701
|Jump ↑
|Jump ↑
|''New Super Mario Bros. U Deluxe''
|''New Super Mario Bros. U Deluxe''
|•Battle via Spirit Board (during the event "Super Smash Sisters", or after obtaining spirit once)<br>•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
|•Battle via Spirit Board (during the event "[[Super Smash Sisters]]"; available normally once obtained or since v4.0.0)<br>•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once or since v4.0.0)
|}
|-
 
|1,427
==Support Spirits==
|{{SpiritTableName|King Olly|link=y|iw=mariowiki}}
{|class="wikitable sortable" style="width:100%;"
|{{SpiritType|Attack}}
|★★★
|⬡⬡⬡
|2,948
|8,869
|1,651
|4,967
|1,297
|3,902
|No Effect
|''Paper Mario: The Origami King''
|•Battle via Spirit Board (during the event "[[Paper Mario: The Origami King]]"; available normally once obtained or since November 24, 2020)<br>•Purchase from the Vault Shop for 6000G
|-
|-
! No.
|1,471
! style="width:5%;"|Image
|{{SpiritTableName|Fury Bowser|link=y|iw=mariowiki}}
! Name
|{{SpiritType|Attack}}
! Class
|★★★★
! Cost
|⬡⬡
! Ability
|4,796
! Origin Game
|11,990
! Acquisition
|2,834
|7,085
|1,526
|3,815
|Fire Attack ↑
|''Super Mario 3D World + Bowser's Fury''
|•Battle via Spirit Board (during the event "[[Bowser's Fury]]"; available normally once obtained or since July 13, 2021)<br>•Purchase from the Vault Shop for 15,000G
|-
|-
|18
|1,472
|{{anchor|Super Mushroom}}[[File:Super Mushroom Spirit.png|center|108x108px]]
|{{SpiritTableName|Giga Cat Mario|link=y|iw=mariowiki}}
|[[Super Mushroom]]
|{{SpiritType|Shield}}
|★★
|★★
|
|⬡⬡
|Stats after Eating
|1,922
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|7,694
|•Purchase at Timmy and Tommy's for 1000SP
|1,007
|4,029
|807
|3,230
|Jump
|''Super Mario 3D World + Bowser's Fury''
|•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)<br>•Purchase from the Vault Shop for 1000G
|-
|-
|19
|1,491
|{{anchor|Fire Flower}}[[File:Fire Flower Spirit.png|center|108x108px]]
|{{SpiritTableName|Mario (Mario Golf: Super Rush)}}
|[[Fire Flower]]
|{{SpiritType|Attack}}
|★
|⬢
|Fire Flower Equipped
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|•Purchase at Timmy and Tommy's for 500SP
|-
|20
|{{anchor|Super Star}}[[File:Super Star Spirit.png|center|108x108px]]
|[[Super Star|Super Star]]
|★★★
|★★★
|⬢⬢
|⬡⬡
|First-Strike Advantage
|3,042
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|9,152
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G
|1,521
|-
|4,576
|22
|1,404
|{{anchor|Boo Mario}}[[File:Boo Mario.png|center|108x108px]]
|4,224
|Boo [[Mario]]
|Speed ↑
|
|''Mario Golf: Super Rush''
|⬢
|•Battle via Spirit Board (during the event "[[Mario Golf: Super Rush]]"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 6000G
|Lightweight
|''Super Mario Galaxy''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|-
|23
|1,492
|{{anchor|Rock Mario}}[[File:Rock mario.png|center|108x108px]]
|{{SpiritTableName|Luigi (Mario Golf: Super Rush)}}
|Rock Mario
|{{SpiritType|Grab}}
|★★
|★★
|
|⬡⬡
|Physical Attack
|1,725
|''Super Mario Galaxy 2''
|6,904
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|796
|3,187
|863
|3,452
|Battering Items Power
|''Mario Golf: Super Rush''
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G
|-
|-
|24
|1,525
|{{anchor|Gold Mario}}[[File:Gold Mario Spirit.png|center|108x108px]]
|{{SpiritTableName|Peach & Stella}}
|Gold Mario
|{{SpiritType|Grab}}
|★★★★
|★★★★
|⬢⬢⬢
|⬡⬡
|Super Armor
|4,408
|''New Super Mario Bros. 2''
|11,024
|•Summon with cores from [[#Metal Mario|Metal Mario]], [[#Super Mushroom|Super Mushroom]], and [[#Fire Flower|Fire Flower]]
|1,352
|3,380
|2,808
|7,020
|Jump ↑
|''Princess Peach: Showtime!''
|•Battle via Spirit Board (during the event "[[Showtime and Wonder Spirits!]]"; available normally once obtained or since August 27, 2024)
|-
|1,527
|{{SpiritTableName|Swordfighter Peach}}
|{{SpiritType|Attack}}
|★★
|⬡
|2,038
|8,178
|1,047
|4,201
|806
|3,234
|Sword Attack ↑
|''Princess Peach: Showtime!''
|•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)
|}
 
==Support Spirits==
{|class="wikitable sortable" style="width:100%;"
|-
|-
|25
! No.
|{{anchor|Fox Luigi}}[[File:Fox Luigi Spirit.png|center|108x108px]]
! style="width:5%;"|Image
|Fox Luigi
! Name
|★★★
! Class
|⬢
! Cost
|Easier Dodging
! Ability
|''New Super Mario Bros. 2''
! Origin Game
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G
! Acquisition
|-
|-
|26
|18
|{{anchor|Flying Squirrel Toad}}[[File:Flying Squirrel Toad Spirit.png|center|108x108px]]
|{{SpiritTableName|Super Mushroom|link=y}}
|Flying Squirrel Toad
|★★
|★★
|⬢
|⬢
|Toss & Meteor
|Stats ↑ after Eating
|''New Super Mario Bros. U''
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Purchase at Timmy and Tommy's for 1000SP
|-
|-
|27
|19
|{{anchor|Baby Peach}}[[File:Baby Peach Spirit.png|center|108x108px]]
|{{SpiritTableName|Fire Flower|link=y}}
|[[Baby Peach]]
|
|★★
|⬢
|⬢
|Air Defense ↑
|Fire Flower Equipped
|''Mario & Luigi: Partners in Time''<br>(Artwork: ''Mario Super Sluggers'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Purchase at Timmy and Tommy's for 500SP
|-
|-
|29
|20
|{{anchor|Peach (Wedding)}}[[File:Peach Wedding Spirit.png|center|108x108px]]
|{{SpiritTableName|Super Star|link=y}}
|[[Peach]] (Wedding)
|★★★
|★★★
|⬢⬢
|⬢⬢
|Critical-Health Healing
|First-Strike Advantage
|''Super Mario Odyssey''
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. U'')
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Wedding Peach amiibo
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G
|-
|-
|34
|22
|{{anchor|Toadsworth}}[[File:Toadsworth Spirit.png|center|108x108px]]
|{{SpiritTableName|Boo Mario|link=y|iw=mariowiki}}
|[[Toadsworth]]
|★
|★
|⬢
|⬢
|[[Ramblin' Evil Mushroom]] Equipped
|Lightweight
|''Super Mario Sunshine''
|''Super Mario Galaxy''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|-
|37
|23
|{{anchor|Koopa Troopa}}[[File:Green Koopa.png|center|108x108px]]
|{{SpiritTableName|Rock Mario|link=y|iw=mariowiki}}
|[[Koopa Troopa]]
|★★
|
|⬢
|⬢
|[[Green Shell]] Equipped
|Physical Attack ↑
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
|''Super Mario Galaxy 2''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Koopa Troopa amiibo
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|24
|{{SpiritTableName|Gold Mario|link=y|iw=mariowiki}}
|★★★★
|⬢⬢⬢
|Super Armor
|''New Super Mario Bros. 2''
|•Summon with cores from [[#Metal Mario|Metal Mario]], [[#Super Mushroom|Super Mushroom]], and [[#Fire Flower|Fire Flower]]
|-
|-
|44
|25
|{{anchor|Pidgit}}[[File:Pidgit Spirit.png|center|108x108px]]
|{{SpiritTableName|Fox Luigi|link=y|iw=mariowiki}}
|[[Pidgit]]
|★★★
|★★
|⬢
|⬢
|Air Attack ↑
|Easier Dodging
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Super Mario Advance'')
|''New Super Mario Bros. 2''
|•Battle via World of Light (Mysterious Dimension)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G
|-
|-
|50
|26
|{{anchor|Bob-omb}}[[File:Bob-omb.png|center|108x108px]]
|{{SpiritTableName|Flying Squirrel Toad|link=y|iw=mariowiki}}
|[[Bob-omb]]
|★★
|★★
|⬢
|⬢
|Bob-omb Equipped
|Toss & Meteor
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''New Super Mario Bros. U'')
|''New Super Mario Bros. U''
|•Purchase at Sheldon's Place for 1000SP<br>•Battle via Spirit Board
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|-
|52
|27
|{{anchor|Thwomp}}[[File:Thwomp.png|center|108x108px]]
|{{SpiritTableName|Baby Peach|link=y|iw=mariowiki}}
|[[Thwomp]]
|★★
|★★
|⬢
|Air Defense ↑
|''Mario & Luigi: Partners in Time''<br>(Artwork: ''Mario Super Sluggers'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|29
|{{SpiritTableName|Peach (Wedding)|customname=[[Peach]] (Wedding)}}
|★★★
|⬢⬢
|⬢⬢
|Weapon Resist ↑
|Critical-Health Healing
|''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'')
|''Super Mario Odyssey''
|•Summon with cores from [[List of spirits (Pikmin series)#Rock Pikmin|Rock Pikmin]] and [[List of spirits (Kirby series)#Rocky|Rocky]]
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Peach (Wedding) amiibo figure from the ''Super Mario'' series
|-
|-
|58
|34
|{{anchor|Hothead}}[[File:Hothead Spirit.png|center|108x108px]]
|{{SpiritTableName|Toadsworth|link=y|iw=mariowiki}}
|[[Hothead]]
|★
|★
|⬢⬢
|
|Hothead Equipped
|[[Ramblin' Evil Mushroom]] Equipped
|''Super Mario World''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|''Super Mario Sunshine''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|-
|60
|37
|{{anchor|Wiggler}}[[File:Wiggler.png|center|108x108px]]
|{{SpiritTableName|Koopa Troopa|link=y}}
|[[Wiggler]]
|★
|★
|⬢
|⬢
|[[Lip's Stick]] Equipped
|[[Green Shell]] Equipped
|''Super Mario World''<br>(Artwork: ''Mario Party DS'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'')
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Koopa Troopa amiibo figure from the ''Super Mario'' series
|-
|-
|62
|44
|{{anchor|Mechakoopa}}[[File:Mechakoopa Spirit.png|center|108x108px]]
|{{SpiritTableName|Pidgit|link=y}}
|[[Mechakoopa]]
|★★
|★★
|⬢
|⬢
|Lava-Floor Resist
|Air Attack ↑
|''Super Mario World''<br>(Artwork: ''New Super Mario Bros. Wii'')
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''Super Mario Advance'')
|•Battle via World of Light (Molten Fortress)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via World of Light (Mysterious Dimension)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|-
|64
|50
|{{anchor|Nabbit}}[[File:Nabbit.png|center|108x108px]]
|{{SpiritTableName|Bob-omb|link=y}}
|[[Nabbit]]
|★★
|★★
|⬢
|⬢
|Item Gravitation
|Bob-omb Equipped
|''New Super Mario Bros. U''
|''Yume Kōjō: Doki Doki Panic''<br>(Artwork: ''New Super Mario Bros. U'')
|•Summon with cores from [[List of spirits (EarthBound series)#Duster|Duster]] and any [[File:SpiritTypeSupport.png|20px]] core
|•Purchase at Sheldon's Place for 1000SP<br>•Battle via Spirit Board
|-
|-
|67
|52
|{{anchor|Shine Sprite}}[[File:Shinesprite.png|center|108x108px]]
|{{SpiritTableName|Thwomp|link=y}}
|[[Shine Sprite]]
|★★★★
|⬢
|Special-Move Power ↑
|''Super Mario Sunshine''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 15,000G
|-
|68
|{{anchor|F.L.U.D.D.}}[[File:Fludd.png|center|108x108px]]
|[[F.L.U.D.D.]]
|★★
|★★
|⬢⬢
|⬢⬢
|Sticky-Floor Immunity
|Weapon Resist ↑
|''Super Mario Sunshine''
|''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'')
|•Purchase at Timmy and Tommy's for 1000SP
|•Summon with cores from {{h2|List of spirits (Pikmin series)|Rock Pikmin}} and {{h2|List of spirits (Kirby series)|Rocky}}
|-
|-
|69
|58
|{{anchor|Piantas}}[[File:Piantas.png|center|108x108px]]
|{{SpiritTableName|Hothead|link=y}}
|[[Piantas]]
|★
|⬢⬢
|Hothead Equipped
|''Super Mario World''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|60
|{{SpiritTableName|Wiggler|link=y|iw=mariowiki}}
|★
|★
|⬢
|⬢
|[[Banana Gun]] Equipped
|[[Lip's Stick]] Equipped
|''Super Mario Sunshine''
|''Super Mario World''<br>(Artwork: ''Mario Party DS'')
|•Complete Challenge (Other): ''Purchase an item during a Sunday sale in the Vault Shop''.<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|-
|71
|62
|{{anchor|Luma}}[[File:Luma Spirit.png|center|108x108px]]
|{{SpiritTableName|Mechakoopa|link=y}}
|[[Luma]]
|★★
|★★
|⬢
|⬢
|[[Super Launch Star]] Equipped
|Lava-Floor Resist
|''Super Mario Galaxy''
|''Super Mario World''<br>(Artwork: ''New Super Mario Bros. Wii'')
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via World of Light (Molten Fortress)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|-
|72
|64
|{{anchor|Hungry Luma}}[[File:Hungry Luma Spirit.png|center|108x108px]]
|{{SpiritTableName|Nabbit|link=y}}
|Hungry Luma
|★★
|
|⬢
|⬢
|Transformation Duration
|Item Gravitation
|''Super Mario Galaxy''
|''New Super Mario Bros. U''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Summon with cores from {{h2|List of spirits (EarthBound series)|Duster}} and any {{SpiritType|Support|a=inline}} core
|-
|67
|{{SpiritTableName|Shine Sprite|link=y|iw=mariowiki}}
|★★★★
|⬢
|Special-Move Power
|''Super Mario Sunshine''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 15,000G
|-
|-
|74
|68
|{{anchor|Lubba}}[[File:Lubba.png|center|108x108px]]
|{{SpiritTableName|F.L.U.D.D.|link=y}}
|Lubba
|★★
|★★
|⬢⬢
|⬢⬢
|Irreversible Controls
|Sticky-Floor Immunity
|''Super Mario Galaxy 2''
|''Super Mario Sunshine''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Purchase at Timmy and Tommy's for 1000SP
|-
|-
|75
|69
|{{anchor|Starship Mario}}[[File:Starship Mario Spirit.png|center|108x108px]]
|{{SpiritTableName|Piantas|customname={{iw|mariowiki|Pianta}}s}}
|Starship Mario
|
|★★
|⬢
|⬢
|Jump ↑
|[[Banana Gun]] Equipped
|''Super Mario Galaxy 2''
|''Super Mario Sunshine''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Complete Challenge (Other): ''Purchase an item during a Sunday sale in the Vault Shop''.<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
|-
|-
|76
|71
|{{anchor|Sprixie Princesses}}[[File:Sprixie Princesses Spirit.png|center|108x108px]]
|{{SpiritTableName|Luma|link=y}}
|Sprixie Princesses
|★★
|⬢
|[[Super Launch Star]] Equipped
|''Super Mario Galaxy''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|72
|{{SpiritTableName|Hungry Luma|link=y|iw=mariowiki}}
|★
|⬢
|Transformation Duration ↑
|''Super Mario Galaxy''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|74
|{{SpiritTableName|Lubba|link=y|iw=mariowiki}}
|★★
|⬢⬢
|Irreversible Controls
|''Super Mario Galaxy 2''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|75
|{{SpiritTableName|Starship Mario|link=y|iw=mariowiki}}
|★★
|⬢
|Jump ↑
|''Super Mario Galaxy 2''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|-
|76
|{{SpiritTableName|Sprixie Princesses|link=y|iw=mariowiki}}
|★★
|★★
|⬢
|⬢
|[[Fairy Bottle]] Equipped
|[[Fairy Bottle]] Equipped
|''Super Mario 3D World''
|''Super Mario 3D World''
|•Summon with cores from [[#Wanda|Wanda]] and [[List of spirits (Wario series)#Princess Shokora|Princess Shokora]]
|•Summon with cores from [[#Wanda|Wanda]] and {{h2|List of spirits (Wario series)|Princess Shokora}}
|-
|-
|77
|77
|{{anchor|Plessie}}[[File:Plessie.png|center|108x108px]]
|{{SpiritTableName|Plessie|link=y|iw=mariowiki}}
|Plessie
|★
|★
|⬢
|⬢
Line 931: Line 1,250:
|-
|-
|78
|78
|{{anchor|Cappy}}[[File:Cappy spirit.png|center|108x108px]]
|{{SpiritTableName|Cappy|link=y}}
|[[Cappy (Mario)|Cappy]]
|★★
|★★
|⬢
|⬢
|Strong Throw
|Strong Throw
|''Super Mario Odyssey''
|''Super Mario Odyssey''
|•Summon with cores from [[List of spirits (The Legend of Zelda series)#Ezlo|Ezlo]] and [[#Boo Mario|Boo Mario]]<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|•Summon with cores from {{h2|List of spirits (The Legend of Zelda series)|Ezlo}} and [[#Boo Mario|Boo Mario]]<br>•Battle via Spirit Board (unlocked after obtaining spirit once)<br>•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|-
|-
|79
|79
|{{anchor|Pauline}}[[File:Pauline spirit.png|center|108x108px]]
|{{SpiritTableName|Pauline|link=y}}
|[[Pauline]]
|★★★★
|★★★★
|⬢⬢
|⬢⬢
Line 949: Line 1,266:
|-
|-
|80
|80
|{{anchor|The Odyssey}}[[File:Odyssey.png|center|108x108px]]
|{{SpiritTableName|The Odyssey|customname=The {{iw|mariowiki|Odyssey}}}}
|The Odyssey
|★★
|★★
|⬢
|⬢
Line 958: Line 1,274:
|-
|-
|82
|82
|{{anchor|Barrel Train}}[[File:Barrel Train Spirit.png|center|108x108px]]
|{{SpiritTableName|Barrel Train|link=y|iw=mariowiki}}
|Barrel Train
|★★
|★★
|⬢
|⬢
Line 967: Line 1,282:
|-
|-
|83
|83
|{{anchor|Bloom Coach}}[[File:Bloom Coach Spirit.png|center|108x108px]]
|{{SpiritTableName|Bloom Coach|link=y|iw=mariowiki}}
|Bloom Coach
|★
|★
|⬢
|⬢
Line 976: Line 1,290:
|-
|-
|84
|84
|{{anchor|Turbo Yoshi}}[[File:Turbo Yoshi Spirit.png|center|108x108px]]
|{{SpiritTableName|Turbo Yoshi|link=y|iw=mariowiki}}
|Turbo Yoshi
|★★
|★★
|⬢
|⬢
Line 985: Line 1,298:
|-
|-
|85
|85
|{{anchor|B Dasher}}[[File:B-dasher.png|center|108x108px]]
|{{SpiritTableName|B Dasher|link=y|iw=mariowiki}}
|B Dasher
|★★★
|★★★
|⬢
|⬢
Line 994: Line 1,306:
|-
|-
|86
|86
|{{anchor|Standard Kart}}[[File:Standard Kart Spirit.png|center|108x108px]]
|{{SpiritTableName|Standard Kart|link=y|iw=mariowiki}}
|Standard Kart
|★
|★
|⬢
|⬢
Line 1,003: Line 1,314:
|-
|-
|87
|87
|{{anchor|Standard Bike}}[[File:Waluigibike.png|center|108x108px]]
|{{SpiritTableName|Standard Bike|link=y|iw=mariowiki}}
|Standard Bike
|★
|★
|⬢
|⬢
Line 1,012: Line 1,322:
|-
|-
|89
|89
|{{anchor|Mach 8}}[[File:Luigi's mach 8.png|center|108x108px]]
|{{SpiritTableName|Mach 8|link=y|iw=mariowiki}}
|Mach 8
|★★
|★★
|⬢⬢
|⬢⬢
Line 1,021: Line 1,330:
|-
|-
|92
|92
|{{anchor|City Tripper}}[[File:City Tripper Spirit.png|center|108x108px]]
|{{SpiritTableName|City Tripper|link=y|iw=mariowiki}}
|City Tripper
|★★★
|★★★
|⬢
|⬢
Line 1,030: Line 1,338:
|-
|-
|102
|102
|{{anchor|Huey}}[[File:Huey Spirit.png|center|108x108px]]
|{{SpiritTableName|Huey|link=y|iw=mariowiki}}
|Huey
|★
|★
|⬢
|⬢
Line 1,039: Line 1,346:
|-
|-
|103
|103
|{{anchor|Mallow}}[[File:Mallow Spirit.png|center|108x108px]]
|{{SpiritTableName|Mallow|link=y|iw=mariowiki}}
|Mallow
|★★
|★★
|⬢
|⬢
|Trade-Off Attacks ↑
|Trade-Off Attacks ↑
|''Super Mario RPG: Legend of the Seven Stars''
|''Super Mario RPG: Legend of the Seven Stars''
|•Summon with cores from [[#Prince Peasley|Prince Peasley]] and [[List of spirits (Kirby series)#Kracko|Kracko]]<br>•Battle via World of Light (The Light Realm)<br>•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|•Summon with cores from [[#Prince Peasley|Prince Peasley]] and {{h2|List of spirits (Kirby series)|Kracko}}<br>•Battle via World of Light (The Light Realm)<br>•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
|-
|-
|108
|108
|{{anchor|Starlow}}[[File:Starlow Spirit.png|center|108x108px]]
|{{SpiritTableName|Starlow|link=y|iw=mariowiki}}
|Starlow
|★★
|★★
|⬢
|⬢
Line 1,057: Line 1,362:
|-
|-
|111
|111
|{{anchor|Antasma}}[[File:Antasma.png|center|108x108px]]
|{{SpiritTableName|Antasma|link=y|iw=mariowiki}}
|Antasma
|★★
|★★
|⬢
|⬢
Line 1,066: Line 1,370:
|-
|-
|113
|113
|{{anchor|Sidestepper}}[[File:Sidestepper.png|center|108x108px]]
|{{SpiritTableName|Sidestepper|link=y}}
|[[Sidestepper]]
|★
|★
|⬢
|⬢
Line 1,075: Line 1,378:
|-
|-
|114
|114
|{{anchor|Freezie}}[[File:Freezie spirit.png|center|108x108px]]
|{{SpiritTableName|Freezie|link=y}}
|[[Freezie]]
|★
|★
|⬢
|⬢
Line 1,084: Line 1,386:
|-
|-
|116
|116
|{{anchor|Viruses}}[[File:Viruses Spirit.png|center|108x108px]]
|{{SpiritTableName|Viruses|link=y|iw=mariowiki}}
|[[Viruses]]
|★★
|★★
|⬢
|⬢
Line 1,093: Line 1,394:
|-
|-
|117
|117
|{{anchor|Flies & Hand}}[[File:Flies Hand Spirit.png|center|108x108px]]
|{{SpiritTableName|Flies & Hand|link=y}}
|[[Flies & Hand]]
|★★
|★★
|⬢
|⬢
Line 1,102: Line 1,402:
|-
|-
|118
|118
|{{anchor|Wanda}}[[File:Wanda Spirit.png|center|108x108px]]
|{{SpiritTableName|Wanda|link=y|iw=mariowiki}}
|Wanda
|★
|★
|⬢
|⬢
Line 1,111: Line 1,410:
|-
|-
|119
|119
|{{anchor|Kid}}[[File:Kid Spirit.png|center|108x108px]]
|{{SpiritTableName|Kid|link=y|iw=mariowiki}}
|Kid
|★
|★
|⬢
|⬢
|Stamina ↑
|Stamina ↑
|''Mario Golf''
|''Mario Golf'' (Game Boy Color)
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|-
|120
|120
|{{anchor|Professor Elvin Gadd}}[[File:ElvinGaddSpirit.png|center|108x108px]]
|{{SpiritTableName|Professor Elvin Gadd|link=y|iw=mariowiki}}
|Professor Elvin Gadd
|★★
|★★
|⬢⬢
|⬢⬢
Line 1,129: Line 1,426:
|-
|-
|121
|121
|{{anchor|Poltergust 5000}}[[File:Poltergust 5000.png|center|108x108px]]
|{{SpiritTableName|Poltergust 5000|link=y}}
|[[Poltergust 5000]]
|★★
|★★
|⬢⬢
|⬢⬢
Line 1,138: Line 1,434:
|-
|-
|122
|122
|{{anchor|Polterpup}}[[File:Polterpup.png|center|108x108px]]
|{{SpiritTableName|Polterpup|link=y|iw=mariowiki}}
|Polterpup
|★★
|★★
|⬢
|⬢
Line 1,147: Line 1,442:
|-
|-
|123
|123
|{{anchor|Perry}}[[File:Perry.png|center|108x108px]]
|{{SpiritTableName|Perry|link=y|iw=mariowiki}}
|[[Perry]]
|★
|★
|⬢
|⬢
Line 1,156: Line 1,450:
|-
|-
|128
|128
|{{anchor|MC Ballyhoo & Big Top}}[[File:MC Ballyhoo Big Top.png|center|108x108px]]
|{{SpiritTableName|MC Ballyhoo & Big Top|customname={{iw|mariowiki|MC Ballyhoo}} & {{iw|mariowiki|Big Top}}}}
|MC [[Ballyhoo & Big Top]]
|★
|★
|⬢
|⬢
Line 1,165: Line 1,458:
|-
|-
|132
|132
|{{anchor|Mario (Mario Tennis Aces)}}[[File:Mario Tennis Spirit.png|center|108x108px]]
|{{SpiritTableName|Mario (Mario Tennis Aces)}}
|Mario (Mario Tennis Aces)
|★★★
|★★★
|⬢
|⬢
Line 1,174: Line 1,466:
|-
|-
|133
|133
|{{anchor|Luigi (Mario Tennis Aces)}}[[File:Luigi Tennis.png|center|108x108px]]
|{{SpiritTableName|Luigi (Mario Tennis Aces)}}
|Luigi (Mario Tennis Aces)
|★★
|★★
|⬢
|⬢
Line 1,183: Line 1,474:
|-
|-
|1,300
|1,300
|{{anchor|Dice Block}}[[File:Dice Block Spirit.png|center|108x108px]]
|{{SpiritTableName|Dice Block|link=y|iw=mariowiki}}
|Dice Block
|★
|★
|⬢
|⬢
Line 1,192: Line 1,482:
|-
|-
|1,301
|1,301
|{{anchor|River Survival}}[[File:River Survival Spirit.png|center|108x108px]]
|{{SpiritTableName|River Survival|link=y|iw=mariowiki}}
|River Survival
|★★
|★★
|⬢
|⬢
Line 1,201: Line 1,490:
|-
|-
|1,302
|1,302
|{{anchor|Golden Dash Mushroom}}[[File:Golden Dash Mushroom Spirit.png|center|108x108px]]
|{{SpiritTableName|Golden Dash Mushroom|link=y|iw=mariowiki}}
|Golden Dash Mushroom
|★★★
|★★★
|⬢⬢
|⬢⬢
Line 1,208: Line 1,496:
|''Mario Kart 64''<br>(Artwork: ''Mario Kart 8'')
|''Mario Kart 64''<br>(Artwork: ''Mario Kart 8'')
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v2.0.0)
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v2.0.0)
|}
|-
 
|1,425
==Master Spirits==
|{{SpiritTableName|Peach (Paper Mario: The Origami King)}}
{|class="wikitable sortable" style="width:100%;"
|★
|⬢
|Floaty Jumps
|''Paper Mario: The Origami King''
|•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)<br>•Purchase from the Vault Shop for 500G
|-
|1,426
|{{SpiritTableName|Olivia|link=y|iw=mariowiki}}
|★★
|⬢
|Air Defence ↑
|''Paper Mario: The Origami King''
|•Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)<br>•Purchase from the Vault Shop for 1000G
|-
|1,473
|{{SpiritTableName|Kittens|link=y|iw=mariowiki}}
|★
|⬢
|Lightweight
|''Super Mario 3D World + Bowser's Fury''
|•Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)<br>•Purchase from the Vault Shop for 500G
|-
|1,493
|{{SpiritTableName|Peach (Mario Golf: Super Rush)}}
|★★
|⬢
|Battering Items ↑
|''Mario Golf: Super Rush''
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G
|-
|1,526
|{{SpiritTableName|Elephant Mario}}
|★★★
|⬢⬢
|Slow Super Armor
|''Super Mario Bros. Wonder''
|•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)
|-
|1,528
|{{SpiritTableName|Wonder Flower & Talking Flower}}
|★
|⬢
|Fire Flower Equipped
|''Super Mario Bros. Wonder''
|•Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)
|}
 
==Master Spirits==
{|class="wikitable sortable" style="width:100%;"
|-
|-
! No.
! No.
Line 1,222: Line 1,558:
|-
|-
|33
|33
|{{anchor|Toadette}}[[File:Toadette.png|center|108x108px]]
|{{SpiritTableName|Toadette|link=y|iw=mariowiki}}
|[[Toadette]]
|Explore (Ruins)
|Explore (Ruins)
|''Mario Kart: Double Dash!!''<br>(Artwork: ''Captain Toad: Treasure Tracker'')
|''Mario Kart: Double Dash!!''<br>(Artwork: ''Captain Toad: Treasure Tracker'')
Line 1,230: Line 1,565:
|-
|-
|73
|73
|{{anchor|Honey Queen}}[[File:Honey Queen Spirit.png|center|108x108px]]
|{{SpiritTableName|Honey Queen|link=y|iw=mariowiki}}
|[[Honey Queen]]
|Dojo (Big-Bee Style)
|Dojo (Big-Bee Style)
|''Super Mario Galaxy''
|''Super Mario Galaxy''
Line 1,249: Line 1,583:
|-
|-
|1
|1
|[[File:Mario Spirit.png|center|108x108px]]
|[[File:SSBU spirit Mario.png|center|108x108px]]
|[[File:Mario SSBU.png|center|108x108px]]
|[[File:Mario SSBU.png|center|108x108px]]
|{{anchor|Mario}}[[Mario]]
|{{anchor|Mario}}[[Mario]]
|''Donkey Kong''<br>(Artwork: ''Mario Party 10'')
|''Donkey Kong''<br>(Artwork: ''Mario Party 10'')
|•Complete Classic Mode with [[Mario]]<br>•Purchase from the Vault Shop for 300G
|•Complete Classic Mode with {{SSBU|Mario}}<br>•Purchase from the Vault Shop for 300G
|-
|-
|2
|2
|[[File:Mario Builder Spirit.png|center|108x108px]]
|[[File:SSBU spirit Builder Mario.png|center|108x108px]]
|[[File:Mario-Alt6 SSBU.png|center|108x108px]]
|[[File:Mario-Alt6 SSBU.png|center|108x108px]]
|{{anchor|Builder Mario}}Builder Mario
|{{anchor|Builder Mario}}{{iw|mariowiki|Builder Mario}}
|''Super Mario Maker''
|''Super Mario Maker''
|•Purchase from the Vault Shop for 300G
|•Purchase from the Vault Shop for 300G
|-
|-
|3
|3
|[[File:Mario Wedding Spirit.png|center|108x108px]]
|[[File:SSBU spirit Mario (Wedding).png|center|108x108px]]
|[[File:Mario-Alt7 SSBU.png|center|108x108px]]
|[[File:Mario-Alt7 SSBU.png|center|108x108px]]
|{{anchor|Mario (Wedding)}}Mario (Wedding)
|{{anchor|Mario (Wedding)}}Mario (Wedding)
|''Super Mario Odyssey''
|''Super Mario Odyssey''
|•Complete Challenge (Games & More): ''As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times''.<br>•Purchase from the Vault Shop for 300G<br>•Scan the Wedding Mario amiibo
|•Complete Challenge (Games & More): ''As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times''.<br>•Purchase from the Vault Shop for 300G<br>•Scan the Mario (Wedding) amiibo figure from the ''Super Mario'' series
|-
|-
|4
|4
|[[File:Luigi Fighter Spirit.png|center|108x108px]]
|[[File:SSBU spirit Luigi.png|center|108x108px]]
|[[File:Luigi SSBU.png|center|108x108px]]
|[[File:Luigi SSBU.png|center|108x108px]]
|{{anchor|Luigi}}[[Luigi]]
|{{anchor|Luigi}}[[Luigi]]
|''Mario Bros.''<br>(Artwork: ''Mario Party 8'')
|''Mario Bros.''<br>(Artwork: ''Mario Party 8'')
|•Complete Classic Mode with [[Luigi]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Luigi]])
|•Complete Classic Mode with {{SSBU|Luigi}}<br>•Purchase from the Vault Shop for 300G (after unlocking Luigi)
|-
|-
|5
|5
|[[File:Peach Fighter Spirit.png|center|108x108px]]
|[[File:SSBU spirit Peach.png|center|108x108px]]
|[[File:Peach SSBU.png|center|108x108px]]
|[[File:Peach SSBU.png|center|108x108px]]
|{{anchor|Peach}}[[Peach]]
|{{anchor|Peach}}[[Peach]]
|''[[Super Mario Bros.]]''<br>(Artwork: ''New Super Mario Bros. Wii'')
|''[[Super Mario Bros.]]''<br>(Artwork: ''New Super Mario Bros. Wii'')
|•Complete Classic Mode with [[Peach]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Peach]])
|•Complete Classic Mode with {{SSBU|Peach}}<br>•Purchase from the Vault Shop for 300G (after unlocking Peach)
|-
|-
|6
|6
|[[File:Daisy Fighter Spirit.png|center|108x108px]]
|[[File:SSBU spirit Daisy.png|center|108x108px]]
|[[File:Daisy SSBU.png|center|108x108px]]
|[[File:Daisy SSBU.png|center|108x108px]]
|{{anchor|Daisy}}[[Daisy]]
|{{anchor|Daisy}}[[Daisy]]
|''Super Mario Land''<br>(Artwork: ''Mario Party 8'')
|''Super Mario Land''<br>(Artwork: ''Mario Party 8'')
|•Complete Classic Mode with [[Daisy]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Daisy]])
|•Complete Classic Mode with {{SSBU|Daisy}}<br>•Purchase from the Vault Shop for 300G (after unlocking Daisy)
|-
|-
|7
|7
|[[File:Bowser Fighter Spirit.png|center|108x108px]]
|[[File:SSBU spirit Bowser.png|center|108x108px]]
|[[File:Bowser SSBU.png|center|108x108px]]
|[[File:Bowser SSBU.png|center|108x108px]]
|{{anchor|Bowser}}[[Bowser]]
|{{anchor|Bowser}}[[Bowser]]
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. Wii'')
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros. Wii'')
|•Complete Classic Mode with [[Bowser]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Bowser]])
|•Complete Classic Mode with {{SSBU|Bowser}}<br>•Purchase from the Vault Shop for 300G (after unlocking Bowser)
|-
|-
|8
|8
|[[File:Dr. Mario Fighter Spirit.png|center|108x108px]]
|[[File:SSBU spirit Dr. Mario.png|center|108x108px]]
|[[File:Dr. Mario SSBU.png|center|108x108px]]
|[[File:Dr. Mario SSBU.png|center|108x108px]]
|{{anchor|Dr. Mario}}[[Dr. Mario]]
|{{anchor|Dr. Mario}}[[Dr. Mario]]
|''Dr. Mario''<br>(Artwork: ''Dr. Mario: Miracle Cure'')
|''Dr. Mario''<br>(Artwork: ''Dr. Mario: Miracle Cure'')
|•Complete Classic Mode with [[Dr. Mario]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Dr. Mario]])
|•Complete Classic Mode with {{SSBU|Dr. Mario}}<br>•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario)
|-
|-
|9
|9
|[[File:Rosalina MP10.png|center|108x108px]]
|[[File:SSBU spirit Rosalina.png|center|108x108px]]
|[[File:Rosalina & Luma SSBU.png|center|108x108px]]
|[[File:Rosalina & Luma SSBU.png|center|108x108px]]
|{{anchor|Rosalina}}[[Rosalina]]
|{{anchor|Rosalina}}[[Rosalina]]
|''Super Mario Galaxy''<br>(Artwork: ''Mario Party 10'')
|''Super Mario Galaxy''<br>(Artwork: ''Mario Party 10'')
|•Complete Classic Mode with [[Rosalina]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Rosalina]])
|•Complete Classic Mode with {{SSBU|Rosalina & Luma}}<br>•Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma)
|-
|-
|10
|10
|[[File:Bowser Jr Fighter Spirit.png|center|108x108px]]
|[[File:SSBU spirit Bowser Jr..png|center|108x108px]]
|[[File:Bowser Jr. SSBU.png|center|108x108px]]
|[[File:Bowser Jr. SSBU.png|center|108x108px]]
|{{anchor|Bowser Jr.}}[[Bowser Jr.]]
|{{anchor|Bowser Jr.}}[[Bowser Jr.]]
|''Super Mario Sunshine''<br>(Artwork: ''Mario Party: Star Rush'')
|''Super Mario Sunshine''<br>(Artwork: ''Mario Party: Star Rush'')
|•Complete Classic Mode with [[Bowser Jr.]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Bowser Jr.]])
|•Complete Classic Mode with {{SSBU|Bowser Jr.}}<br>•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
|-
|-
|11
|11
|[[File:Iggy Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Iggy.png|center|108x108px]]
|[[File:Bowser Jr.-Alt4 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt4 SSBU.png|center|108x108px]]
|{{anchor|Iggy}}[[Iggy]]
|{{anchor|Iggy}}[[Iggy]]
Line 1,326: Line 1,660:
|-
|-
|12
|12
|[[File:Wendy Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Wendy.png|center|108x108px]]
|[[File:Bowser Jr.-Alt3 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt3 SSBU.png|center|108x108px]]
|{{anchor|Wendy}}[[Wendy]]
|{{anchor|Wendy}}[[Wendy]]
Line 1,333: Line 1,667:
|-
|-
|13
|13
|[[File:Lemmy Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Lemmy.png|center|108x108px]]
|[[File:Bowser Jr.-Alt6 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt6 SSBU.png|center|108x108px]]
|{{anchor|Lemmy}}[[Lemmy]]
|{{anchor|Lemmy}}[[Lemmy]]
Line 1,340: Line 1,674:
|-
|-
|14
|14
|[[File:Roy Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Roy (Super Mario Bros.).png|center|108x108px]]
|[[File:Bowser Jr.-Alt2 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt2 SSBU.png|center|108x108px]]
|{{anchor|Roy}}[[Roy Koopa|Roy]] (Super Mario Bros.)
|{{anchor|Roy}}[[Roy Koopa|Roy]] (Super Mario Bros.)
Line 1,347: Line 1,681:
|-
|-
|15
|15
|[[File:Larry Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Larry.png|center|108x108px]]
|[[File:Bowser Jr.-Alt1 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt1 SSBU.png|center|108x108px]]
|{{anchor|Larry}}[[Larry]]
|{{anchor|Larry}}[[Larry]]
Line 1,354: Line 1,688:
|-
|-
|16
|16
|[[File:Ludwig Von Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Ludwig.png|center|108x108px]]
|[[File:Bowser Jr.-Alt7 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt7 SSBU.png|center|108x108px]]
|{{anchor|Ludwig}}[[Ludwig]]
|{{anchor|Ludwig}}[[Ludwig]]
Line 1,361: Line 1,695:
|-
|-
|17
|17
|[[File:Morton Koopa Spirit.png|center|108x108px]]
|[[File:SSBU spirit Morton.png|center|108x108px]]
|[[File:Bowser Jr.-Alt5 SSBU.png|center|108x108px]]
|[[File:Bowser Jr.-Alt5 SSBU.png|center|108x108px]]
|{{anchor|Morton}}[[Morton]]
|{{anchor|Morton}}[[Morton]]
Line 1,368: Line 1,702:
|-
|-
|1,303
|1,303
|[[File:Piranha Plant.png|center|108x108px]]
|[[File:SSBU spirit Piranha Plant.png|center|108x108px]]
|[[File:Piranha Plant SSBU.png|center|108x108px]]
|[[File:Piranha Plant SSBU.png|center|108x108px]]
|{{anchor|Piranha Plant}}[[Piranha Plant]]
|{{anchor|Piranha Plant}}[[Piranha Plant]]
|''Super Mario Bros.''<br>(Artwork: ''Mario Party DS'')
|''Super Mario Bros.''<br>(Artwork: ''Mario Party DS'')
|•Complete Classic Mode with [[Piranha Plant]]<br>•Purchase from the Vault Shop for 300G (after unlocking [[Piranha Plant]])
|•Complete Classic Mode with {{SSBU|Piranha Plant}}<br>•Purchase from the Vault Shop for 300G (after downloading Piranha Plant)
|}
|}


==Spirit Battles==
==Spirit Battles==
{|class="wikitable sortable" style="width:100%;"
''Conditions listed in italics are not displayed on the Spirit Battle preview screen.''
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
|-
! colspan=3|Spirit
|20
! colspan=7|Battle parameters
|{{SpiritTableName|Super Star|link=y|size=64}}
! colspan=1 rowspan=2|Inspiration
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Yellow}}
|-
|{{SpiritType|Shield}}
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|20
|[[File:Super Star Spirit.png|center|64x64px]]
|[[Super Star|Super Star]]
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|9,200
|9,200
|[[Peach's Castle]]
|[[Peach's Castle]]
|•Attack Power ↑<br>•Temporary Invincibility<br>•Item: [[Super Star]]
|•Attack Power ↑<br>•Temporary Invincibility<br>•Item: Super Star
|•The enemy will occasionally be invincible when the enemy's at high damage<br>•All fighters are easy to launch<br>•The enemy's FS Meter charges quickly
|•The enemy will occasionally be invincible when the enemy's at high damage<br>•All fighters are easy to launch<br>•The enemy's FS Meter charges quickly
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|
|'''Spirit Battle inspiration:'''
*The choice of Rosalina & Luma as the puppet fighter is a possible reference to Luma's star-shaped appearance.
*The Rosalina puppet fighter's yellow star-patterned dress and the default Luma represent the Super Star, a yellow star-shaped item with simple eyes that appears as the featured item.
*The stage and music choice is a possible reference to the Power Stars from ''Super Mario 64'', a similar but distinct entity of the Super Star.
*The stage is based on Princess Peach's Castle, the main hub area of ''Super Mario 64'' which features the game's goal item, the {{s|mariowiki|Power Star}}, which highly resembles the Super Star.
*The first two battle conditions is a reference to the Super Star's common ability to grant temporary invincibility to the players and easily defeat their enemies in the ''Super Mario'' platformers. Furthermore, the Fast FS Meter battle condition is a reference to Rosalina's Final Smash being the [[Grand Star]], also previously known as the Power Star in ''Super Smash Bros. for Nintendo 3DS/Wii U.''
*The music track is based on the main theme song of ''Super Mario 64'', which plays during the game's first course {{s|mariowiki|Bob-omb Battlefield}} where the first Power Star can be obtained.
*The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen.
*The Temporary Invincibility rule activates when Rosalina & Luma reach 40% damage, referencing the Super Star's ability to grant the player invincibility for a short time.
*Rosalina & Luma's [[Grand Star]] Final Smash is based on the {{iw|mariowiki|Grand Star}}, the larger version of the Power Stars in ''Super Mario Galaxy'', which also resembles the Super Star.
----'''Other trivia:'''
*This spirit's First-Strike Advantage ability allows the player to become temporarily invincible after landing the first hit, referencing the Super Star's ability to grant invincibility for a short time.
*In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting.
|-
|-
|21
|21
|[[File:Metal Mario Spirit.png|center|64x64px]]
|{{SpiritTableName|Metal Mario|link=y|size=64}}
|[[Metal Mario]]
|•Metal {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Black}}
|•Metal {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|9,600
|9,600
|[[The Great Cave Offensive]] ([[Battlefield form]])
|[[The Great Cave Offensive]] ([[Battlefield form]])
Line 1,418: Line 1,742:
|•The enemy is slow but has increased defense and attack<br>•The enemy is metal
|•The enemy is slow but has increased defense and attack<br>•The enemy is metal
|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}}
|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}}
|
|'''Spirit Battle inspiration:'''
*Unlike anything from the ''Mario'' series, the choice of Metal Mario as a fighter is a reference to the [[Metal Mario]] miniboss from the original ''Super Smash Bros.''{{'}}s [[1P Game]] and ''Melee''{{'}}s [[Adventure Mode]].
*The black Metal Mario puppet fighter represents his [[Metal]] power-up form, Metal Mario, which turns his body into dark-colored metal.
*The stage choice is a reference to [[Meta Crystal]], Metal Mario's home stage from the original ''Super Smash Bros.'' game. Furthermore, the Battlefield form of the stage is a reference to the {{SSBM|Battlefield}} stage from ''Melee'', where Metal Mario is encountered.
*The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a secret area in ''Super Mario 64'' where the Metal power-up form is first obtained, which takes place in a cave decorated with crystals.
*The music choice is a reference to the music heard during the Metal Mario miniboss battle in ''Melee.''
*The stage's Battlefield form represents [[Meta Crystal]], the stage featuring Metal Mario's mini-boss battle in ''Super Smash Bros.'''s [[1P Game]] mode, which features a cluster of crystals in the main platform's foreground and a dark blue cavernous background.
*The music track is based on the theme song that plays during the mini-boss battle against Metal Mario on the {{SSBM|Battlefield}} stage from ''Super Smash Bros. Melee'''s {{SSBM|Adventure Mode}}.
*The first battle condition references the Metal power-up form's ability in the ''Super Smash Bros.'' series, which makes the player heavier and decreases their speed, but also increases their attack power and resistance to knockback damage.
----'''Other trivia:'''
*This spirit's Weight ↑ ability makes the player difficult to launch but also decreases their movement speed, further referencing the Metal power-up's ability to decrease their movement speed and increase their resistance to knockback damage.
|-
|-
|22
|22
|[[File:Boo Mario.png|center|64x64px]]
|{{SpiritTableName|Boo Mario|customname=Boo [[Mario]]|size=64}}
|Boo [[Mario]]
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,900
|1,900
|[[Dracula's Castle]] (hazards off)
|[[Dracula's Castle]] (hazards off)
Line 1,433: Line 1,760:
|•The enemy is invisible<br>•Your jumping power decreases when the enemy's at high damage<br>•The enemy is less affected by gravity
|•The enemy is invisible<br>•Your jumping power decreases when the enemy's at high damage<br>•The enemy is less affected by gravity
|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|
|'''Spirit Battle inspiration:'''
*The stage choice is a reference to the Ghostly Galaxy where Boo Mario debuted after touching the Boo Mushroom in ''Super Mario Galaxy''.
*The larger black Mario puppet fighter's light grey shirt represents Mario's {{s|mariowiki|Boo Mushroom}} power-up form, Boo Mario, which transforms him into a larger white Boo which uses his signature cap and facial features.
*The High Gravity and Low Gravity hazards and the Invisibility battle condition is a reference to Boo Mario's ability to float and turn invisible.
*The stage represents the interior of the haunted mansion in the {{s|mariowiki|Ghostly Galaxy}}, a horror-themed galaxy inhabited by Boos in ''Super Mario Galaxy'' where the Boo Mushroom item is first obtained.
*The music track features an ominous remix of the castle theme song from ''Super Mario World'', which is remixed for the game's {{iw|mariowiki|Ghost House}} stages, which are inhabited by Boos. The music track is then reused for the {{s|mariowiki|Boo Moon Galaxy}}, a horror-themed galaxy inhabited by Boos in ''Super Mario Galaxy 2'' which makes minimal use of the Boo Mushroom item.
*The Invisible rule will make Mario turn invisible occasionally, referencing the Boo Mushroom power-up form's ability to turn Boo Mario invisible, which will allow him to pass through grated areas.
*The Low Gravity hazard will make Mario less affected by gravity while the High Gravity hazard will reduce the player's jumping power when Mario reaches 70% damage, referencing the Boo Mushroom power-up form's ability to make Boo Mario hover in the air away from ground-based enemies and slowly descend to the ground.
----'''Other trivia:'''
*This spirit's Lightweight ability can increase the player's jump speed, referencing the Boo Mushroom power-up form's ability to make Boo Mario quickly ascend into the air and allow him to reach high ground than Mario's maximum jumping height.
|-
|-
|23
|23
|[[File:Rock mario.png|center|64x64px]]
|{{SpiritTableName|Rock Mario|customname=Rock [[Mario]]|size=64}}
|Rock [[Mario]]
|•Metal {{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Blue}}
|•Metal {{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|4,200
|4,200
|[[Mario Galaxy]] ([[Battlefield form]])
|[[Mario Galaxy]] ([[Battlefield form]])
Line 1,447: Line 1,778:
|•The enemy's neutral special has increased power<br>•The enemy favors neutral specials<br>•The enemy is metal
|•The enemy's neutral special has increased power<br>•The enemy favors neutral specials<br>•The enemy is metal
|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|
|'''Spirit Battle inspiration:'''
*The choice of Metal Jigglypuff as a fighter is a likely reference to Rock Mario's round, hard-shelled appearance.
*The blue Metal Jigglypuff puppet fighter's straw hat represents Mario's {{s|mariowiki|Rock Mushroom}} power-up form, Rock Mario, which turns his signature cap grey and allows him to transform into a grey hard-shelled boulder.
*The Jigglypuff puppet fighter's favor for the [[Rollout]] attack is a reference to Rock Mario's ability to attack by rolling into enemies. Coincidentally, Rollout is a Rock-type move in the ''Pokémon'' games.  
*The music track is based on the theme song of the {{s|mariowiki|Melty Monster Galaxy}} theme song from ''Super Mario Galaxy 2'', which makes extensive use of the Rock Mushroom item.
*Jigglypuff's favored [[Rollout]] (a physical Rock-type move used exclusively by spherically-shaped Pokémon) references the Rock Mushroom power-up form's ability to transform Rock Mario into a rolling boulder and ram into his enemies, causing them to be knocked into the air.
----'''Other trivia:'''
*This spirit's Physical Attack ↑ ability references how the Rock Mushroom power-up's ability allows Rock Mario to transform into a boulder and easily defeat weaker enemies or certain obstacles by rolling into them.
|-
|-
|25
|25
|[[File:Fox Luigi Spirit.png|center|64x64px]]
|{{SpiritTableName|Fox Luigi|customname=Fox [[Luigi]]|size=64}}
|Fox [[Luigi]]
|•Tail {{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Yellow}}
|•Tail {{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|9,300
|9,300
|[[Mushroom Kingdom U]]
|[[Mushroom Kingdom U]]
Line 1,461: Line 1,794:
|•Dangerously high winds are in effect
|•Dangerously high winds are in effect
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|
|'''Spirit Battle inspiration:'''
*The choice of Tail Luigi as a fighter is a possible reference to Fox Luigi being Luigi's [[Super Leaf]] equivalent to Raccoon Mario, a power-up form of Mario that debuted in ''Super Mario Bros. 3''. Furthermore, the music choice is a reference to the aforementioned game in which Raccoon Mario made its debut.
*The yellow Tail Luigi represents Fox Luigi, the [[Super Leaf]] power-up form of Luigi who features a pair of yellow pointed ears, a bushy tail, and the ability to fly.
*The Heavy Wind hazard and the battle conditions is a possible reference to Fox Luigi's ability to fly across the stage and maintaining airtime.
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 3)|the first grassland stage]] in ''Super Mario Bros. 3'' where the Super Leaf item is first obtained.
*The Heavy Wind hazard references the Super Leaf power-up form's ability to make the player fly and glide across the stage by running until they fill up their [[mariowiki:P-Meter|Power Meter]].
*Luigi's [[Fireball]] references how the Fox Luigi power-up form is based on a ''kitsune'', a legendary fox creature in Japanese mythology known for generating fire.
----'''Other trivia:'''
*This spirit's Easier Dodging ability allows air dodges to travel farther, further referencing the Super Leaf power-up form's ability to make the player fly and glide for short distances.
|-
|-
|26
|26
|[[File:Flying Squirrel Toad Spirit.png|center|64x64px]]
|{{SpiritTableName|Flying Squirrel Toad|customname=Flying Squirrel [[Toad]]|size=64}}
|Flying Squirrel [[Toad]]
|•Tail {{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Shuriken of Light|2]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Super Mushroom Hat, Monkey Suit, High Voice Type 8)
|•Tail {{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Super Mushroom Hat, Monkey Suit)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,700
|3,700
|[[Mushroom Kingdom U]] ([[Ω form]])
|[[Mushroom Kingdom U]] ([[Ω form]])
Line 1,475: Line 1,811:
|•The enemy favors down specials in the air<br>•The enemy has increased jump power
|•The enemy favors down specials in the air<br>•The enemy has increased jump power
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}}
|
|'''Spirit Battle inspiration:'''
*The choice of Tail Mii Swordfighter as a fighter is a possible reference to Flying Squirrel Toad having a similar flying ability to Raccoon Mario's [[Super Leaf]] ability.
*The Tail Mii Swordfighter's costume represents Flying Squirrel Toad, the {{s|mariowiki|Super Acorn}} power-up form of the yellow Toad who features a pair of pointed ears, a bushy tail, and the ability to fly.
*The Mii Swordfighter puppet fighter's favor for [[Power Thrust]] in the air is a possible reference to the Ground Pound, a move used by ''Mario'' characters to slam their rear end on the ground in midair.
*The stage and music track represent {{s|mariowiki|Acorn Plains}}, the first stage in ''New Super Mario Bros. U'' where the Super Acorn item is first obtained.
*The battle conditions reference the Super Acorn power-up form's ability to launch the player up in the air and allow them to descend at a downward angle while gliding across the stage.
----'''Other trivia:'''
*This spirit's Toss & Meteor ability increases launch power, further referencing the Super Acorn power-up form's ability to launch the player up in the air.
|-
|-
|27
|27
|[[File:Baby Peach Spirit.png|center|64x64px]]
|{{SpiritTableName|Baby Peach|iw=mariowiki|size=64}}
|[[Baby Peach]]
|•Tiny {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}
|•Tiny {{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|3,600
|3,600
|[[Princess Peach's Castle]]
|[[Princess Peach's Castle]]
Line 1,489: Line 1,827:
|•Defeat the main fighter to win<br>•The enemy favors dash attacks<br>•The enemy has increased move speed
|•Defeat the main fighter to win<br>•The enemy favors dash attacks<br>•The enemy has increased move speed
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|
|'''Spirit Battle inspiration:'''
*The choice of Tiny Isabelle as a fighter and Mario as a minion fighter is a reference to the events of ''Mario & Luigi: Partners in Time'', in which Mario and Luigi must travel to the past and protect their infant counterparts from harm (with Baby Peach represented by Isabelle).
*The pink Tiny Isabelle's Floaty Jumps ability represent Baby Peach, the infant counterpart of Princess Peach who features blonde hair, wears a pink dress, and uses a floating ability.
*The Striped Mario minion is based on his appearance in ''Mario & Luigi: Partners in Time'', who protects Baby Peach from the invading {{s|mariowiki|Shroob}} forces.
*The stage represents Princess Peach's Castle in the future where Baby Peach retreats from the invading Shroob forces from the past in ''Partners in Time''.
*Isabelle's dash attack animation features her tripping and falling, referencing Baby Peach's infancy age, where babies are known for stumbling while learning to walk.
----'''Other trivia:'''
*This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks.
|-
|-
|29
|29
|[[File:Peach Wedding Spirit.png|center|64x64px]]
|{{SpiritTableName|Peach (Wedding)|customname=[[Peach]] (Wedding)|size=64}}
|[[Peach]] (Wedding)
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|9,900
|9,900
|[[New Donk City Hall]]
|[[New Donk City Hall]]
Line 1,502: Line 1,844:
|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy tends to avoid conflict
|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}}
|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}}
|
|'''Spirit Battle inspiration:'''
*The choice of Mario as a minion fighter, and the stage and music choice is a reference to the events of ''Super Mario Odyssey,'' specifically the beginning when Mario attempted to defend Peach from Bowser and their forced marriage.
*The white Peach is based on her appearance in ''Super Mario Odyssey'', who wears the white {{s|mariowiki|Lochlady Dress}} for her forced marriage to Bowser.
*The Flower battle condition is a possible reference to the bouquet of Piranha Plants that Peach is seen holding throughout ''Super Mario Odyssey.'' Furthermore, it is also a possible reference to the Rocket Flower, a flower found throughout the game that grants Mario temporary super-speed. Coincidentally, both flowers were offered to Peach by Bowser and Mario respectively at the end of the game, only to be rejected by Peach.
*The white Mario minion is based on his appearance in ''Odyssey'', who wears the Wedding Outfit and rescues Princess Peach from being married to Bowser.
*The music track is based on the ending theme song of ''Odyssey'' where Princess Peach is rescued by Mario after escaping the collapsing moon caverns.
*The Flowery rule references the single {{s|mariowiki|Rocket Flower}} that Mario offers to Princess Peach during the ending cutscene of ''Odyssey''.
*The battle conditions reference the beginning cutscene of ''Odyssey'', where Mario attempts and fails to protect Princess Peach from Bowser.
----'''Other trivia:'''
*This spirit's Critical-Health Healing ability references how Mario was injured during Princess Peach's kidnapping in the beginning of ''Odyssey'', but quickly recovers and later rescues her.
*In World of Light, the Wedding Peach spirit on Galeem's side of the Final Battle map matches with the Wedding Bowser spirit on Dharkon's side; in ''Odyssey'', Princess Peach is kidnapped to be forcibly married to Bowser.
|-
|-
|30
|30
|[[File:SPI-Bowser (Wedding).png|center|64x64px]]
|{{SpiritTableName|Bowser (Wedding)|customname=[[Bowser]] (Wedding)|size=64}}
|[[Bowser]] (Wedding)
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}<br>•Ally: {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}<br>•Ally: {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|9,700
|9,700
|[[New Donk City Hall]]
|[[New Donk City Hall]]
|N/A
|N/A
|•You lose if your CPU ally is KO'd<br>•The enemy favors dash attacks<br>•The enemy has increased attack power
|•You lose if your CPU ally is KO'd<br>•The enemy favors dash attacks<br>•The enemy has increased attack power<br>•''The enemy has increased move speed''
|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}}
|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}}
|
|'''Spirit Battle inspiration:'''
*The choice of Peach as an ally fighter, the stage and music choice, and the first battle condition is a reference to the events of ''Super Mario Odyssey,'' specifically the beginning when Bowser attempted to kidnap Peach for their forced marriage. Furthermore, the second and third battle conditions is a possible reference to Bowser defeating Mario using his hat.
*The grey Bowser is based on his appearance in ''Super Mario Odyssey'', who wears a white wedding tuxedo with a spiky design.
*The white Peach ally is based on her appearance in ''Odyssey'', who wears the white Lochlady Dress for her forced marriage to Bowser.
*The music track is based on the Underground Moon Caverns of the {{iw|mariowiki|Moon Kingdom}}, where Bowser attempts to marry Princess Peach in ''Odyssey''.
*Bowser's jumping and the battle conditions reference the boss battles against Bowser in ''Odyssey'', where he quickly jumps around the arena and uses powerful physical attacks.
----'''Other trivia:'''
*In World of Light, the Wedding Bowser spirit on Dharkon's side of the Final Battle map matches with the Wedding Peach spirit on Galeem's side; in ''Odyssey'', Bowser kidnaps Princess Peach to forcibly marry him.
|-
|-
|31
|31
|[[File:Toad Spirit.png|center|64x64px]]
|{{SpiritTableName|Toad|link=y|size=64}}
|[[Toad]]
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Thrust Uppercut|3]][[Head-On Assault|1]], Super Mushroom Hat, Blue - Toad Outfit, High Voice Type 8)
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Super Mushroom Hat, Toad Outfit)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,600
|3,600
|[[Princess Peach's Castle]]
|[[Princess Peach's Castle]]
Line 1,530: Line 1,881:
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}}
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}}
|
|
*The Mii Brawler puppet fighter's favor for [[Suplex]] is a reference to Toad's plucking ability in ''Super Mario Bros. 2.''
*The Mii Brawler's costume and the Mushroom items represent Toad, the blue-vested member of the {{s|mariowiki|Toad}}s, a race of mushroom-headed humanoids.
*The music choice is a reference to Plucky Pass Beginnings, the first level of ''Captain Toad: Treasure Tracker'', which stars Captain Toad (this spirit's enhanced form) whose plucking abilities plays a prominent role throughout the game.
*The stage is based on Princess Peach's Castle where Toad serves as Princess Peach's attendant in the ''Super Mario'' series.
*The music track is based on the theme song of {{s|mariowiki|Captain Toad}}, an explorer Toad who serves as the main protagonist of ''Captain Toad: Treasure Tracker''.
*The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable game appearances.
|-
|-
|33
|33
|[[File:Toadette.png|center|64x64px]]
|{{SpiritTableName|Toadette|iw=mariowiki|size=64}}
|[[Toadette]]
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Thrust Uppercut|3]][[Head-On Assault|1]], Toad Hat, Toad Outfit, High Voice, Type 7)
|•{{SSBU|Villager}} {{Head|Villager|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Toad Hat, Toad Outfit)
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|2,600
|2,600
|[[The Great Cave Offensive]] ([[Battlefield form]])
|[[The Great Cave Offensive]] ([[Battlefield form]])
Line 1,543: Line 1,895:
|•The enemy is easily distracted by items
|•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}}
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}}
|
|'''Spirit Battle inspiration:'''
*The choice of Villager as a fighter, and the choice of Mii Brawler as a minion fighter, and the music choice is a reference to ''Captain Toad: Treasure Tracker'', which featured both Captain Toad and Toadette as main characters and playable characters.
*The pink female Villager represents Toadette, a female Toad who features simple black eyes and wears a pink-and-white-spotted cap on her head.
*The stage choice is a possible reference to the Mine Cart Tunnel Throwdown, a level in ''Captain Toad'' featuring an underground mine setting.
*The Mii Brawler minion's costume and the music track represent Captain Toad, the main protagonist of ''Captain Toad: Treasure Tracker'', whom Toadette serves as his partner.
*The stage and the battle condition reference Toadette and Captain Toad's roles as treasure hunters in ''Treasure Tracker'', where they discover hidden items in each stage.
*The Mii Brawler's [[Head-On Assault]] references Toad's appearance as Peach's down grab-and-throw attack in ''Super Smash Bros. Ultimate'', which allows him to headbutt the opponent into the ground.
----'''Other trivia:'''
*In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting.
|-
|-
|34
|34
|[[File:Toadsworth Spirit.png|center|64x64px]]
|{{SpiritTableName|Toadsworth|iw=mariowiki|size=64}}
|[[Toadsworth]]
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,900
|1,900
|[[Princess Peach's Castle]]
|[[Princess Peach's Castle]]
Line 1,557: Line 1,912:
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}}
|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}}
|
|'''Spirit Battle inspiration:'''
*The choice of Mario as a fighter is a possible reference to both Mario and Toadsworth sharing the same voice actor, Charles Martinet.
*The yellow Mario and the Mushroom items represent Toadsworth, an elderly mustached Toad who wears a yellowish cap on his head.
*The stage choice and the choice of the Mushroom as the rule item is a reference to Toadsworth being a longtime steward to Princess Peach and the Toads of the Mushroom Kingdom.
*The stage is based on Princess Peach's Castle where Toadsworth serves as Princess Peach's steward in the ''Super Mario'' series.
*The music choice is a reference to Toadsworth's debut in ''Super Mario Sunshine.''
*The music track is based on the {{iw|mariowiki|Ricco Harbor}} theme song from ''Super Mario Sunshine'', which features the first appearance of Toadsworth.
----'''Other trivia:'''
*This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom.
|-
|-
|35
|35
|[[File:Waluigi Spirit.png|center|64x64px]]
|{{SpiritTableName|Waluigi|link=y|size=64}}
|[[Waluigi]]
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|9,200
|9,200
|[[Peach's Castle]]
|[[Peach's Castle]]
|•[[Assist Trophy]] Enemies (Waluigi)
|•Assist Trophy Enemies (Waluigi)
|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Mario Kart|Waluigi Pinball - Mario Kart DS}}
|{{SSBUMusicLink|Mario Kart|Waluigi Pinball - Mario Kart DS}}
|
|'''Spirit Battle inspiration:'''
*The stage choice is a reference to ''Super Mario 64,'' a game that came out on the Nintendo 64, the Nintendo game console where ''Mario Tennis'' was also released. Furthermore, the choice of Waluigi as an Assist Trophy enemy is a reference to his debut in ''Mario Tennis.''
*Luigi's purple costume is based on Waluigi, the evil counterpart of Luigi, who appears as the Assist Trophy enemy.
*The music choice is a reference to Waluigi's track from ''Mario Kart DS''.
*The stage and music track reference [[mariowiki:DS Waluigi Pinball|Waluigi Pinball]], a pinball race course from ''Mario Kart DS'', based on the stage's [[Bumper]] and the two sloped platforms shaped like pinball slingshots.
----'''Other trivia:'''
*This spirit's Foot Attack ↑ ability references Waluigi's ability as an Assist Trophy to stomp and bury the opponent into the stage.
|-
|-
|36
|36
|[[File:Goomba Spirit.png|center|64x64px]]
|{{SpiritTableName|Goomba|link=y|size=64}}
|[[Goomba]]
|•Tiny {{SSBU|Donkey Kong}} Team {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}×5
|•Tiny {{SSBU|Donkey Kong}} Team {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} (×5)
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|1,800
|1,800
|{{SSB|Mushroom Kingdom}} ([[Battlefield form]])
|{{SSB|Mushroom Kingdom}} ([[Battlefield form]])
Line 1,586: Line 1,943:
|•Defeat an army of fighters
|•Defeat an army of fighters
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Tiny Donkey Kongs as fighters and the stage choice is a reference to Goombas being weak enemies that appear in large numbers.
*The red Tiny Donkey Kong represents the Goomba, a small mushroom enemy who is depicted with a scowling face and appears multiple times on-screen.
*The stage and music choice is a reference to the Goombas' debut in ''Super Mario Bros.''
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|the first stage]] of ''Super Mario Bros.'' which first features the Goomba as an enemy.
----'''Other trivia:'''
*This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the ''Super Mario'' series.
|-
|-
|37
|37
|[[File:Green Koopa.png|center|64x64px]]
|{{SpiritTableName|Koopa Troopa|link=y|size=64}}
|[[Koopa Troopa]]
|•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Green}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|1,700
|1,700
|[[Golden Plains]]
|[[Golden Plains]]
Line 1,600: Line 1,958:
|•The enemy has increased defense after a little while<br>•Certain items will appear in large numbers<br>•The enemy is easily distracted by items
|•The enemy has increased defense after a little while<br>•Certain items will appear in large numbers<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}}
|
|'''Spirit Battle inspiration:'''
*The choice of Squirtle as a fighter is a reference to both Squirtle and Koopa Troopa being turtle-like creatures.
*The green Squirtle starting off with a Green Shell represents the Koopa Troopa, a turtle-like enemy who wears a green shell.
*The stage and music choice is a reference to ''New Super Mario Bros. 2'' where the Koopa Troopas will temporarily turn into Gold Koopa Troopas when the player passes through a Gold Ring. Coincidentally, collecting 100 coins on Golden Plains stage will turn the fighter into a temporary gold form.
*The stage and music track represent [[mariowiki:World 1-1 (New Super Mario Bros. 2)|the first stage]] of ''New Super Mario Bros. 2'', which features the Koopa Troopa as an enemy.
*The Defense ↑ battle condition is a reference to a Koopa Troopa's ability to retreat into its shell after being stomped on, rather than permanently defeating it.
*The Defense ↑ rule references how the Koopa Troopa will retreat inside their green shells after getting jumped on, which prevents them from being defeated this way.
----'''Other trivia:'''
*This spirit's Green Shell Equipped ability references how Koopa Troopa shells can be grabbed and used as an item.
|-
|-
|38
|38
|[[File:Hammer Bro Spirit.png|center|64x64px]]
|{{SpiritTableName|Hammer Bro|link=y|size=64}}
|[[Hammer Bro]]
|•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,400
|3,400
|[[Golden Plains]] ([[Battlefield form]])
|[[Golden Plains]] ([[Battlefield form]])
|•[[Assist Trophy]] Enemies (Hammer Bro)
|•Assist Trophy Enemies (Hammer Bro)
|•Hostile assist trophies will appear when the enemy's at high damage<br>•The enemy favors up specials
|•Hostile assist trophies will appear when the enemy's at high damage<br>•The enemy favors up specials
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|
|'''Spirit Battle inspiration:'''
*The Yoshi puppet fighter's favor for the [[Egg Throw]] attack is a reference to the Hammer Bros. throwing their hammers.
*The yellow Yoshi represents the Hammer Bro, a yellow reptilian enemy who appears multiple times on-screen and as the Assist Trophy enemy.
*The music choice is a reference to how the Hammer Bros. can be fought on the map screens in ''Super Mario Bros. 3''.
*The stage represents the Hammer Bro's {{s|mariowiki|Grass Land}} {{s|mariowiki|Enemy Course}} in ''Super Mario Bros 3'', which takes place on a grassy stage with hills in the background.
*Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to throw multiple hammers, which they can throw them at a longer range by jumping.
----'''Other trivia:'''
*This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, which gives them a longer range to throw their hammers.
|-
|-
|39
|39
|[[File:Iggyandco.png|center|64x64px]]
|{{SpiritTableName|Lakitu & Spiny|link=y|size=64}}
|[[Lakitu and Spinies|Lakitu & Spiny]]
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}×8
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}} (×8)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,400
|3,400
|{{SSB|Mushroom Kingdom}}
|{{SSB|Mushroom Kingdom}}
Line 1,629: Line 1,990:
|•Defeat an army of fighters
|•Defeat an army of fighters
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}}
|
|'''Spirit Battle inspiration:'''
*The choice of Iggy as a fighter is a reference to Lakitu, a bespectacled enemy who ride around in their Lakitu Clouds. Furthermore, the choice of multiple Tiny Bowsers as minion fighters is a reference to the Spinies that Lakitu spawns throws from their clouds.
*Iggy Koopa and his Koopa Clown Car represent Lakitu, a Koopa enemy wearing glasses who pilots a floating white cloud with a simple smiling face.
*The stage choice is a reference to the Lakitu and Spiny's debut in ''Super Mario Bros.''
*The red Tiny Bowser minion represents the Spiny, a small quadruped Koopa with a spiked red shell who is thrown down by Lakitu and appears multiple times on-screen.
*The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)|the fifth overworld stage]] of ''Super Mario Bros.'', which first features the Lakitu and Spinies as enemies.
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references how the Lakitu pilots their white clouds, which allows them to hover and glide in the air.
*In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map.
|-
|-
|40
|40
|[[File:Blooper spirit.png|center|64x64px]]
|{{SpiritTableName|Blooper|iw=mariowiki|size=64}}
|Blooper
|•Tiny {{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20px|cl=Cyan}}×3
|•Tiny {{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20px|cl=Cyan}} (×3)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,600
|2,600
|[[Delfino Plaza]] ([[Battlefield form]])
|[[Delfino Plaza]] ([[Battlefield form]])
|•Hazard: Low Gravity
|•Hazard: Low Gravity
|•Timed battle<br>•Gravity is reduced<br>•The enemy tends to avoid conflict
|•Timed battle (1:30)<br>•Gravity is reduced<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros}}
|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Tiny Inklings as fighters is a reference to both Inkling and Bloopers being squid-like creatures. Furthermore, the Inklings have the ability to transform into a squid-like creature as well.
*The cyan Tiny Inkling represents the Blooper, a small, white squid enemy who features black markings around their eyes and appears multiple times on-screen.
*The music choice is a reference to the Blooper's debut in ''Super Mario Bros.''
*The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'', which features the Blooper as an enemy.
*The Low Gravity hazard and the battle conditions and the music choice is a reference to Bloopers being often found in underwater stages in the ''Mario'' games.
*The music track is based on the of the underwater stage theme song from ''Super Mario Bros.'', which first features the Blooper as an enemy.
*The Inkling puppet fighters' repeated use of the [[Super Jump]] attack is a possible reference to the sawtooth movement patterns of the Bloopers.
*The Low Gravity hazard references the swimming gameplay mechanic in the ''Super Mario'' series, which allows the player to slowly descend underwater.
*The Inklings' jumping and the third battle condition reference the Blooper's ability to swim in erratic patterns in the underwater stages.
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references the swimming gameplay mechanic in the ''Super Mario'' series, which allows the player to slowly descend underwater.
*In World of Light, the Blooper spirit is located in the eastern beachside town area in the Light Realm, similar to the stage's setting.
|-
|-
|41
|41
|[[File:Bulletbill.png|center|64x64px]]
|{{SpiritTableName|Bullet Bill|link=y|size=64}}
|[[Bullet Bill]]
|•{{SSBU|Captain Falcon}} Team {{Head|Captain Falcon|g=SSBU|s=20px|cl=Black}}×4
|•{{SSBU|Captain Falcon}} Team {{Head|Captain Falcon|g=SSBU|s=20px|cl=Black}} (×4)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|1,800
|1,800
|{{SSB|Mushroom Kingdom}}
|{{SSB|Mushroom Kingdom}}
|•Item Tidal Wave<br>•Item: {{b|Bullet Bill|item}}
|•Item Tidal Wave<br>•Item: Bullet Bill
|•Certain items will appear in large numbers<br>•The enemy is easily distracted by items
|•Certain items will appear in large numbers<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|
|'''Spirit Battle inspiration:'''
*The music choice is a reference to Bullet Bills being often found in airship stages in the ''Mario'' games.
*The black Captain Falcon represents the Bullet Bill, a scowling black bullet enemy who appears multiple times on-screen and as the item.
*The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)|the sixth overworld level]] of ''Super Mario Bros.'', which first features the Bullet Bill as an enemy.
*The music track is based on the airship stage theme song from ''Super Mario Bros. 3'', which features the Bullet Bill as an enemy.
----'''Other trivia:'''
*In World of Light, the Bullet Bill spirit is located in the ''Pac-Man''-esque area in the Light Realm, referencing how Bullet Bill debuted as an arcade character.
|-
|-
|43
|43
|[[File:Shyguy.png|center|64x64px]]
|{{SpiritTableName|Shy Guy|link=y|size=64}}
|[[Shy Guy]]
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Shot Put|1]][[Suplex|3]][[Soaring Axe Kick|1]][[Head-On Assault|1]], Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)<br>•Tail {{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)<br>•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Gale Strike|1]][[Chakram|3]][[Hero's Spin|3]][[Reversal Slash|2]], Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Shy Guy Mask, Standard Outfit)<br>{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Shy Guy Mask, Standard Outfit)<br>•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Shy Guy Mask, Standard Outfit)
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|1,500
|1,500
|[[Mushroom Kingdom II]] ([[Battlefield form]])
|[[Mushroom Kingdom II]] ([[Battlefield form]])
Line 1,672: Line 2,042:
|•The enemy favors neutral specials<br>•The enemy is easily distracted by items
|•The enemy favors neutral specials<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|
|'''Spirit Battle inspiration:'''
*The choice of the Throwing Type Items as the rule item is a reference to the throwing gameplay mechanic of ''Super Mario Bros. 2''.
*The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy wearing a mask and a red cloak, with the Tail Mii Gunner representing the flying [[Fly Guy]].
*The stage and music choice is a reference to the Shy Guys' debut in ''Super Mario Bros. 2''.
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|the first stage]] of ''Super Mario Bros. 2'', which first features the Shy Guy as an enemy.
*The three Mii Fighters' favor for their projectile-launching neutral specials ([[Shot Put]] for the Mii Brawler, [[Gunner Missile]] for the Mii Gunner, and [[Chakram]] for the Mii Swordfighter) is a possible reference to the Snifits, a variant of Shy Guy that can fire cannonballs from the nozzle in its mask.
*The Mii Swordfighter's [[Chakram]] and the Throwing Type items reference how the Shy Guys can be defeated by throwing items at them in ''Super Mario Bros. 2''.
*The Mii Brawler's [[Shot Put]] represents the {{iw|mariowiki|Snifit}}, a Shy Guy wearing a mask which can fire round, metallic bullets from the masks' nozzle.
*The Mii Gunner's [[Grenade Launch]] represents the {{iw|mariowiki|Autobomb}}, a wheeled cannon piloted by the Shy Guy, which can shoot fiery projectiles.
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in ''Super Smash Bros for 3DS's'' [[Smash Run]], where they will attack by punching the player.
|-
|-
|44
|44
|[[File:Pidgit Spirit.png|center|64x64px]]
|{{SpiritTableName|Pidgit|iw=mariowiki|size=64}}
|[[Pidgit]]
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,600
|3,600
|[[Mushroom Kingdom II]]
|[[Mushroom Kingdom II]]
Line 1,687: Line 2,060:
|•The enemy starts the battle with a [[Rocket Belt]]<br>•The enemy has increased jump power
|•The enemy starts the battle with a [[Rocket Belt]]<br>•The enemy has increased jump power
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|
|'''Spirit Battle inspiration:'''
*The stage and music choice is a reference to the Pidgits' debut in ''Super Mario Bros. 2''. Furthermore, the stage choice is a reference to Pidgit appearing as a stage hazard.
*The black Peach starting off with a Rocket Belt represents the Pidgit, a black crow enemy who flies with its magic carpet and appears as the stage hazard.
*The battle conditions is a reference to the Pidgit's ability to float out of reach before swooping down to attack the player.
*The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|the second stage]] of ''Super Mario Bros. 2'', which first features the Pidgit as an enemy.
----'''Other trivia:'''
*This spirit's Air Attack ↑ ability references the Pidgit's ability to attack by swooping down with their magic carpet in ''Super Mario Bros. 2''.
*In World of Light, the Pidgit spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map.
|-
|-
|46
|46
|[[File:Mouser.png|center|64x64px]]
|{{SpiritTableName|Mouser|iw=mariowiki|size=64}}
|Mouser
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Glasses}}
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Glasses}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|2,000
|2,000
|[[Mushroom Kingdom II]] ([[Battlefield form]])
|[[Mushroom Kingdom II]] ([[Battlefield form]])
|•Item: [[Bob-omb]]
|•Item: [[Bob-omb]]
|•The enemy is easily distracted by items<br>•The enemy starts the battle with a [[Bob-omb]]
|•The enemy is easily distracted by items<br>•The enemy starts the battle with a Bob-omb
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|
|
*The choice of Pikachu as a fighter is a reference to both Pikachu and Mouser being mouse-like creatures.
*The Glasses Pikachu starting off with a Bob-omb represents Mouser, a mouse enemy who wears a pair of wide sunglasses and throws bombs.
*The stage and music choice is a reference to Mousers' debut in ''Super Mario Bros. 2''.
*The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage]] of ''Super Mario Bros. 2'', which first features Mouser's boss battle.
*The battle conditions is a reference to Mouser attacking the player with bombs, which the player then can use to counterattack.
*The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other.
|-
|-
|47
|47
|[[File:Wart.png|center|64x64px]]
|{{SpiritTableName|Wart|iw=mariowiki|size=64}}
|Wart
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|4,000
|4,000
|[[Skyworld]] ([[Battlefield form]])
|[[Skyworld]] ([[Battlefield form]])
Line 1,716: Line 2,090:
|•Defeat the main fighter to win<br>•The floor is sleep-inducing
|•Defeat the main fighter to win<br>•The floor is sleep-inducing
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|
|'''Spirit Battle inspiration:'''
*The choice of King K. Rool as a fighter is a reference to the similar appearance between K. Rool and Wart. Furthermore, the choice of Peach as a minion fighter and the Peach puppet fighter's frequent use of the [[Vegetable]] attack is a reference to Wart's vegetable-spawning machine.
*The blue King K. Rool represents Wart, a large toad antagonist who features a crocodilian snout, a bloated belly, and wears a royal cape and crown.
*The stage choice is a reference to the Sky, the seventh and final world of ''Super Mario Bros. 2'' where Wart is encountered in a castle located in the clouds.
*The white Peach minion's [[Vegetable]] represents the {{s|mariowiki|Dream Machine}}, a machine used by Wart, which can produce the different vegetables used to defeat him.
*The Slumber Floor hazard is a reference to the ending of ''Super Mario Bros. 2'' where it is revealed that the entire game took place in Mario's dream.
*The stage represents [[mariowiki:World 7-1 (Super Mario Bros. 2)|the sky-themed stage]] of ''Super Mario Bros. 2'' depicted in its Game Boy Advanced remake, which features temples in the background.
*The Slumber Floor hazard references how the main setting of ''Super Mario Bros 2'' is revealed to have taken place in Mario's dream while he is sleeping.
----'''Other trivia:'''
*In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing World 7-1, the penultimate stage of ''Super Mario Bros. 2'', which takes place in the sky.
|-
|-
|48
|48
|[[File:Boo Spirit.png|center|64x64px]]
|{{SpiritTableName|Boo|link=y|size=64}}
|[[Boo]]
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|1,800
|1,800
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|[[Mushroom Kingdom U]] (Slide Lift Tower)
Line 1,731: Line 2,107:
|•The enemy is invisible<br>•The enemy's shield has extra durability
|•The enemy is invisible<br>•The enemy's shield has extra durability
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}}
|
|'''Spirit Battle inspiration:'''
*The choice of Kirby as a fighter is a reference to the Boo's round body with stubby arms.
*The white Kirby represents Boo, a white, spherical ghost-like enemy who features simple black eyes with stubby arms, and floats in midair.
*The battle conditions is a reference to the Boos' tendency to hide or turn invisible when faced by the player.
*The stage represents [[mariowiki:World 2-Fortress|the second fortress stage]] of ''Super Mario Bros. 3'' depicted in its Game Boy Advanced remake, which first features Boo as an enemy.
*The music choice is a reference to the Boos' prominent appearance in the ''Luigi's Mansion'' series.
*The music track is based on the main theme song from ''Luigi's Mansion'', which features the Boos as the main antagonists.
*The Invisibility rule and battle conditions reference the Boo's shy personality, where they will turn invisible and intangible when faced by the player.
----'''Other trivia:'''
*In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring Ghost enemies in ''Castlevania''.
|-
|-
|50
|50
|[[File:Bob-omb.png|center|64x64px]]
|{{SpiritTableName|Bob-omb|link=y|size=64}}
|[[Bob-omb]]
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Purple}}×3
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Purple}} (×3)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,500
|3,500
|[[Mushroom Kingdom]]
|{{SSB|Mushroom Kingdom}}
|•Item: [[Bob-omb]]
|•Item: Bob-omb
|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed
|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|
|'''Spirit Battle inspiration:'''
*The music choice is a reference to Bob-ombs being often found in airship stages in the ''Mario'' games.  
*The purple Kirby represents the Bob-omb, a dark spherical enemy with bright simple eyes who appears multiple times on-screen and as the item.
*The music track is based on the airship theme song from ''Super Mario Bros. 3'', which features the Bob-omb as an enemy.
*The "increased move speed" battle condition references how the Bob-omb will run after the player after spotting them in later ''Super Mario'' games.
----'''Other trivia:'''
*This spirit's Bob-omb Equipped ability reference how the Bob-omb can be grabbed and carried around in the ''Super Mario'' series.
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, including the Bob-omb.
|-
|-
|51
|51
|[[File:Chainchomp.png|center|64x64px]]
|{{SpiritTableName|Chain Chomp|link=y|size=64}}
|[[Chain Chomp]]
|•Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Black}}
|•Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Black}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|4,000
|4,000
|{{SSBB|Yoshi's Island}} ([[Battlefield form]])
|{{SSBB|Yoshi's Island}} ([[Battlefield form]])
|•[[Assist Trophy]] Enemies (Chain Chomp)
|•Assist Trophy Enemies (Chain Chomp)
|•Hostile assist trophies will appear<br>•The enemy favors side specials<br>•The enemy is metal
|•Hostile assist trophies will appear<br>•The enemy favors side specials<br>•The enemy is metal
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|
|'''Spirit Battle inspiration:'''
*The choice of Metal Pac-Man as a fighter and the Pac-Man puppet fighter's favor for [[Power Pallet]] is a reference to the Chain Chomp's metallic, spherical appearance with a single mouth.
*The black Metal Pac-Man represents the Chain Chomp, a metallic spherical enemy who resembles Pac-Man's classic form and appears as the Assist Trophy enemy.
*The stage choice is a reference to the two Chain Chomps seen in the background.
*The stage is based on the main setting of ''Super Mario World 2: Yoshi's Island'', which features the Chain Chomp as an enemy, who appears as the background character.
*The music choice is a reference to the Chain Chomp that appears in the Bob-omb Battlefield, the first level of ''Super Mario 64.''
*The music track is based on the theme song played in {{s|mariowiki|Bob-omb Battlefield}}, the first course of ''Super Mario 64'', which features a single Chain Chomp as an enemy.
*Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to lunge at the player at the end of the chain and perform a powerful bite attack.
----'''Other trivia:'''
*This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player
*This spirit is featured in the Timmy & Tommy's shop, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances.
|-
|-
|53
|53
|[[File:Nipper Plant Spirit.png|center|64x64px]]
|{{SpiritTableName|Nipper Plant|iw=mariowiki|size=64}}
|Nipper Plant
|•Tiny {{SSBU|Pac-Man}} Team {{Head|Pac-Man|g=SSBU|s=20px|cl=White}}×8
|•Tiny {{SSBU|Pac-Man}} Team {{Head|Pac-Man|g=SSBU|s=20px|cl=White}} (×8)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|1,900
|1,900
|[[Super Mario Maker]] ([[Battlefield form]])
|[[Super Mario Maker]] ([[Battlefield form]])
Line 1,774: Line 2,159:
|•The enemy loves to jump<br>•Defeat an army of fighters
|•The enemy loves to jump<br>•Defeat an army of fighters
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Tiny Pac-Men as fighters is a reference to the Nipper Plant's appearance as a circular plant with a mouth (represented by Pac-Man's appearance when performing the [[Power Pellet]] and the [[Pac-Jump]] neutral specials).
*The white Tiny Pac-Man represents the Nipper Plant, a tiny, white plant enemy who resembles Pac-Man's classic form and appears multiple times on-screen.
*The stage and music choice is a reference to the Nipper Plants' debut in ''Super Mario Bros. 3''.
*The music track is based on the ground theme song of ''Super Mario Bros. 3'', which first features the Nipper Plant as an enemy.  
*The battle condition is a reference to the Nipper Plants being a variant of Piranha Plants that often jump to intercept Mario (a variant represented by this spirit's enhanced form, Petey Piranha).
*Pac-Man's [[Pac-Jump]] references the Nipper Plant's ability to jump and attack the player by biting them when they pass over them.
----'''Other trivia:'''
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the Nipper Plant.
|-
|-
|55
|55
|[[File:Boom Boom Spirit.png|center|64x64px]]
|{{SpiritTableName|Boom Boom|iw=mariowiki|size=64}}
|Boom Boom
|•Giant {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Red}}
|•Giant {{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=Red}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|4,400
|4,400
|[[Unova Pokémon League]] ([[Battlefield form]])
|[[Unova Pokémon League]] ([[Battlefield form]])
Line 1,789: Line 2,175:
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy can deal damage by dashing into you<br>•The enemy is giant
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy can deal damage by dashing into you<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Squirtle as a fighter is a reference to Boom Boom being a giant turtle-like boss in the ''Super Mario'' games.
*The red Giant Squirtle represents Boom Boom, a giant turtle-like mini-boss who wears a red shell.
*The stage and music choice is a reference to Boom Boom being found at the end of the battleships, airships, and tanks in ''Super Mario Bros. 3''.
*The stage and music track represent the fortress stages in ''Super Mario Bros. 3'', which features the mini-boss battles against Boom Boom.
*The super armor granted onto the puppet fighter is a reference to Boom Boom retreating into his shell when hit, while the Impact Run battle condition is a reference to Boom Boom's main method of attack by dashing towards the player.
*The battle conditions reference Boom Boom's mini-boss battles in ''Super Mario Bros. 3'', where he will charge at the player and retreat into his shell after taking damage.
----'''Other trivia:'''
*In World of Light, the Boom Boom spirit is located at the entrance to the Molten Fortress map in the Light Realm, referencing Boom Boom's role to guard the fortress stages in the ''Super Mario'' series.
|-
|-
|57
|57
|[[File:Tatanga.png|center|64x64px]]
|{{SpiritTableName|Tatanga|link=y|size=64}}
|Tatanga
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
|•[[Bowser Jr. (SSBU)|Morton]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Morton}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,800
|3,800
|[[Mario Galaxy]] ([[Battlefield form]])
|[[Mario Galaxy]] ([[Battlefield form]])
Line 1,805: Line 2,192:
|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}
|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}
|
|
*The choice of Morton as a fighter is a reference to Tatanga being fought in a spaceship who fires projectiles to attack.
*Morton Koopa and his Koopa Clown Car represent Tatanga, a dark purple alien with fangs who pilots a hovering spaceship equipped with weapons.
*The stage choice is a reference to the Space Zone, one of the six main zones in ''Super Mario Land 2: Six Golden Coins'' where Tatanga is once again encountered as a boss guarding the Space Zone's Golden Coin.
*The stage represents the [[mariowiki:star stage|second stage]] of the {{iw|mariowiki|Space Zone}} in ''Super Mario 2: 6 Golden Coins'', which features the boss battle against Tatanga.
*The music track is based on the underground stage theme song from ''Super Mario Land'', which first features Tatanga as the main antagonist.
*Morton starting off with a Super Scope and the [[Ray Gun]] and [[Motion-Sensor Bomb]] items reference the weapons used by Tatanga, including lasers and scattered bombs.
|-
|-
|58
|58
|[[File:Hothead Spirit.png|center|64x64px]]
|{{SpiritTableName|Hothead|link=y|size=64}}
|[[Hothead]]
|•Curry {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}
|•Curry {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|2,000
|2,000
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|•Item: [[Hothead]]
|•Item: Hothead
|•The enemy breathes fire<br>•The enemy is easily distracted by items
|•The enemy breathes fire<br>•The enemy is easily distracted by items<br>•''The enemy starts the battle with a [[Hothead]]''
|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|
|'''Spirit Battle inspiration:'''
*The choice of Curry Pac-Man as a fighter is a reference to Hothead being a circular item made entirely out of fire.
*The yellow Curry Pac-Man represents the Hothead, a large ball of fire with simple eyes who appears as the item.
*The stage and music choice is a reference to Hotheads being found in the fortresses in ''Super Mario World''.
*The stage and music track represent [[mariowiki:#6 Wendy's Castle|the sixth cast stage]] of ''Super Mario World'', which first features the Hothead as an enemy.
----'''Other trivia:'''
*This spirit's Hothead Equipped ability references how the Hothead can be used as an item in the ''Super Smash Bros.'' series.
|-
|-
|59
|59
|[[File:Chuck.png|center|64x64px]]
|{{SpiritTableName|Chargin' Chuck|iw=mariowiki|size=64}}
|Chargin' Chuck
|•{{SSBU|Wario}} Team {{Head|Wario|g=SSBU|s=20px|cl=Green}}×4
|•{{SSBU|Wario}} Team {{Head|Wario|g=SSBU|s=20px|cl=Green}} (×4)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|1,800
|1,800
|[[Super Mario Maker]] ([[Battlefield form]])
|[[Super Mario Maker]] ([[Battlefield form]])
Line 1,833: Line 2,222:
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}
|
|
*The battle conditions is a reference to Chargin's Chucks method of attack by dashing into the player.
*The green Wario represents Chargin' Chuck, a burly and muscular Koopa who wears an American football helmet and appears multiple times on-screen.
*The stage choice is a reference to the Chargin' Chucks' debut in ''Super Mario World.''
*The stage and music track represent [[mariowiki:Yoshi's Island 1|the first stage]] of ''Super Mario World'', which first features Chargin' Chuck as an enemy.
*Wario's favored dash attack references Chargin' Chuck's dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack.
|-
|-
|60
|60
|[[File:Wiggler.png|center|64x64px]]
|{{SpiritTableName|Wiggler|iw=mariowiki|size=64}}
|Wiggler
|•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|1,600
|1,600
|{{SSBM|Yoshi's Island}} (Melee)
|{{SSBM|Yoshi's Island}} (Melee)
Line 1,846: Line 2,235:
|•The enemy becomes powerful when badly damaged
|•The enemy becomes powerful when badly damaged
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}
|
|'''Spirit Battle inspiration:'''
*The choice of Yoshi as a fighter, and the stage and music choice is a reference to both Yoshi and Wiggler debuting in ''Super Mario World.'' Furthermore, the Yoshi puppet fighter's yellow altnerative costume is a reference to the Wiggler's initial yellow coloration.
*The yellow Yoshi represents the Wiggler, a yellow big-nosed caterpillar enemy who debuted alongside Yoshi in ''Super Mario World''.
*The choice of Lip's Stick as the rule item is a reference to the flowers grown on the Wigglers' heads.
*The Lip's Stick item, when used, will plant a flower on the player's head, referencing the white flower that grows on top of the Wiggler's head
*The battle conditions is a reference to the Wigglers becoming enraged when stomped on, thus increasing their speed and power.
*The Attack Power ↑ rule references how the Wiggler becomes aggressive and angry after being damaged by the player's jump attack.
----'''Other trivia:'''
*This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head.
*In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, referencing the Forest of Illusion, the fifth world in ''Super Mario World'' which first features the Wiggler as an enemy.
|-
|-
|61
|61
|[[File:Kamek Spirit.png|center|64x64px]]
|{{SpiritTableName|Kamek|link=y|size=64}}
|[[Kamek]]
|•{{SSBU|Inkling}} Team {{Head|Inkling|g=SSBU|s=20px|cl=Cyan}}×4
|•{{SSBU|Inkling}} Team {{Head|Inkling|g=SSBU|s=20px|cl=Cyan}} (x4)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,300
|3,300
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|•Easy to Launch<br>•Item: [[Star Rod]]
|•Easy to Launch<br>•Item: [[Star Rod]]
|•All fighters are easy to launch after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Star Rod]]
|•All fighters are easy to launch after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a Star Rod
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Inklings as fighters is a reference to Kamek's ability to teleport and duplicate themselves.
*The cyan Inkling starting off with a Star Rod represents Kamek, a Magikoopa enemy who wears eyeglasses and a cyan robe, and wields a magic scepter.
*The music choice is a reference to Kamek's debut in ''Super Mario World''.
*The stage represents the {{iw|mariowiki|Slide Lift Tower}}, a tower stage in ''New Super Mario Bros. U'' which features the Magikoopa as the boss.
*Despite the name, Kamek's appearance is likely meant to represent the generic Magikoopa species that are often found in the fortresses in their debut in ''Super Mario World.'' However, this makes sense in the context of the Japanese and certain English localization versions of the ''Mario'' games since Magikoopas are also referred to as "Kamek" much like the character.
*The music track is based on the fortress boss theme song from ''Super Mario World'', which first features the Magikoopa as an enemy.
*The Easy to Launch rule and the battle conditions reference how the Magikoopa can be easily defeated, but other multiple Magikoopas encountered on-screen will appear out of thin air.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references the Magikoopa's magic scepter, which can be used to fire magical attacks.
*In World of Light, the Kamek spirit is located in the Molten Fortress map, referencing how the Magikoopas appear as enemies in the ''Super Mario'' series' castle stages.
|-
|-
|62
|62
|[[File:Mechakoopa Spirit.png|center|64x64px]]
|{{SpiritTableName|Mechakoopa|link=y|size=64}}
|[[Mechakoopa]]
|•Tiny {{SSBU|Bowser}} Team {{Head|Bowser|g=SSBU|s=20px|cl=Yellow}}×4
|•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Yellow}} Team (×4)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,800
|3,800
|[[Mushroom Kingdom U]] (Slide Lift Tower)
|[[Mushroom Kingdom U]] (Slide Lift Tower)
Line 1,876: Line 2,270:
|•The enemy starts the battle with a [[Bob-omb]]
|•The enemy starts the battle with a [[Bob-omb]]
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Tiny Bowsers as fighters and the battle condition is a reference to Mechakoopas being small, but explosive mechanical versions of Bowser.
*The yellow Tiny Bowser starting off with a Bob-omb represents the Mechakoopa, a small wind-up version of Bowser who appears multiple times on-screen.
*The stage represents {{s|mariowiki|Bowser's Castle}}, the final stage of ''Super Mario World'', which first features the Mechakoopa as an enemy.
----'''Other trivia:'''
*This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged into lava.
*In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, referencing how the Mechakoopa appear as enemies in the ''Super Mario'' series' castle stages.
|-
|-
|63
|63
|[[File:Dry Bowser (Spirit).png|center|64x64px]]
|{{SpiritTableName|Dry Bowser|customname=Dry [[Bowser]]|size=64}}
|Dry [[Bowser]]
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|13,500
|13,500
|[[Reset Bomb Forest]] ([[Battlefield form]])
|[[Reset Bomb Forest]] ([[Battlefield form]])
|•Defense ↑<br>•[[Curry]]-Filled<br>•Hazard: Lava Floor
|•Defense ↑<br>•Curry-Filled<br>•Hazard: Lava Floor
|•The floor is lava<br>•The enemy breathes fire after a little while<br>•The enemy has increased defense after a while
|•The floor is lava<br>•The enemy breathes fire after a little while<br>•The enemy has increased defense after a little while
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|
|'''Spirit Battle inspiration:'''
*The stage choice and the Lava Floor hazard is a reference to Dry Bowser's first encounter inside a ruined castle in ''New Super Mario Bros'' which is flooded with lava.
*The grey Bowser and the music track represent Dry Bowser, the undead skeletal version of Bowser who features white bones and a black shell.
*The temporary Curry-Filled battle condition is a reference to Dry Bowser's ability to breathe fire, while the increased defense battle condition is a reference to Dry Bowser's immunity to fire-based attacks.
*The stage and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]] in ''New Super Mario Bros.'' where Bowser falls into lava and transforms into Dry Bowser.
*The Curry-Filled and Defense ↑ rules reference how Dry Bowser retains Bowser's signature [[Fire Breath]] attack, but gains a resistance against Mario's [[Fireball]] attacks during his boss battles.
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability further references how Dry Bowser retains Bowser's signature Fire Breath attack during his boss battles.
*In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, with its specific placement referencing the Dragon Skull Cannon enemies that appear in Block 3 in ''Castlevania''.
|-
|-
|65
|65
|[[File:SPI-Big Urchin.png|center|64x64px]]
|{{SpiritTableName|Big Urchin|iw=mariowiki|size=64}}
|Big Urchin
|•Giant {{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Pink}}
|•Giant {{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Pink}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,800
|3,800
|[[Mushroom Kingdom U]] ([[Battlefield form]])
|[[Mushroom Kingdom U]] ([[Battlefield form]])
Line 1,903: Line 2,303:
|•The enemy is giant<br>•The enemy is easily distracted by items
|•The enemy is giant<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Jigglypuff as a fighter is a reference to the Big Urchin's giant, spherical appearances.
*The pink Giant Jigglypuff and the Unira item represent the Big Urchin, a giant floating {{iw|mariowiki|Urchin}} enemy who features protective damaging spines.
*The stage choice is a reference to the Big Urchins' debut in ''New Super Mario Bros. Wii''.
*The stage is based on the main setting of ''New Super Mario Bros. U'', which features the Big Urchin as an enemy.
*The choice of Uniras as the rule item is a reference to their appearances similar to the Big Urchin. Coincidentally, the Unira shares its Japanese name with the {{s|mariowiki|Urchin}} enemy.
*The music track references how the Big Urchin appears as an enemy in the water-themed stages of the 3D side-scrolling ''Super Mario'' games.
----'''Other trivia:'''
*This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity.
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the Big Urchin.
|-
|-
|66
|66
|[[File:Kingbomomb.png|center|64x64px]]
|{{SpiritTableName|King Bob-omb|iw=mariowiki|size=64}}
|King Bob-omb
|•Giant {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Purple}}
|•Giant {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|4,100
|4,100
|[[Peach's Castle]]
|[[Peach's Castle]]
Line 1,918: Line 2,320:
|•The enemy is giant<br>•The enemy is easily distracted by items
|•The enemy is giant<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Kirby as a fighter is a reference to King Bob-omb's giant, spherical size.
*The purple Giant Kirby and the Bob-omb item represent King Bob-omb, who resembles a giant-sized version of a Bob-omb.
*The stage and music choice is a reference to King Bob-omb's debut in ''Super Mario 64''.
*The music track is based on the theme song played in Bob-omb Battlefield, the first course of ''Super Mario 64'', which first features King Bob-omb's boss battle.
*The choice of Bob-ombs as the rule item and the battle conditions is a reference to King Bob-omb's battle in ''Super Mario 64 DS'' where King Bob-omb throws Bob-ombs at the player if fought by Yoshi.
----'''Other trivia:'''
*This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing the player or getting thrown by the player.
|-
|-
|67
|67
|[[File:Shinesprite.png|center|64x64px]]
|{{SpiritTableName|Shine Sprite|iw=mariowiki|size=64}}
|[[Shine Sprite]]
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Kirby}} (×3) ({{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}})
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|13,100
|13,100
|[[Delfino Plaza]] (roof)
|[[Delfino Plaza]] (roof)
|•Temporary Invincibility<br>•Sudden [[Final Smash]]<br>•Item: Stars
|•Temporary Invincibility<br>•Sudden Final Smash<br>•Item: Stars
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy will occasionally be invincible
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy will occasionally be invincible
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|
|'''Spirit Battle inspiration:'''
*Similar to the battle with the Super Stars, the choice of Rosalina & Luma as a fighter, the choice of Star-shaped Items as the rule item, and the second and third battle conditions is a reference to the Super Stars, a distinct entity of the Power Stars, which shares a similar role with the Shine Sprites.
*The yellow Rosalina & Luma's Grand Star Final Smash represents the Shine Sprite, a golden star-themed entity who features globular tips and simple black eyes.
*The choice of multiple Kirbys as minion fighters is a reference to the Piantas, the residents of Delfino Plaza, who utilize Shine Sprites as a power source. Furthermore, the red, blue, and yellow Kirbys are a possible reference to the different types of Coins found on Isle Delfino where collecting enough of each will earn the player a Shine Sprite.
*The Kirby Team's costumes each represent the Gold Coin, the {{iw|mariowiki|Red Coin}}, and the {{iw|mariowiki|Blue Coin}} required to collect a Shine Sprite in ''Super Mario Sunshine''.
*The stage choice is a reference to the Shine Gate in the background with a giant Shine Sprite in the center.
*The stage's background features the {{iw|mariowiki|Shine Gate}}, a monument in Delfino Plaza where the Shine Sprites gather around the giant Shine Sprite effigy in ''Sunshine''.
*The music choice is a reference to the Shine Sprites' debut in ''Super Mario Sunshine''.
*The Temporary Invincibility rule references the Shine Sprite's bright and sparkling appearance, which also provides Isle Delfino with bright sunlight in ''Sunshine''.
*Rosalina & Luma's Grand Star Final Smash scatters smaller stars from the Grand Star, similar to how the Shine Sprites are scattered from the Shine Gate prior to the beginning of ''Sunshine''.
*The Star items and the Kirby Team appear after the end of the Temporary Invincibility rule, referencing how the Shine Sprites becomes the collectible star-themed goal item of ''Sunshine''.
----'''Other trivia:'''
*This spirit's Special-Move Power ↑ ability references how the collective power of the Shine Sprites provide sunlight all over Isle Delfino in ''Sunshine''.
*In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of ''Sunshine'', which takes place in a coastal town.
|-
|-
|69
|69
|[[File:Piantas.png|center|64x64px]]
|{{SpiritTableName|Piantas|iw=mariowiki|size=64}}
|[[Piantas]]
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×2 {{Head|Kirby|g=SSBU|s=20px|cl=Blue}}×2 {{Head|Kirby|g=SSBU|s=20px|cl=Red}}×2 {{Head|Kirby|g=SSBU|s=20px|cl=Orange}}×2
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}} (×2)<br>•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Blue}} (×2)<br>•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Red}} (×2)<br>•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Orange}} (×2)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|1,600
|1,600
|[[Delfino Plaza]]
|[[Delfino Plaza]]
|•Item Tidal Wave<br>•Item: Mushrooms
|•Item Tidal Wave<br>•Item: Mushrooms
|•Certain items will appear in large numbers after a little while
|•Certain items will appear in large numbers after a little while
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza}}
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Kirbys as fighters is reference to the four colors of the Piantas seen in this spirit's artwork.
*The Kirby Team represents the Piantas, a species of blob-like creatures with simple eyes who are depicted with yellow, blue, magenta and orange color schemes.
*The choice of the Mushroom as the rule item is a possible reference to Mario saving Isle Delfino from Shadow Mario (represented by the Super Mushroom and the Poison Mushroom respectively).
*The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'', which features the Piantas as the native inhabitants.
*The Item Tidal Wave battle conditions is a reference to the fruit that appears in this spirit's artwork, [[Banana Peel|Banana Peels]] in particular.
*The Super Mushroom and Poison Mushroom items reference the mushrooms collected and sold by the {{iw|mariowiki|mushroom dealer Pianta}} in ''Sunshine''.
*The [[Banana Peel]] items reference the bananas that the Piantas sell in the marketplace in Delfino Plaza, which is also featured in this spirit's artwork.
----'''Other trivia:'''
*This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, which includes bananas.
*This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in ''Sunshine''.
|-
|-
|70
|70
|[[File:Shadow Mario Spirit.png|center|64x64px]]
|{{SpiritTableName|Shadow Mario|link=y|size=64}}
|Shadow Mario
|•{{SSBU|Bowser Jr.}} {{Head|Bowser Jr.|g=SSBU|s=20px}}
|•{{SSBU|Bowser Jr.}} {{Head|Bowser Jr.|g=SSBU|s=20px}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|9,800
|9,800
|[[Delfino Plaza]] ([[Ω form]])
|[[Delfino Plaza]] ([[Ω form]])
Line 1,965: Line 2,374:
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|
|
*The choice of Bowser Jr. as a fighter and the second and third battle condition is a reference to his alter-ego, Shadow Mario, who is the basis for his Final Smash, [[Shadow Mario Paint]].
*Bowser Jr. is based on his appearance in ''Super Mario Sunshine'', who disguises himself as Shadow Mario, which serves as his [[Shadow Mario Paint]] Final Smash.  
*The stage and music choice is a reference to both Shadow Mario and Bowser Jr.'s debut in ''Super Mario Sunshine''.
*The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'', which first features the boss battle against Shadow Mario.
*The Sticky Floor hazard is a reference to the Magic Paintbrush, a paintbrush-like weapon wielded by Shadow Mario known for creating damaging, paint-like slime which can also submerge its victims into the goop.
*The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge the victims stuck inside the goop.
|-
|-
|71
|71
|[[File:Luma Spirit.png|center|64x64px]]
|{{SpiritTableName|Luma|iw=mariowiki|size=64}}
|[[Luma]]
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}}{{Head|Kirby|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Kirby}} (×4) ({{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}}{{Head|Kirby|g=SSBU|s=20px|cl=Green}})
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,500
|3,500
|[[Mario Galaxy]]
|[[Mario Galaxy]]
Line 1,979: Line 2,387:
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}}
|{{SSBUMusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Kirbys as fighters is a reference to the four common colors of the Lumas.
*The Kirby Team represents the Lumas, a species of floating blob-like creatures with simple eyes who feature yellow, blue, red, and green color schemes.
*The stage and music choice is a reference to the Lumas' debut in ''Super Mario Galaxy''.
*The stage is based on the {{iw|mariowiki|Gateway Galaxy}}, the starting galaxy in ''Super Mario Galaxy'' where Mario first encounters the Lumas.
*The choice of the star-shaped items as the item rule is a reference to both the Lumas and their home among the stars in ''Super Mario Galaxy.''
*The music track is based on the theme song of the {{iw|mariowiki|Comet Observatory}}, the main hub area of ''Super Mario Galaxy'' which features the Lumas as its inhabitants.
*The Star items reference the Luma's ability to transform into stars and other star-shaped items in the ''Super Mario Galaxy'' games.
----'''Other trivia:'''
*This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into {{s|mariowiki|Launch Star}}s in the ''Super Mario Galaxy'' games.
*In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
|-
|-
|72
|72
|[[File:Hungry Luma Spirit.png|center|64x64px]]
|{{SpiritTableName|Hungry Luma|iw=mariowiki|size=64}}
|Hungry Luma
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Orange}}
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Pink}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Orange}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|1,900
|1,900
|[[Mario Galaxy]]
|[[Mario Galaxy]]
Line 1,994: Line 2,405:
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Super Mario Bros.|Egg Planet}}
|{{SSBUMusicLink|Super Mario Bros.|Egg Planet}}
|
|'''Spirit Battle inspiration:'''
*The choice of Rosalina & Luma as a fighter is a reference to Rosalina being the "mother" of all Lumas in ''Super Mario Galaxy''. Furthermore, the choice of Kirby as a minion fighter is a possible reference to both Kirby and Hungry Luma's ability to inhale certain foods. Coincidentally, the Kirby puppet fighter's orange alternate costume is a possible reference to the orange Star Bit on a stick featured in this spirit's artwork.
*The pink Rosalina is based on her appearance in the ''Super Mario Galaxy'' games, who serves as the "mother" of the Lumas, including the pink Hungry Luma.
*The stage and music choice is a reference to the Hungry Lumas' debut in ''Super Mario Galaxy''.
*The orange Kirby minion represents the Hungry Luma, a reddish floating character who features the ability to inhale certain food and then transform after being fed.
*The choice of the Super Launch Star as the item rule is a reference to Hungry Lumas turning into Launch Stars when fed the required amount of Star Bits.
*The music track is based on the theme song of the {{iw|mariowiki|Good Egg Galaxy}}, the first visited galaxy in ''Super Mario Galaxy'', which first features the Hungry Luma.
*The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxies after being fed, which can be accessed through a Launch Star.
----'''Other trivia:'''
*This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins.
|-
|-
|73
|73
|[[File:Honey Queen Spirit.png|center|64x64px]]
|{{SpiritTableName|Honey Queen|iw=mariowiki|size=64}}
|Honey Queen
|•Giant {{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Yellow}} (140 HP)
|•Giant {{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|3,300
|3,300
|[[Mario Galaxy]]
|[[Mario Galaxy]]
|•Item: [[Beehive]]
|•Item: [[Beehive]]
|•Timed [[Stamina battle]]<br>•The enemy is giant
|•Timed [[stamina battle]] (1:00)<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}}
|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}}
|
|
*The choice of Giant Pikachu as a fighter is a reference to the Honey Queen's giant size. Furthermore, the Pikachu puppet fighter's yellow alternate costume is a reference to the black-and-yellow stripes on the Honey Queen as seen on Pikachu's cap.
*The Giant Pikachu's black-and-yellow cap represents Honey Queen, the giant queen of the {{iw|mariowiki|Honeybee}}s who features black-and-yellow stripes.
*The stage and music choice is a reference to the Honey Queen's debut in ''Super Mario Galaxy''.
*The stage is based on the Gateway Galaxy, the starting galaxy in ''Super Mario Galaxy'', which first features the appearance of Honey Queen.
*The battle conditions and the choice of the Beehive as the rule item is a reference to the Honey Queen, the giant queen of the Honeybees who is large enough for Mario to crawl all over her body in his Bee Mario power-up form.
*The music track is based on the {{iw|mariowiki|Gusty Garden Galaxy}} theme song from ''Super Mario Galaxy 2'', which features the appearance of Honey Queen.
*The Beehive item's ability releases a swarm of bees, referencing the Honeybees, a similarly-named species which reflects the size difference between them and the Honey Queen.
*The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form, which allows the player to fly for a limited time before the flight gauge runs out.
|-
|-
|74
|74
|[[File:Lubba.png|center|64x64px]]
|{{SpiritTableName|Lubba|iw=mariowiki|size=64}}
|Lubba
|•Giant {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Purple}}
|•Giant {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|4,100
|4,100
|[[Mario Galaxy]]
|[[Mario Galaxy]]
Line 2,024: Line 2,438:
|•Gravity is reduced<br>•The enemy starts the battle with a Super Launch Star<br>•The enemy is giant
|•Gravity is reduced<br>•The enemy starts the battle with a Super Launch Star<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Kirby as a fighter is a reference to Lubba's chubby appearance.
*The purple Giant Kirby represents Lubba, a large purple Luma who floats in midair and appears as the background character.
*The stage choice is a reference to the Starship Mario seen in the background with Lubba piloting the starship.
*The music track is based of the Starship Mario's theme song, a spaceship captained and co-piloted by Lubba in ''Super Mario Galaxy 2''.
*The music choice is a reference to the Lumas' debut in ''Super Mario Galaxy 2''.
*The Super Launch Star item references how Lubba is a member of the Lumas, whose species commonly features the ability to transform into Launch Stars.
*The Low Gravity hazard is a reference to the altered gravity in the ''Super Mario Galaxy'' games.
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, where certain areas feature their own centers of gravity, including low gravity.
*The choice of the Super Launch Star as the rule item is a reference to the Launch Star that launched Mario into the different galaxies in his quest to collect both the Power Stars and the Grand Stars in the ''Super Mario Galaxy'' games.
----'''Other trivia:'''
*This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, where certain areas feature inverted gravitational pulls to the side.
|-
|-
|75
|75
|[[File:Starship Mario Spirit.png|center|64x64px]]
|{{SpiritTableName|Starship Mario|iw=mariowiki|size=64}}
|Starship Mario
|•Giant {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Green}}
|•Giant {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Green}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|4,100
|4,100
|[[Mario Galaxy]] ([[Battlefield form]])
|[[Mario Galaxy]] ([[Battlefield form]])
Line 2,041: Line 2,455:
|•Gravity is reduced<br>•The enemy is giant
|•Gravity is reduced<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Mario as a fighter is a reference to the Starship Mario resembling Mario's head.
*The green Giant Mario and the music track represent the Starship Mario, a green-and-brown planetoid shaped like Mario's head, which appears as a background character.
*The stage choice is a reference to the Starship Mario seen in the background.
*The Low Gravity hazard references the altered gravity gameplay in the ''Super Mario Galaxy'' games, where certain areas feature their own centers of gravity, including low gravity.
*The music choice is a reference to the Starship Mario's debut in ''Super Mario Galaxy''.
----'''Other trivia:'''
*The Low Gravity hazard is a reference to the altered gravity in the ''Super Mario Galaxy'' games.
*This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, where certain areas feature low gravity.
*In World of Light, the Starship Mario spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
|-
|-
|77
|77
|[[File:Plessie.png|center|64x64px]]
|{{SpiritTableName|Plessie|iw=mariowiki|size=64}}
|Plessie
|•Giant {{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}
|•Giant {{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|2,100
|2,100
|[[Great Bay]]
|[[Great Bay]]
Line 2,057: Line 2,471:
|•The enemy is giant
|•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|Slide}}
|{{SSBUMusicLink|Super Mario Bros.|Slide}}
|
|'''Spirit Battle inspiration:'''
*The stage choice is a reference to the various levels where the player can ride Plessie to cross large bodies of water.
*The yellow Giant Yoshi represents Plessie, a giant brightly-colored dinosaur who can be mounted and controlled by the player.
*The music choice is a reference to the remixed version of the Slide theme from ''Super Mario 64'' heard when riding Plessie in ''Super Mario 3D World.''
*The stage represents the shoreline of {{iw|mariowiki|Plessie's Plunging Falls}}, a river course in ''Super Mario 3D World'', which first features Plessie as a playable character.
*The music track is based on the slide course theme song from ''Super Mario 64'', which is remixed and played while the player controls Plessie in ''Super Mario 3D World''.
----'''Other trivia:'''
*This spirit's Swimmer ability references Plessie's ability to transport the player(s) across large bodies of water in ''Super Mario 3D World''.
*In World of Light, the Plessie spirit is located in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, a river stage with waterfalls which first features Plessie as a playable character.
|-
|-
|78
|78
|[[File:Cappy spirit.png|center|64x64px]]
|{{SpiritTableName|Cappy|link=y|size=64}}
|[[Cappy (Mario)|Cappy]]
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|3,600
|3,600
|[[Rainbow Cruise]] (hazards off)
|[[Rainbow Cruise]] (hazards off)
Line 2,071: Line 2,488:
|•The enemy is invisible<br>•The enemy is easily distracted by items
|•The enemy is invisible<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
|
|'''Spirit Battle inspiration:'''
*The choice of Mario as a fighter is a reference to Cappy taking the form of Mario's cap. Furthermore, the Mario puppet fighter's Wedding mario alternate costume is a reference to Cappy resembling a ghostly white top hat.
*The white Mario's Wedding Top Hat represents Cappy, a ghostly white top hat worn by Mario in ''Super Mario Odyssey''.
*The Invisibility battle condition is a reference to Cappy, a ghost-like character with the ability to possess hats, thus appearing invisible to the naked eye. It is also a possible reference to the Invisiblity Hat, a rare hat obtained after completing the final level of ''Super Mario Odyssey'' that turns both Mario and Cappy invisible.
*The stage represents the Odyssey, a red flying airship equipped with propellers, which is co-piloted by Cappy in ''Odyssey''.
*The choice of the Boomerang as the rule item is a reference to Mario tossing Cappy like a boomerang.
*The Invisibility rule references Cappy's ability to transform himself into different hats, thus making him appear invisible.
*The stage choice is a reference to the Odyssey, the airship that Mario and Cappy pilot around the world in ''Super Mario Odyssey''.
*Mario starts off with a Boomerang, referencing Cappy's ability to be thrown around like a boomerang weapon and attack enemies before returning to Mario.
----'''Other trivia:'''
*This spirit's Strong Throw ability further references Cappy's ability to be thrown around like a boomerang weapon and attack enemies in ''Odyssey''.
|-
|-
|79
|79
|[[File:Pauline spirit.png|center|64x64px]]
|{{SpiritTableName|Pauline|iw=mariowiki|size=64}}
|[[Pauline]]
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}<br>{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|13,700
|13,700
|[[75m]] (hazards off)
|[[75m]] (hazards off)
|•Jump Power ↓
|•Jump Power ↓
|•Defeat the main fighter to win<br>•You have reduced jump power<br>•Reinforcements will appear during the battle
|•Defeat the main fighter to win<br>•You have reduced jump power<br>•Reinforcements will appear during the battle<br>•''The enemy tends to avoid conflict''
|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
|
|'''Spirit Battle inspiration:'''
*The choice of Peach as a fighter is a reference to both Peach and Pauline being iconic damsel-in-distresses that Mario rescues from their respective games.
*Peach's red costume is based on Pauline, the damsel-in-distress of ''Donkey Kong'', who is originally depicted as a blonde woman wearing a red dress.
*The choice of Mario and Donkey Kong as minion fighters is a reference to their debut in the original ''Donkey Kong'' arcade game. Furthermore, the Mario puppet fighter's Wedding Mario alternate costume is a reference to A Traditional Festival!, a story mission in ''Odyssey'' which features a lengthy 2-D section referencing ''Donkey Kong.'' Coincidentally, the mission takes place in New Donk City, a level with multiple ''Donkey Kong'' references where Pauline is the mayor.
*The white Mario minion starting off with a Hammer represents Jumpman, the original version of Mario who uses a Hammer to destroy obstacles and enemies.
*Despite Pauline's appearance and theme song played from ''Super Mario Odyssey,'' the stage choice is a reference to Mario rescuing her from Donkey Kong in the titular arcade game. It is also a reference to the song that plays in the background of A Traditional Festival! in ''Odyssey.''
*The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the large titular antagonist whose pixelated form appears as the stage element.
*The reduced jump power battle condition is a reference to Mario's weaker-than-usual jumping ability in the original ''Donkey Kong'' arcade game.
*The stage is based on 75m, the third stage of ''Donkey Kong'', which features the debut appearances of Mario (as Jumpman), Donkey Kong, and Pauline (as Lady).
*The music track is based on "Jump Up, Super Star!", a song sung by Pauline, which serves as one of the main theme songs of ''Super Mario Odyssey''.
*The Jump Power ↓ rule references how ''Donkey Kong'' is the first platformer game to feature a jumping gameplay, which makes Mario's jumping appear weaker.
*The 1:30 time limit references the decreasing bonus counter in each stage of ''Donkey Kong'', which will deplete one of Jumpman's lives when it expires.
----'''Other trivia:'''
*This spirit's Healing Shield ability references Pauline's original role as the damsel-in-distress, whom Mario must rescue from Donkey Kong in the titular game.
|-
|-
|80
|80
|[[File:Odyssey.png|center|64x64px]]
|{{SpiritTableName|The Odyssey|iw=mariowiki|size=64}}
|The Odyssey
|•Giant {{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Nurse}}
|•Giant {{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Nurse}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|4,400
|4,400
|[[Rainbow Cruise]]
|[[Rainbow Cruise]]
|•Hard to Launch
|•Hard to Launch
|•Timed battle<br>•The enemy is hard to launch<br>•The enemy shields often
|•Timed battle (1:00)<br>•The enemy is hard to launch<br>•The enemy shields often
|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}}
|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Jigglypuff as a fighter is a reference to the Odyssey's flying power. Furthermore, the Jigglypuff's Nurse alternate costume is a reference to the Odyssey's sails.
*The Giant Nurse Jigglypuff represents the Odyssey's sails, which features the circular Power Moon gauge and the ability to transform into a giant balloon.
*Similar to the battle with Cappy, the stage choice is a reference to the Odyssey.
*The stage represents the Odyssey, a red flying airship equipped with propellers which can fly through the skies in ''Super Mario Odyssey''.
*The music choice is a reference to the Cascade Kingdom, the second level in ''Super Mario Odyssey'' where the Odyssey is found near Fossil Falls.
*The music track is based on the theme song of {{iw|mariowiki|Cascade Kingdom}}, the second kingdom in ''Odyssey'' which first features the Odyssey, albeit broken down.
*The second and third battle conditions is a possible reference to the Odyssey not being able to take off until it has collected enough Power Moons to fuel it.
*The Hard to Launch rule and the third battle condition reference how the Odyssey cannot launch and fly until it has collected enough Power Moons to fuel it.
----'''Other trivia:'''
*This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies in ''Odyssey''.
*In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship.
|-
|-
|81
|81
|[[File:Goo Goo Buggy Spirit.png|center|64x64px]]
|{{SpiritTableName|Goo-Goo Buggy|iw=mariowiki|size=64}}
|Goo-Goo Buggy
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|3,400
|3,400
|[[Figure-8 Circuit]]
|[[Figure-8 Circuit]]
|•Assist Trophy Enemies (Chain Chomp)
|•Assist Trophy Enemies ([[Chain Chomp]])
|•Hostile assist trophies will appear<br>•The enemy has increased move speed
|•Hostile assist trophies will appear<br>•The enemy has increased move speed
|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}}
|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}}
|
|'''Spirit Battle inspiration:'''
*The battle conditions is a reference to the Goo-Goo Buggy, Baby Mario and Baby Luigi's default kart in ''Mario Kart: Double Dash!!''.
*The smaller Striped Mario represents his infant counterpart, Baby Mario, whose signature kart is the Goo-Goo Buggy in ''Mario Kart: Double Dash!!''
*The stage and music choice is a reference to the Goo-Goo Buggy's debut in ''Mario Kart: Double Dash!!''.
*The smaller blue Luigi represents his infant counterpart, Baby Luigi, who serves as Baby Mario's younger brother and partner in ''Double Dash!!''
*The choice of Chain Chomp as an Assist Trophy enemy is a reference to the Chain Chomp being a special item in ''Mario Kart: Double Dash!!'' which drags the player ahead for a certain amount of time before it abandons the player's vehicle.
*The music track is based on the {{iw|mariowiki|Mushroom Gorge}} course theme song from ''Mario Kart Wii'', which features the Baby Mario Bros as playable characters.
*The Chain Chomp Assist Trophy enemy references the Chain Chomp Special Item used by the Baby Mario Bros in ''Double Dash!!'', which is depicted in this spirit's artwork.
*The second battle condition references how the Goo-Goo Buggy is a lightweight kart which features low top speed and high acceleration.
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references how the Goo-Goo Buggy is a lightweight kart which features high acceleration.
*This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time.
|-
|-
|82
|82
|[[File:Barrel Train Spirit.png|center|64x64px]]
|{{SpiritTableName|Barrel Train|iw=mariowiki|size=64}}
|Barrel Train
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Diddy Kong}} {{Head|Diddy Kong|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,500
|3,500
|[[Spirit Train]]
|[[Spirit Train]]
|•Item: {{b|Bullet Bill|item}}
|•Item: [[Bullet Bill]]
|•The enemy can deal damage by dashing into you<br>•The enemy has increased attack power<br>•The enemy has increased move speed
|•The enemy can deal damage by dashing into you<br>•The enemy has increased attack power<br>•The enemy has increased move speed
|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}}
|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}}
|
|'''Spirit Battle inspiration:'''
*The choice of Donkey Kong and Diddy Kong as fighters, the stage choice, and the battle conditions is a reference to the Barrel Train, Donkey Kong and Diddy Kong's train-based kart in ''Mario Kart: Double Dash!!'' and an unlockable kart in''Mario Kart 7,'' known for its top speed.
*The black Donkey Kong and yellow Diddy Kong are based on their playable appearances as partners in ''Mario Kart: Double Dash!!''
*The stage and music choice is a reference to the Goo-Goo Buggy's debut in ''Mario Kart: Double Dash!!''.
*The stage represents the Barrel Train, a steam locomotive-themed kart in ''Double Dash!!'', which serves as Diddy Kong's signature kart.
*The choice of the Bullet Bill as the rule item is a reference to the Bullet Bill's speed when used by the player. It is also a possible reference to the Bullet Blaster, a Banzai Bill-themed kart that is tied with the Barrel Train as the fastest lightweight kart in ''Mario Kart: Double Dash!!''
*The Bullet Bill item references the {{s|mariowiki|Bullet Blaster}} kart, which is tied with the Barrel Train for the fastest lightweight kart in ''Double Dash!!''
*The battle conditions reference how the Barrel Train is the heaviest lightweight kart and has one of the highest speed and acceleration in ''Double Dash!!''
----'''Other trivia:'''
*This spirit's Dash Attack ↑ ability further references how the Barrel Train has one of the highest speed and acceleration in ''Double Dash!!''
*In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, referencing how the Barrel Train is designed after a steam locomotive.
|-
|-
|85
|85
|[[File:B-dasher.png|center|64x64px]]
|{{SpiritTableName|B Dasher|iw=mariowiki|size=64}}
|B Dasher
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}×3
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}} (x3)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,400
|9,400
|[[Figure-8 Circuit]]
|[[Figure-8 Circuit]]
Line 2,149: Line 2,580:
|•All fighters move faster and can't stop quickly<br>•The enemy can deal damage by dashing into you
|•All fighters move faster and can't stop quickly<br>•The enemy can deal damage by dashing into you
|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}}
|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}}
|
|'''Spirit Battle inspiration:'''
*The choice of Mario as a fighter is a reference to the B Dasher being Mario's default kart in ''Mario Kart DS,'' ''Mario Kart 7,'' and ''Mario Kart 8''.
*The white Mario represents the B Dasher, a white kart which features Mario's "M" emblem and serves as his signature kart in ''Mario Kart DS''.
*The Uncontrollable Speed battle condition is a reference to the B Dasher's significantly high acceleration.
*The stage is based on the {{iw|mariowiki|Figure-8 Circuit}} course in ''Mario Kart DS'', which first features the B Dasher as a playable kart.
*The music track is based on the Circuit courses theme song from ''Mario Kart 7'', which features B Dasher as a playable kart.
*The Uncontrollable Speed rule and the second battle condition reference the B Dasher's strong speed and acceleration stats in ''Mario Kart DS''.
----'''Other trivia:'''
*This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from the B button, which is used for the player's neutral special in the ''Super Smash Bros.'' series.
|-
|-
|86
|86
|[[File:Standard Kart Spirit.png|center|64x64px]]
|{{SpiritTableName|Standard Kart|iw=mariowiki|size=64}}
|Standard Kart
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Green}}×4
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Green}} (×4)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|2,100
|2,100
|[[Figure-8 Circuit]]
|[[Figure-8 Circuit]]
Line 2,163: Line 2,597:
|•The enemy favors side specials
|•The enemy favors side specials
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}}
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Squirtle as fighters and the Squirtle puppet fighter's favor for the [[Withdraw]] attack is a reference to the Koopa Troopa and green Koopa Shells featured in this spirit's artwork.
*The green Squirtle Team's four fighters each represent the Koopa Troopa and the {{iw|mariowiki|Triple Green Shell}} depicted in this spirit's artwork.
*The stage is based on the Figure-8 Circuit course in ''Mario Kart DS'', which first features the Standard Kart as a playable kart and appears as the stage hazard.
*The music track is based on the ''Super Mario Kart'' theme song, which features the {{iw|mariowiki|Pipe Frame}}, the predecessor of the Standard Kart, as a playable kart.
*The Squirtle Team's favored [[Withdraw]] and the Green Shell item represent the Green Shells, an item used to damage the other players in the ''Mario Kart'' series.
----'''Other trivia:'''
*This spirit's Boomerang Equipped ability reference the Boomerang, an item used to damage the other players in the ''Mario Kart'' series.
|-
|-
|87
|87
|[[File:Waluigibike.png|center|64x64px]]
|{{SpiritTableName|Standard Bike|iw=mariowiki|size=64}}
|Standard Bike
|•{{SSBU|Wario}} {{Head|Wario|g=SSBU|s=20px|cl=Green}}×4
|•{{SSBU|Wario}} {{Head|Wario|g=SSBU|s=20px|cl=Green}} (×4)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,100
|2,100
|[[Figure-8 Circuit]]
|[[Figure-8 Circuit]]
Line 2,176: Line 2,614:
|•The enemy's side special has increased power<br>•The enemy has increased move speed
|•The enemy's side special has increased power<br>•The enemy has increased move speed
|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Warios as fighters and the Wario puppet fighters' frequent use of the [[Wario Bike]] attack and the battle conditions is a reference to the Standard Bike seen being rode on by Waluigi featured in this spirit's artwork.
*The green-and-purple Wario represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork.
*The music track is based on the {{iw|mariowiki|Mario Kart Stadium}} course theme song from ''Mario Kart 8'', which features the Standard Bike as a playable kart.
*Wario's [[Wario Bike]] and the battle conditions represent the Standard Bike, a motorbike kart which features high acceleration and speed stats in ''Mario Kart Wii''.
----'''Other trivia:'''
*This spirit's Undamaged Speed ↑ ability references the Standard Bike's ability to wheelie in ''Mario Kart Wii'', which allows the player to accelerate faster, but drains their speed if they collide with another opponent.
|-
|-
|88
|88
|[[File:Toad in cheep charger.png|center|64x64px]]
|{{SpiritTableName|Cheep Charger|iw=mariowiki|size=64}}
|Cheep Charger
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|1,900
|1,900
|{{SSB4|Mario Circuit}}
|{{SSB4|Mario Circuit}}
Line 2,189: Line 2,630:
|•The enemy favors grabs and throws<br>•The enemy has increased move speed
|•The enemy favors grabs and throws<br>•The enemy has increased move speed
|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}}
|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}}
|
|'''Spirit Battle inspiration:'''
*The choice of Peach as a fighter, and the Peach puppet fighter's favor for grabs and throws and the battle conditions is a reference to Toad appearing as part of Peach's grab and throw moves. Furthermore, Toad is featured in this spirit's artwork.
*The blue Peach's grab-and-throw attacks features Toad, who is depicted driving the blue Cheep Charger in this spirit's artwork.
*The increased move speed battle condition is a reference to the Cheep Charger's acceleration.
*The music track is based on the Mushroom Gorge course theme song from ''Mario Kart Wii'', which first features the Cheep Charger as a playable kart.
*The "increased move speed" battle condition references how the Cheep Charger has the strongest acceleration stats of any small kart in ''Mario Kart Wii''.
----'''Other trivia:'''
*This spirit's Speed ↑ ability further references how the Cheep Charger has the strongest acceleration stats of any small kart in ''Mario Kart Wii''.
|-
|-
|89
|89
|[[File:Luigi's mach 8.png|center|64x64px]]
|{{SpiritTableName|Mach 8|iw=mariowiki|size=64}}
|Mach 8
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Cyan}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|3,700
|3,700
|[[Mario Circuit]]
|[[Mario Circuit]]
|•Hazard: High Gravity<br>•Item: Mario Kart
|•Hazard: High Gravity<br>•Item: Mario Kart
|•All fighters have reduced jump ability<br>•The enemy can deal damage by dashing into you
|•All fighters have reduced jump ability {{rollover|'''[''!'']'''|The condition listed by the game is incorrect. Only the player has increased gravity, and not the CPU|y}}<br>•The enemy can deal damage by dashing into you
|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|
|'''Spirit Battle inspiration:'''
*The choice of Luigi as a fighter is a reference to this spirit's artwork in which Luigi's logo appears on the kart, indicating that it belongs to Luigi.
*The cyan Luigi and the second battle condition represent the Mach 8, a blue-colored kart which features Luigi's "L" emblem and high acceleration stats.
*The stage and music choice is a reference to the Mach 8's debut in ''Mario Kart 8''.
*The stage and the music track are each based on the Mario Circuit and Mario Kart Stadium courses in ''Mario Kart 8'', which first features the Mach 8 as a playable kart.
*The first battle condition is a reference to the anti-gravity mechanic in ''Mario Kart 8'' where the racers can drive on above-ground surfaces such as the ceilings, walls, etc. Furthermore, the Impact Run battle condition is a possible reference to the Mach 8's acceleration and weight.
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be randomly obtained and used against the other players.
*The High Gravity hazard references the anti-gravity gameplay mechanic in ''Mario Kart 8'', which allows players to drive their karts on almost any inverted surface.
----'''Other trivia:'''
*This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay mechanic in ''Mario Kart 8'', which focuses on the player racing on inverted surfaces.
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Mach 8.
|-
|-
|90
|90
|[[File:Biddybuggy Spirit.png|center|64x64px]]
|{{SpiritTableName|Biddybuggy|iw=mariowiki|size=64}} {{Flag|North America}}<br>Buggybud {{Flag|PAL}}
|Biddybuggy
|•Tiny {{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Green}}
|•Tiny {{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Green}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,700
|3,700
|{{SSB4|Mario Circuit}} ([[Battlefield form]])
|{{SSB4|Mario Circuit}} ([[Battlefield form]])
Line 2,218: Line 2,664:
|•All fighters have increased move speed<br>•The enemy is easily distracted by items<br>•The enemy falls slowly
|•All fighters have increased move speed<br>•The enemy is easily distracted by items<br>•The enemy falls slowly
|{{SSBUMusicLink|Mario Kart|Cloudtop Cruise - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Cloudtop Cruise - Mario Kart 8}}
|
|'''Spirit Battle inspiration:'''
*The choice of Tiny Rosalina & Luma as a fighter is a reference to Baby Rosalina featured in this spirit's artwork.
*The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina, who is depicted driving the Biddybuggy/Biddybud in this spirit's artwork.
*The first battle condition is a reference to the Biddybuggy's acceleration.
*The stage and the music track are each based on the Mario Circuit and {{iw|mariowiki|Cloudtop Cruise}} courses from ''Mario Kart 8'', which first features the Biddybuggy/Biddybud as a playable kart.
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be randomly obtained and used against the other players.
*The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/Biddybud's high acceleration stats and low weight stats in ''Mario Kart 8''.
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references the Biddybuggy/Biddybud's high acceleration stats and low weight stats in ''Mario Kart 8''.
|-
|-
|91
|91
|[[File:Badwagon Spirit.png|center|64x64px]]
|{{SpiritTableName|Badwagon|iw=mariowiki|size=64}}
|Badwagon
|•Metal {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|•Metal {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|9,700
|9,700
|{{SSB4|Mario Circuit}}
|{{SSB4|Mario Circuit}}
Line 2,232: Line 2,681:
|•The enemy is metal
|•The enemy is metal
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}}
|
|'''Spirit Battle inspiration:'''
*The choice of Metal Peach as a fighter is a reference to Pink Gold Peach featured in this spirit's artwork.
*The white Metal Peach represents {{iw|mariowiki|Pink Gold Peach}}, the pink metallic counterpart of Princess Peach, who is depicted driving the Badwagon in this spirit's artwork.
*The stage is based on the Mario Circuit in ''Mario Kart 8'', which first features the playable appearances of Pink Gold Peach and the Badwagon kart.
----'''Other trivia:'''
*This spirit's Speed ↑ ability references the Badwagon's high speed stats in ''Mario Kart 8''.
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Badwagon.
|-
|-
|95
|95
|[[File:Paper Bowser Spirit.png|center|64x64px]]
|{{SpiritTableName|Paper Bowser|size=64}}
|Paper Bowser
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (140 HP)
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|9,300
|9,300
|[[Peach's Castle]] ([[Ω form]])
|[[Peach's Castle]] ([[Ω form]])
Line 2,246: Line 2,698:
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|
|
*The Ω form of the stage choice is a reference to the flat, pop-up book style of the battle screens in ''Paper Mario.''
*The orange Bowser represents his ''Paper Mario'' counterpart, Paper Bowser, who shares a similar color scheme and moveset with normal Bowser.
*The choice of the Star Rod as the rule item is a reference to the plot of ''Paper Mario,'' in which Bowser steals the Star Rod from the Star Haven in order to empower himself and overthrow Peach's castle.
*The stage represents the top floor of Princess Peach's Castle, which features the first boss battle against Paper Bowser in ''Paper Mario''.
*The Defense ↑ and Attack Power ↑ rules and the battle conditions is a reference to the increased power granted onto Paper Bowser when using the Star Rod.
*The Star Rod item represents the [[mariowiki:Star Rod (Paper Mario)|Star Rod]], a magical star-tipped rod stolen by Paper Bowser during the opening of ''Paper Mario''.
*The rules and the first battle condition reference Paper Bowser's usage of the Star Rod, which grants him increased attack power and invincibility against Paper Mario's attacks.
*The stamina battle condition references the HP meter in the ''Paper Mario'' series, which gauges a character's health points during battle.
|-
|-
|97
|97
|[[File:Kammy Koopa.png|center|64x64px]]
|{{SpiritTableName|Kammy Koopa|iw=mariowiki|size=64}}
|Kammy Koopa
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|2,000
|2,000
|[[Paper Mario]]
|[[Paper Mario]]
Line 2,260: Line 2,713:
|•All fighters are invisible after a little while<br>•The enemy starts the battle with a [[Star Rod]]
|•All fighters are invisible after a little while<br>•The enemy starts the battle with a [[Star Rod]]
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|
|'''Spirit Battle inspiration:'''
*The choice of Bayonetta as a fighter is a reference to both Bayonetta and Kammy Koopa being witch characters.
*The blue Bayonetta starting off with a Star Rod represents Kammy Koopa, a Magikoopa witch who wears eyeglasses and wields a magic scepter.
*The battle conditions is a reference to Kammy Koopa using her magic wand to turn herself and her allies invisible in battle in ''Paper Mario: The Thousand Year Door''.
*The music track is based on the airship stage theme song from ''Super Mario Bros. 3'', referencing Kammy Koopa's role to help Paper Bowser invade the Mushroom Kingdom in ''Paper Mario''.
*The Invisibility rule references Kammy Koopa's ability to turn herself and her allies invisible in ''Paper Mario: The Thousand Year Door'', which causes the player's attacks to miss.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references Kammy Koopa's magic scepter, which can be used to shoot magical attacks.
|-
|-
|98
|98
|[[File:Vivian Spirit.png|center|64x64px]]
|{{SpiritTableName|Vivian|iw=mariowiki|size=64}}
|Vivian
|•Clear {{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}
|•Clear {{SSBU|Mr. Game & Watch}} {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,600
|3,600
|[[Luigi's Mansion]] ([[Battlefield form]])
|[[Luigi's Mansion]] ([[Battlefield form]])
Line 2,274: Line 2,729:
|•The enemy is invisible
|•The enemy is invisible
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|
|'''Spirit Battle inspiration:'''
*The choice of Clear Mr. Game & Watch as a fighter is a reference to the flat art style of the ''Paper Mario'' series, as well as Vivian's ability to turn herself and Mario invisible.
*The blue Mr. Game & Watch represents Vivian, a two-dimension purple humanoid character who is associated with shadows.
*The stage choice is a reference to Twilight Town, a gloomy level in ''Paper Mario: The Thousand Year Door'' where Vivian joins Mario's party after she helps Mario's shadow regain his body from a shape-shifting ghost.
*The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted building where Vivian joins Paper Mario's party in ''Paper Mario: The Thousand Year Door''.
*The battle condition references Vivian's signature move, {{iw|mariowiki|Veil}}, which allows herself and Mario to hide in her shadow and cause the enemy's attacks to miss.
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how Vivian is often seen floating in mid-air in ''The Thousand Year Door''.
|-
|-
|100
|100
|[[File:Mr L Spirit.png|center|64x64px]]
|{{SpiritTableName|Mr. L|iw=mariowiki|size=64}}
|Mr. L
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|4,300
|4,300
|[[Luigi's Mansion]] ([[Ω form]])
|[[Luigi's Mansion]] ([[Ω form]])
Line 2,288: Line 2,745:
|•The stage is covered in fog<br>•The enemy favors special moves<br>•The enemy's FS Meter charges quickly
|•The stage is covered in fog<br>•The enemy favors special moves<br>•The enemy's FS Meter charges quickly
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|
|'''Spirit Battle trivia:'''
*The Fog hazard is a reference to Mr. L's second battle fight in the World of Nothing, a blank white void.
*The purple Luigi and the music track represent Mr. L, the villainous counterpart of Paper Luigi who serves as part of the final boss of ''Super Paper Mario''.
*The Luigi puppet fighter's favor for the special moves is a possible reference to the [[Super Jump Punch]], Mr. L's main method of attack.
*The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle where Paper Luigi is kidnapped and brainwashed into Mr. L in ''Super Paper Mario''.
*The Fog hazard references the {{iw|mariowiki|World of Nothing}}, a blank white void in the sixth chapter of ''Super Paper Mario'', which features Mr. L's boss battle.
*Luigi's favored special moves and his [[Poltergust G-00]] Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in ''Super Paper Mario''.
----'''Other trivia:'''
*This spirit's Water Weakness ability references paper's general weakness to water.
*In World of Light, the Mr. L spirit is located in the foggy Lost Woods area of the Sacred Land map, similar to this spirit battle's Fog hazard.
|-
|-
|101
|101
|[[File:DimentioSpirit.png|center|64x64px]]
|{{SpiritTableName|Dimentio|iw=mariowiki|size=64}}
|Dimentio
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Pink}}<br>•Giant {{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Pink}}<br>•Giant {{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,800
|3,800
|[[Paper Mario]]
|[[Paper Mario]]
|•Attack power
|•Attack Power
|•The enemy has increased attack power after a little while<br>•The enemy deals damage when falling<br>•The enemy is giant
|•The enemy has increased attack power after a little while<br>•The enemy deals damage when falling<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Luigi as a minion fighter is a reference to the final boss battle of ''Super Paper Mario,'' in which Luigi is forcibly combined with Dimentio to form Super Dimentio.
*The pink Meta Knight represents Dimentio, an antagonistic masked jester who wears a pink-and-yellow costume and features a floating ability.
*The falling damage battle condition is a reference to Super Dimentio's stomping attacks.
*The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the giant combined form of Dimentio and Mr. L, who serves the final boss of ''Super Paper Mario''.
*The Attack Power ↑ rule references {{iw|mariowiki|Dimension D}}, an alternate dimension created by Dimentio, designed to increase his attack power during his boss battles.
*The second battle condition applied to Meta Knight references Dimentio's ability to quickly teleport in ''Super Paper Mario''.
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how Dimentio is often seen floating in midair in ''Super Paper Mario''.
|-
|-
|102
|102
|[[File:Huey Spirit.png|center|64x64px]]
|{{SpiritTableName|Huey|link=y|size=64}}
|Huey
|•{{SSBU|Inkling}} Team {{Head|Inkling|g=SSBU|s=20px|cl=Blue}}{{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}{{Head|Inkling|g=SSBU|s=20px|cl=Green}}{{Head|Inkling|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Inkling}} Team (x4) ({{Head|Inkling|g=SSBU|s=20px|cl=Blue}}{{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}{{Head|Inkling|g=SSBU|s=20px|cl=Green}}{{Head|Inkling|g=SSBU|s=20px|cl=Pink}})
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|1,900
|1,900
|[[Moray Towers]]
|[[Moray Towers]]
Line 2,316: Line 2,780:
|•The enemy favors special moves
|•The enemy favors special moves
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Inklings as fighters and the Inkling puppet fighters' favor for the special moves is a reference to ''Paper Mario: Color Splash,'' which shares a similar paint-based theme with ''Splatoon,'' the game series where the Inklings originate from.
*The Inklings' [[Ink Tank]] represent Huey, a sentient paint can who can contain a limited supply of colorful paint indicated by a gauge.
*The Inklings' favored special moves and the stage's elements reference how Paper Mario can repaint the colorless areas of {{iw|mariowiki|Prism Island}} using the {{s|mariowiki|Paint Hammer}}, which can create paint splatters.
----'''Other trivia:'''
*This spirit's Water/Freezing Resist ↑ ability references Huey's ability to contain different colors of paints, including the toxic black paint.
|-
|-
|103
|103
|[[File:Mallow Spirit.png|center|64x64px]]
|{{SpiritTableName|Mallow|iw=mariowiki|size=64}}
|Mallow
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}×3
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}} (x3)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|4,100
|4,100
|[[Magicant]]
|[[Magicant]]
Line 2,329: Line 2,795:
|•The enemy's magic attacks have increased power<br>•The enemy favors neutral specials
|•The enemy's magic attacks have increased power<br>•The enemy favors neutral specials
|{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}}
|{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Robins as fighters and the Robin puppet fighters' favor of [[Thunder]] is a reference to Mallow and his fellow Nimbus utilizing weather-based attacks, particularly lightning-based attacks.
*The white Robin represents Mallow, a white magic-classed cloud character who uses magical attacks during battle.
*The stage choice is a reference to Nimbus Land, Mallow's home kingdom on top of a giant cloud.
*The stage represents {{iw|mariowiki|Nimbus Land}}, a floating kingdom located on a giant cloud where Mallow serves as the prince in ''Super Mario RPG''.
*The music track is based on the theme song from ''Mario & Luigi: Paper Jam'', a ''Super Mario'' role-playing game similar to ''Super Mario RPG''.
*Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference Mallows' usage of lightning-themed spells and magical attacks in ''Super Mario RPG''.
----'''Other trivia:'''
*This spirit's Trade-Off Attacks ↑ ability references how Mallow features low base HP, but makes up for it with his strong magical attacks.
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing the cloudy kingdom of Nimbus Land where Mallow serves as the prince.
|-
|-
|104
|104
|[[File:Genosmrpg.png|center|64x64px]]
|{{SpiritTableName|Geno|link=y|size=64}}
|[[Geno]]
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Indigo}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Indigo}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|13,700
|13,700
|[[Mario Galaxy]] ([[Battlefield form]])
|[[Mario Galaxy]] ([[Battlefield form]])
|N/A
|N/A
|•Defeat the main fighter to win<br>•Timed battle<br>•The enemy's FS Meter charges quickly
|•Defeat the main fighter to win<br>•Timed battle (2:30)<br>•The enemy's FS Meter charges quickly<br>''•Reinforcements will appear after an enemy is KO'd''
|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}}
|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}}
|
|'''Spirit Battle inspiration:'''
*The choice of Sheik as a fighter starting off with a [[Super Scope]] is a reference to Geno and his blaster arm. Furthermore, the choice of Kirby as a minion fighter is a reference to Mallow while the rest of the minion fighters is a reference to the other members of the player's party''Super Mario RPG: Legend of the Seven Star'' which consists of Mario, Peach, Bowser, Mallow, and Geno.
*The indigo Sheik starting off with a Super Scope represents Geno, a sentient wooden doll who wears a blue cap and uses blaster weapons during battle.
*The Fast FS Meter battle condition is a reference to Geno Boost, one of Geno's signature moves which raises his allies' attack power.
*The blue Mario starting off with a Green Shell is based on his appearance in ''Super Mario RPG'', who uses his green NokNok Shell during battle.
*The stage and music choice is a reference to Star Road, Geno's place of origin and a significant location in ''Super Mario RPG: Legend of the Seven Stars.''
*The orange Bowser is based on his appearance in ''Super Mario RPG'', who uses powerful physical attacks during battle.
*The white Kirby represents Mallow, a short, white cloud character with simple eyes who floats in the air when performing magical attacks during battle.
*The red Peach's Autoheal ability is based on her appearance as Princess Toadstool in ''Super Mario RPG'', who can restore a party member's HP during battle.
*The stage and music track represent the {{iw|mariowiki|Star Road}}, a cosmic realm that transforms wishes into shooting stars, which serves as Geno's place of origin.
*The puppet fighters' Final Smashes reference the powerful special moves used by each of Mario's party members during battle in ''Super Mario RPG''.
*The Star Rod and the [[Warp Star]] items reference Geno's true identity as the sentient star, ♡♪!?, who descended from the Star Road and inhabited the Geno doll.
----'''Other trivia:'''
*This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world.
*In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, a cosmic realm which serves as Geno's place of origin.
|-
|-
|105
|105
|[[File:PrincePeasleySpirit.png|center|64x64px]]
|{{SpiritTableName|Prince Peasley|iw=mariowiki|size=64}}
|Prince Peasley
|•{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px|cl=Green}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,600
|1,600
|[[3D Land]]
|[[3D Land]]
Line 2,358: Line 2,835:
|•The enemy's melee weapons have increased power
|•The enemy's melee weapons have increased power
|{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}}
|{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}}
|
|'''Spirit Battle inspiration:'''
*The choice of Marth as a fighter is a reference to both Marth and Prince Peasley sharing the same royal prince status.
*The green Marth represents Prince Peasley, the heroic prince of the green {{s|mariowiki|Beanish}} race who wears a royal cape and wields a sword.
*The music choice is a reference to Prince Peasley's debut in ''Mario & Luigi: Superstar Saga''.
*The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, the home kingdom of Prince Peasley in ''Mario & Luigi: Superstar Saga''.
*The music track is based on the battle theme song from ''Minion Quest: The Search for Bowser'', which features Prince Peasley as an ally.
----'''Other trivia:'''
*In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character.
|-
|-
|106
|106
|[[File:FawfulSpiritSSBU.png|center|64x64px]]
|{{SpiritTableName|Fawful|iw=mariowiki|size=64}}
|Fawful
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}} (140 HP)<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Green}} (140 HP)
|•[[Bowser Jr. (SSBU)|Iggy]] {{Head|Bowser Jr.|g=SSBU|s=20px|cl=Iggy}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|3,700
|3,700
|[[Prism Tower]]
|[[Prism Tower]]
Line 2,372: Line 2,851:
|•[[Stamina battle]]<br>•The enemy starts the battle with a [[Rocket Belt]]
|•[[Stamina battle]]<br>•The enemy starts the battle with a [[Rocket Belt]]
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|
|'''Spirit Battle inspiration:'''
*The choice of Iggy as a fighter is a reference to both Iggy and Fawful being bespectacled villains.
*Iggy Koopa starting off with a Rocket Belt represents Fawful, a green bespectacled villain who flies with his rocket-propelled {{iw|mariowiki|Vacuum Helmet}}.
*The choice of R.O.B. as a minion fighter and the Rocket Belt battle condition is a reference to Fawful's Vacuum Helmet, a device which allows him to fly, suck up things and keep them in storage, and can be used as an offensive weapon.
*The larger green R.O.B. minion represents the {{iw|mariowiki|Mechawful}}, a giant green robot whose design is based on Fawful's physical appearance.
*The music choice is a reference to Fawful's prominent villainous role and final battle in ''Mario & Luigi: Bowser's Inside Story''.
*The stage and music track represent the topmost tower of Princess Peach's Castle in ''Mario & Luigi: Bowser's Inside Story'', which features the final boss battle against {{iw|mariowiki|Dark Fawful}}.
*The stamina battle condition references the HP meter in the ''Mario & Luigi'' series, which gauges a character's health points during battle.
----'''Other trivia:'''
*This spirit's Electric Attack ↑ ability references Fawful's usage of energy attacks in his boss battles in ''Superstar Saga''.
|-
|-
|107
|107
|[[File:Princessshroob.png|center|64x64px]]
|{{SpiritTableName|Princess Shroob|iw=mariowiki|size=64}}
|Princess Shroob
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}} (120 HP)
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|3,800
|3,800
|[[Princess Peach's Castle]]
|[[Princess Peach's Castle]]
Line 2,387: Line 2,868:
|•The enemy is giant when the enemy's at high damage<br>•[[Stamina battle]]<br>•The enemy has increased attack power when the enemy's at high damage
|•The enemy is giant when the enemy's at high damage<br>•[[Stamina battle]]<br>•The enemy has increased attack power when the enemy's at high damage
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|
|'''Spirit Battle inspiration:'''
*The choice of Peach as a fighter is a reference to Princess Shroob's resemblence to, and impersonation of, Princess Peach. Furthermore, the battle conditions is a reference to Princess Shroob's larger sister, the Elder Princess Shroob, is fought immediately after her defeat.
*The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red ball gown and impersonates Princess Peach.
*The stage choice is a reference to Peach's Castle being corrupted in Princess Shroob's image in ''Mario & Luigi: Partners in Time''.
*The stage is based on Princess Peach's Castle, which is later corrupted into {{iw|mariowiki|Shroob Castle}} after it is taken over by Princess Shroob in ''Mario & Luigi: Partners in Time''.
*The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat.
*The stamina battle condition references the HP meter in the ''Mario & Luigi'' series, which gauges a character's health points during battle.
*Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams.  
|-
|-
|108
|108
|[[File:Starlow Spirit.png|center|64x64px]]
|{{SpiritTableName|Starlow|iw=mariowiki|size=64}}
|Starlow
|•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|3,300
|3,300
|[[Brinstar]] ([[Battlefield form]])
|[[Brinstar]] ([[Battlefield form]])
Line 2,401: Line 2,884:
|•The enemy is giant<br>•The enemy is tiny after a little while
|•The enemy is giant<br>•The enemy is tiny after a little while
|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}}
|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}}
|
|'''Spirit Battle inspiration:'''
*The choice of Pac-Man as a fighter is a reference to Starlow's spherical, yellow appearance.
*The yellow Pac-Man represents Starlow, a yellow spherical character who features simple black eyes.
*The stage and music choices, and the battle conditions, is a reference to the primary gameplay mechanic of ''Mario & Luigi: Bowser's Inside Story'', where the Mario, Luigi, and Starlow shrink to enter Bowser's body.
*The yellow Mario and Luigi minions are based on their appearance in the ''Mario & Luigi'' series, who are often accompanied by Starlow.
*The stage represents the inside of {{iw|mariowiki|Bowser's body}}, one of the main settings of ''Mario & Luigi: Bowser's Inside Story'', which first features the appearance of Starlow.
*The Giant and Tiny rules reference how Starlow and the Mario Bros are inhaled and swallowed by Bowser after he consumed the {{iw|mariowiki|Vacuum Mushroom}}, becoming tiny as a result.
----'''Other trivia:'''
*This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks.
|-
|-
|109
|109
|[[File:Broque Monsieur Spirit.png|center|64x64px]]
|{{SpiritTableName|Broque Monsieur|iw=mariowiki|size=64}}
|Broque Monsieur
|•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,800
|1,800
|[[Mario Bros.]] ([[Battlefield form]])
|[[Mario Bros.]] ([[Battlefield form]])
Line 2,416: Line 2,902:
|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}}
|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}}
|
|
*The stage choice is a reference to the blocky setting of ''Mario Bros.''
*The yellow Pac-Man represents Broque Monsieur, a yellow block-like character who wears gloves and big shoes.
*The music choice is a reference to Broque Monsieur's debut in ''Mario & Luigi: Bowser's Inside Story''.
*The stage and the [[Metal Box]] and [[POW Block]] items reference Broque Monsieur's block-like design and collection of blocks.
*The battle conditions is a reference to Broque Monsieur's high defense when battled in ''Mario & Luigi: Bowser's Inside Story''.
*The music track is based on the boss battles in ''Mario & Luigi: Bowser's Inside Story'', where Broque Monsieur serves as a tutorial boss.
*The choice of Blocks as the rule item is a reference to Broque Monsieur's block-like body.
*The Defense ↑ rule and the battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in ''Bowser's Inside Story''.
|-
|-
|110
|110
|[[File:Dreambert.png|center|64x64px]]
|{{SpiritTableName|Dreambert|iw=mariowiki|size=64}}
|Dreambert
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Pink}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|2,300
|2,300
|[[Magicant]] ([[Battlefield form]])
|[[Magicant]] ([[Battlefield form]])
Line 2,432: Line 2,917:
|{{SSBUMusicLink|Super Mario Bros.|Try, Try Again}}
|{{SSBUMusicLink|Super Mario Bros.|Try, Try Again}}
|
|
*The choice of Luigi as a fighter is a reference to the setting of ''Mario & Luigi: Dream Team.'' prominently taking place in the Dream World while Luigi sleeps. Furthermore, it is also a reference to Dreamy Luigi, Luigi's dream representation.
*The pink Luigi represents his {{iw|mariowiki|Dream World}} counterpart, {{iw|mariowiki|Dreamy Luigi}}, who rescues Prince Dreambert from a {{iw|mariowiki|Nightmare Chunk}}.
*The stage choice and the Slumber Floor hazard is a reference to the sleep and dream-based themes in ''Mario & Luigi: Dream Team.''
*The stage represents the Dream World, the homeworld of the {{s|mariowiki|Pi'illo}} race, whom Mallow serves as the prince in ''Mario & Luigi: Dream Team''.
*The music choice is a reference to Dreambert's debut in ''Mario & Luigi: Dream Team''.
*The Slumber Floor hazard references how Luigi can open a portal into the Dream World in ''Dream Team'' by sleeping on a Pi'illo.
|-
|-
|111
|111
|[[File:Antasma.png|center|64x64px]]
|{{SpiritTableName|Antasma|iw=mariowiki|size=64}}
|Antasma
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|4,300
|4,300
|[[Peach's Castle]] ([[Battlefield form]])
|[[Peach's Castle]] ([[Battlefield form]])
Line 2,446: Line 2,930:
|•The floor is sleep-inducing<br>•The enemy becomes more powerful after eating<br>•The enemy is easily distracted by items
|•The floor is sleep-inducing<br>•The enemy becomes more powerful after eating<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|
|'''Spirit Battle inspiration:'''
*The stage choice is a reference to Neo Bowser Castle where Antasma is encountered in ''Mario & Luigi: Dream Team''.
*The blue Robin represents Antasma, a spellcaster who wears a blue robe and is associated with his debut game's main antagonist.
*Similar to the battle with Dreambert, the Slumber Floor hazard is a reference to the sleep and dream-based themes in ''Mario & Luigi: Dream Team''.
*The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the floating final castle area in ''Mario & Luigi: Dream Team'', which features the final boss battle against Antasma.
*The battle conditions is a reference to Antasma's third boss fight, in which he creates "Antasmunchies" that he can eat to increase his attack power.
*The Slumber Floor hazard references how Antasma is released from the Dream World via a portal after Luigi sleeps on Prince Dreambert's pillow.
*The Food item and the battle conditions reference the {{iw|mariowiki|Antasmunchie}}s, little black orbs created by Antasma during his third boss battle, which he can eat to increase his attack power.
----'''Other trivia:'''
*This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Antasma uses the Dark Stone to cause the demise of the Pi'llo race.
|-
|-
|113
|113
|[[File:Sidestepper.png|center|64x64px]]
|{{SpiritTableName|Sidestepper|link=y|size=64}}
|[[Sidestepper]]
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Red}}×8 {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}×4
|•{{SSBU|Mr. Game & Watch}} Team (×12) ({{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Red}}x8, {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}x4)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|1,900
|1,900
|[[Mario Bros.]]
|[[Mario Bros.]]
Line 2,461: Line 2,948:
|•The enemy has increased move speed after a little while<br>•The enemy can deal damage by dashing into you<br>•Reinforcements will appear after an enemy is KO'd
|•The enemy has increased move speed after a little while<br>•The enemy can deal damage by dashing into you<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}}
|
|'''Spirit Battle inspiration:'''
*The stage and music choice is a reference to the Sidestepper's debut in the ''Mario Bros.'' arcade game.
*The red Mr. Game & Watch represents the Sidestepper, a red crab enemy who moves sideways and appears multiple times on-screen.
*The battle conditions is a reference to the Sidesteppers being able to harm the player by dashing into them, their increase in speed when they are damaged, and how faster blue Sidesteppers will begin to appear.
*The blue Mr. Game & Watch represents the Sidestepper after recovering from being knocked over, which turns their color blue.
*The stage and music track is based on the ''Mario Bros.'' arcade game, which first features the Sidestepper as an enemy, who appears as the stage hazards.
*The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the blue Sidestepper will become angry and move quickly across the stage.
*The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple and run faster across the stage.
----'''Other trivia:'''
*This spirit's Trade-Off Speed ↑ ability references how the Sidestepper's speed increases after being damaged from being knocked over.
*In World of Light, the Sidestepper spirit is located in the ''Pac-Man''-esque area in the Light Realm, referencing how Sidestepper debuted as an arcade character.
|-
|-
|114
|114
|[[File:Freezie spirit.png|center|64x64px]]
|{{SpiritTableName|Freezie|link=y|size=64}}
|[[Freezie]]
|•{{SSBU|Ice Climbers}} {{Head|Ice Climbers|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Ice Climbers}} {{Head|Ice Climbers|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|1,600
|1,600
|[[Mario Bros.]] ([[Battlefield form]])
|[[Mario Bros.]] ([[Battlefield form]])
|•Item: [[Freezie]]
|•Item: [[Freezie]]
|•The enemy starts the battle with a [[Freezie]]
|•The enemy starts the battle with a Freezie
|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}}
|
|'''Spirit Battle inspiration:'''
*The choice of Ice Climbers as a fighter is a reference to their abilities to use freezing attacks such as [[Blizzard]].  
*The white Ice Climbers represent the Freezie, a light blue icicle enemy with simple eyes, who appears as the item.
*The stage and music choice and the battle conditions is a reference to the Freezie's debut in the ''Mario Bros.'' arcade game.
*The stage and music track is based on the ''Mario Bros.'' arcade game, which first features the Freezie as an enemy.
----'''Other trivia:'''
*This spirit's Freezie Equipped ability references how the Freezie can be used as an item in the ''Super Smash Bros.'' series.
|-
|-
|115
|115
|[[File:Eggplant Man.png|center|64x64px]]
|{{SpiritTableName|Eggplant Man|iw=mariowiki|size=64}}
|Eggplant Man
|•{{SSBU|Wario}} Team {{Head|Wario|g=SSBU|s=20px|cl=Green}}×6
|•{{SSBU|Wario}} Team {{Head|Wario|g=SSBU|s=20px|cl=Green}} (x6)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|1,900
|1,900
|[[Wrecking Crew]] ([[Battlefield form]])
|[[Wrecking Crew]] ([[Battlefield form]])
Line 2,490: Line 2,983:
|{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}}
|
|
*The stage and music choice, and the choice of the Golden Hammer as the rule item is a reference to the Eggplant Man's debut in ''Wrecking Crew''.
*The green-and-purple Wario represents the Eggplant Man, a purple eggplant-shaped enemy who appears in groups.
*The stage is based on the main setting of ''Wrecking Crew'', which first features the Eggplant Man as an enemy.
*The Golden Hammer item is based on the [[mariowiki:Golden Hammer|rare similarly-named item]] used to defeat the Eggplant Man in ''Wrecking Crew''.
|-
|-
|116
|116
|[[File:Viruses Spirit.png|center|64x64px]]
|{{SpiritTableName|Viruses|iw=mariowiki|size=64}}
|[[Viruses]]
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Kirby}} (×3) ({{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}})
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|4,000
|4,000
|[[Mario Bros.]] ([[Battlefield form]])
|[[Mario Bros.]] ([[Battlefield form]])
|N/A
|N/A
|•Timed battle
|•Timed battle (1:30)
|{{SSBUMusicLink|Super Mario Bros.|Fever}}
|{{SSBUMusicLink|Super Mario Bros.|Fever}}
|
|'''Spirit Battle inspiration:'''
*The choice of the multiple Kirbys as fighters each represents one color of the Viruses in the original ''Dr. Mario'' arcade game: the red Fever Virus, the blue Chill Virus, and the yellow Weird Virus.
*The Kirby fighters' costumes each represent the three Viruses, which includes the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus.
*The music choice is a reference to the Viruses' debut in ''Dr. Mario''.
*The timed battle condition references the gameplay of ''Dr. Mario'', where the Viruses must be defeated before the bottle completely fills up, which will result in a game over.
*The timed battle conditions is a reference to the main goal in ''Dr. Mario'' in which the player must defeat all of the viruses without causing the board to completely fill up to the top with pills or it will result in a Game Over.
----'''Other trivia:'''
*This spirit's Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors.
|-
|-
|117
|117
|[[File:Flies Hand Spirit.png|center|64x64px]]
|{{SpiritTableName|Flies & Hand|link=y|size=64}}
|[[Flies & Hand]]
|•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}<br>•Tiny {{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Brown}}×4
|•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}<br>{{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Brown}} (×4)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|4,000
|4,000
|[[Living Room]]
|[[Living Room]]
|•[[Assist Trophy]] Enemies (Flies & Hand)<br>•Item: [[Food]]
|•Assist Trophy Enemies (Flies & Hand)<br>•Item: [[Food]]
|•Survive until the timer runs out<br>•Hostile assist trophies will appear
|•Survive until the timer runs out (1:00)<br>•Hostile assist trophies will appear
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|
|'''Spirit Battle inspiration:'''
*The choice of Giant Donkey Kong as a fighter is a reference to the Hand. Furthermore, the choice of multiple Dark Pits as minion fighters is a reference to the Flies.
*The white Giant Donkey Kong's hand-based attacks represent the Hand, a giant white gloved hand who attacks using a flyswatter.
*The music choice is a reference to the Flies & Hand's debut in ''Super Mario Paint''.
*The brown Tiny Dark Pit minions' [[Power of Flight]] represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen.
*The battle conditions is a reference to the Fly Swatter minigame in ''Mario Paint'' where the player must used the Hand to swat the flies in each stage without running out of lives.
*The stage features the fighters' sizes decreased in relation to the surroundings, where the puppet fighters' sizes reflect the Flies' and the Hand's real-life sizes.
*The music track is based on the theme songs from ''Mario Paint'', which first features the Hand and Flies in the {{iw|mariowiki|Gnat Attack}} minigame.
*The timed battle condition references the Gnat Attack minigame in ''Mario Paint'', where the player must control the Hand and swat all the flies away within the time limit.
----'''Other trivia:'''
*This spirit's Battering Items ↑ ability references how the Hand can use the flyswatter to swat the Flies.
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the flies of the Hand & Flies spirit.
|-
|-
|118
|118
|[[File:Wanda Spirit.png|center|64x64px]]
|{{SpiritTableName|Wanda|iw=mariowiki|size=64}}
|Wanda
|•Tiny {{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}
|•Tiny {{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,500
|1,500
|[[Green Greens]] ([[Battlefield form]])
|[[Green Greens]] ([[Battlefield form]])
Line 2,532: Line 3,030:
|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd
|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|
|'''Spirit Battle inspiration:'''
*The choice of Tiny Palutena as a fighter and the choice of minion fighters is a reference to Wanda guiding the playable characters in ''Mario & Wario'' (represented by Yoshi, Peach, and Mario).
*The red Tiny Palutena represents Wanda, a small fairy who wears a red dress and wields a magical handheld tool.
*The stage choice is a reference to the Yosei no Mori, the first stage of ''Mario & Wario'' that takes place in a forest.
*The blue Mario, red Peach, and cyan Yoshi minions are each based on their appearance in ''Mario & Wario'', whom Wanda serves as their guide.
*The stage represents the {{iw|mariowiki|Yōsei no Mori}}, the first stage of ''Mario & Wario'', which takes place in a forest inhabited by Wanda.
*The music track is based on the theme songs from ''Mario Paint'', which is compatible with the Super NES Mouse, similar to ''Mario & Wario''.
*The battle conditions reference the gameplay of ''Mario & Wario'' where Wanda must guide Mario, Peach, and Yoshi to the end of each stage by creating safe passage for them.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in ''Mario & Wario''.
|-
|-
|119
|119
|[[File:Kid Spirit.png|center|64x64px]]
|{{SpiritTableName|Kid|iw=mariowiki|size=64}}
|Kid
|•{{SSBU|Mario}} Team {{Head|Mario|g=SSBU|s=20px|cl=Black}}×4
|•{{SSBU|Mario}} Team {{Head|Mario|g=SSBU|s=20px|cl=Black}} (×4)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|2,500
|2,500
|[[Golden Plains]] ([[Battlefield form]])
|[[Golden Plains]] ([[Battlefield form]])
Line 2,546: Line 3,048:
|•Dangerously high winds are in effect<br>•The enemy is easily distracted by items
|•Dangerously high winds are in effect<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|
|'''Spirit Battle inspiration:'''
*The stage choice is a reference to the golf greens in the ''Mario Golf'' games.
*The black Mario represents the Kid, a young golf player featured in ''Mario Golf'' for the Game Boy Color who wears a black shirt.
*The choice of Beastballs as the rule item is a reference to the golf balls in the ''Mario Golf'' games.
*The stage represents the large green fields which serve as the golf courses featured in ''Mario Golf''.
*The Heavy Wind hazard is a reference to the wind often being an obstacle in the ''Mario Golf'' games.
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, which can change the trajectory of a golf ball.
*The Beastball items and the third battle condition reference the white golf balls used by the players in the ''Mario Golf'' series.
----'''Other trivia:'''
*This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three.
|-
|-
|121
|121
|[[File:Poltergust 5000.png|center|64x64px]]
|{{SpiritTableName|Poltergust 5000|link=y|size=64}}
|[[Poltergust 5000]]
|•{{SSBU|Luigi}} Team {{Head|Luigi|g=SSBU|s=20px|cl=Pink}}{{Head|Luigi|g=SSBU|s=20px|cl=Cyan}}{{Head|Luigi|g=SSBU|s=20px|cl=White}}{{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|•{{SSBU|Luigi}} Team (×4) ({{Head|Luigi|g=SSBU|s=20px|cl=Pink}}{{Head|Luigi|g=SSBU|s=20px|cl=Cyan}}{{Head|Luigi|g=SSBU|s=20px|cl=White}}{{Head|Luigi|g=SSBU|s=20px|cl=Purple}})
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|4,000
|4,000
|[[Luigi's Mansion]]
|[[Luigi's Mansion]]
Line 2,561: Line 3,065:
|•The enemy's throws have increased power
|•The enemy's throws have increased power
|{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}}
|
|'''Spirit Battle inspiration:'''
*The choice of multiple Luigis as fighters, the stage and music choice, and the battle conditions is a reference to the multiplayer Scarescraper mode of ''Luigi's Mansion: Dark Moon'' and ''Luigi's Mansion 3'' where Luigi performs and grab and throw moves using the [[Poltergust G-00]].
*The Luigi Team's costume represent the multicolored Luigis from the {{iw|mariowiki|ScareScraper}} mode of ''Luigi's Mansion: Dark Moon'', who use the Poltergust 5000 as their weapon.
*The stage is based on the haunted mansion serving as the main setting of ''Luigi's Mansion'', where Luigi uses the {{iw|mariowiki|Poltergust 3000}}, an earlier model of the Poltergust 5000.
*Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in ''Luigi's Mansion 3''.
----'''Other trivia:'''
*This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog.
|-
|-
|122
|122
|[[File:Polterpup.png|center|64x64px]]
|{{SpiritTableName|Polterpup|iw=mariowiki|size=64}}
|Polterpup
|•Clear {{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}}
|•Clear {{SSBU|Duck Hunt}} {{Head|Duck Hunt|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|3,600
|3,600
|[[Luigi's Mansion]]
|[[Luigi's Mansion]]
Line 2,574: Line 3,081:
|•The enemy is invisible
|•The enemy is invisible
|{{SSBUMusicLink|Super Mario Bros.|On the Hunt - Gloomy Manor Ver.- (Instrumental)}}
|{{SSBUMusicLink|Super Mario Bros.|On the Hunt - Gloomy Manor Ver.- (Instrumental)}}
|
|'''Spirit Battle inspiration:'''
*The choice of Clear Duck Hunt as a fighter is a reference to Polterpups being ghostly dogs that are often invisible until they are exposed to Luigi's flashlight.
*The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight.
*The stage and music track represent {{iw|mariowiki|Gloomy Manor}}, the first mansion in ''Luigi's Mansion: Dark Moon'' where Luigi first encounters Polterpup.
----'''Other trivia:'''
*This spirit's Bury Immunity ability references Polterpup's first appearance in ''Dark Moon'', where he discovers an amethyst while digging outside the Gloomy Manor.
|-
|-
|123
|123
|[[File:Perry.png|center|64x64px]]
|{{SpiritTableName|Perry|iw=mariowiki|size=64}}
|[[Perry]]
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Yellow}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,800
|1,800
|[[Golden Plains]] ([[Battlefield form]])
|[[Golden Plains]] ([[Battlefield form]])
Line 2,587: Line 3,096:
|•The enemy's up special has increased power<br>•The enemy favors up specials<br>•The enemy falls slowly
|•The enemy's up special has increased power<br>•The enemy favors up specials<br>•The enemy falls slowly
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|
|'''Spirit Battle inspiration:'''
*The Peach puppet fighter's favor for the [[Peach Parasol]] attack and the battle conditions is a reference to Perry being Peach's companion parasol in ''Super Princess Peach.'' Furthermore, the Peach puppet fighter's yellow alternate costume is a reference to Perry's yellow coloration.
*The yellow Peach's favored [[Peach Parasol]] represents Perry, a sentient yellow parasol carried by Peach in ''Super Princess Peach''.
*The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'', which takes on a grassland stage with hills in the background.
*Peach's favored Peach Parasol and the battle conditions reference Perry's {{iw|mariowiki|Floatbrella}} technique, which allows Peach to float in the air in ''Super Princess Peach''.
----'''Other trivia:'''
*This spirit's Floaty Jumps ability further references Perry's Floatbrella technique, which allows Peach to float in the air in ''Super Princess Peach''.
|-
|-
|124
|124
|[[File:Waluigi1.png|center|64x64px]]
|{{SpiritTableName|Waluigi (Super Mario Strikers)|customname=[[Waluigi]] (Super Mario Strikers)|size=64}} {{Flag|North America}}<br>Waluigi (Mario Strikers) {{Flag|PAL}}
|[[Waluigi]] (Super Mario Strikers)
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Purple}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,600
|3,600
|[[Wuhu Island]] (Swordplay Colosseum)
|[[Wuhu Island]] (Swordplay Colosseum)
Line 2,600: Line 3,112:
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|
|'''Spirit Battle inspiration:'''
*The stage choice and the choice of the Soccer Ball as the rule item is a reference to the soccer arenas found in the ''Mario Strikers'' series.
*Luigi's purple costume is based on his evil counterpart, Waluigi, who appears as a playable character in ''(Super) Mario Strikers''.
*The stage represents the soccer arenas in the ''Mario Strikers'' series, which takes place on a field in a crowded stadium.
*The Soccer Ball item represents the soccer ball used in ''(Super) Mario Strikers'', which can be used to perform a powerful {{iw|mariowiki|Super Strike}} soccer shot.
----'''Other trivia:'''
*This spirit's Foot Attack ↑ ability references the Super Strike, a powerful soccer shot performed by a captain in ''(Super) Mario Strikers'' which will shoot the ball into the net.
|-
|-
|125
|125
|[[File:Petepiranhastrikers.png|center|64x64px]]
|{{SpiritTableName|Petey Piranha (Super Mario Strikers)|customname=[[Petey Piranha]] (Super Mario Strikers)|size=64}} {{Flag|North America}}<br>Petey Piranha (Mario Strikers) {{Flag|PAL}}
|[[Petey Piranha]] (Super Mario Strikers)
|•Giant {{SSBU|Ivysaur}} {{Head|Ivysaur|g=SSBU|s=20px|cl=Red}}
|•Giant {{SSBU|Ivysaur}} {{Head|Ivysaur|g=SSBU|s=20px|cl=Red}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|3,900
|3,900
|[[Wuhu Island]] (Swordplay Colosseum)
|[[Wuhu Island]] (Swordplay Colosseum)
Line 2,614: Line 3,129:
|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|
|
*The choice of Giant Ivysaur as a fighter is a reference to Petey Piranha's enormous size.
*The red Giant Ivysaur represents Petey Piranha, a giant red-and-green plant creature who appears as a playable character in ''Mario Strikers Charged''.
*The stage choice and the choice of the Soccer Ball as the rule item is a reference to the soccer arenas found in the ''Mario Strikers'' series.
*The stage represents the soccer arenas in the ''Mario Strikers'' series, which takes place on a field in a crowded stadium.
*The Soccer Ball item represents the soccer ball used in ''Mario Strikers Charged'', which can be used to perform a powerful {{iw|mariowiki|Mega Strike}} soccer shot.
|-
|-
|128
|128
|[[File:MC Ballyhoo Big Top.png|center|64x64px]]
|{{SpiritTableName|MC Ballyhoo & Big Top|customname={{iw|mariowiki|MC Ballyhoo}} & {{iw|mariowiki|Big Top}}|size=64}}
|MC [[Ballyhoo & Big Top]]
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Cyan}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|1,600
|1,600
|{{SSB4|Mario Circuit}}
|{{SSB4|Mario Circuit}}
Line 2,627: Line 3,142:
|•Certain items will appear in large numbers after a little while
|•Certain items will appear in large numbers after a little while
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|
|'''Spirit Battle inspiration:'''
*The choice of fighters is a reference to the playable main characters in ''Mario Party 8''. Furthermore, the puppet fighters' cyan/blue alternate costumes is a reference to Big Top's color scheme.
*The blue Mario, blue Yoshi, blue Peach, and cyan Luigi fighters are based on their appearance as playable characters in ''Mario Party 8'', which is hosted by MC Ballyhoo & Big Top.
*Unlike MC Ballyhoo himself, the battle conditions is a reference to a typical game of ''Mario Party,'' with randomly-appearing items that are often used to turn the tides of the game.
*The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party 8'', which features a pathway surrounding the castle-like {{iw|mariowiki|Star Carnival Stage}} in the center.
*The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player.
----'''Other trivia:'''
*This spirit's Star Rod Equipped ability references the similarly-named [[mariowiki:Star Rod (Mario Party 8)|Star Rod]], which is given to the Superstar of the Star Carnival at the end of ''Mario Party 8's'' single-player mode.
|-
|-
|129
|129
|[[File:Rabbidpeach.png|center|64x64px]]
|{{SpiritTableName|Rabbid Peach|iw=mariowiki|size=64}}
|Rabbid [[Peach]]
|•Bunny {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|•Bunny {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|4,500
|4,500
|[[3D Land]]
|[[3D Land]]
|•Item: [[Super Scope]]
|•Item: [[Super Scope]]
|•Timed battle<br>•The enemy tends to avoid conflict<br>•The enemy heals over time
|•Timed battle (1:30)<br>•The enemy tends to avoid conflict<br>•The enemy heals over time
|{{SSBUMusicLink|Nintendo|Arcade Bunny's Theme}}
|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|
|'''Spirit Battle inspiration:'''
*The choice of Bunny Peach as a fighter and the choice of the Super Scope as the rule item is a reference to Rabbid Peach, a Rabbid dressed up like Princess Peach who carries a Blaster.
*The white Bunny Peach and the music track represent [[Rabbid]] Peach, a rabbit-like creature who is dressed up like Princess Peach.
*The music choice is a reference to Rabbid Peach's "bunny" theme.
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Peach as a playable character.
*The timed battle condition is a reference to the turn-based nature of ''Mario + Rabbids: Kingdom Battle,'' while the other battle conditions is a reference to Rabbid Peach's abilities to heal damage and fight enemies from a distance.
*The timed battle condition references the number of turns in each turn-based battle that the player must complete to earn a perfect score in ''Kingdom Battle''.
*The third battle condition references one of Rabbid Peach's special abilities, Heal, which allows her to restore a percentage of a party member's HP.
*Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in ''Kingdom Battle''.
*Peach starting off with a Super Scope item references how Rabbid Peach uses her primary default weapon, the Blaster, a mid-range gun-like weapon that deals exceptional damage.
----'''Other trivia:'''
*This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range.
|-
|-
|130
|130
|[[File:Rabbid Mario.png|center|64x64px]]
|{{SpiritTableName|Rabbid Mario|iw=mariowiki|size=64}}
|Rabbid [[Mario]]
|•Bunny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}
|•Bunny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|3,400
|3,400
|[[3D Land]]
|[[3D Land]]
|•Item: Shooting Types
|•Item: Shooting Types
|•The enemy starts the battle with a [[Ray Gun]]
|•The enemy starts the battle with a [[Ray Gun]]
|{{SSBUMusicLink|Nintendo|Arcade Bunny's Theme}}
|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|
|'''Spirit Battle inspiration:'''
*The choice of Bunny Mario as a fighter, the choice of the Shooting Type Items as the item rule, and the battle conditions is a reference to Rabbid Mario's abilities of close-range attacks with Boomshot-type weapons.
*The Striped Bunny Mario and the music track represent Rabbid Mario, a rabbit-like creature who is dressed up like Mario.
*The music choice is a reference to Rabbid Mario's "bunny" theme.
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Mario as a playable character.
*The Shooting Type items reference the primary weapons in ''Kingdom Battle'', most of which resemble firearms featuring different effects.
*Mario starting off with a Ray Gun references how Rabbid Mario uses his primary default weapon, the Boomshot, a short-range gun-like weapon which does more damage up close to the enemy.
----'''Other trivia:'''
*This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range.
|-
|-
|131
|131
|[[File:Rabbitsdonkey.png|center|64x64px]]
|{{SpiritTableName|Rabbid Kong|iw=mariowiki|size=64}}
|Rabbid Kong
|•Bunny {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}
|•Bunny {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|{{SpiritType|Attack}}
|1,700
|1,700
|[[3D Land]]
|[[3D Land]]
|N/A
|N/A
|•The enemy's punches and elbow strikes have increased power
|•The enemy's punches and elbow strikes have increased power
|{{SSBUMusicLink|Nintendo|Arcade Bunny's Theme}}
|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|
|'''Spirit Battle inspiration:'''
*The choice of Bunny Donkey Kong as a fighter and the battle conditions is a reference to Rabbid Kong, a boss that relies on close-ranged physical attacks.
*The larger white Bunny Donkey Kong and the music track Rabbid Kong, a giant rabbit-like creature who features the physical attributes of Donkey Kong.
*The music choice is a reference to Rabbid Kong's "bunny" theme.
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Kong as a boss.
*The battle condition references Rabbid Kong's usage of powerful punches and physical attacks during his boss battle in ''Kingdom Battle''.
----'''Other trivia:'''
*This spirit's Weight ↑ ability references Rabbid Kong's slow mobility and high endurance against attacks during his boss battle in ''Kingdom Battle''.
|-
|-
|132
|132
|[[File:Mario Tennis Spirit.png|center|64x64px]]
|{{SpiritTableName|Mario (Mario Tennis Aces)|size=64}}
|Mario (Mario Tennis Aces)
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Fire}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Fire}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|8,800
|8,800
|[[Wuhu Island]]<br>(Swordplay Colosseum)
|[[Wuhu Island]]<br>(Swordplay Colosseum)
|•[[Assist Trophy]] Enemies ([[Color TV-Game 15]])
|•Assist Trophy Enemies ([[Color TV-Game 15]])
|•Hostile assist trophies will appear<br>•The enemy favors smash attacks
|•Hostile assist trophies will appear<br>•The enemy favors smash attacks
|{{SSBUMusicLink|Super Mario Bros.|Title Theme - Mario Tennis Aces}}
|{{SSBUMusicLink|Super Mario Bros.|Title Theme - Mario Tennis Aces}}
|
|'''Spirit Battle inspiration:'''
*The choice of Mario and Peach as fighters and the battle conditions is a reference to the doubles format of tennis with the frequent use of smash attacks representing the smashes of the sport. Furthermore, the choice of Color-TV Game 15 is a digital representation of tennis.
*The Striped Mario is based on his appearance in ''Mario Tennis Aces'', who wears a tennis outfit with a similar color scheme.
*The stage choice is a reference to the Kingdom of Bask and the day version of Marina Stadium found in ''Mario Tennis Aces''.
*The Fire Peach minion is based on her appearance in ''Mario Tennis Aces'', which references the doubles format of tennis.
*The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a crowded tennis court stadium located on a tropical island in ''Mario Tennis Aces''.
*The Color TV-Game 15 Assist Trophy enemy references the sport of tennis, where the players must hit the tennis ball and earn a point if the opponent cannot return it.
*The puppet fighters' favored smash attacks references the smashes used in tennis, whereas Peach's downward-angled forward smash attack features a tennis racket.
----'''Other trivia:'''
*This spirit's Critical Hit ↑ ability references the Special Shot, a special move used by each character in ''Mario Tennis Aces'' where they can perform a powerful smash.
|-
|-
|133
|133
|[[File:Luigi Tennis.png|center|64x64px]]
|{{SpiritTableName|Luigi (Mario Tennis Aces)|size=64}}
|Luigi (Mario Tennis Aces)
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Green}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|{{SpiritType|Neutral}}
|3,400
|3,400
|[[Pokémon Stadium 2]] (hazards off)
|[[Pokémon Stadium 2]] (hazards off)
Line 2,698: Line 3,228:
|•The enemy favors smash attacks
|•The enemy favors smash attacks
|{{SSBUMusicLink|Super Mario Bros.|Stadium Theme - Mario Tennis Aces}}
|{{SSBUMusicLink|Super Mario Bros.|Stadium Theme - Mario Tennis Aces}}
|
|'''Spirit Battle inspiration:'''
*The choice of Luigi and Daisy as fighters and the battle conditions is a reference to the doubles format of tennis with the frequent use of smash attacks representing the smashes of the sport.
*The white Luigi is based on his appearance in ''Mario Tennis Aces'', who wears a tennis outfit with a similar color scheme.
*The stage choice is a reference to the night version of Marina Stadium found in ''Mario Tennis Aces''.
*The green Daisy minion is based on her appearance in ''Mario Tennis Aces'', which references the doubles format of tennis.
*The stage represents the nighttime version of Marina Stadium, a crowded stadium with a rectangular tennis court in ''Mario Tennis Aces''.
*The puppet fighters' smash attacks reference the smashes used in tennis, whereas Daisy's downward-angled forward smash attack features a tennis racket.
----'''Other trivia:'''
*This spirit's Weapon Attack ↑ ability references how the tennis racket from the ''Mario Tennis'' series serves as Peach and Daisy's downward-angled forward smash attack in the ''Super Smash Bros'' series.
|-
|-
|1,300
|1,300
|[[File:Dice Block Spirit.png|center|64x64px]]
|{{SpiritTableName|Dice Block|iw=mariowiki|size=64}}
|Dice Block
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|{{SpiritType|Grab}}
|1,900
|1,900
|[[Princess Peach's Castle]]
|[[Princess Peach's Castle]]
Line 2,712: Line 3,245:
|•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers
|•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|
|'''Spirit Battle inspiration:'''
*The choice of the Crates as the rule item is a reference to the Dice Blocks in the ''Mario Party'' games and how they often result in items being obtained.
*The Striped Mario is based on his appearance in ''Super Mario Party'', whose personal Dice Block is depicted in this spirit's artwork.
*The red Peach minion is based on her appearance in ''Super Mario Party'', who becomes Mario's ally after he lands on the {{iw|mariowiki|Ally Space}}.
*The Crate items represent the Dice Block, a cube-shaped item in the ''Mario Party'' series, which allows the player to move a number of spaces on the game board.
----'''Other trivia:'''
*This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move towards somewhere advantageous, or move away from somewhere disadvantageous on the board.
|-
|-
|1,301
|1,301
|[[File:River Survival Spirit.png|center|64x64px]]
|{{SpiritTableName|River Survival|iw=mariowiki|size=64}}
|River Survival
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Orange}}<br>•{{SSBU|Yoshi}} {{Head|Yoshi|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=White}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|{{SpiritType|Shield}}
|5,500
|5,500
|[[Kongo Falls]] ([[Ω form]])
|[[Kongo Falls]] ([[Ω form]])
|•[[Bob-omb]] Festival<br>•Item Tidal Wave<br>•Item: [[Food]]
|•[[Bob-omb]] Festival<br>•Item Tidal Wave<br>•Item: [[Food]]
|•Survive until the timer runs out<br>•Bob-ombs will rain from the sky after a little while
|•Survive until the timer runs out (1:00)<br>•Bob-ombs will rain from the sky after a little while
|{{SSBUMusicLink|Super Mario Bros.|Slide}}
|{{SSBUMusicLink|Super Mario Bros.|Slide}}
|
|'''Spirit Battle inspiration:'''
*The choice of fighters in this spirit battle is a reference to the characters featured in this spirit's artwork. Furthermore, the choice of Kirby as a fighter and the Kirby puppet fighter's orange alternate costume is a reference to Goomba who is also featured in this spirit's artwork.
*The red Bowser, red Yoshi, and white Rosalina & Luna fighters are based on their appearance in ''Super Mario Party'', who are depicted rowing the red-and-white raft.
*The battle conditions is a reference to the River Survival game mode in ''Super Mario Party,'' a co-op mode in which four players must paddle their inflatable raft down the river before the timer expires, all while playing minigames and avoiding obstacles along the way.
*The orange Kirby fighter represents the Goomba, a small brown mushroom enemy who is depicted rowing the red-and-white raft.
*The stage and music track represent the main setting of the River Survival game mode of ''Super Mario Party'', which takes place on sloping river rapids through the jungle.
*The [[Party Ball]] and the Food items reference the balloons in the River Survival game mode, which will reward the players with extra time after completing the minigames.
*The Bob-omb Festival rule references the obstacles in River Survival, which will cause the players to lose if they don't avoid them within the time limit.
*The timed battle condition references the time limit in the River Survival game mode, where the players have a limited time to reach the end of the river.
----'''Other trivia:'''
*This spirit's Falling Immunity ability references how the raft used for the River Survival game mode cannot sink, even when hit by obstacles.
|-
|-
|1,302
|1,302
|[[File:Golden Dash Mushroom Spirit.png|center|64x64px]]
|{{SpiritTableName|Golden Dash Mushroom|iw=mariowiki|size=64}}
|Golden Dash Mushroom
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Super Mushroom Hat, Standard Outfit, No Voice)
|•Gold {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Super Mushroom Hat, Standard Outfit)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|10,000
|10,000
|[[Figure-8 Circuit]] ([[Ω form]])
|[[Figure-8 Circuit]] ([[Ω form]])
|•Attack Power ↑<br>•Uncontrollable Speed<br>•Item: Mario Kart
|•Attack Power ↑<br>•Uncontrollable Speed<br>•Item: Mario Kart
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy is very fast and can't stop quickly<br>•The enemy has increased attack power
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy is very fast and can't stop quickly<br>•The enemy has increased attack power<br>•''The enemy can deal damage by dashing into you''
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Mario Kart 8}}
|
|'''Spirit Battle inspiration:'''
*Despite the name originating from ''Mario Party: Island Tour'', the choice of Gold Mii Brawler as a fighter, the stage and music choice, and the choice of the Mario Kart Items as the rule item is a reference to the Golden Mushroom, a rare Mushroom item used in the ''Mario Kart'' games.
*The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, the golden variation of the {{s|mariowiki|Dash Mushroom}}.
*The Super Armor battle condition and the Attack Power ↑ battle condition is a reference to the Miracle Mushroom, Toad's special item in ''Mario Kart Arcade GP'' in which grants the user invincibility and the ability to knock over any rival karts it runs into. Furthermore, the Uncontrollable Speed battle condition is a reference to the Golden Mushroom giving the player an infinite number of speed boosts until its timer expires.
*The stage, music track, and the Mario Kart items reference the Golden Dash Mushroom's appearance as an item in the ''Mario Kart'' series.
*The Mii Brawler's Impact Run ability and the rules reference the Golden Dash Mushroom's ability to give the player numerous speed boosts for a short time.
----'''Other trivia:'''
*This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant.
|-
|-
|1,321
|1,321
|[[File:Peachette Spirit.png|center|64x64px]]
|{{SpiritTableName|Peachette|iw=mariowiki|size=64}}
|Peachette
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px}}<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Head-On Assault|1]], Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7)<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px}}<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7)<br>•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|10,000
|10,000
|[[Mushroom Kingdom U]] (hazards off)
|[[Mushroom Kingdom U]] (hazards off)
|•Easy to Launch<br>•Low Gravity
|•Easy to Launch<br>•Hazard: Low Gravity
|•All fighters are easy to launch<br>•Timed battle<br>•Gravity is reduced
|•All fighters are easy to launch<br>•Timed battle (1:00)<br>•Gravity is reduced
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}}
|
|'''Spirit Battle inspiration:'''
*The choice of Peach as a fighter is a reference to Toadette being a playable character in ''New Super Mario Bros. U Deluxe'' in which Toadette transforms into Peachette after touching the Super Crown which greatly resembles Peach.
*The default Peach represents Peachette, the {{iw|mariowiki|Super Crown}} power-up form of Toadette who shares the same appearance and moveset as Princess Peach.
*The choice of minion fighters is a reference to the other playable characters of ''New Super Mario Bros. U Deluxe'' which consists of Mario, Luigi, and Yellow Toad.
*The default Mario and Luigi minions, and the Mii Brawler minion's costume represent the default characters of ''New Super Mario Bros. U Deluxe'', which includes Mario, Luigi, and the yellow Toad.
*The Low Gravity hazard, and the Easy-to-Launch battle condition is a reference to Peachette's ability to floating and mid-air jumping abilities, while the timed battle condition is a reference to the levels of the ''Super Mario Bros.'' games being set on a time limit.
*The stage and the music track represent Acorn Plains, the first stage of ''New Super Mario Bros. U Deluxe'', which first features Peachette as a playable character.
|}
*The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in ''New Super Mario Bros. U Deluxe''.
 
----'''Other trivia:'''
==Series Order==
*This spirit's Jump ↑ ability references Peachette's ability to double jump, float, and hover in the air.
{| class="wikitable sortable"
|-
|-
! Number !! Name !! Series
|1,425
|{{SpiritTableName|Peach (Paper Mario: The Origami King)|size=64}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px}}
|{{SpiritType|Grab}}
|2,100
|[[Peach's Castle]] ([[Battlefield form]])
|•Assist Trophy Enemies ([[Chain Chomp]])<br>•Item: Hammer
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|'''Spirit Battle inspiration:'''
*The default Peach represents her ''Paper Mario'' counterpart, Paper Princess Peach, who appears folded and brainwashed in ''Paper Mario: The Origami King''.
*The stage is based on Princess Peach's Castle, where the folded Paper Princess Peach is first encountered during the beginning of ''The Origami King''.
*The Hammer items reference the different types of Hammers used by Paper Mario during the turn-based battles of the ''Paper Mario'' series.
*The Chain Comp Assist Trophy enemy represents a Chain Chomp named [[mariowiki:Princess (Paper Mario:The Origami King)|Princess]], who appears in ''The Origami King''.
----'''Other trivia:'''
*This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability.
|-
|-
| 1 || [[Mario]] || rowspan="1" |''Super Mario Series''
|1,426
|{{SpiritTableName|Olivia|iw=mariowiki|size=64}}
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px}}<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px}}
|{{SpiritType|Shield}}
|3,700
|[[Paper Mario]]
|•Defense ↑<br>•Attack Power ↑<br>•Item: [[Bob-omb]]
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors air attacks<br>''•Reinforcements will appear after an enemy is KO'd''
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|'''Spirit Battle inspiration:'''
*The default Pikachu's favored air attacks represent Olivia, a floating princess who wears a yellow dress and a two-pointed crown.
*The default Mario minion represents his titular ''Paper Mario'' counterpart, whom Olivia serves as his main companion in ''Paper Mario: The Origami King''.
*The default Tiny Bowser minion represents his ''Paper Mario'' counterpart, Paper Bowser, who is folded down to a smaller size in ''The Origami King''.
*The Bob-omb item represents [[mariowiki:Bob-omb (Paper Mario: The Origami King)|Bobby]], an amnesiac Bob-omb who temporarily joins Olivia's party in ''The Origami King''.
----'''Other trivia:'''
*This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in ''The Origami King''.
|-
|-
| 2 || Builder [[Mario]] || rowspan="1" |''Super Mario Maker Series''
|1,427
|{{SpiritTableName|King Olly|iw=mariowiki|size=64}}
|•{{SSBU|Toon Link}} {{Head|Toon Link|g=SSBU|s=20px|cl=Purple}}<br>•Giant Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px}}
|{{SpiritType|Attack}}
|9,700
|[[Princess Peach's Castle]] ([[Ω form]])
|N/A
|•Defeat the main fighter to win<br>•The enemy favors air attacks<br>•The enemy is metal
|{{SSBUMusicLink|Super Mario Bros.|Attack and Run!}}
|
*The purple Toon Link's favored air attacks represent King Olly, a floating antagonist who wears a purple outfit and is depicted scowling.
*The default Giant Metal Pac-Man minion's dash attacks represent the [[mariowiki:Stapler (boss)|Stapler]], King Olly's watchdog resembling Pac-Man's classic form who uses powerful biting attacks.
*The stage is based on Princess Peach's Castle, which is corrupted into the {{iw|mariowiki|Origami Castle}} after it is taken over by King Olly in ''Paper Mario: The Origami King''.
|-
|-
| 3 || [[Mario]] (Wedding) || rowspan="5" |''Super Mario Series''
|1,471
|{{SpiritTableName|Fury Bowser|iw=mariowiki|size=64}}
|•Metal {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}
|{{SpiritType|Attack}}
|13,800
|[[Find Mii]] ([[Ω form]])
|•Sudden Final Smash<br>•Curry-Filled
|•The enemy will suddenly have a Final Smash after a little while<br>•The enemy breathes fire after a little while<br>•The enemy is metal<br>''•The enemy is giant''
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
*The larger grey Metal Bowser represents Fury Bowser, the giant form of Bowser, who is covered and corrupted by the black goop.
*The stage represents the dark and stormy appearance of {{iw|mariowiki|Lake Lapcat}} when Fury Bowser enters his awakening period in ''Bowser's Fury''.
*Bowser's [[Fire Breath]] and the Curry-Filled rule reference Fury Bowser's ability to breathe large beams of fire during his awakening period in ''Bowser's Fury''.
*Bowser's [[Giga Bowser Punch]] Final Smash references Fury Bowser's awakening from his dormant state, where he will attack Mario from a distance in ''Bowser's Fury''.
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability references how Fury Bowser is a stronger version of Bowser, who uses a more powerful version of his fiery breath.
|-
|-
| 4 || [[Luigi]]
|1,472
|{{SpiritTableName|Giga Cat Mario|iw=mariowiki|size=64}}
|•Giant {{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Burning Dropkick|2]][[Thrust Uppercut|3]][[Feint Jump|2]], Cat Hat, Cat Suit)<br>•{{SSBU|Bowser Jr.}} {{Head|Bowser Jr.|g=SSBU|s=20px}}
|{{SpiritType|Shield}}
|3,900
|[[Find Mii]] ([[Ω form]])
|N/A
|•Defeat the main fighter to win<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}}
|'''Spirit Battle inspiration:'''
*The Giant Mii Brawler's costume represents Giga Cat Mario, the {{iw|mariowiki|Giga Bell}} power-up form of Mario who grows to giant size and uses physical attacks.
*The Bowser Jr. minion is based on his appearance in ''Bowser's Fury'', who joins forces with Mario to restore Bowser from his Fury Bowser form.
*The stage represents the dark and stormy appearance of Lake Lapcat when Fury Bowser enters his awakening period, whom Giga Cat Mario must battle three times to defeat him.
*The music track is based on the final boss battle theme song of ''Super Mario 3D World '', which was released alongside ''Bowser's Fury'' on the Nintendo Switch.
----'''Other trivia:'''
*This spirit's Jump ↑ ability references how Giga Cat Mario retains Mario's signature jumping ability during his boss battles against Fury Bowser.
|-
|-
| 5 || [[Peach]]
|1,473
|{{SpiritTableName|Kittens|iw=mariowiki|size=64}}
|•Tail {{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}{{Head|Kirby|g=SSBU|s=20px|cl=Blue}}{{Head|Kirby|g=SSBU|s=20px|cl=Red}}{{Head|Kirby|g=SSBU|s=20px|cl=Green}}{{Head|Kirby|g=SSBU|s=20px|cl=Purple}}
|{{SpiritType|Grab}}
|1,900
|[[Delfino Plaza]] (Large Island)
|•Item: Balls
|•The enemy has increased move speed and reduced weight<br>•Defeat an army of fighters
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}}
|'''Spirit Battle inspiration:'''
*The Tail Kirby represents the Kitten, a little cat creature with pointed ears and a bushy tail, who is depicted with yellow, blue, red, green, and purple color schemes.
*The stage represents Lake Lapcat, the main setting of ''Bowser's Fury'' which takes place on a large body of water with little islands, which feature the Kittens as native inhabitants.
*The stage and the music track are each based on ''Super Mario Sunshine'' and ''Super Mario 64'', which feature a gameplay where Mario must collect certain goal items similar to ''Bowser's Fury''.
*The Ball items represent the baseballs found across Lake Lapcat, which the Kittens are sometimes often seen playing in ''Bowser's Fury''.
*The first battle condition references how the Kitten's ability to run fast and be thrown at longer distances by Mario in ''Bowser's Fury''.
----'''Other trivia:'''
*This spirit's Lightweight ability further references the Kitten's ability to run fast and be thrown at longer distances by Mario in ''Bowser's Fury''.
|-
|-
| 6 || [[Daisy]]
|1,491
|{{SpiritTableName|Mario (Mario Golf: Super Rush)|size=64}}
|•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}
|{{SpiritType|Attack}}
|9,600
|{{SSBM|Yoshi's Island}} (Melee) ([[Ω form]])
|•Temporary Invincibility<br>•Item: Balls
|•The enemy will occasionally be invincible after a little while<br>•The enemy starts the battle with an [[Ore Club]]
|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|'''Spirit Battle inspiration:'''
*The Striped Mario is based on his appearance in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme.
*The stage represents {{s|mariowiki|Bonny Greens}}, one of the default golf courses featured in ''Super Rush'', which takes place on a green field with hills.
*The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power.
*Mario starting off with an Ore Club and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series.
----'''Other trivia:'''
*This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in the Speed Golf mode of ''Super Rush''.
|-
|-
| 7 || [[Bowser]]
|1,492
|{{SpiritTableName|Luigi (Mario Golf: Super Rush)|size=64}}
|•{{SSBU|Luigi}} Team {{Head|Luigi|g=SSBU|s=20px}}×10
|{{SpiritType|Grab}}
|4,500
|[[Wuhu Island]] (bridge section)
|•Move Speed ↑<br>•Item: Balls
|•The enemy has increased move speed<br>•The enemy starts the battle with a [[Fire Bar]]<br>•Defeat an army of fighters
|{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}}
|'''Spirit Battle inspiration:'''
*The default Luigi is based on his appearance in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme.
*The stage represents {{iw|mariowiki|Ridgerock Lake}}, a golf course featured in ''Super Rush'', which takes place on a mountainous terrain with wooden bridges and water hazards.
*The Move Speed ↑ rule references the Special Dash, a technique in ''Super Rush'' which increases the player's running speed for a short amount of time.
*Luigi starting off with a Fire Bar and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack.
|-
|-
| 8 || [[Dr. Mario]] || rowspan="1" |''Dr. Mario Series''
|1,493
|{{SpiritTableName|Peach (Mario Golf: Super Rush)|size=64}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Fire}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px}}
|{{SpiritType|Shield}}
|4,200
|[[Delfino Plaza]] (ocean pillar section)
|•Item: Mario Kart<br>•Hazard: Heavy Wind
|•Defeat the main fighter to win<br>•Dangerously high winds are in effect after a little while<br>•The enemy favors side smash attacks
|{{SSBUMusicLink|Other|Title Theme - Wii Sports Resort}}
|'''Spirit Battle inspiration:'''
*The white Peach and default Daisy minion are based on their appearance in ''Mario Golf: Super Rush'', who wear golfing outfits with similar color schemes.
*The stage represents Ridgerock Lake, a golf course featured in ''Super Rush'', which takes place on a mountainous terrain with water hazards.
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, which can change the trajectory of a golf ball.
*The Mario Kart items reference the Battle Golf mode in ''Super Rush'', which uses a subset of items similar to those appearing in the ''Mario Kart'' series.
*Peach and Daisy's favored downward-angled side smash attacks feature golf clubs, which is used in the sport of golf in the ''Mario Golf'' series.
----'''Other trivia:'''
*This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack.
|-
|-
| 9 || [[Rosalina]] || rowspan="23" |''Super Mario Series''
|1,525
|{{SpiritTableName|Peach & Stella|size=64}}
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px}}<br>•Tiny {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Grab}}
|12,800
|[[Luigi's Mansion]]
|•Assist Trophy Enemies ([[Lyn]], [[Chef Kawasaki]], [[Akira Yuki]])
|•Hostile assist trophies will appear<br>•The enemy favors up smash attacks
|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}}
|'''Spirit Battle inspiration:'''
*The default Peach puppet fighter's favored up smash features a twirling ribbon visual, which she uses to attack enemies and transform into different forms in ''Princess Peach: Showtime!''
*The tiny Yellow Kirby minion fighter represents {{iw|mariowiki|Stella}}, a tiny yellow fairy with simple black eyes who is depicted floating in midair and serves as Peach's companion in ''Princess Peach: Showtime!''
*The stage represents the {{iw|mariowiki|Sparkle Theater}}, the main setting of ''Princess Peach: Showtime!'', which takes place inside a large building with multiple floors containing different areas within.
*The music track is based on the theme song from ''Super Mario Odyssey'', which allows the player to change into different outfits, similar to the main gameplay of ''Princess Peach: Showtime!''
*The Lyn, Chef Kawasaki, and Akira Assist Trophy enemies each reference the different transformations used by Princess Peach in ''Princess Peach: Showtime!'', including {{iw|mariowiki|Swordfighter Peach}}, {{iw|mariowiki|Patissiere Peach}}, and {{iw|mariowiki|Kung Fu Peach}}.
----'''Other trivia:'''
*This spirit's Jump ↑ ability increases the player's jump height, referencing how the power of Princess Peach's ribbon will momentarily keep her in midair after jumping in ''Princess Peach: Showtime!''
|-
|-
| 10 || [[Bowser Jr.]]
|1,526
|{{SpiritTableName|Elephant Mario|size=64}}
|•Giant {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|8,200
|[[Fountain of Dreams]]
|N/A
|•The enemy has super armor but moves slower<br>•The enemy favors down specials<br>•The enemy is giant
|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}}
|'''Spirit Battle inspiration:'''
*The blue Giant Mario puppet fighter represents his {{iw|mariowiki|Elephant Fruit}} power-up form, Elephant Mario, which transforms him into a giant Elephant and uses his signature outfit and facial features; the blue alternate costume is an inverse of the color scheme of Mario's signature outfit in paler hues.
*The stage represents the fountains featured in the first course of ''Super Mario Bros. Wonder'', "[[mariowiki:Welcome to the Flower Kingdom!|Welcome to the Flower Kingdom!]]", where the Elephant Fruit can be first obtained and where its power-up form allows the player to store up water in their trunk.
*The music track primarily uses the saxophone (a type of brass instrument) as the leading instrument, referencing how obtaining the Elephant Fruit will affect the course's music track to primarily use brass horns as the leading instrument.
*The first battle condition references the immense strength and weight of the Elephant Fruit power-up form, which will allow the player to easily break through weaker obstacles and defeat enemies with their trunk.
*Mario's favored [[F.L.U.D.D.]] will allow Mario to store up water in its tank and spray the opponent with non-damaging blasts of water, referencing the Elelphant power-up's ability to store up water in their trunk and spray large globules of water, which will not damage the enemy.
----'''Other trivia:'''
*This spirit's Slow Super Armor ability further references the immense strength and weight of the Elephant Fruit power-up form, which will allow the player to easily break through weaker obstacles and defeat enemies with their trunk.
|-
|-
| 11 || [[Koopalings#Iggy Koopa|Iggy]]
|1,527
|{{SpiritTableName|Swordfighter Peach|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px}} (140 HP)
|{{SpiritType|Attack}}
|3,400
|[[Hyrule Castle]] (hazards off)
|•Item: Swords
|•[[Stamina battle]]
|{{SSBUMusicLink|Super Mario Bros.|Kingdom Stadium: Night}}
|'''Spirit Battle inspiration:'''
*The default Lucina puppet fighter and the Sword items represent Princess Peach's transformation, Swordfighter Peach, which allows her to assume a blue-colored cavalier uniform and use a rapier in battle.
*The stage and music track represent {{s|mariowiki|The Castle of Thorns}}, the first stage in ''Princess Peach: Showtime!'' where the Swordfighter Peach transformation is first assumed, which takes place at a castle stage at nighttime.
*The stamina battle condition references the health system in ''Princess Peach: Showtime!'' where the player will receive a game over after Princess Peach loses her Hearts after being attacked.
----'''Other trivia:'''
*This spirit's Sword Attack ↑ ability references Swordfihgter Peach's usage of her rapier and powerful sword attacks in ''Princess Peach: Showtime!''
|-
|-
| 12 || [[Koopalings#Wendy O. Koopa|Wendy]]
|1,528
|{{SpiritTableName|Wonder Flower & Talking Flower|size=64}}
|•Tiny {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Blue}}<br>•Tiny {{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×20
|{{SpiritType|Neutral}}
|1,900
|[[Mushroom Kingdom U]]
|•Assist Trophy Enemies ([[Skull Kid]])<br>•Item: Fire Flower
|•Defeat the main fighter to win<br>•The enemy has super armor and is hard to launch or make flinch<br>•Hostile assist trophies will appear
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|'''Spirit Battle inspiration:'''
*The blue Tiny Kirby puppet fighter and the Fire Flower item represent the {{iw|mariowiki|Wonder Flower}}, a small power-up item that resembles a blue-colored version of the Fire Flower with simple black eyes.
*The yellow Tiny Kirby Team and their favored taunting represent the {{iw|mariowiki|Talking Flower}}s, a group of small yellow flowers with simple black eyes who will talk to the player when approached.
*The stage represents the {{s|mariowiki|Flower Kingdom}}, the main setting of ''Super Mario Bros. Wonder'' which features different areas including the green {{s|mariowiki|Pipe-Rock Plateau}} (represented by Acorn Plains), the cloudy and mountainous {{s|mariowiki|Fluff-Puff Peaks}} (represented by the Rock-Candy Mines and the Meringue Clouds), and the different castle courses (represented by the Slide-Lift Tower).
*The music track's fast-paced and upbeat tone references the similar style of th theme songs that play during the Wonder Effect sequences that are triggered by collecting the Wonder Flowers in ''Super Mario Bros. Wonder''.
*The Skull Kid Assist Trophy causes a random effect on the fighters, referencing how collecting the Wonder Flower will trigger its Wonder Effect, which will create a drastic effect on the player or the whole course.
*The first and second battle conditions applied to the blue Tiny Kirby reference how collecting the Wonder Flower will affect the gameplay of ''Super Mario Bros. Wonder'', while the Talking Flowers serve as non-playable characters that don't affect the game's gameplay.
----'''Other trivia:'''
*This spirit's Fire Flower Equipped ability references how the Fire Flower is a type of flower power-up item in the ''Mario'' series that features simple black eyes, similar to the Wonder Flower and the Talking Flower.
|}
 
==Series Order==
{| class="wikitable sortable"
|-
|-
| 13 || [[Koopalings#Lemmy Koopa|Lemmy]]
! Number !! Name !! Series
|-
|-
| 14 || [[Koopalings#Roy Koopa|Roy]] (Super Mario Bros.)
| 1 || [[Mario]] || rowspan="1" |''Super Mario'' Series
|-
|-
| 15 || [[Koopalings#Larry Koopa|Larry]]
| 2 || Builder [[Mario]] || rowspan="1" |''Super Mario Maker'' Series
|-
|-
| 16 || [[Koopalings#Ludwing von Koopa|Ludwig]]
| 3 || [[Mario]] (Wedding) || rowspan="5" |''Super Mario'' Series
|-
|-
| 17 || [[Koopalings#Moton Koopa Jr.|Morton]]
| 4 || [[Luigi]]
|-
|-
| 18 || [[Super Mushroom]]
| 5 || [[Peach]]
|-
|-
| 19 || [[Fire Flower]]
| 6 || [[Daisy]]
|-
|-
| 20 || [[Super Star]]
| 7 || [[Bowser]]
|-
|-
| 21 || [[Metal Mario]]
| 8 || [[Dr. Mario]] || rowspan="1" |''Dr. Mario'' Series
|-
| 9 || [[Rosalina]] || rowspan="23" |''Super Mario'' Series
|-
| 10 || [[Bowser Jr.]]
|-
| 11 || [[Koopalings#Iggy Koopa|Iggy]]
|-
| 12 || [[Koopalings#Wendy O. Koopa|Wendy]]
|-
| 13 || [[Koopalings#Lemmy Koopa|Lemmy]]
|-
| 14 || [[Koopalings#Roy Koopa|Roy]] (Super Mario Bros.)
|-
| 15 || [[Koopalings#Larry Koopa|Larry]]
|-
| 16 || [[Koopalings#Ludwing von Koopa|Ludwig]]
|-
| 17 || [[Koopalings#Moton Koopa Jr.|Morton]]
|-
| 18 || [[Super Mushroom]]
|-
| 19 || [[Fire Flower]]
|-
| 20 || [[Super Star]]
|-
| 21 || [[Metal Mario]]
|-
|-
| 22 || Boo [[Mario]]
| 22 || Boo [[Mario]]
Line 2,826: Line 3,595:
| 31 || [[Toad]]
| 31 || [[Toad]]
|-
|-
| 32 || Captain Toad || rowspan="2" |''Captain Toad: Treasure Tracker Series''
| 32 || Captain Toad || rowspan="2" |''Captain Toad: Treasure Tracker'' Series
|-
|-
| 33 || Toadette
| 33 || Toadette
|-
|-
| 34 || Toadsworth || rowspan="15" |''Super Mario Series''
| 34 || Toadsworth || rowspan="15" |''Super Mario'' Series
|-
|-
| 35 || [[Waluigi]]
| 35 || [[Waluigi]]
Line 2,860: Line 3,629:
| 48 || [[Boo]]
| 48 || [[Boo]]
|-
|-
| 49 || King Boo || rowspan="1" |''Luigi's Mansion Series''
| 49 || King Boo || rowspan="1" |''Luigi's Mansion'' Series
|-
|-
| 50 || [[Bob-omb]] || rowspan="7" |''Super Mario Series''
| 50 || [[Bob-omb]] || rowspan="7" |''Super Mario'' Series
|-
|-
| 51 || [[Chain Chomp]]
| 51 || [[Chain Chomp]]
Line 2,876: Line 3,645:
| 56 || Boom Boom & Pom Pom
| 56 || Boom Boom & Pom Pom
|-
|-
| 57 || Tatanga || rowspan="1" |''Super Mario Land Series''
| 57 || Tatanga || rowspan="1" |''Super Mario Land'' Series
|-
|-
| 58 || [[Hothead]] || rowspan="23" |''Super Mario Series''
| 58 || [[Hothead]] || rowspan="23" |''Super Mario'' Series
|-
|-
| 59 || Chargin' Chuck
| 59 || Chargin' Chuck
Line 2,924: Line 3,693:
| 80 || The Odyssey
| 80 || The Odyssey
|-
|-
| 81 || Goo-Goo Buggy || rowspan="13" |''Mario Kart Series''
| 81 || Goo-Goo Buggy || rowspan="13" |''Mario Kart'' Series
|-
|-
| 82 || Barrel Train
| 82 || Barrel Train
Line 2,950: Line 3,719:
| 93 || Master Cycle
| 93 || Master Cycle
|-
|-
| 94 || Paper Mario || rowspan="9" |''Paper Mario Series''
| 94 || Paper Mario || rowspan="9" |''Paper Mario'' Series
|-
|-
| 95 || Paper Bowser
| 95 || Paper Bowser
Line 2,972: Line 3,741:
| 104 || [[Geno]]
| 104 || [[Geno]]
|-
|-
| 105 || Prince Peasley || rowspan="8" |''Mario & Luigi Series''
| 105 || Prince Peasley || rowspan="8" |''Mario & Luigi'' Series
|-
|-
| 106 || Fawful
| 106 || Fawful
Line 2,986: Line 3,755:
| 111 || Antasma
| 111 || Antasma
|-
|-
| 112 || Papercraft [[Mario]]
| 112 || Papercraft [[Mario]]
|-
|-
| 113 || [[Sidestepper]] || rowspan="2" |''Mario Bros. Series''
| 113 || [[Sidestepper]] || rowspan="2" |''Mario Bros.'' Series
|-
|-
| 114 || [[Freezie]]
| 114 || [[Freezie]]
|-
|-
| 115 || Eggplant Man || rowspan="1" |''{{uv|Wrecking Crew}} Series''
| 115 || Eggplant Man || rowspan="1" |{{uv|Wrecking Crew}} Series
|-
|-
| 116 || Viruses || rowspan="1" |''Dr. Mario Series''
| 116 || Viruses || rowspan="1" |''Dr. Mario'' Series
|-
|-
| 117 || [[Flies & Hand]] || rowspan="1" |''Mario Paint Series''
| 117 || [[Flies & Hand]] || rowspan="1" |''Mario Paint'' Series
|-
|-
| 118 || Wanda || rowspan="1" |''Super Mario Series''
| 118 || Wanda || rowspan="1" |''Super Mario'' Series
|-
|-
| 119 || Kid || rowspan="1" |''Mario Golf Series''
| 119 || Kid || rowspan="1" |''Mario Golf'' Series
|-
|-
| 120 || Professor Elvin Gadd || rowspan="3" |''Luigi's Mansion Series''
| 120 || Professor Elvin Gadd || rowspan="3" |''Luigi's Mansion'' Series
|-
|-
| 121 || [[Poltergust 5000]]
| 121 || [[Poltergust 5000]]
|-
|-
| 122 || Polterpup
| 122 || Polterpup
|-
|-
| 123 || Perry || rowspan="1" |''Super Princess Peach''
| 123 || Perry || rowspan="1" |''Super Princess Peach''
|-
| 124 || [[Waluigi]] (Super Mario Strikers) {{Flag|North America}}<br>Waluigi (Mario Strikers) {{Flag|PAL}} || rowspan="2" |''Super Mario Strikers'' Series {{Flag|North America}}<br>''Mario Strikers'' Series {{Flag|PAL}}
|-
| 125 || [[Petey Piranha]] (Super Mario Strikers) {{Flag|North America}}<br>Petey Piranha (Mario Strikers) {{Flag|PAL}}
|-
| 126 || Mini Mario || rowspan="2" |''Mario vs. Donkey Kong'' Series
|-
| 127 || Mini Mario & Hammers
|-
| 128 || MC Ballyhoo & Big Top || rowspan="1" |''Mario Party'' Series
|-
| 129 || Rabbid [[Peach]] || rowspan="3" |''Mario + Rabbids Kingdom Battle''
|-
| 130 || Rabbid [[Mario]]
|-
| 131 || Rabbid Kong
|-
| 132 || [[Mario]] (Mario Tennis Aces) || rowspan="2" |''Mario Tennis Aces''
|-
| 133 || [[Luigi]] (Mario Tennis Aces)
|-
| 1,300 || Dice Block || rowspan="5" |''Super Mario'' Series
|-
| 1,301 || River Survival
|-
| 1,302 || Golden Dash Mushroom
|-
| 1,303 || [[Piranha Plant]]
|-
| 1,321 || Peachette
|-
| 1,425 || Peach (Paper Mario: The Origami King) || rowspan="3" |''Paper Mario'' Series
|-
|-
| 124 || [[Waluigi]] (Super Mario Strikers) {{Flag|North America}}<br>Waluigi (Mario Strikers) {{Flag|PAL}} || rowspan="2" |''Super Mario Strikers Series'' {{Flag|North America}}<br>''Mario Strikers Series'' {{Flag|PAL}}
| 1,426 || Olivia
|-
|-
| 125 || [[Petey Piranha]] (Super Mario Strikers) {{Flag|North America}}<br>Petey Piranha (Mario Strikers) {{Flag|PAL}}
| 1,427 || King Olly
|-
|-
| 126 || Mini Mario || rowspan="2" |''Mario vs. Donkey Kong Series''
| 1,471 || Fury Bowser || rowspan="3" | ''Super Mario'' Series
|-
|-
| 127 || Mini Mario & Hammers
| 1,472 || Giga Cat Mario
|-
|-
| 128 || MC Ballyhoo & Big Top || rowspan="1" |''Mario Party Series''
| 1,473 || Kittens
|-
|-
| 129 || Rabbid [[Peach]] || rowspan="3" |''Mario + Rabbids Kingdom Battle''
| 1,491 || Mario (Mario Golf: Super Rush) || rowspan="3" | ''Mario Golf: Super Rush''
|-
|-
| 130 || Rabbid [[Mario]]
| 1,492 || Luigi (Mario Golf: Super Rush)
|-
|-
| 131 || Rabbid Kong
| 1,493 || Peach (Mario Golf: Super Rush)
|-
|-
| 132 || [[Mario]] (Mario Tennis Aces) || rowspan="2" |''Mario Tennis Aces''
| 1,525 || Peach & Stella || rowspan="4" | ''Super Mario'' Series
|-
|-
| 133 || [[Luigi]] (Mario Tennis Aces)
| 1,526 || Elephant Mario
|-
|-
| 1,300 || Dice Block || rowspan="5" |''Super Mario Series''
| 1,527 || Swordfighter Peach
|-
|-
| 1,301 || River Survival
| 1,528 || Wonder Flower & Talking Flower
|-
| 1,302 || Golden Dash Mushroom
|-
| 1,303 || [[Piranha Plant]]
|-
| 1,321 || Peachette
|}
|}


==Trivia==
==Trivia==
*Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], King Boo was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo.
*''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for any spirits.
**Additionally, the ordering of Antasma and Papercraft Mario was swapped.
*The ''Mario'' universe features the most amount of new spirits added through [[Downloadable content (SSBU)/List of DLC Spirits|downloadable content]], with 18 in total.
*Not counting the ''Mario'' sub-universes, [[Link]] (in the Master Cycle) is the only character to be included with another series’ spirits other than their own.
*{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}.
**It also marks the first time his ''Skyward Sword'' design is ever directly referenced in ''Smash'', due to this version of him being the basis for him in ''Mario Kart 8''.
*Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe.
*The Golden Dash Mushroom, Dice Block, and River Survival spirits were the first [[Downloadable content]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game, as the Partner Eevee and Partner Pikachu spirits originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch.
*The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos.
*Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its spirit battle and artwork are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom. However, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''.
**This also applies to the Peach & Stella and Swordfighter Peach spirits, as they originate from ''{{iw|mariowiki|Princess Peach: Showtime!}}'', but are listed as from the ''Super Mario'' series despite the game being a new spinoff similar to ''Super Princess Peach'', while the latter is  listed as a separate game rather than part of other series.
**The Golden Dash Mushroom spirit's series is generically listed as the “Super Mario Series” instead of the two series mentioned above.
*The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases.
**The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
**The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such.
*Rabbid Peach, Rabbid Mario, and Rabbit Kong are the only ''Mario'' spirits not to play music from the ''Super Mario'' universe, instead playing {{SSBUMusicLink|Nintendo|Arcade Bunny's Theme}}, which is likely a reference to the [[Arcade Bunny]] being a rabbit.
***There is, however, a set of ''Mario Paint'' spiritual successors called ''Mario Artist'' on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies & Hand in any form either.
*Barrel Train is the only ''Mario Kart'' spirit not to be fought on either [[Mario Circuit (SSBB)|Figure 8-Circuit]] or [[Mario Circuit]].
*Prior to the [[List_of_updates_(SSBU)#1.1.0|1.1.0 update]], the King Boo spirit was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo, being part of the ''Luigi's Mansion'' series.  
*The Flies and Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not have any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies and Hand, and began development as a sequel, but is not considered as such.
**Additionally, prior to the 1.1.0 update, the ordering of Antasma and Papercraft Mario were swapped in order to preserve the chronological order of the ''Mario & Luigi'' series.
**There is, however, a set of ''Mario Paint'' spiritual successors called ''Mario Artist'' on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies and Hand in any form either.
*The Odyssey spirit battle states that the enemy is difficult to launch as a battle condition; however, the game erroneously applies the "easy to launch" effect instead, as evidenced by the floatier launch physics associated with it, and the fact that in the short window before the effect activates, Jigglypuff takes less knockback. This error also defeats the intended purpose of the battle, where the opponent is expected to break Jigglypuff's shield, as it is easy to KO it with knockback.
*Similarly, ''Captain Toad: Treasure Tracker'' is considered a "Series", despite only being a singular game outside of re-releases.
*The Barrel Train spirit is the only ''Mario Kart'' spirit to not be battled on either the [[Figure-8 Circuit]] or {{SSB4|Mario Circuit}} stages.
*Despite the Dice Block and River Survival originating from ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". This is despite the MC Ballyhoo & Big Top spirit's series being listed as the "''Mario Party'' Series".
*[[Link]] (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the ''Mario'' sub-universes.
*Spirits of Waluigi, Baby Peach and Wanda are generically listed as the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game.
**This also marks the first time that Link's ''The Legend of Zelda: Skyward Sword'' design is directly referenced in the ''Super Smash Bros.'' series due to this version of Link serving as the basis for his design in ''Mario Kart 8''.
*Rabbid Kong's spirit actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC.
*The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC.
*''Mario Tennis Aces'' was singled out rather than summarized as ''Mario Tennis'' series like any other series.
*The spirits from ''Mario Tennis Aces'', ''Mario Golf: Super Rush'', and "Mario + Rabbids Kingdom Battle" are labeled as a separate game rather than series, but these games are part of their respective series, despite the Kid spirit being labeled with the ''Mario Golf'' series.
*Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the The Super Mario Players do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either.  
*The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch.
*''Super Mario'', ''The Legend of Zelda'', ''EarthBound'', ''Ice Climber'' and ''Pac-Man'' are the only series represented by a fighter to use in-game sprite art for their spirits.
**Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''.
***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above.
***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
**Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". This is despite the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "''Mario Party'' Series".
*Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either.
*The Peach & Stella spirit battle has the greatest number of unique hostile Assist Trophies in a single spirit battle, with 3.
*The Wonder Flower & Talking Flower spirit has the highest highest number of fighters in spirit battle, with a total of 21 fighters.


==References==
{{reflist}}


{{Spirit list}}
{{Spirit list}}
{{Mario universe}}
{{Mario universe}}
[[Category:Spirits (Mario)]]
[[Category:Spirits (Mario universe)]]

Latest revision as of 03:02, August 27, 2024

The following is the list of the spirits from the Mario series in Super Smash Bros. Ultimate.

Primary Spirits[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
21
SSBU spirit Metal Mario.png
Metal Mario
Shield
★★★ 2,705 8,156 510 1,539 2,042 6,156 Weight ↑ Super Mario 64[1]
(Artwork: Mario Kart 7)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
28
SSBU spirit Cat Princess Peach.png
Cat Princess Peach
Shield
★★★ ⬡⬡⬡ 3,100 9,346 1,610 4,853 1,371 4,134 Weight ↓ Super Mario 3D World •Summon with cores from Rover and Baby Peach
30
SSBU spirit Bowser (Wedding).png
Bowser (Wedding)
Grab
★★★ ⬡⬡ 2,824 8,516 1,836 5,536 988 2,980 No Effect Super Mario Odyssey •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Bowser (Wedding) amiibo figure from the Super Mario series
31
SSBU spirit Toad.png
Toad
Grab
★★ ⬡⬡⬡ 1,431 5,727 630 2,520 801 3,207 Can Be Enhanced at Lv. 99 Super Mario Bros.
(Artwork: Nintendo Kids Club UK site)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Scan the Toad amiibo figure from the Super Mario series
•Scan the Toad Power-Up Band amiibo from the Super Nintendo World series (since version 11.0.0)
32
SSBU spirit Captain Toad.png
Captain Toad
Grab
★★★ ⬡⬡⬡ 3,150 9,453 1,484 4,454 1,545 4,636 Item Gravitation Super Mario Galaxy
(Artwork: Captain Toad: Treasure Tracker)
•Enhance the Toad spirit
35
SSBU spirit Waluigi.png
Waluigi
Neutral
★★★ ⬡⬡⬡ 2,858 8,579 1,787 5,362 962 2,887 Foot Attack ↑ Mario Tennis
(Artwork: Mario Party: Island Tour)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Waluigi amiibo figure from the Super Mario series
36
SSBU spirit Goomba.png
Goomba
Neutral
⬡⬡ 750 3,758 361 1,807 361 1,807 Foot Attack ↑ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Goomba amiibo figure from the Super Mario series
38
SSBU spirit Hammer Bro.png
Hammer Bro
Grab
★★ 1,547 6,212 1,022 4,103 438 1,758 Jump ↑ Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
39
SSBU spirit Lakitu & Spiny.png
Lakitu & Spiny
Grab
★★ ⬡⬡⬡ 1,602 6,434 817 3,279 724 2,908 Weight ↓ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
40
SSBU spirit Blooper.png
Blooper
Shield
1,193 5,974 476 2,384 672 3,361 Weight ↓ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
41
SSBU spirit Bullet Bill.png
Bullet Bill
Attack
905 4,530 575 2,877 330 1,653 Can Be Enhanced at Lv. 99 Super Mario Bros.
(Artwork: Mario Kart Wii)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
42
SSBU spirit Banzai Bill.png
Banzai Bill
Attack
★★ 1,862 7,475 1,173 4,708 618 2,480 Impact Run Super Mario World
(Artwork: New Super Mario Bros. U)
•Enhance the Bullet Bill spirit
43
SSBU spirit Shy Guy.png
Shy Guy
Neutral
⬡⬡ 795 3,979 417 2,085 348 1,741 Fist Attack ↑ Yume Kōjō: Doki Doki Panic
(Artwork: Captain Toad: Treasure Tracker)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
45
SSBU spirit Birdo.png
Birdo
Grab
★★★ ⬡⬡ 2,824 8,516 1,299 3,917 1,525 4,599 No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Mario Party 7)
•Summon with cores from T-Rex and Starly
46
SSBU spirit Mouser.png
Mouser
Grab
1,109 5,548 577 2,885 532 2,663 No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario USA)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
47
SSBU spirit Wart.png
Wart
Grab
★★ ⬡⬡ 1,539 6,180 677 2,719 862 3,461 No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario USA)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
48
SSBU spirit Boo.png
Boo
Neutral
⬡⬡⬡ 807 4,035 343 1,715 464 2,320 Can Be Enhanced at Lv. 99 Super Mario Bros. 3
(Artwork: New Super Mario Bros. U)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Boo amiibo figure from the Super Mario series
49
SSBU spirit King Boo.png
King Boo
Neutral
★★ ⬡⬡⬡ 1,633 6,612 746 3,020 825 3,338 Floaty Jumps Luigi's Mansion
(Artwork: Luigi's Mansion: Dark Moon)
•Enhance the Boo spirit
51
SSBU spirit Chain Chomp.png
Chain Chomp
Attack
★★ 1,754 7,062 968 3,898 687 2,765 Weight ↑ Super Mario Bros. 3
(Artwork: Mario Party 8)
•Purchase at Timmy and Tommy's for 1000SP
•Battle via Spirit Board
53
SSBU spirit Nipper Plant.png
Nipper Plant
Grab
⬡⬡ 861 4,309 435 2,176 426 2,133 Can Be Enhanced at Lv. 99 Super Mario Bros. 3 •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
54
SSBU spirit Petey Piranha.png
Petey Piranha
Grab
★★★ ⬡⬡ 3,319 9,989 1,616 4,862 1,322 3,978 Giant Super Mario Sunshine
(Artwork: Mario Super Sluggers)
•Enhance the Nipper Plant spirit
55
SSBU spirit Boom Boom.png
Boom Boom
Attack
★★ 1,652 6,650 661 2,660 991 3,990 Can Be Enhanced at Lv. 99 Super Mario Bros. 3
(Artwork: In-game render from Super Mario 3D World)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
56
SSBU spirit Boom Boom & Pom Pom.png
Boom Boom & Pom Pom
Attack
★★★ 3,075 9,271 1,286 3,877 1,510 4,552 Hyper Smash Attacks Super Mario 3D Land •Enhance the Boom Boom spirit
57
SSBU spirit Tatanga.png
Tatanga
Shield
★★ ⬡⬡ 1,713 6,879 848 3,405 865 3,474 No Effect Super Mario Land •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
59
SSBU spirit Chargin' Chuck.png
Chargin' Chuck
Attack
906 4,536 226 1,134 680 3,402 No Effect Super Mario World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
61
SSBU spirit Kamek.png
Kamek
Grab
★★ 1,639 6,583 673 2,702 874 3,509 Magic Attack ↑ Super Mario World 2: Yoshi's Island
(Artwork: Mario Party: Star Rush)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
63
SSBU spirit Dry Bowser.png
Dry Bowser
Shield
★★★★ 4,854 12,137 1,831 4,579 2,582 6,455 Fire Attack ↑ New Super Mario Bros.
(Artwork: Mario Kart Wii)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
65
SSBU spirit Big Urchin.png
Big Urchin
Shield
★★ 1,916 7,670 904 3,618 904 3,618 Electric Weakness New Super Mario Bros. Wii
(Artwork: Super Smash Bros. for Wii U)
•Purchase at Beedle's Tent for 1000SP
•Battle via Spirit Board
66
SSBU spirit King Bob-omb.png
King Bob-omb
Attack
★★ 1,805 7,248 894 3,590 809 3,248 Strong Throw Super Mario 64
(Artwork: Super Mario Party (edited version of artwork from Mario Party 9)
•Summon with cores from Shake King and Bob-omb
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
70
SSBU spirit Shadow Mario.png
Shadow Mario
Neutral
★★★ ⬡⬡⬡ 2,661 8,007 1,477 4,444 1,184 3,563 No Effect Super Mario Sunshine •Summon with cores from Vince, Eddy, and any Neutral core
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
81
SSBU spirit Goo-Goo Buggy.png
Goo-Goo Buggy
Attack
★★ ⬡⬡ 1,721 6,928 902 3,631 753 3,031 Weight ↓ Mario Kart: Double Dash!! •Complete Challenge (Smash): Get 3 KOs within the first minute of a battle.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
88
SSBU spirit Cheep Charger.png
Cheep Charger
Grab
990 4,951 438 2,190 514 2,571 Speed ↑ Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
90
SSBU spirit Biddybuggy.png
Biddybuggy North America
Buggybud PAL
Grab
★★ 2,095 8,385 887 3,548 1,128 4,515 Weight ↓ Mario Kart 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
91
SSBU spirit Badwagon.png
Badwagon
Shield
★★★ ⬡⬡ 2,627 7,904 1,175 3,534 1,351 4,066 Speed ↑ Mario Kart 8 •Purchase at Funky Kong's Shack for 4000SP
•Battle via Spirit Board
93
SSBU spirit Master Cycle.png
Master Cycle
Grab
★★★★ ⬡⬡ 4,175 10,440 2,188 5,471 1,827 4,568 Speed ↑ Mario Kart 8 •Summon with cores from Mach Rider, City Tripper, Excitebike, and any Attack core
94
SSBU spirit Paper Mario.png
Paper Mario
Neutral
★★★ ⬡⬡⬡ 3,225 9,724 1,673 5,042 1,314 3,962 Water Weakness Paper Mario
(Artwork: Paper Mario: Color Splash)
•Summon with cores from Cut Man, Cardboard Box, and any Neutral core
95
SSBU spirit Paper Bowser.png
Paper Bowser
Attack
★★★ ⬡⬡ 2,986 9,005 1,717 5,178 1,269 3,827 Can Be Enhanced at Lv. 99 Paper Mario
(Artwork: Mario & Luigi: Paper Jam)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
96
SSBU spirit Paper Bowser (Paper Mario Sticker Star).png
Paper Bowser (Paper Mario: Sticker Star)
Attack
★★★★ ⬡⬡ 4,655 11,640 2,307 5,768 1,887 4,719 Mouthful of Curry Paper Mario: Sticker Star •Enhance the Paper Bowser spirit
97
SSBU spirit Kammy Koopa.png
Kammy Koopa
Attack
1,050 5,255 446 2,231 545 2,727 Magic Attack ↑ Paper Mario •Battle via World of Light (The Light Realm)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
98
SSBU spirit Vivian.png
Vivian
Shield
★★ 1,981 7,926 848 3,392 1057 4,230 Weight ↓ Paper Mario: The Thousand-Year Door •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
99
SSBU spirit Shadow Queen.png
Shadow Queen
Attack
★★★ ⬡⬡ 3,104 9,359 1,816 5,475 1,288 3,884 No Effect Paper Mario: The Thousand-Year Door •Summon with cores from Vivian and Gengar
100
SSBU spirit Mr. L.png
Mr. L
Attack
★★ ⬡⬡ 1,981 7,976 1,046 4,210 789 3,176 Water Weakness Super Paper Mario •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
101
SSBU spirit Dimentio.png
Dimentio
Grab
★★ ⬡⬡⬡ 1,856 7,449 812 3,259 973 3,904 Weight ↓ Super Paper Mario •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
104
SSBU spirit Geno.png
Geno
Attack
★★★★ ⬡⬡⬡ 4,000 10,000 2,100 5,250 1,900 4,750 No Effect Super Mario RPG: Legend of the Seven Stars •Summon with cores from Drake Redcrest, Super Star, any two Attack cores, and any Neutral core
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
105
SSBU spirit Prince Peasley.png
Prince Peasley
Shield
899 4,503 481 2,409 418 2,094 No Effect Mario & Luigi: Superstar Saga •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
106
SSBU spirit Fawful.png
Fawful
Neutral
★★ ⬡⬡⬡ 1,516 6,138 787 3,185 644 2,606 Electric Attack ↑ Mario & Luigi: Superstar Saga
(Artwork: Mario & Luigi: Bowser's Inside Story)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
107
SSBU spirit Princess Shroob.png
Princess Shroob
Neutral
★★ ⬡⬡⬡ 1,587 6,349 841 3,365 746 2,984 No Effect Mario & Luigi: Partners in Time •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
109
SSBU spirit Broque Monsieur.png
Broque Monsieur
Shield
1,003 5,019 366 1,832 637 3,187 No Effect Mario & Luigi: Bowser's Inside Story •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
110
SSBU spirit Dreambert.png
Dreambert
Shield
⬡⬡ 906 4,535 426 2,131 480 2,404 No Effect Mario & Luigi: Dream Team •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
112
SSBU spirit Papercraft Mario.png
Papercraft Mario
Attack
⬡⬡⬡ 1,036 5,187 613 3,068 384 1,920 Fire Weakness Mario & Luigi: Paper Jam •Purchase at Funky Kong's Shack for 500SP
115
SSBU spirit Eggplant Man.png
Eggplant Man
Shield
954 4,773 434 2,172 520 2,601 No Effect Wrecking Crew •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
124
SSBU spirit Waluigi (Super Mario Strikers).png
Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Grab
★★ 1,614 6,479 815 3,271 737 2,959 Foot Attack ↑ Super Mario Strikers
(Artwork: Mario Strikers Charged)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
125
SSBU spirit Petey Piranha (Super Mario Strikers).png
Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
Grab
★★ 1,663 6,696 798 3,214 865 3,482 No Effect Mario Strikers Charged •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
126
SSBU spirit Mini Mario.png
Mini Mario
Neutral
★★ ⬡⬡⬡ 1,584 6,336 895 3,580 689 2,756 Can Be Enhanced at Lv. 99 Mario vs. Donkey Kong
(Artwork: Mario vs. Donkey Kong: Mini-Land Mayhem!)
•Purchase at Timmy and Tommy's for 1000SP
127
SSBU spirit Mini Mario & Hammers.png
Mini Mario & Hammers
Neutral
★★★ ⬡⬡⬡ 2,972 8,917 1,596 4,789 1,156 3,468 Hammer Duration ↑ Mario vs. Donkey Kong 2: March of the Minis •Enhance the Mini Mario spirit
129
SSBU spirit Rabbid Peach.png
Rabbid Peach
Shield
★★ 1,729 6,944 718 2,882 914 3,669 Jump ↑ Mario + Rabbids Kingdom Battle •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
130
SSBU spirit Rabbid Mario.png
Rabbid Mario
Attack
★★ 1,640 6,590 619 2,487 929 3,730 Jump ↑ Mario + Rabbids Kingdom Battle •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
131
SSBU spirit Rabbid Kong.png
Rabbid Kong
Attack
905 4,534 641 3,209 213 1,069 Weight ↑ Mario + Rabbids Kingdom Battle
(Artwork: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,321
SSBU spirit Peachette.png
Peachette
Shield
★★★ ⬡⬡ 3,125 9,402 1,386 4,169 1,563 4,701 Jump ↑ New Super Mario Bros. U Deluxe •Battle via Spirit Board (during the event "Super Smash Sisters"; available normally once obtained or since v4.0.0)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once or since v4.0.0)
1,427
SSBU spirit King Olly.png
King Olly
Attack
★★★ ⬡⬡⬡ 2,948 8,869 1,651 4,967 1,297 3,902 No Effect Paper Mario: The Origami King •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)
•Purchase from the Vault Shop for 6000G
1,471
SSBU spirit Fury Bowser.png
Fury Bowser
Attack
★★★★ ⬡⬡ 4,796 11,990 2,834 7,085 1,526 3,815 Fire Attack ↑ Super Mario 3D World + Bowser's Fury •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)
•Purchase from the Vault Shop for 15,000G
1,472
SSBU spirit Giga Cat Mario.png
Giga Cat Mario
Shield
★★ ⬡⬡ 1,922 7,694 1,007 4,029 807 3,230 Jump ↑ Super Mario 3D World + Bowser's Fury •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)
•Purchase from the Vault Shop for 1000G
1,491
SSBU spirit Mario (Mario Golf Super Rush).png
Mario (Mario Golf: Super Rush)
Attack
★★★ ⬡⬡ 3,042 9,152 1,521 4,576 1,404 4,224 Speed ↑ Mario Golf: Super Rush •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)
•Purchase from the Vault Shop for 6000G
1,492
SSBU spirit Luigi (Mario Golf Super Rush).png
Luigi (Mario Golf: Super Rush)
Grab
★★ ⬡⬡ 1,725 6,904 796 3,187 863 3,452 Battering Items Power ↑ Mario Golf: Super Rush •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)
•Purchase from the Vault Shop for 1000G
1,525
SSBU spirit Peach & Stella.png
Peach & Stella
Grab
★★★★ ⬡⬡ 4,408 11,024 1,352 3,380 2,808 7,020 Jump ↑ Princess Peach: Showtime! •Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)
1,527
SSBU spirit Swordfighter Peach.png
Swordfighter Peach
Attack
★★ 2,038 8,178 1,047 4,201 806 3,234 Sword Attack ↑ Princess Peach: Showtime! •Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
18
SSBU spirit Super Mushroom.png
Super Mushroom ★★ Stats ↑ after Eating Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Purchase at Timmy and Tommy's for 1000SP
19
SSBU spirit Fire Flower.png
Fire Flower Fire Flower Equipped Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Purchase at Timmy and Tommy's for 500SP
20
SSBU spirit Super Star.png
Super Star ★★★ ⬢⬢ First-Strike Advantage Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
22
SSBU spirit Boo Mario.png
Boo Mario Lightweight Super Mario Galaxy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
23
SSBU spirit Rock Mario.png
Rock Mario ★★ Physical Attack ↑ Super Mario Galaxy 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
24
SSBU spirit Gold Mario.png
Gold Mario ★★★★ ⬢⬢⬢ Super Armor New Super Mario Bros. 2 •Summon with cores from Metal Mario, Super Mushroom, and Fire Flower
25
SSBU spirit Fox Luigi.png
Fox Luigi ★★★ Easier Dodging New Super Mario Bros. 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
26
SSBU spirit Flying Squirrel Toad.png
Flying Squirrel Toad ★★ Toss & Meteor New Super Mario Bros. U •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
27
SSBU spirit Baby Peach.png
Baby Peach ★★ Air Defense ↑ Mario & Luigi: Partners in Time
(Artwork: Mario Super Sluggers)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
29
SSBU spirit Peach (Wedding).png
Peach (Wedding) ★★★ ⬢⬢ Critical-Health Healing Super Mario Odyssey •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Peach (Wedding) amiibo figure from the Super Mario series
34
SSBU spirit Toadsworth.png
Toadsworth Ramblin' Evil Mushroom Equipped Super Mario Sunshine •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
37
SSBU spirit Koopa Troopa.png
Koopa Troopa Green Shell Equipped Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Koopa Troopa amiibo figure from the Super Mario series
44
SSBU spirit Pidgit.png
Pidgit ★★ Air Attack ↑ Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario Advance)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
50
SSBU spirit Bob-omb.png
Bob-omb ★★ Bob-omb Equipped Yume Kōjō: Doki Doki Panic
(Artwork: New Super Mario Bros. U)
•Purchase at Sheldon's Place for 1000SP
•Battle via Spirit Board
52
SSBU spirit Thwomp.png
Thwomp ★★ ⬢⬢ Weapon Resist ↑ Super Mario Bros. 3
(Artwork: New Super Mario Bros. U)
•Summon with cores from Rock Pikmin and Rocky
58
SSBU spirit Hothead.png
Hothead ⬢⬢ Hothead Equipped Super Mario World
(Artwork: Super Smash Bros. Ultimate)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
60
SSBU spirit Wiggler.png
Wiggler Lip's Stick Equipped Super Mario World
(Artwork: Mario Party DS)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
62
SSBU spirit Mechakoopa.png
Mechakoopa ★★ Lava-Floor Resist Super Mario World
(Artwork: New Super Mario Bros. Wii)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
64
SSBU spirit Nabbit.png
Nabbit ★★ Item Gravitation New Super Mario Bros. U •Summon with cores from Duster and any Support core
67
SSBU spirit Shine Sprite.png
Shine Sprite ★★★★ Special-Move Power ↑ Super Mario Sunshine •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
68
SSBU spirit F.L.U.D.D..png
F.L.U.D.D. ★★ ⬢⬢ Sticky-Floor Immunity Super Mario Sunshine •Purchase at Timmy and Tommy's for 1000SP
69
SSBU spirit Piantas.png
Piantas Banana Gun Equipped Super Mario Sunshine •Complete Challenge (Other): Purchase an item during a Sunday sale in the Vault Shop.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
71
SSBU spirit Luma.png
Luma ★★ Super Launch Star Equipped Super Mario Galaxy •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
72
SSBU spirit Hungry Luma.png
Hungry Luma Transformation Duration ↑ Super Mario Galaxy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
74
SSBU spirit Lubba.png
Lubba ★★ ⬢⬢ Irreversible Controls Super Mario Galaxy 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
75
SSBU spirit Starship Mario.png
Starship Mario ★★ Jump ↑ Super Mario Galaxy 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
76
SSBU spirit Sprixie Princesses.png
Sprixie Princesses ★★ Fairy Bottle Equipped Super Mario 3D World •Summon with cores from Wanda and Princess Shokora
77
SSBU spirit Plessie.png
Plessie Swimmer Super Mario 3D World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
78
SSBU spirit Cappy.png
Cappy ★★ Strong Throw Super Mario Odyssey •Summon with cores from Ezlo and Boo Mario
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
79
SSBU spirit Pauline.png
Pauline ★★★★ ⬢⬢ Healing Shield Donkey Kong
(Artwork: Super Mario Odyssey)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
80
SSBU spirit The Odyssey.png
The Odyssey ★★ Strong-Wind Resist Super Mario Odyssey •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
82
SSBU spirit Barrel Train.png
Barrel Train ★★ Dash Attack ↑ Mario Kart: Double Dash!! •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
83
SSBU spirit Bloom Coach.png
Bloom Coach Fire Bar Equipped Mario Kart: Double Dash!! •Purchase at Funky Kong's Shack for 500SP
84
SSBU spirit Turbo Yoshi.png
Turbo Yoshi ★★ Thrown Items ↑ Mario Kart: Double Dash!! •Purchase at Funky Kong's Shack for 1000SP
85
SSBU spirit B Dasher.png
B Dasher ★★★ Neutral Special ↑ Mario Kart DS
(Artwork: Mario Kart 7)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
86
SSBU spirit Standard Kart.png
Standard Kart Boomerang Equipped Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
87
SSBU spirit Standard Bike.png
Standard Bike Undamaged Speed ↑ Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
89
SSBU spirit Mach 8.png
Mach 8 ★★ ⬢⬢ Screen-Flip Immunity Mario Kart 8 •Purchase at Funky Kong's Shack for 1000SP
•Battle via Spirit Board
92
SSBU spirit City Tripper.png
City Tripper ★★★ Undamaged Attack & Speed ↑ Mario Kart 8 •Purchase at Funky Kong's Shack for 4000SP
102
SSBU spirit Huey.png
Huey Water/Freezing Resist ↑ Paper Mario: Color Splash •Purchase at Timmy and Tommy's for 500SP
•Battle via Spirit Board
103
SSBU spirit Mallow.png
Mallow ★★ Trade-Off Attacks ↑ Super Mario RPG: Legend of the Seven Stars •Summon with cores from Prince Peasley and Kracko
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
108
SSBU spirit Starlow.png
Starlow ★★ Undamaged Attack ↑ Mario & Luigi: Bowser's Inside Story •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
111
SSBU spirit Antasma.png
Antasma ★★ Death's Scythe Equipped Mario & Luigi: Dream Team •Purchase at Anna's Emporium for 1000SP
•Battle via Spirit Board
113
SSBU spirit Sidestepper.png
Sidestepper Trade-off Speed ↑ Mario Bros. •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
114
SSBU spirit Freezie.png
Freezie Freezie Equipped Mario Bros.
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
116
SSBU spirit Viruses.png
Viruses ★★ Poison Damage Reduced Dr. Mario
(Artwork: Dr. Mario: Miracle Cure)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
117
SSBU spirit Flies & Hand.png
Flies & Hand ★★ Battering Items ↑ Mario Paint
(Artwork: Super Smash Bros. Ultimate)
•Purchase at Beedle's Tent for 1000SP
•Battle via Spirit Board
118
SSBU spirit Wanda.png
Wanda Magic Attack ↑ Mario & Wario •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
119
SSBU spirit Kid.png
Kid Stamina ↑ Mario Golf (Game Boy Color) •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
120
SSBU spirit Professor Elvin Gadd.png
Professor Elvin Gadd ★★ ⬢⬢ Energy Shot Attack/Resistance ↑ Luigi's Mansion
(Artwork: Luigi's Mansion: Dark Moon)
•Summon with cores from Poltergust 5000 and F.L.U.D.D.
121
SSBU spirit Poltergust 5000.png
Poltergust 5000 ★★ ⬢⬢ Fog Immunity Luigi's Mansion: Dark Moon •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
122
SSBU spirit Polterpup.png
Polterpup ★★ Bury Immunity Luigi's Mansion: Dark Moon •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
123
SSBU spirit Perry.png
Perry Floaty Jumps Super Princess Peach •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
128
SSBU spirit MC Ballyhoo & Big Top.png
MC Ballyhoo & Big Top Star Rod Equipped Mario Party 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
132
SSBU spirit Mario (Mario Tennis Aces).png
Mario (Mario Tennis Aces) ★★★ Critical Hit ↑ Mario Tennis Aces •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
133
SSBU spirit Luigi (Mario Tennis Aces).png
Luigi (Mario Tennis Aces) ★★ Weapon Attack ↑ Mario Tennis Aces •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,300
SSBU spirit Dice Block.png
Dice Block Improved Escape Mario Party
(Artwork: Super Mario Party)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G (since v2.0.0)
1,301
SSBU spirit River Survival.png
River Survival ★★ Falling Immunity Super Mario Party •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G (since v2.0.0)
1,302
SSBU spirit Golden Dash Mushroom.png
Golden Dash Mushroom ★★★ ⬢⬢ Giant Mario Kart 64
(Artwork: Mario Kart 8)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G (since v2.0.0)
1,425
SSBU spirit Peach (Paper Mario The Origami King).png
Peach (Paper Mario: The Origami King) Floaty Jumps Paper Mario: The Origami King •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)
•Purchase from the Vault Shop for 500G
1,426
SSBU spirit Olivia.png
Olivia ★★ Air Defence ↑ Paper Mario: The Origami King •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)
•Purchase from the Vault Shop for 1000G
1,473
SSBU spirit Kittens.png
Kittens Lightweight Super Mario 3D World + Bowser's Fury •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)
•Purchase from the Vault Shop for 500G
1,493
SSBU spirit Peach (Mario Golf Super Rush).png
Peach (Mario Golf: Super Rush) ★★ Battering Items ↑ Mario Golf: Super Rush •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)
•Purchase from the Vault Shop for 1000G
1,526
SSBU spirit Elephant Mario.png
Elephant Mario ★★★ ⬢⬢ Slow Super Armor Super Mario Bros. Wonder •Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)
1,528
SSBU spirit Wonder Flower & Talking Flower.png
Wonder Flower & Talking Flower Fire Flower Equipped Super Mario Bros. Wonder •Battle via Spirit Board (during the event "Showtime and Wonder Spirits!"; available normally once obtained or since August 27, 2024)

Master Spirits[edit]

No. Image Name Facility Origin Game Acquisition Music
33
SSBU spirit Toadette.png
Toadette Explore (Ruins) Mario Kart: Double Dash!!
(Artwork: Captain Toad: Treasure Tracker)
•Battle via World of Light (The Light Realm) Plucky Pass Beginnings
73
SSBU spirit Honey Queen.png
Honey Queen Dojo (Big-Bee Style) Super Mario Galaxy •Battle via World of Light (The Light Realm) The Starship Sails

Fighter Spirits[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
1
SSBU spirit Mario.png
Mario SSBU.png
Mario Donkey Kong
(Artwork: Mario Party 10)
•Complete Classic Mode with Mario
•Purchase from the Vault Shop for 300G
2
SSBU spirit Builder Mario.png
Mario-Alt6 SSBU.png
Builder Mario Super Mario Maker •Purchase from the Vault Shop for 300G
3
SSBU spirit Mario (Wedding).png
Mario-Alt7 SSBU.png
Mario (Wedding) Super Mario Odyssey •Complete Challenge (Games & More): As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times.
•Purchase from the Vault Shop for 300G
•Scan the Mario (Wedding) amiibo figure from the Super Mario series
4
SSBU spirit Luigi.png
Luigi SSBU.png
Luigi Mario Bros.
(Artwork: Mario Party 8)
•Complete Classic Mode with Luigi
•Purchase from the Vault Shop for 300G (after unlocking Luigi)
5
SSBU spirit Peach.png
Peach SSBU.png
Peach Super Mario Bros.
(Artwork: New Super Mario Bros. Wii)
•Complete Classic Mode with Peach
•Purchase from the Vault Shop for 300G (after unlocking Peach)
6
SSBU spirit Daisy.png
Daisy SSBU.png
Daisy Super Mario Land
(Artwork: Mario Party 8)
•Complete Classic Mode with Daisy
•Purchase from the Vault Shop for 300G (after unlocking Daisy)
7
SSBU spirit Bowser.png
Bowser SSBU.png
Bowser Super Mario Bros.
(Artwork: New Super Mario Bros. Wii)
•Complete Classic Mode with Bowser
•Purchase from the Vault Shop for 300G (after unlocking Bowser)
8
SSBU spirit Dr. Mario.png
Dr. Mario SSBU.png
Dr. Mario Dr. Mario
(Artwork: Dr. Mario: Miracle Cure)
•Complete Classic Mode with Dr. Mario
•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario)
9
SSBU spirit Rosalina.png
Rosalina & Luma SSBU.png
Rosalina Super Mario Galaxy
(Artwork: Mario Party 10)
•Complete Classic Mode with Rosalina & Luma
•Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma)
10
SSBU spirit Bowser Jr..png
Bowser Jr. SSBU.png
Bowser Jr. Super Mario Sunshine
(Artwork: Mario Party: Star Rush)
•Complete Classic Mode with Bowser Jr.
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
11
SSBU spirit Iggy.png
Bowser Jr.-Alt4 SSBU.png
Iggy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
12
SSBU spirit Wendy.png
Bowser Jr.-Alt3 SSBU.png
Wendy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
13
SSBU spirit Lemmy.png
Bowser Jr.-Alt6 SSBU.png
Lemmy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
14
SSBU spirit Roy (Super Mario Bros.).png
Bowser Jr.-Alt2 SSBU.png
Roy (Super Mario Bros.) Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
15
SSBU spirit Larry.png
Bowser Jr.-Alt1 SSBU.png
Larry Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
16
SSBU spirit Ludwig.png
Bowser Jr.-Alt7 SSBU.png
Ludwig Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
17
SSBU spirit Morton.png
Bowser Jr.-Alt5 SSBU.png
Morton Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
1,303
SSBU spirit Piranha Plant.png
Piranha Plant SSBU.png
Piranha Plant Super Mario Bros.
(Artwork: Mario Party DS)
•Complete Classic Mode with Piranha Plant
•Purchase from the Vault Shop for 300G (after downloading Piranha Plant)

Spirit Battles[edit]

Conditions listed in italics are not displayed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
20
SSBU spirit Super Star.png
Super Star Rosalina & Luma Rosalina (SSBU)
Shield
9,200 Peach's Castle •Attack Power ↑
•Temporary Invincibility
•Item: Super Star
•The enemy will occasionally be invincible when the enemy's at high damage
•All fighters are easy to launch
•The enemy's FS Meter charges quickly
Main Theme - Super Mario 64 Spirit Battle inspiration:
  • The Rosalina puppet fighter's yellow star-patterned dress and the default Luma represent the Super Star, a yellow star-shaped item with simple eyes that appears as the featured item.
  • The stage is based on Princess Peach's Castle, the main hub area of Super Mario 64 which features the game's goal item, the Power Star, which highly resembles the Super Star.
  • The music track is based on the main theme song of Super Mario 64, which plays during the game's first course Bob-omb Battlefield where the first Power Star can be obtained.
  • The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen.
  • The Temporary Invincibility rule activates when Rosalina & Luma reach 40% damage, referencing the Super Star's ability to grant the player invincibility for a short time.
  • Rosalina & Luma's Grand Star Final Smash is based on the Grand Star, the larger version of the Power Stars in Super Mario Galaxy, which also resembles the Super Star.

Other trivia:
  • This spirit's First-Strike Advantage ability allows the player to become temporarily invincible after landing the first hit, referencing the Super Star's ability to grant invincibility for a short time.
  • In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting.
21
SSBU spirit Metal Mario.png
Metal Mario •Metal Mario Mario (SSBU)
Shield
9,600 The Great Cave Offensive (Battlefield form) N/A •The enemy is slow but has increased defense and attack
•The enemy is metal
Metal Battle Spirit Battle inspiration:
  • The black Metal Mario puppet fighter represents his Metal power-up form, Metal Mario, which turns his body into dark-colored metal.
  • The stage represents the Cavern of the Metal Cap, a secret area in Super Mario 64 where the Metal power-up form is first obtained, which takes place in a cave decorated with crystals.
  • The stage's Battlefield form represents Meta Crystal, the stage featuring Metal Mario's mini-boss battle in Super Smash Bros.'s 1P Game mode, which features a cluster of crystals in the main platform's foreground and a dark blue cavernous background.
  • The music track is based on the theme song that plays during the mini-boss battle against Metal Mario on the Battlefield stage from Super Smash Bros. Melee's Adventure Mode.
  • The first battle condition references the Metal power-up form's ability in the Super Smash Bros. series, which makes the player heavier and decreases their speed, but also increases their attack power and resistance to knockback damage.

Other trivia:
  • This spirit's Weight ↑ ability makes the player difficult to launch but also decreases their movement speed, further referencing the Metal power-up's ability to decrease their movement speed and increase their resistance to knockback damage.
22
SSBU spirit Boo Mario.png
Boo Mario Mario Mario (SSBU)
Shield
1,900 Dracula's Castle (hazards off) •Hazard: High Gravity
•Hazard: Low Gravity
•Invisibility
•The enemy is invisible
•Your jumping power decreases when the enemy's at high damage
•The enemy is less affected by gravity
Castle / Boss Fortress - Super Mario World / SMB 3 Spirit Battle inspiration:
  • The larger black Mario puppet fighter's light grey shirt represents Mario's Boo Mushroom power-up form, Boo Mario, which transforms him into a larger white Boo which uses his signature cap and facial features.
  • The stage represents the interior of the haunted mansion in the Ghostly Galaxy, a horror-themed galaxy inhabited by Boos in Super Mario Galaxy where the Boo Mushroom item is first obtained.
  • The music track features an ominous remix of the castle theme song from Super Mario World, which is remixed for the game's Ghost House stages, which are inhabited by Boos. The music track is then reused for the Boo Moon Galaxy, a horror-themed galaxy inhabited by Boos in Super Mario Galaxy 2 which makes minimal use of the Boo Mushroom item.
  • The Invisible rule will make Mario turn invisible occasionally, referencing the Boo Mushroom power-up form's ability to turn Boo Mario invisible, which will allow him to pass through grated areas.
  • The Low Gravity hazard will make Mario less affected by gravity while the High Gravity hazard will reduce the player's jumping power when Mario reaches 70% damage, referencing the Boo Mushroom power-up form's ability to make Boo Mario hover in the air away from ground-based enemies and slowly descend to the ground.

Other trivia:
  • This spirit's Lightweight ability can increase the player's jump speed, referencing the Boo Mushroom power-up form's ability to make Boo Mario quickly ascend into the air and allow him to reach high ground than Mario's maximum jumping height.
23
SSBU spirit Rock Mario.png
Rock Mario •Metal Jigglypuff Jigglypuff (SSBU)
Shield
4,200 Mario Galaxy (Battlefield form) N/A •The enemy's neutral special has increased power
•The enemy favors neutral specials
•The enemy is metal
Melty Monster Spirit Battle inspiration:
  • The blue Metal Jigglypuff puppet fighter's straw hat represents Mario's Rock Mushroom power-up form, Rock Mario, which turns his signature cap grey and allows him to transform into a grey hard-shelled boulder.
  • The music track is based on the theme song of the Melty Monster Galaxy theme song from Super Mario Galaxy 2, which makes extensive use of the Rock Mushroom item.
  • Jigglypuff's favored Rollout (a physical Rock-type move used exclusively by spherically-shaped Pokémon) references the Rock Mushroom power-up form's ability to transform Rock Mario into a rolling boulder and ram into his enemies, causing them to be knocked into the air.

Other trivia:
  • This spirit's Physical Attack ↑ ability references how the Rock Mushroom power-up's ability allows Rock Mario to transform into a boulder and easily defeat weaker enemies or certain obstacles by rolling into them.
25
SSBU spirit Fox Luigi.png
Fox Luigi •Tail Luigi Luigi (SSBU)
Shield
9,300 Mushroom Kingdom U •Hazard: Heavy Wind •Dangerously high winds are in effect Ground Theme - Super Mario Bros. 3 (Remix) Spirit Battle inspiration:
  • The yellow Tail Luigi represents Fox Luigi, the Super Leaf power-up form of Luigi who features a pair of yellow pointed ears, a bushy tail, and the ability to fly.
  • The stage and music track represent the first grassland stage in Super Mario Bros. 3 where the Super Leaf item is first obtained.
  • The Heavy Wind hazard references the Super Leaf power-up form's ability to make the player fly and glide across the stage by running until they fill up their Power Meter.
  • Luigi's Fireball references how the Fox Luigi power-up form is based on a kitsune, a legendary fox creature in Japanese mythology known for generating fire.

Other trivia:
  • This spirit's Easier Dodging ability allows air dodges to travel farther, further referencing the Super Leaf power-up form's ability to make the player fly and glide for short distances.
26
SSBU spirit Flying Squirrel Toad.png
Flying Squirrel Toad •Tail Mii Swordfighter Mii Swordfighter (SSBU) (Moveset 2123, Super Mushroom Hat, Monkey Suit, High Voice Type 8)
Grab
3,700 Mushroom Kingdom U (Ω form) N/A •The enemy favors down specials in the air
•The enemy has increased jump power
Ground Theme - New Super Mario Bros. U Spirit Battle inspiration:
  • The Tail Mii Swordfighter's costume represents Flying Squirrel Toad, the Super Acorn power-up form of the yellow Toad who features a pair of pointed ears, a bushy tail, and the ability to fly.
  • The stage and music track represent Acorn Plains, the first stage in New Super Mario Bros. U where the Super Acorn item is first obtained.
  • The battle conditions reference the Super Acorn power-up form's ability to launch the player up in the air and allow them to descend at a downward angle while gliding across the stage.

Other trivia:
  • This spirit's Toss & Meteor ability increases launch power, further referencing the Super Acorn power-up form's ability to launch the player up in the air.
27
SSBU spirit Baby Peach.png
Baby Peach •Tiny Isabelle Isabelle (SSBU)
Mario Mario (SSBU)
Attack
3,600 Princess Peach's Castle N/A •Defeat the main fighter to win
•The enemy favors dash attacks
•The enemy has increased move speed
Ground Theme - Super Mario Bros. (Melee) Spirit Battle inspiration:
  • The pink Tiny Isabelle's Floaty Jumps ability represent Baby Peach, the infant counterpart of Princess Peach who features blonde hair, wears a pink dress, and uses a floating ability.
  • The Striped Mario minion is based on his appearance in Mario & Luigi: Partners in Time, who protects Baby Peach from the invading Shroob forces.
  • The stage represents Princess Peach's Castle in the future where Baby Peach retreats from the invading Shroob forces from the past in Partners in Time.
  • Isabelle's dash attack animation features her tripping and falling, referencing Baby Peach's infancy age, where babies are known for stumbling while learning to walk.

Other trivia:
  • This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks.
29
SSBU spirit Peach (Wedding).png
Peach (Wedding) Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
9,900 New Donk City Hall •Flowery •Defeat the main fighter to win
•You constantly take minor damage
•The enemy tends to avoid conflict
Break Free (Lead The Way) Spirit Battle inspiration:
  • The white Peach is based on her appearance in Super Mario Odyssey, who wears the white Lochlady Dress for her forced marriage to Bowser.
  • The white Mario minion is based on his appearance in Odyssey, who wears the Wedding Outfit and rescues Princess Peach from being married to Bowser.
  • The music track is based on the ending theme song of Odyssey where Princess Peach is rescued by Mario after escaping the collapsing moon caverns.
  • The Flowery rule references the single Rocket Flower that Mario offers to Princess Peach during the ending cutscene of Odyssey.
  • The battle conditions reference the beginning cutscene of Odyssey, where Mario attempts and fails to protect Princess Peach from Bowser.

Other trivia:
  • This spirit's Critical-Health Healing ability references how Mario was injured during Princess Peach's kidnapping in the beginning of Odyssey, but quickly recovers and later rescues her.
  • In World of Light, the Wedding Peach spirit on Galeem's side of the Final Battle map matches with the Wedding Bowser spirit on Dharkon's side; in Odyssey, Princess Peach is kidnapped to be forcibly married to Bowser.
30
SSBU spirit Bowser (Wedding).png
Bowser (Wedding) Bowser Bowser (SSBU)
•Ally: Peach Peach (SSBU)
Grab
9,700 New Donk City Hall N/A •You lose if your CPU ally is KO'd
•The enemy favors dash attacks
•The enemy has increased attack power
The enemy has increased move speed
Underground Moon Caverns Spirit Battle inspiration:
  • The grey Bowser is based on his appearance in Super Mario Odyssey, who wears a white wedding tuxedo with a spiky design.
  • The white Peach ally is based on her appearance in Odyssey, who wears the white Lochlady Dress for her forced marriage to Bowser.
  • The music track is based on the Underground Moon Caverns of the Moon Kingdom, where Bowser attempts to marry Princess Peach in Odyssey.
  • Bowser's jumping and the battle conditions reference the boss battles against Bowser in Odyssey, where he quickly jumps around the arena and uses powerful physical attacks.

Other trivia:
  • In World of Light, the Wedding Bowser spirit on Dharkon's side of the Final Battle map matches with the Wedding Peach spirit on Galeem's side; in Odyssey, Bowser kidnaps Princess Peach to forcibly marry him.
31
SSBU spirit Toad.png
Toad Mii Brawler Mii Brawler (SSBU) (Moveset 1331, Super Mushroom Hat, Blue - Toad Outfit, High Voice Type 8)
Grab
3,600 Princess Peach's Castle •Item: Mushrooms •The enemy favors side specials Plucky Pass Beginnings
  • The Mii Brawler's costume and the Mushroom items represent Toad, the blue-vested member of the Toads, a race of mushroom-headed humanoids.
  • The stage is based on Princess Peach's Castle where Toad serves as Princess Peach's attendant in the Super Mario series.
  • The music track is based on the theme song of Captain Toad, an explorer Toad who serves as the main protagonist of Captain Toad: Treasure Tracker.
  • The Mii Brawler's favored Suplex references Toad's ability to pluck items from the ground and throw them in his playable game appearances.
33
SSBU spirit Toadette.png
Toadette Villager Villager (SSBU)
Mii Brawler Mii Brawler (SSBU) (Moveset 1331, Toad Hat, Toad Outfit, High Voice, Type 7)
Neutral
2,600 The Great Cave Offensive (Battlefield form) N/A •The enemy is easily distracted by items Plucky Pass Beginnings Spirit Battle inspiration:
  • The pink female Villager represents Toadette, a female Toad who features simple black eyes and wears a pink-and-white-spotted cap on her head.
  • The Mii Brawler minion's costume and the music track represent Captain Toad, the main protagonist of Captain Toad: Treasure Tracker, whom Toadette serves as his partner.
  • The stage and the battle condition reference Toadette and Captain Toad's roles as treasure hunters in Treasure Tracker, where they discover hidden items in each stage.
  • The Mii Brawler's Head-On Assault references Toad's appearance as Peach's down grab-and-throw attack in Super Smash Bros. Ultimate, which allows him to headbutt the opponent into the ground.

Other trivia:
  • In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting.
34
SSBU spirit Toadsworth.png
Toadsworth Mario Mario (SSBU)
Shield
1,900 Princess Peach's Castle •Item: Mushrooms •Take your strongest team into this no-frills battle Ricco Harbor Spirit Battle inspiration:
  • The yellow Mario and the Mushroom items represent Toadsworth, an elderly mustached Toad who wears a yellowish cap on his head.
  • The stage is based on Princess Peach's Castle where Toadsworth serves as Princess Peach's steward in the Super Mario series.
  • The music track is based on the Ricco Harbor theme song from Super Mario Sunshine, which features the first appearance of Toadsworth.

Other trivia:
  • This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom.
35
SSBU spirit Waluigi.png
Waluigi Luigi Luigi (SSBU)
Neutral
9,200 Peach's Castle •Assist Trophy Enemies (Waluigi) •Hostile assist trophies will appear Waluigi Pinball - Mario Kart DS Spirit Battle inspiration:
  • Luigi's purple costume is based on Waluigi, the evil counterpart of Luigi, who appears as the Assist Trophy enemy.
  • The stage and music track reference Waluigi Pinball, a pinball race course from Mario Kart DS, based on the stage's Bumper and the two sloped platforms shaped like pinball slingshots.

Other trivia:
  • This spirit's Foot Attack ↑ ability references Waluigi's ability as an Assist Trophy to stomp and bury the opponent into the stage.
36
SSBU spirit Goomba.png
Goomba •Tiny Donkey Kong Team Donkey Kong (SSBU)×5
Neutral
1,800 Mushroom Kingdom (Battlefield form) N/A •Defeat an army of fighters Ground Theme - Super Mario Bros. Spirit Battle inspiration:
  • The red Tiny Donkey Kong represents the Goomba, a small mushroom enemy who is depicted with a scowling face and appears multiple times on-screen.
  • The stage and music track represent the first stage of Super Mario Bros. which first features the Goomba as an enemy.

Other trivia:
  • This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the Super Mario series.
37
SSBU spirit Koopa Troopa.png
Koopa Troopa Squirtle Squirtle (SSBU)
Grab
1,700 Golden Plains •Defense ↑
•Item Tidal Wave
•Item: Green Shell
•The enemy has increased defense after a little while
•Certain items will appear in large numbers
•The enemy is easily distracted by items
Main Theme - New Super Mario Bros. Spirit Battle inspiration:
  • The green Squirtle starting off with a Green Shell represents the Koopa Troopa, a turtle-like enemy who wears a green shell.
  • The stage and music track represent the first stage of New Super Mario Bros. 2, which features the Koopa Troopa as an enemy.
  • The Defense ↑ rule references how the Koopa Troopa will retreat inside their green shells after getting jumped on, which prevents them from being defeated this way.

Other trivia:
  • This spirit's Green Shell Equipped ability references how Koopa Troopa shells can be grabbed and used as an item.
38
SSBU spirit Hammer Bro.png
Hammer Bro Yoshi Yoshi (SSBU)
Grab
3,400 Golden Plains (Battlefield form) •Assist Trophy Enemies (Hammer Bro) •Hostile assist trophies will appear when the enemy's at high damage
•The enemy favors up specials
Ground Theme - Super Mario Bros. 3 (Remix) Spirit Battle inspiration:
  • The yellow Yoshi represents the Hammer Bro, a yellow reptilian enemy who appears multiple times on-screen and as the Assist Trophy enemy.
  • The stage represents the Hammer Bro's Grass Land Enemy Course in Super Mario Bros 3, which takes place on a grassy stage with hills in the background.
  • Yoshi's favored Egg Throw references the Hammer Bro's ability to throw multiple hammers, which they can throw them at a longer range by jumping.

Other trivia:
  • This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, which gives them a longer range to throw their hammers.
39
SSBU spirit Lakitu & Spiny.png
Lakitu & Spiny Iggy Bowser Jr. (SSBU)
•Tiny Bowser Bowser (SSBU)×8
Grab
3,400 Mushroom Kingdom N/A •Defeat an army of fighters Ground Theme - Super Mario Bros. Spirit Battle inspiration:
  • Iggy Koopa and his Koopa Clown Car represent Lakitu, a Koopa enemy wearing glasses who pilots a floating white cloud with a simple smiling face.
  • The red Tiny Bowser minion represents the Spiny, a small quadruped Koopa with a spiked red shell who is thrown down by Lakitu and appears multiple times on-screen.
  • The stage and music track represent the fifth overworld stage of Super Mario Bros., which first features the Lakitu and Spinies as enemies.

Other trivia:
  • This spirit's Weight ↓ ability further references how the Lakitu pilots their white clouds, which allows them to hover and glide in the air.
  • In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map.
40
SSBU spirit Blooper.png
Blooper •Tiny Inkling Inkling (SSBU)×3
Shield
2,600 Delfino Plaza (Battlefield form) •Hazard: Low Gravity •Timed battle (1:30)
•Gravity is reduced
•The enemy tends to avoid conflict
Underwater Theme - Super Mario Bros. Spirit Battle inspiration:
  • The cyan Tiny Inkling represents the Blooper, a small, white squid enemy who features black markings around their eyes and appears multiple times on-screen.
  • The stage is based on Delfino Plaza, the main hub area of Super Mario Sunshine, which features the Blooper as an enemy.
  • The music track is based on the of the underwater stage theme song from Super Mario Bros., which first features the Blooper as an enemy.
  • The Low Gravity hazard references the swimming gameplay mechanic in the Super Mario series, which allows the player to slowly descend underwater.
  • The Inklings' jumping and the third battle condition reference the Blooper's ability to swim in erratic patterns in the underwater stages.

Other trivia:
  • This spirit's Weight ↓ ability further references the swimming gameplay mechanic in the Super Mario series, which allows the player to slowly descend underwater.
  • In World of Light, the Blooper spirit is located in the eastern beachside town area in the Light Realm, similar to the stage's setting.
41
SSBU spirit Bullet Bill.png
Bullet Bill Captain Falcon Team Captain Falcon (SSBU)×4
Attack
1,800 Mushroom Kingdom •Item Tidal Wave
•Item: Bullet Bill
•Certain items will appear in large numbers
•The enemy is easily distracted by items
Airship Theme - Super Mario Bros. 3 Spirit Battle inspiration:
  • The black Captain Falcon represents the Bullet Bill, a scowling black bullet enemy who appears multiple times on-screen and as the item.
  • The stage represents the sixth overworld level of Super Mario Bros., which first features the Bullet Bill as an enemy.
  • The music track is based on the airship stage theme song from Super Mario Bros. 3, which features the Bullet Bill as an enemy.

Other trivia:
  • In World of Light, the Bullet Bill spirit is located in the Pac-Man-esque area in the Light Realm, referencing how Bullet Bill debuted as an arcade character.
43
SSBU spirit Shy Guy.png
Shy Guy Mii Brawler Mii Brawler (SSBU) (Moveset 1311, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
•Tail Mii Gunner Mii Gunner (SSBU) (Moveset 3312, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
Mii Swordfighter Mii Swordfighter (SSBU) (Moveset 1332, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
Neutral
1,500 Mushroom Kingdom II (Battlefield form) •Item: Throwing Types •The enemy favors neutral specials
•The enemy is easily distracted by items
Ground Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy wearing a mask and a red cloak, with the Tail Mii Gunner representing the flying Fly Guy.
  • The stage and music track represent the first stage of Super Mario Bros. 2, which first features the Shy Guy as an enemy.
  • The Mii Swordfighter's Chakram and the Throwing Type items reference how the Shy Guys can be defeated by throwing items at them in Super Mario Bros. 2.
  • The Mii Brawler's Shot Put represents the Snifit, a Shy Guy wearing a mask which can fire round, metallic bullets from the masks' nozzle.
  • The Mii Gunner's Grenade Launch represents the Autobomb, a wheeled cannon piloted by the Shy Guy, which can shoot fiery projectiles.

Other trivia:
  • This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in Super Smash Bros for 3DS's Smash Run, where they will attack by punching the player.
44
SSBU spirit Pidgit.png
Pidgit Peach Peach (SSBU)
Shield
3,600 Mushroom Kingdom II N/A •The enemy starts the battle with a Rocket Belt
•The enemy has increased jump power
Ground Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • The black Peach starting off with a Rocket Belt represents the Pidgit, a black crow enemy who flies with its magic carpet and appears as the stage hazard.
  • The stage and music track represent the second stage of Super Mario Bros. 2, which first features the Pidgit as an enemy.

Other trivia:
  • This spirit's Air Attack ↑ ability references the Pidgit's ability to attack by swooping down with their magic carpet in Super Mario Bros. 2.
  • In World of Light, the Pidgit spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map.
46
SSBU spirit Mouser.png
Mouser Pikachu Pikachu (SSBU)
Grab
2,000 Mushroom Kingdom II (Battlefield form) •Item: Bob-omb •The enemy is easily distracted by items
•The enemy starts the battle with a Bob-omb
Boss Theme - Super Mario Bros. 2
  • The Glasses Pikachu starting off with a Bob-omb represents Mouser, a mouse enemy who wears a pair of wide sunglasses and throws bombs.
  • The stage and music track represent the third stage of Super Mario Bros. 2, which first features Mouser's boss battle.
  • The Bob-omb item and the battle conditions reference Mouser's boss battle in Super Mario Bros. 2, where the player and Mouser throw bombs at each other in order to damage each other.
47
SSBU spirit Wart.png
Wart King K. Rool King K. Rool (SSBU)
Peach Peach (SSBU)
Grab
4,000 Skyworld (Battlefield form) •Hazard: Slumber Floor •Defeat the main fighter to win
•The floor is sleep-inducing
Boss Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • The blue King K. Rool represents Wart, a large toad antagonist who features a crocodilian snout, a bloated belly, and wears a royal cape and crown.
  • The white Peach minion's Vegetable represents the Dream Machine, a machine used by Wart, which can produce the different vegetables used to defeat him.
  • The stage represents the sky-themed stage of Super Mario Bros. 2 depicted in its Game Boy Advanced remake, which features temples in the background.
  • The Slumber Floor hazard references how the main setting of Super Mario Bros 2 is revealed to have taken place in Mario's dream while he is sleeping.

Other trivia:
  • In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing World 7-1, the penultimate stage of Super Mario Bros. 2, which takes place in the sky.
48
SSBU spirit Boo.png
Boo Kirby Kirby (SSBU)
Neutral
1,800 Mushroom Kingdom U (Slide Lift Tower) •Invisibility •The enemy is invisible
•The enemy's shield has extra durability
Main Theme - Luigi's Mansion (Brawl) Spirit Battle inspiration:
  • The white Kirby represents Boo, a white, spherical ghost-like enemy who features simple black eyes with stubby arms, and floats in midair.
  • The stage represents the second fortress stage of Super Mario Bros. 3 depicted in its Game Boy Advanced remake, which first features Boo as an enemy.
  • The music track is based on the main theme song from Luigi's Mansion, which features the Boos as the main antagonists.
  • The Invisibility rule and battle conditions reference the Boo's shy personality, where they will turn invisible and intangible when faced by the player.

Other trivia:
  • In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring Ghost enemies in Castlevania.
50
SSBU spirit Bob-omb.png
Bob-omb Kirby Kirby (SSBU)×3
Grab
3,500 Mushroom Kingdom •Item: Bob-omb •The enemy's throwing-type items have increased power
•The enemy has increased move speed
Airship Theme - Super Mario Bros. 3 Spirit Battle inspiration:
  • The purple Kirby represents the Bob-omb, a dark spherical enemy with bright simple eyes who appears multiple times on-screen and as the item.
  • The music track is based on the airship theme song from Super Mario Bros. 3, which features the Bob-omb as an enemy.
  • The "increased move speed" battle condition references how the Bob-omb will run after the player after spotting them in later Super Mario games.

Other trivia:
  • This spirit's Bob-omb Equipped ability reference how the Bob-omb can be grabbed and carried around in the Super Mario series.
  • This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, including the Bob-omb.
51
SSBU spirit Chain Chomp.png
Chain Chomp •Metal Pac-Man Pac-Man (SSBU)
Attack
4,000 Yoshi's Island (Battlefield form) •Assist Trophy Enemies (Chain Chomp) •Hostile assist trophies will appear
•The enemy favors side specials
•The enemy is metal
Main Theme - Super Mario 64 Spirit Battle inspiration:
  • The black Metal Pac-Man represents the Chain Chomp, a metallic spherical enemy who resembles Pac-Man's classic form and appears as the Assist Trophy enemy.
  • The stage is based on the main setting of Super Mario World 2: Yoshi's Island, which features the Chain Chomp as an enemy, who appears as the background character.
  • The music track is based on the theme song played in Bob-omb Battlefield, the first course of Super Mario 64, which features a single Chain Chomp as an enemy.
  • Pac-Man's favored Power Pellet references the Chain Chomp's ability to lunge at the player at the end of the chain and perform a powerful bite attack.

Other trivia:
  • This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player
  • This spirit is featured in the Timmy & Tommy's shop, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances.
53
SSBU spirit Nipper Plant.png
Nipper Plant •Tiny Pac-Man Team Pac-Man (SSBU)×8
Grab
1,900 Super Mario Maker (Battlefield form) N/A •The enemy loves to jump
•Defeat an army of fighters
Ground Theme - Super Mario Bros. 3 (Remix) Spirit Battle inspiration:
  • The white Tiny Pac-Man represents the Nipper Plant, a tiny, white plant enemy who resembles Pac-Man's classic form and appears multiple times on-screen.
  • The music track is based on the ground theme song of Super Mario Bros. 3, which first features the Nipper Plant as an enemy.
  • Pac-Man's Pac-Jump references the Nipper Plant's ability to jump and attack the player by biting them when they pass over them.

Other trivia:
  • This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the Nipper Plant.
55
SSBU spirit Boom Boom.png
Boom Boom •Giant Squirtle Squirtle (SSBU)
Attack
4,400 Unova Pokémon League (Battlefield form) N/A •The enemy has super armor and is hard to launch or make flinch
•The enemy can deal damage by dashing into you
•The enemy is giant
Fortress Boss - Super Mario Bros. 3 Spirit Battle inspiration:
  • The red Giant Squirtle represents Boom Boom, a giant turtle-like mini-boss who wears a red shell.
  • The stage and music track represent the fortress stages in Super Mario Bros. 3, which features the mini-boss battles against Boom Boom.
  • The battle conditions reference Boom Boom's mini-boss battles in Super Mario Bros. 3, where he will charge at the player and retreat into his shell after taking damage.

Other trivia:
  • In World of Light, the Boom Boom spirit is located at the entrance to the Molten Fortress map in the Light Realm, referencing Boom Boom's role to guard the fortress stages in the Super Mario series.
57
SSBU spirit Tatanga.png
Tatanga Morton Bowser Jr. (SSBU)
Shield
3,800 Mario Galaxy (Battlefield form) N/A •The enemy starts the battle with a Super Scope Underground Theme - Super Mario Land
  • Morton Koopa and his Koopa Clown Car represent Tatanga, a dark purple alien with fangs who pilots a hovering spaceship equipped with weapons.
  • The stage represents the second stage of the Space Zone in Super Mario 2: 6 Golden Coins, which features the boss battle against Tatanga.
  • The music track is based on the underground stage theme song from Super Mario Land, which first features Tatanga as the main antagonist.
  • Morton starting off with a Super Scope and the Ray Gun and Motion-Sensor Bomb items reference the weapons used by Tatanga, including lasers and scattered bombs.
58
SSBU spirit Hothead.png
Hothead •Curry Pac-Man Pac-Man (SSBU)
Grab
2,000 Mushroom Kingdom U (Slide Lift Tower) •Item: Hothead •The enemy breathes fire
•The enemy is easily distracted by items
The enemy starts the battle with a Hothead
Castle / Boss Fortress - Super Mario World / SMB 3 Spirit Battle inspiration:
  • The yellow Curry Pac-Man represents the Hothead, a large ball of fire with simple eyes who appears as the item.
  • The stage and music track represent the sixth cast stage of Super Mario World, which first features the Hothead as an enemy.

Other trivia:
  • This spirit's Hothead Equipped ability references how the Hothead can be used as an item in the Super Smash Bros. series.
59
SSBU spirit Chargin' Chuck.png
Chargin' Chuck Wario Team Wario (SSBU)×4
Attack
1,800 Super Mario Maker (Battlefield form) N/A •The enemy favors dash attacks Ground Theme - Super Mario World
  • The green Wario represents Chargin' Chuck, a burly and muscular Koopa who wears an American football helmet and appears multiple times on-screen.
  • The stage and music track represent the first stage of Super Mario World, which first features Chargin' Chuck as an enemy.
  • Wario's favored dash attack references Chargin' Chuck's dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack.
60
SSBU spirit Wiggler.png
Wiggler Yoshi Yoshi (SSBU)
Attack
1,600 Yoshi's Island (Melee) •Attack Power ↑
•Item: Lip's Stick
•The enemy becomes powerful when badly damaged Ground Theme - Super Mario World Spirit Battle inspiration:
  • The yellow Yoshi represents the Wiggler, a yellow big-nosed caterpillar enemy who debuted alongside Yoshi in Super Mario World.
  • The Lip's Stick item, when used, will plant a flower on the player's head, referencing the white flower that grows on top of the Wiggler's head
  • The Attack Power ↑ rule references how the Wiggler becomes aggressive and angry after being damaged by the player's jump attack.

Other trivia:
  • This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head.
  • In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, referencing the Forest of Illusion, the fifth world in Super Mario World which first features the Wiggler as an enemy.
61
SSBU spirit Kamek.png
Kamek Inkling Team Inkling (SSBU)×4
Grab
3,300 Mushroom Kingdom U (Slide Lift Tower) •Easy to Launch
•Item: Star Rod
•All fighters are easy to launch after a little while
•Reinforcements will appear after an enemy is KO'd
•The enemy starts the battle with a Star Rod
Fortress Boss - Super Mario World Spirit Battle inspiration:
  • The cyan Inkling starting off with a Star Rod represents Kamek, a Magikoopa enemy who wears eyeglasses and a cyan robe, and wields a magic scepter.
  • The stage represents the Slide Lift Tower, a tower stage in New Super Mario Bros. U which features the Magikoopa as the boss.
  • The music track is based on the fortress boss theme song from Super Mario World, which first features the Magikoopa as an enemy.
  • The Easy to Launch rule and the battle conditions reference how the Magikoopa can be easily defeated, but other multiple Magikoopas encountered on-screen will appear out of thin air.

Other trivia:
  • This spirit's Magic Attack ↑ ability further references the Magikoopa's magic scepter, which can be used to fire magical attacks.
  • In World of Light, the Kamek spirit is located in the Molten Fortress map, referencing how the Magikoopas appear as enemies in the Super Mario series' castle stages.
62
SSBU spirit Mechakoopa.png
Mechakoopa •Tiny Bowser Team Bowser (SSBU)×4
Grab
3,800 Mushroom Kingdom U (Slide Lift Tower) N/A •The enemy starts the battle with a Bob-omb King Bowser - Super Mario Bros. 3 Spirit Battle inspiration:
  • The yellow Tiny Bowser starting off with a Bob-omb represents the Mechakoopa, a small wind-up version of Bowser who appears multiple times on-screen.
  • The stage represents Bowser's Castle, the final stage of Super Mario World, which first features the Mechakoopa as an enemy.

Other trivia:
  • This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged into lava.
  • In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, referencing how the Mechakoopa appear as enemies in the Super Mario series' castle stages.
63
SSBU spirit Dry Bowser.png
Dry Bowser Bowser Bowser (SSBU)
Shield
13,500 Reset Bomb Forest (Battlefield form) •Defense ↑
•Curry-Filled
•Hazard: Lava Floor
•The floor is lava
•The enemy breathes fire after a little while
•The enemy has increased defense after a little while
King Bowser - Super Mario Bros. 3 Spirit Battle inspiration:
  • The grey Bowser and the music track represent Dry Bowser, the undead skeletal version of Bowser who features white bones and a black shell.
  • The stage and the Lava Floor hazard represent World 1-Castle in New Super Mario Bros. where Bowser falls into lava and transforms into Dry Bowser.
  • The Curry-Filled and Defense ↑ rules reference how Dry Bowser retains Bowser's signature Fire Breath attack, but gains a resistance against Mario's Fireball attacks during his boss battles.

Other trivia:
  • This spirit's Fire Attack ↑ ability further references how Dry Bowser retains Bowser's signature Fire Breath attack during his boss battles.
  • In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, with its specific placement referencing the Dragon Skull Cannon enemies that appear in Block 3 in Castlevania.
65
SSBU spirit Big Urchin.png
Big Urchin •Giant Jigglypuff Jigglypuff (SSBU)
Shield
3,800 Mushroom Kingdom U (Battlefield form) •Item: Unira •The enemy is giant
•The enemy is easily distracted by items
Ground Theme / Underwater Theme - Super Mario 3D Land Spirit Battle inspiration:
  • The pink Giant Jigglypuff and the Unira item represent the Big Urchin, a giant floating Urchin enemy who features protective damaging spines.
  • The stage is based on the main setting of New Super Mario Bros. U, which features the Big Urchin as an enemy.
  • The music track references how the Big Urchin appears as an enemy in the water-themed stages of the 3D side-scrolling Super Mario games.

Other trivia:
  • This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity.
  • This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the Big Urchin.
66
SSBU spirit King Bob-omb.png
King Bob-omb •Giant Kirby Kirby (SSBU)
Attack
4,100 Peach's Castle •Item: Bob-omb •The enemy is giant
•The enemy is easily distracted by items
Main Theme - Super Mario 64 Spirit Battle inspiration:
  • The purple Giant Kirby and the Bob-omb item represent King Bob-omb, who resembles a giant-sized version of a Bob-omb.
  • The music track is based on the theme song played in Bob-omb Battlefield, the first course of Super Mario 64, which first features King Bob-omb's boss battle.

Other trivia:
  • This spirit's Strong Throw ability references King Bob-omb's boss battle in Super Mario 64 which involves King Bob-omb either throwing the player or getting thrown by the player.
67
SSBU spirit Shine Sprite.png
Shine Sprite Rosalina & Luma Rosalina (SSBU)
Kirby Team Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Neutral
13,100 Delfino Plaza (roof) •Temporary Invincibility
•Sudden Final Smash
•Item: Stars
•Defeat the main fighter to win
•The enemy will suddenly have a Final Smash
•The enemy will occasionally be invincible
Delfino Plaza (Remix) Spirit Battle inspiration:
  • The yellow Rosalina & Luma's Grand Star Final Smash represents the Shine Sprite, a golden star-themed entity who features globular tips and simple black eyes.
  • The Kirby Team's costumes each represent the Gold Coin, the Red Coin, and the Blue Coin required to collect a Shine Sprite in Super Mario Sunshine.
  • The stage's background features the Shine Gate, a monument in Delfino Plaza where the Shine Sprites gather around the giant Shine Sprite effigy in Sunshine.
  • The Temporary Invincibility rule references the Shine Sprite's bright and sparkling appearance, which also provides Isle Delfino with bright sunlight in Sunshine.
  • Rosalina & Luma's Grand Star Final Smash scatters smaller stars from the Grand Star, similar to how the Shine Sprites are scattered from the Shine Gate prior to the beginning of Sunshine.
  • The Star items and the Kirby Team appear after the end of the Temporary Invincibility rule, referencing how the Shine Sprites becomes the collectible star-themed goal item of Sunshine.

Other trivia:
  • This spirit's Special-Move Power ↑ ability references how the collective power of the Shine Sprites provide sunlight all over Isle Delfino in Sunshine.
  • In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of Sunshine, which takes place in a coastal town.
69
SSBU spirit Piantas.png
Piantas Kirby Team Kirby (SSBU)×2 Kirby (SSBU)×2 Kirby (SSBU)×2 Kirby (SSBU)×2
Shield
1,600 Delfino Plaza •Item Tidal Wave
•Item: Mushrooms
•Certain items will appear in large numbers after a little while Delfino Plaza (Original) Spirit Battle inspiration:
  • The Kirby Team represents the Piantas, a species of blob-like creatures with simple eyes who are depicted with yellow, blue, magenta and orange color schemes.
  • The stage is based on Delfino Plaza, the main hub area of Super Mario Sunshine, which features the Piantas as the native inhabitants.
  • The Super Mushroom and Poison Mushroom items reference the mushrooms collected and sold by the mushroom dealer Pianta in Sunshine.
  • The Banana Peel items reference the bananas that the Piantas sell in the marketplace in Delfino Plaza, which is also featured in this spirit's artwork.

Other trivia:
  • This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, which includes bananas.
  • This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in Sunshine.
70
SSBU spirit Shadow Mario.png
Shadow Mario Bowser Jr. Bowser Jr. (SSBU)
Neutral
9,800 Delfino Plaza (Ω form) •Sudden Final Smash
•Hazard: Sticky Floor
•The floor is sticky
•The enemy will suddenly have a Final Smash after a little while
•The enemy's FS Meter charges quickly
Delfino Plaza (Remix)
  • Bowser Jr. is based on his appearance in Super Mario Sunshine, who disguises himself as Shadow Mario, which serves as his Shadow Mario Paint Final Smash.
  • The stage is based on Delfino Plaza, the main hub area of Super Mario Sunshine, which first features the boss battle against Shadow Mario.
  • The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge the victims stuck inside the goop.
71
SSBU spirit Luma.png
Luma Kirby Team Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Shield
3,500 Mario Galaxy •Item: Stars •Take your strongest team into this no-frills battle Rosalina in the Observatory / Luma's Theme Spirit Battle inspiration:
  • The Kirby Team represents the Lumas, a species of floating blob-like creatures with simple eyes who feature yellow, blue, red, and green color schemes.
  • The stage is based on the Gateway Galaxy, the starting galaxy in Super Mario Galaxy where Mario first encounters the Lumas.
  • The music track is based on the theme song of the Comet Observatory, the main hub area of Super Mario Galaxy which features the Lumas as its inhabitants.
  • The Star items reference the Luma's ability to transform into stars and other star-shaped items in the Super Mario Galaxy games.

Other trivia:
  • This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into Launch Stars in the Super Mario Galaxy games.
  • In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
72
SSBU spirit Hungry Luma.png
Hungry Luma Rosalina & Luma Rosalina (SSBU)
Kirby Kirby (SSBU)
Grab
1,900 Mario Galaxy •Item: Super Launch Star •Take your strongest team into this no-frills battle Egg Planet Spirit Battle inspiration:
  • The pink Rosalina is based on her appearance in the Super Mario Galaxy games, who serves as the "mother" of the Lumas, including the pink Hungry Luma.
  • The orange Kirby minion represents the Hungry Luma, a reddish floating character who features the ability to inhale certain food and then transform after being fed.
  • The music track is based on the theme song of the Good Egg Galaxy, the first visited galaxy in Super Mario Galaxy, which first features the Hungry Luma.
  • The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxies after being fed, which can be accessed through a Launch Star.

Other trivia:
  • This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins.
73
SSBU spirit Honey Queen.png
Honey Queen •Giant Pikachu Pikachu (SSBU) (140 HP)
Neutral
3,300 Mario Galaxy •Item: Beehive •Timed stamina battle (1:00)
•The enemy is giant
Gusty Garden Galaxy
  • The Giant Pikachu's black-and-yellow cap represents Honey Queen, the giant queen of the Honeybees who features black-and-yellow stripes.
  • The stage is based on the Gateway Galaxy, the starting galaxy in Super Mario Galaxy, which first features the appearance of Honey Queen.
  • The music track is based on the Gusty Garden Galaxy theme song from Super Mario Galaxy 2, which features the appearance of Honey Queen.
  • The Beehive item's ability releases a swarm of bees, referencing the Honeybees, a similarly-named species which reflects the size difference between them and the Honey Queen.
  • The timed stamina battle condition references the Bee Mario power-up form, which allows the player to fly for a limited time before the flight gauge runs out.
74
SSBU spirit Lubba.png
Lubba •Giant Kirby Kirby (SSBU)
Shield
4,100 Mario Galaxy •Hazard: Low Gravity
•Item: Super Launch Star
•Gravity is reduced
•The enemy starts the battle with a Super Launch Star
•The enemy is giant
The Starship Sails Spirit Battle inspiration:
  • The purple Giant Kirby represents Lubba, a large purple Luma who floats in midair and appears as the background character.
  • The music track is based of the Starship Mario's theme song, a spaceship captained and co-piloted by Lubba in Super Mario Galaxy 2.
  • The Super Launch Star item references how Lubba is a member of the Lumas, whose species commonly features the ability to transform into Launch Stars.
  • The Low Gravity hazard references the altered gravity gameplay mechanic in the Super Mario Galaxy games, where certain areas feature their own centers of gravity, including low gravity.

Other trivia:
  • This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy games, where certain areas feature inverted gravitational pulls to the side.
75
SSBU spirit Starship Mario.png
Starship Mario •Giant Mario Mario (SSBU)
Shield
4,100 Mario Galaxy (Battlefield form) •Hazard: Low Gravity •Gravity is reduced
•The enemy is giant
The Starship Sails Spirit Battle inspiration:
  • The green Giant Mario and the music track represent the Starship Mario, a green-and-brown planetoid shaped like Mario's head, which appears as a background character.
  • The Low Gravity hazard references the altered gravity gameplay in the Super Mario Galaxy games, where certain areas feature their own centers of gravity, including low gravity.

Other trivia:
  • This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy games, where certain areas feature low gravity.
  • In World of Light, the Starship Mario spirit is located in the space area in the Light Realm, similar to the stage's outer space setting.
77
SSBU spirit Plessie.png
Plessie •Giant Yoshi Yoshi (SSBU)
Grab
2,100 Great Bay N/A •The enemy is giant Slide Spirit Battle inspiration:
  • The yellow Giant Yoshi represents Plessie, a giant brightly-colored dinosaur who can be mounted and controlled by the player.
  • The stage represents the shoreline of Plessie's Plunging Falls, a river course in Super Mario 3D World, which first features Plessie as a playable character.
  • The music track is based on the slide course theme song from Super Mario 64, which is remixed and played while the player controls Plessie in Super Mario 3D World.

Other trivia:
  • This spirit's Swimmer ability references Plessie's ability to transport the player(s) across large bodies of water in Super Mario 3D World.
  • In World of Light, the Plessie spirit is located in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, a river stage with waterfalls which first features Plessie as a playable character.
78
SSBU spirit Cappy.png
Cappy Mario Mario (SSBU)
Neutral
3,600 Rainbow Cruise (hazards off) •Invisibility
•Item: Boomerang
•The enemy is invisible
•The enemy is easily distracted by items
Jump Up, Super Star! Spirit Battle inspiration:
  • The white Mario's Wedding Top Hat represents Cappy, a ghostly white top hat worn by Mario in Super Mario Odyssey.
  • The stage represents the Odyssey, a red flying airship equipped with propellers, which is co-piloted by Cappy in Odyssey.
  • The Invisibility rule references Cappy's ability to transform himself into different hats, thus making him appear invisible.
  • Mario starts off with a Boomerang, referencing Cappy's ability to be thrown around like a boomerang weapon and attack enemies before returning to Mario.

Other trivia:
  • This spirit's Strong Throw ability further references Cappy's ability to be thrown around like a boomerang weapon and attack enemies in Odyssey.
79
SSBU spirit Pauline.png
Pauline Peach Peach (SSBU)
Mario Mario (SSBU)
•Giant Donkey Kong Donkey Kong (SSBU)
Shield
13,700 75m (hazards off) •Jump Power ↓ •Defeat the main fighter to win
•You have reduced jump power
•Reinforcements will appear during the battle
The enemy tends to avoid conflict
Jump Up, Super Star! Spirit Battle inspiration:
  • Peach's red costume is based on Pauline, the damsel-in-distress of Donkey Kong, who is originally depicted as a blonde woman wearing a red dress.
  • The white Mario minion starting off with a Hammer represents Jumpman, the original version of Mario who uses a Hammer to destroy obstacles and enemies.
  • The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the large titular antagonist whose pixelated form appears as the stage element.
  • The stage is based on 75m, the third stage of Donkey Kong, which features the debut appearances of Mario (as Jumpman), Donkey Kong, and Pauline (as Lady).
  • The music track is based on "Jump Up, Super Star!", a song sung by Pauline, which serves as one of the main theme songs of Super Mario Odyssey.
  • The Jump Power ↓ rule references how Donkey Kong is the first platformer game to feature a jumping gameplay, which makes Mario's jumping appear weaker.
  • The 1:30 time limit references the decreasing bonus counter in each stage of Donkey Kong, which will deplete one of Jumpman's lives when it expires.

Other trivia:
  • This spirit's Healing Shield ability references Pauline's original role as the damsel-in-distress, whom Mario must rescue from Donkey Kong in the titular game.
80
SSBU spirit The Odyssey.png
The Odyssey •Giant Jigglypuff Jigglypuff (SSBU)
Shield
4,400 Rainbow Cruise •Hard to Launch •Timed battle (1:00)
•The enemy is hard to launch
•The enemy shields often
Fossil Falls Spirit Battle inspiration:
  • The Giant Nurse Jigglypuff represents the Odyssey's sails, which features the circular Power Moon gauge and the ability to transform into a giant balloon.
  • The stage represents the Odyssey, a red flying airship equipped with propellers which can fly through the skies in Super Mario Odyssey.
  • The music track is based on the theme song of Cascade Kingdom, the second kingdom in Odyssey which first features the Odyssey, albeit broken down.
  • The Hard to Launch rule and the third battle condition reference how the Odyssey cannot launch and fly until it has collected enough Power Moons to fuel it.

Other trivia:
  • This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies in Odyssey.
  • In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship.
81
SSBU spirit Goo-Goo Buggy.png
Goo-Goo Buggy Mario Mario (SSBU)
Luigi Luigi (SSBU)
Attack
3,400 Figure-8 Circuit •Assist Trophy Enemies (Chain Chomp) •Hostile assist trophies will appear
•The enemy has increased move speed
Mushroom Gorge - Mario Kart Wii Spirit Battle inspiration:
  • The smaller Striped Mario represents his infant counterpart, Baby Mario, whose signature kart is the Goo-Goo Buggy in Mario Kart: Double Dash!!
  • The smaller blue Luigi represents his infant counterpart, Baby Luigi, who serves as Baby Mario's younger brother and partner in Double Dash!!
  • The music track is based on the Mushroom Gorge course theme song from Mario Kart Wii, which features the Baby Mario Bros as playable characters.
  • The Chain Chomp Assist Trophy enemy references the Chain Chomp Special Item used by the Baby Mario Bros in Double Dash!!, which is depicted in this spirit's artwork.
  • The second battle condition references how the Goo-Goo Buggy is a lightweight kart which features low top speed and high acceleration.

Other trivia:
  • This spirit's Weight ↓ ability further references how the Goo-Goo Buggy is a lightweight kart which features high acceleration.
  • This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time.
82
SSBU spirit Barrel Train.png
Barrel Train Donkey Kong Donkey Kong (SSBU)
Diddy Kong Diddy Kong (SSBU)
Shield
3,500 Spirit Train •Item: Bullet Bill •The enemy can deal damage by dashing into you
•The enemy has increased attack power
•The enemy has increased move speed
Rainbow Road - Mario Kart: Double Dash!! Spirit Battle inspiration:
  • The black Donkey Kong and yellow Diddy Kong are based on their playable appearances as partners in Mario Kart: Double Dash!!
  • The stage represents the Barrel Train, a steam locomotive-themed kart in Double Dash!!, which serves as Diddy Kong's signature kart.
  • The Bullet Bill item references the Bullet Blaster kart, which is tied with the Barrel Train for the fastest lightweight kart in Double Dash!!
  • The battle conditions reference how the Barrel Train is the heaviest lightweight kart and has one of the highest speed and acceleration in Double Dash!!

Other trivia:
  • This spirit's Dash Attack ↑ ability further references how the Barrel Train has one of the highest speed and acceleration in Double Dash!!
  • In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, referencing how the Barrel Train is designed after a steam locomotive.
85
SSBU spirit B Dasher.png
B Dasher Mario Mario (SSBU)×3
Attack
9,400 Figure-8 Circuit •Uncontrollable Speed •All fighters move faster and can't stop quickly
•The enemy can deal damage by dashing into you
Circuit - Mario Kart 7 Spirit Battle inspiration:
  • The white Mario represents the B Dasher, a white kart which features Mario's "M" emblem and serves as his signature kart in Mario Kart DS.
  • The stage is based on the Figure-8 Circuit course in Mario Kart DS, which first features the B Dasher as a playable kart.
  • The music track is based on the Circuit courses theme song from Mario Kart 7, which features B Dasher as a playable kart.
  • The Uncontrollable Speed rule and the second battle condition reference the B Dasher's strong speed and acceleration stats in Mario Kart DS.

Other trivia:
  • This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from the B button, which is used for the player's neutral special in the Super Smash Bros. series.
86
SSBU spirit Standard Kart.png
Standard Kart Squirtle Team Squirtle (SSBU)×4
Grab
2,100 Figure-8 Circuit •Item: Green Shell •The enemy favors side specials Mario Circuit - Super Mario Kart Spirit Battle inspiration:
  • The green Squirtle Team's four fighters each represent the Koopa Troopa and the Triple Green Shell depicted in this spirit's artwork.
  • The stage is based on the Figure-8 Circuit course in Mario Kart DS, which first features the Standard Kart as a playable kart and appears as the stage hazard.
  • The music track is based on the Super Mario Kart theme song, which features the Pipe Frame, the predecessor of the Standard Kart, as a playable kart.
  • The Squirtle Team's favored Withdraw and the Green Shell item represent the Green Shells, an item used to damage the other players in the Mario Kart series.

Other trivia:
  • This spirit's Boomerang Equipped ability reference the Boomerang, an item used to damage the other players in the Mario Kart series.
87
SSBU spirit Standard Bike.png
Standard Bike Wario Wario (SSBU)×4
Shield
2,100 Figure-8 Circuit N/A •The enemy's side special has increased power
•The enemy has increased move speed
Mario Kart Stadium - Mario Kart 8 Spirit Battle inspiration:
  • The green-and-purple Wario represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork.
  • The music track is based on the Mario Kart Stadium course theme song from Mario Kart 8, which features the Standard Bike as a playable kart.
  • Wario's Wario Bike and the battle conditions represent the Standard Bike, a motorbike kart which features high acceleration and speed stats in Mario Kart Wii.

Other trivia:
  • This spirit's Undamaged Speed ↑ ability references the Standard Bike's ability to wheelie in Mario Kart Wii, which allows the player to accelerate faster, but drains their speed if they collide with another opponent.
88
SSBU spirit Cheep Charger.png
Cheep Charger Peach Peach (SSBU)
Grab
1,900 Mario Circuit N/A •The enemy favors grabs and throws
•The enemy has increased move speed
Mushroom Gorge - Mario Kart Wii Spirit Battle inspiration:
  • The blue Peach's grab-and-throw attacks features Toad, who is depicted driving the blue Cheep Charger in this spirit's artwork.
  • The music track is based on the Mushroom Gorge course theme song from Mario Kart Wii, which first features the Cheep Charger as a playable kart.
  • The "increased move speed" battle condition references how the Cheep Charger has the strongest acceleration stats of any small kart in Mario Kart Wii.

Other trivia:
  • This spirit's Speed ↑ ability further references how the Cheep Charger has the strongest acceleration stats of any small kart in Mario Kart Wii.
89
SSBU spirit Mach 8.png
Mach 8 Luigi Luigi (SSBU)
Attack
3,700 Mario Circuit •Hazard: High Gravity
•Item: Mario Kart
•All fighters have reduced jump ability [!]
•The enemy can deal damage by dashing into you
Mario Kart Stadium - Mario Kart 8 Spirit Battle inspiration:
  • The cyan Luigi and the second battle condition represent the Mach 8, a blue-colored kart which features Luigi's "L" emblem and high acceleration stats.
  • The stage and the music track are each based on the Mario Circuit and Mario Kart Stadium courses in Mario Kart 8, which first features the Mach 8 as a playable kart.
  • The Mario Kart items represent the items used in the Mario Kart series, which can be randomly obtained and used against the other players.
  • The High Gravity hazard references the anti-gravity gameplay mechanic in Mario Kart 8, which allows players to drive their karts on almost any inverted surface.

Other trivia:
  • This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay mechanic in Mario Kart 8, which focuses on the player racing on inverted surfaces.
  • This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Mach 8.
90
SSBU spirit Biddybuggy.png
Biddybuggy North America
Buggybud PAL
•Tiny Rosalina & Luma Rosalina (SSBU)
Grab
3,700 Mario Circuit (Battlefield form) •Move Speed ↑
•Item: Mario Kart
•All fighters have increased move speed
•The enemy is easily distracted by items
•The enemy falls slowly
Cloudtop Cruise - Mario Kart 8 Spirit Battle inspiration:
  • The green Tiny Rosalina & Luma represents Baby Rosalina, the infant counterpart of Rosalina, who is depicted driving the Biddybuggy/Biddybud in this spirit's artwork.
  • The stage and the music track are each based on the Mario Circuit and Cloudtop Cruise courses from Mario Kart 8, which first features the Biddybuggy/Biddybud as a playable kart.
  • The Mario Kart items represent the items used in the Mario Kart series, which can be randomly obtained and used against the other players.
  • The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/Biddybud's high acceleration stats and low weight stats in Mario Kart 8.

Other trivia:
  • This spirit's Weight ↓ ability further references the Biddybuggy/Biddybud's high acceleration stats and low weight stats in Mario Kart 8.
91
SSBU spirit Badwagon.png
Badwagon •Metal Peach Peach (SSBU)
Shield
9,700 Mario Circuit N/A •The enemy is metal Mario Circuit - Mario Kart 8 Spirit Battle inspiration:
  • The white Metal Peach represents Pink Gold Peach, the pink metallic counterpart of Princess Peach, who is depicted driving the Badwagon in this spirit's artwork.
  • The stage is based on the Mario Circuit in Mario Kart 8, which first features the playable appearances of Pink Gold Peach and the Badwagon kart.

Other trivia:
  • This spirit's Speed ↑ ability references the Badwagon's high speed stats in Mario Kart 8.
  • This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Badwagon.
95
SSBU spirit Paper Bowser.png
Paper Bowser Bowser Bowser (SSBU) (140 HP)
Attack
9,300 Peach's Castle (Ω form) •Defense ↑
•Attack Power ↑
•Item: Star Rod
•The enemy will occasionally be invincible when the enemy's at high damage
•The enemy's special moves have increased power
Stamina battle
Paper Mario Medley
  • The orange Bowser represents his Paper Mario counterpart, Paper Bowser, who shares a similar color scheme and moveset with normal Bowser.
  • The stage represents the top floor of Princess Peach's Castle, which features the first boss battle against Paper Bowser in Paper Mario.
  • The Star Rod item represents the Star Rod, a magical star-tipped rod stolen by Paper Bowser during the opening of Paper Mario.
  • The rules and the first battle condition reference Paper Bowser's usage of the Star Rod, which grants him increased attack power and invincibility against Paper Mario's attacks.
  • The stamina battle condition references the HP meter in the Paper Mario series, which gauges a character's health points during battle.
97
SSBU spirit Kammy Koopa.png
Kammy Koopa Bayonetta Bayonetta (SSBU)
Attack
2,000 Paper Mario •Invisibility •All fighters are invisible after a little while
•The enemy starts the battle with a Star Rod
Airship Theme - Super Mario Bros. 3 Spirit Battle inspiration:
  • The blue Bayonetta starting off with a Star Rod represents Kammy Koopa, a Magikoopa witch who wears eyeglasses and wields a magic scepter.
  • The music track is based on the airship stage theme song from Super Mario Bros. 3, referencing Kammy Koopa's role to help Paper Bowser invade the Mushroom Kingdom in Paper Mario.
  • The Invisibility rule references Kammy Koopa's ability to turn herself and her allies invisible in Paper Mario: The Thousand Year Door, which causes the player's attacks to miss.

Other trivia:
  • This spirit's Magic Attack ↑ ability references Kammy Koopa's magic scepter, which can be used to shoot magical attacks.
98
SSBU spirit Vivian.png
Vivian •Clear Mr. Game & Watch Mr. Game & Watch (SSBU)
Shield
3,600 Luigi's Mansion (Battlefield form) N/A •The enemy is invisible Paper Mario Medley Spirit Battle inspiration:
  • The blue Mr. Game & Watch represents Vivian, a two-dimension purple humanoid character who is associated with shadows.
  • The stage represents the Creepy Steeple, a haunted building where Vivian joins Paper Mario's party in Paper Mario: The Thousand Year Door.
  • The battle condition references Vivian's signature move, Veil, which allows herself and Mario to hide in her shadow and cause the enemy's attacks to miss.

Other trivia:
  • This spirit's Weight ↓ ability references how Vivian is often seen floating in mid-air in The Thousand Year Door.
100
SSBU spirit Mr. L.png
Mr. L Luigi Luigi (SSBU)
Attack
4,300 Luigi's Mansion (Ω form) •Hazard: Fog •The stage is covered in fog
•The enemy favors special moves
•The enemy's FS Meter charges quickly
The Grand Finale Spirit Battle trivia:
  • The purple Luigi and the music track represent Mr. L, the villainous counterpart of Paper Luigi who serves as part of the final boss of Super Paper Mario.
  • The stage represents Castle Bleck, a dark castle where Paper Luigi is kidnapped and brainwashed into Mr. L in Super Paper Mario.
  • The Fog hazard references the World of Nothing, a blank white void in the sixth chapter of Super Paper Mario, which features Mr. L's boss battle.
  • Luigi's favored special moves and his Poltergust G-00 Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in Super Paper Mario.

Other trivia:
  • This spirit's Water Weakness ability references paper's general weakness to water.
  • In World of Light, the Mr. L spirit is located in the foggy Lost Woods area of the Sacred Land map, similar to this spirit battle's Fog hazard.
101
SSBU spirit Dimentio.png
Dimentio Meta Knight Meta Knight (SSBU)
•Giant Luigi Luigi (SSBU)
Grab
3,800 Paper Mario •Attack Power ↑ •The enemy has increased attack power after a little while
•The enemy deals damage when falling
•The enemy is giant
Battle! - Paper Mario: Color Splash Spirit Battle inspiration:
  • The pink Meta Knight represents Dimentio, an antagonistic masked jester who wears a pink-and-yellow costume and features a floating ability.
  • The purple Giant Luigi minion represents Super Dimentio, the giant combined form of Dimentio and Mr. L, who serves the final boss of Super Paper Mario.
  • The Attack Power ↑ rule references Dimension D, an alternate dimension created by Dimentio, designed to increase his attack power during his boss battles.
  • The second battle condition applied to Meta Knight references Dimentio's ability to quickly teleport in Super Paper Mario.

Other trivia:
  • This spirit's Weight ↓ ability references how Dimentio is often seen floating in midair in Super Paper Mario.
102
SSBU spirit Huey.png
Huey Inkling Team Inkling (SSBU)Inkling (SSBU)Inkling (SSBU)Inkling (SSBU)
Grab
1,900 Moray Towers N/A •The enemy favors special moves Battle! - Paper Mario: Color Splash Spirit Battle inspiration:
  • The Inklings' Ink Tank represent Huey, a sentient paint can who can contain a limited supply of colorful paint indicated by a gauge.
  • The Inklings' favored special moves and the stage's elements reference how Paper Mario can repaint the colorless areas of Prism Island using the Paint Hammer, which can create paint splatters.

Other trivia:
  • This spirit's Water/Freezing Resist ↑ ability references Huey's ability to contain different colors of paints, including the toxic black paint.
103
SSBU spirit Mallow.png
Mallow Robin Robin (SSBU)×3
Attack
4,100 Magicant •Item: Lightning •The enemy's magic attacks have increased power
•The enemy favors neutral specials
Time's Running Out! Spirit Battle inspiration:
  • The white Robin represents Mallow, a white magic-classed cloud character who uses magical attacks during battle.
  • The stage represents Nimbus Land, a floating kingdom located on a giant cloud where Mallow serves as the prince in Super Mario RPG.
  • The music track is based on the theme song from Mario & Luigi: Paper Jam, a Super Mario role-playing game similar to Super Mario RPG.
  • Robin's favored Thunder and the Lightning item reference Mallows' usage of lightning-themed spells and magical attacks in Super Mario RPG.

Other trivia:
  • This spirit's Trade-Off Attacks ↑ ability references how Mallow features low base HP, but makes up for it with his strong magical attacks.
  • In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing the cloudy kingdom of Nimbus Land where Mallow serves as the prince.
104
SSBU spirit Geno.png
Geno Sheik Sheik (SSBU)
Peach Peach (SSBU)
Kirby Kirby (SSBU)
Bowser Bowser (SSBU)
Mario Mario (SSBU)
Attack
13,700 Mario Galaxy (Battlefield form) N/A •Defeat the main fighter to win
•Timed battle (2:30)
•The enemy's FS Meter charges quickly
•Reinforcements will appear after an enemy is KO'd
Rainbow Road Medley Spirit Battle inspiration:
  • The indigo Sheik starting off with a Super Scope represents Geno, a sentient wooden doll who wears a blue cap and uses blaster weapons during battle.
  • The blue Mario starting off with a Green Shell is based on his appearance in Super Mario RPG, who uses his green NokNok Shell during battle.
  • The orange Bowser is based on his appearance in Super Mario RPG, who uses powerful physical attacks during battle.
  • The white Kirby represents Mallow, a short, white cloud character with simple eyes who floats in the air when performing magical attacks during battle.
  • The red Peach's Autoheal ability is based on her appearance as Princess Toadstool in Super Mario RPG, who can restore a party member's HP during battle.
  • The stage and music track represent the Star Road, a cosmic realm that transforms wishes into shooting stars, which serves as Geno's place of origin.
  • The puppet fighters' Final Smashes reference the powerful special moves used by each of Mario's party members during battle in Super Mario RPG.
  • The Star Rod and the Warp Star items reference Geno's true identity as the sentient star, ♡♪!?, who descended from the Star Road and inhabited the Geno doll.

Other trivia:
  • This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the Star Pieces and restore the wishes to the world.
  • In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, a cosmic realm which serves as Geno's place of origin.
105
SSBU spirit Prince Peasley.png
Prince Peasley Marth Marth (SSBU)
Shield
1,600 3D Land N/A •The enemy's melee weapons have increased power This is Minion Turf! Spirit Battle inspiration:
  • The green Marth represents Prince Peasley, the heroic prince of the green Beanish race who wears a royal cape and wields a sword.
  • The stage represents the Beanbean Kingdom, the home kingdom of Prince Peasley in Mario & Luigi: Superstar Saga.
  • The music track is based on the battle theme song from Minion Quest: The Search for Bowser, which features Prince Peasley as an ally.

Other trivia:
  • In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character.
106
SSBU spirit Fawful.png
Fawful Iggy Bowser Jr. (SSBU) (140 HP)
R.O.B. R.O.B. (SSBU) (140 HP)
Neutral
3,700 Prism Tower N/A Stamina battle
•The enemy starts the battle with a Rocket Belt
The Grand Finale Spirit Battle inspiration:
  • Iggy Koopa starting off with a Rocket Belt represents Fawful, a green bespectacled villain who flies with his rocket-propelled Vacuum Helmet.
  • The larger green R.O.B. minion represents the Mechawful, a giant green robot whose design is based on Fawful's physical appearance.
  • The stage and music track represent the topmost tower of Princess Peach's Castle in Mario & Luigi: Bowser's Inside Story, which features the final boss battle against Dark Fawful.
  • The stamina battle condition references the HP meter in the Mario & Luigi series, which gauges a character's health points during battle.

Other trivia:
  • This spirit's Electric Attack ↑ ability references Fawful's usage of energy attacks in his boss battles in Superstar Saga.
107
SSBU spirit Princess Shroob.png
Princess Shroob Peach Peach (SSBU) (120 HP)
Neutral
3,800 Princess Peach's Castle •Giant
•Attack Power ↑
•The enemy is giant when the enemy's at high damage
Stamina battle
•The enemy has increased attack power when the enemy's at high damage
The Grand Finale Spirit Battle inspiration:
  • The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red ball gown and impersonates Princess Peach.
  • The stage is based on Princess Peach's Castle, which is later corrupted into Shroob Castle after it is taken over by Princess Shroob in Mario & Luigi: Partners in Time.
  • The Attack Power ↑ and Giant rules reference the Elder Princess Shroob, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat.
  • The stamina battle condition references the HP meter in the Mario & Luigi series, which gauges a character's health points during battle.
  • Peach starts off with a Back Shield and a Ray Gun, referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams.
108
SSBU spirit Starlow.png
Starlow Pac-Man Pac-Man (SSBU)
Luigi Luigi (SSBU)
Mario Mario (SSBU)
Attack
3,300 Brinstar (Battlefield form) •Tiny
•Giant
•The enemy is giant
•The enemy is tiny after a little while
Tough Guy Alert! Spirit Battle inspiration:
  • The yellow Pac-Man represents Starlow, a yellow spherical character who features simple black eyes.
  • The yellow Mario and Luigi minions are based on their appearance in the Mario & Luigi series, who are often accompanied by Starlow.
  • The stage represents the inside of Bowser's body, one of the main settings of Mario & Luigi: Bowser's Inside Story, which first features the appearance of Starlow.
  • The Giant and Tiny rules reference how Starlow and the Mario Bros are inhaled and swallowed by Bowser after he consumed the Vacuum Mushroom, becoming tiny as a result.

Other trivia:
  • This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks.
109
SSBU spirit Broque Monsieur.png
Broque Monsieur Pac-Man Pac-Man (SSBU)
Shield
1,800 Mario Bros. (Battlefield form) •Defense ↑
•Item: Blocks
•The enemy has increased defense
•The enemy shields often
•The enemy's shield has extra durability
Tough Guy Alert!
  • The yellow Pac-Man represents Broque Monsieur, a yellow block-like character who wears gloves and big shoes.
  • The stage and the Metal Box and POW Block items reference Broque Monsieur's block-like design and collection of blocks.
  • The music track is based on the boss battles in Mario & Luigi: Bowser's Inside Story, where Broque Monsieur serves as a tutorial boss.
  • The Defense ↑ rule and the battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in Bowser's Inside Story.
110
SSBU spirit Dreambert.png
Dreambert Luigi Luigi (SSBU)
Shield
2,300 Magicant (Battlefield form) •Hazard: Slumber Floor •The floor is sleep-inducing Try, Try Again
  • The pink Luigi represents his Dream World counterpart, Dreamy Luigi, who rescues Prince Dreambert from a Nightmare Chunk.
  • The stage represents the Dream World, the homeworld of the Pi'illo race, whom Mallow serves as the prince in Mario & Luigi: Dream Team.
  • The Slumber Floor hazard references how Luigi can open a portal into the Dream World in Dream Team by sleeping on a Pi'illo.
111
SSBU spirit Antasma.png
Antasma Robin Robin (SSBU)
Grab
4,300 Peach's Castle (Battlefield form) •Item: Food
•Hazard: Slumber Floor
•The floor is sleep-inducing
•The enemy becomes more powerful after eating
•The enemy is easily distracted by items
The Grand Finale Spirit Battle inspiration:
  • The blue Robin represents Antasma, a spellcaster who wears a blue robe and is associated with his debut game's main antagonist.
  • The stage represents Neo Bowser Castle, the floating final castle area in Mario & Luigi: Dream Team, which features the final boss battle against Antasma.
  • The Slumber Floor hazard references how Antasma is released from the Dream World via a portal after Luigi sleeps on Prince Dreambert's pillow.
  • The Food item and the battle conditions reference the Antasmunchies, little black orbs created by Antasma during his third boss battle, which he can eat to increase his attack power.

Other trivia:
  • This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them.
  • This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Antasma uses the Dark Stone to cause the demise of the Pi'llo race.
113
SSBU spirit Sidestepper.png
Sidestepper Mr. Game & Watch Team Mr. Game & Watch (SSBU)×8 Mr. Game & Watch (SSBU)×4
Attack
1,900 Mario Bros. •Move Speed ↑ •The enemy has increased move speed after a little while
•The enemy can deal damage by dashing into you
•Reinforcements will appear after an enemy is KO'd
Mario Bros. Spirit Battle inspiration:
  • The red Mr. Game & Watch represents the Sidestepper, a red crab enemy who moves sideways and appears multiple times on-screen.
  • The blue Mr. Game & Watch represents the Sidestepper after recovering from being knocked over, which turns their color blue.
  • The stage and music track is based on the Mario Bros. arcade game, which first features the Sidestepper as an enemy, who appears as the stage hazards.
  • The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the blue Sidestepper will become angry and move quickly across the stage.
  • The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple and run faster across the stage.

Other trivia:
  • This spirit's Trade-Off Speed ↑ ability references how the Sidestepper's speed increases after being damaged from being knocked over.
  • In World of Light, the Sidestepper spirit is located in the Pac-Man-esque area in the Light Realm, referencing how Sidestepper debuted as an arcade character.
114
SSBU spirit Freezie.png
Freezie Ice Climbers Ice Climbers (SSBU)
Grab
1,600 Mario Bros. (Battlefield form) •Item: Freezie •The enemy starts the battle with a Freezie Mario Bros. Spirit Battle inspiration:
  • The white Ice Climbers represent the Freezie, a light blue icicle enemy with simple eyes, who appears as the item.
  • The stage and music track is based on the Mario Bros. arcade game, which first features the Freezie as an enemy.

Other trivia:
  • This spirit's Freezie Equipped ability references how the Freezie can be used as an item in the Super Smash Bros. series.
115
SSBU spirit Eggplant Man.png
Eggplant Man Wario Team Wario (SSBU)×6
Shield
1,900 Wrecking Crew (Battlefield form) •Item: Golden Hammer •Defeat an army of fighters Wrecking Crew Medley
  • The green-and-purple Wario represents the Eggplant Man, a purple eggplant-shaped enemy who appears in groups.
  • The stage is based on the main setting of Wrecking Crew, which first features the Eggplant Man as an enemy.
  • The Golden Hammer item is based on the rare similarly-named item used to defeat the Eggplant Man in Wrecking Crew.
116
SSBU spirit Viruses.png
Viruses Kirby Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Attack
4,000 Mario Bros. (Battlefield form) N/A •Timed battle (1:30) Fever Spirit Battle inspiration:
  • The Kirby fighters' costumes each represent the three Viruses, which includes the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus.
  • The timed battle condition references the gameplay of Dr. Mario, where the Viruses must be defeated before the bottle completely fills up, which will result in a game over.

Other trivia:
  • This spirit's Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors.
117
SSBU spirit Flies & Hand.png
Flies & Hand •Giant Donkey Kong Donkey Kong (SSBU)
•Tiny Dark Pit Dark Pit (SSBU)×4
Attack
4,000 Living Room •Assist Trophy Enemies (Flies & Hand)
•Item: Food
•Survive until the timer runs out (1:00)
•Hostile assist trophies will appear
Mario Paint Medley Spirit Battle inspiration:
  • The white Giant Donkey Kong's hand-based attacks represent the Hand, a giant white gloved hand who attacks using a flyswatter.
  • The brown Tiny Dark Pit minions' Power of Flight represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen.
  • The stage features the fighters' sizes decreased in relation to the surroundings, where the puppet fighters' sizes reflect the Flies' and the Hand's real-life sizes.
  • The music track is based on the theme songs from Mario Paint, which first features the Hand and Flies in the Gnat Attack minigame.
  • The timed battle condition references the Gnat Attack minigame in Mario Paint, where the player must control the Hand and swat all the flies away within the time limit.

Other trivia:
  • This spirit's Battering Items ↑ ability references how the Hand can use the flyswatter to swat the Flies.
  • This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the flies of the Hand & Flies spirit.
118
SSBU spirit Wanda.png
Wanda •Tiny Palutena Palutena (SSBU)
Yoshi Yoshi (SSBU)
Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
1,500 Green Greens (Battlefield form) N/A •Defeat the main fighter to win
•Reinforcements will appear after an enemy is KO'd
Mario Paint Medley Spirit Battle inspiration:
  • The red Tiny Palutena represents Wanda, a small fairy who wears a red dress and wields a magical handheld tool.
  • The blue Mario, red Peach, and cyan Yoshi minions are each based on their appearance in Mario & Wario, whom Wanda serves as their guide.
  • The stage represents the Yōsei no Mori, the first stage of Mario & Wario, which takes place in a forest inhabited by Wanda.
  • The music track is based on the theme songs from Mario Paint, which is compatible with the Super NES Mouse, similar to Mario & Wario.
  • The battle conditions reference the gameplay of Mario & Wario where Wanda must guide Mario, Peach, and Yoshi to the end of each stage by creating safe passage for them.

Other trivia:
  • This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in Mario & Wario.
119
SSBU spirit Kid.png
Kid Mario Team Mario (SSBU)×4
Attack
2,500 Golden Plains (Battlefield form) •Item: Beastball
•Hazard: Heavy Wind
•Dangerously high winds are in effect
•The enemy is easily distracted by items
World Tour Spirit Battle inspiration:
  • The black Mario represents the Kid, a young golf player featured in Mario Golf for the Game Boy Color who wears a black shirt.
  • The stage represents the large green fields which serve as the golf courses featured in Mario Golf.
  • The Heavy Wind hazard references the wind hazards in the Mario Golf series, which can change the trajectory of a golf ball.
  • The Beastball items and the third battle condition reference the white golf balls used by the players in the Mario Golf series.

Other trivia:
  • This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three.
121
SSBU spirit Poltergust 5000.png
Poltergust 5000 Luigi Team Luigi (SSBU)Luigi (SSBU)Luigi (SSBU)Luigi (SSBU)
Grab
4,000 Luigi's Mansion N/A •The enemy's throws have increased power Luigi's Mansion Series Medley Spirit Battle inspiration:
  • The Luigi Team's costume represent the multicolored Luigis from the ScareScraper mode of Luigi's Mansion: Dark Moon, who use the Poltergust 5000 as their weapon.
  • The stage is based on the haunted mansion serving as the main setting of Luigi's Mansion, where Luigi uses the Poltergust 3000, an earlier model of the Poltergust 5000.
  • Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in Luigi's Mansion 3.

Other trivia:
  • This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog.
122
SSBU spirit Polterpup.png
Polterpup •Clear Duck Hunt Duck Hunt (SSBU)
Shield
3,600 Luigi's Mansion N/A •The enemy is invisible On the Hunt - Gloomy Manor Ver.- (Instrumental) Spirit Battle inspiration:
  • The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight.
  • The stage and music track represent Gloomy Manor, the first mansion in Luigi's Mansion: Dark Moon where Luigi first encounters Polterpup.

Other trivia:
  • This spirit's Bury Immunity ability references Polterpup's first appearance in Dark Moon, where he discovers an amethyst while digging outside the Gloomy Manor.
123
SSBU spirit Perry.png
Perry Peach Peach (SSBU)
Shield
1,800 Golden Plains (Battlefield form) N/A •The enemy's up special has increased power
•The enemy favors up specials
•The enemy falls slowly
Ground Theme - Super Mario Bros. (Melee) Spirit Battle inspiration:
  • The yellow Peach's favored Peach Parasol represents Perry, a sentient yellow parasol carried by Peach in Super Princess Peach.
  • The stage represents Ladida Plains, the first area of Super Princess Peach, which takes on a grassland stage with hills in the background.
  • Peach's favored Peach Parasol and the battle conditions reference Perry's Floatbrella technique, which allows Peach to float in the air in Super Princess Peach.

Other trivia:
  • This spirit's Floaty Jumps ability further references Perry's Floatbrella technique, which allows Peach to float in the air in Super Princess Peach.
124
SSBU spirit Waluigi (Super Mario Strikers).png
Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Luigi Luigi (SSBU)
Grab
3,600 Wuhu Island (Swordplay Colosseum) •Item: Soccer Ball •Take your strongest team into this no-frills battle Country Field: Away Team Spirit Battle inspiration:
  • Luigi's purple costume is based on his evil counterpart, Waluigi, who appears as a playable character in (Super) Mario Strikers.
  • The stage represents the soccer arenas in the Mario Strikers series, which takes place on a field in a crowded stadium.
  • The Soccer Ball item represents the soccer ball used in (Super) Mario Strikers, which can be used to perform a powerful Super Strike soccer shot.

Other trivia:
  • This spirit's Foot Attack ↑ ability references the Super Strike, a powerful soccer shot performed by a captain in (Super) Mario Strikers which will shoot the ball into the net.
125
SSBU spirit Petey Piranha (Super Mario Strikers).png
Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
•Giant Ivysaur Ivysaur (SSBU)
Grab
3,900 Wuhu Island (Swordplay Colosseum) •Item: Soccer Ball •The enemy is giant Country Field: Away Team
  • The red Giant Ivysaur represents Petey Piranha, a giant red-and-green plant creature who appears as a playable character in Mario Strikers Charged.
  • The stage represents the soccer arenas in the Mario Strikers series, which takes place on a field in a crowded stadium.
  • The Soccer Ball item represents the soccer ball used in Mario Strikers Charged, which can be used to perform a powerful Mega Strike soccer shot.
128
SSBU spirit MC Ballyhoo & Big Top.png
MC Ballyhoo & Big Top Mario Mario (SSBU)
Yoshi Yoshi (SSBU)
Peach Peach (SSBU)
Luigi Luigi (SSBU)
Shield
1,600 Mario Circuit •Item Tidal Wave •Certain items will appear in large numbers after a little while Pandemonium Spirit Battle inspiration:
  • The blue Mario, blue Yoshi, blue Peach, and cyan Luigi fighters are based on their appearance as playable characters in Mario Party 8, which is hosted by MC Ballyhoo & Big Top.
  • The stage represents the Star Carnival, the main setting of Mario Party 8, which features a pathway surrounding the castle-like Star Carnival Stage in the center.
  • The Super Star item references the Star, a collectible goal item in the Mario Party series where collecting enough Stars will determine the winning player.

Other trivia:
  • This spirit's Star Rod Equipped ability references the similarly-named Star Rod, which is given to the Superstar of the Star Carnival at the end of Mario Party 8's single-player mode.
129
SSBU spirit Rabbid Peach.png
Rabbid Peach •Bunny Peach Peach (SSBU)
Shield
4,500 3D Land •Item: Super Scope •Timed battle (1:30)
•The enemy tends to avoid conflict
•The enemy heals over time
Arcade Bunny's Theme Spirit Battle inspiration:
  • The white Bunny Peach and the music track represent Rabbid Peach, a rabbit-like creature who is dressed up like Princess Peach.
  • The stage represents the Mushroom Kingdom, the main hub area of Mario + Rabbids Kingdom Battle which features Rabbid Peach as a playable character.
  • The timed battle condition references the number of turns in each turn-based battle that the player must complete to earn a perfect score in Kingdom Battle.
  • The third battle condition references one of Rabbid Peach's special abilities, Heal, which allows her to restore a percentage of a party member's HP.
  • Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in Kingdom Battle.
  • Peach starting off with a Super Scope item references how Rabbid Peach uses her primary default weapon, the Blaster, a mid-range gun-like weapon that deals exceptional damage.

Other trivia:
  • This spirit's Jump ↑ ability references the Team Jumping mechanic of Kingdom Battle's turn-styled battles, which allows the party members to perform a high jump to a tile out of range.
130
SSBU spirit Rabbid Mario.png
Rabbid Mario •Bunny Mario Mario (SSBU)
Attack
3,400 3D Land •Item: Shooting Types •The enemy starts the battle with a Ray Gun Arcade Bunny's Theme Spirit Battle inspiration:
  • The Striped Bunny Mario and the music track represent Rabbid Mario, a rabbit-like creature who is dressed up like Mario.
  • The stage represents the Mushroom Kingdom, the main hub area of Mario + Rabbids Kingdom Battle which features Rabbid Mario as a playable character.
  • The Shooting Type items reference the primary weapons in Kingdom Battle, most of which resemble firearms featuring different effects.
  • Mario starting off with a Ray Gun references how Rabbid Mario uses his primary default weapon, the Boomshot, a short-range gun-like weapon which does more damage up close to the enemy.

Other trivia:
  • This spirit's Jump ↑ ability references the Team Jumping mechanic of Kingdom Battle's turn-styled battles, which allows the party members to perform a high jump to a tile out of range.
131
SSBU spirit Rabbid Kong.png
Rabbid Kong •Bunny Donkey Kong Donkey Kong (SSBU)
Attack
1,700 3D Land N/A •The enemy's punches and elbow strikes have increased power Arcade Bunny's Theme Spirit Battle inspiration:
  • The larger white Bunny Donkey Kong and the music track Rabbid Kong, a giant rabbit-like creature who features the physical attributes of Donkey Kong.
  • The stage represents the Mushroom Kingdom, the main hub area of Mario + Rabbids Kingdom Battle which features Rabbid Kong as a boss.
  • The battle condition references Rabbid Kong's usage of powerful punches and physical attacks during his boss battle in Kingdom Battle.

Other trivia:
  • This spirit's Weight ↑ ability references Rabbid Kong's slow mobility and high endurance against attacks during his boss battle in Kingdom Battle.
132
SSBU spirit Mario (Mario Tennis Aces).png
Mario (Mario Tennis Aces) Mario Mario (SSBU)
Peach Peach (SSBU)
Neutral
8,800 Wuhu Island
(Swordplay Colosseum)
•Assist Trophy Enemies (Color TV-Game 15) •Hostile assist trophies will appear
•The enemy favors smash attacks
Title Theme - Mario Tennis Aces Spirit Battle inspiration:
  • The Striped Mario is based on his appearance in Mario Tennis Aces, who wears a tennis outfit with a similar color scheme.
  • The Fire Peach minion is based on her appearance in Mario Tennis Aces, which references the doubles format of tennis.
  • The stage represents the daytime version of Marina Stadium, a crowded tennis court stadium located on a tropical island in Mario Tennis Aces.
  • The Color TV-Game 15 Assist Trophy enemy references the sport of tennis, where the players must hit the tennis ball and earn a point if the opponent cannot return it.
  • The puppet fighters' favored smash attacks references the smashes used in tennis, whereas Peach's downward-angled forward smash attack features a tennis racket.

Other trivia:
  • This spirit's Critical Hit ↑ ability references the Special Shot, a special move used by each character in Mario Tennis Aces where they can perform a powerful smash.
133
SSBU spirit Luigi (Mario Tennis Aces).png
Luigi (Mario Tennis Aces) Luigi Luigi (SSBU)
Daisy Daisy (SSBU)
Neutral
3,400 Pokémon Stadium 2 (hazards off) N/A •The enemy favors smash attacks Stadium Theme - Mario Tennis Aces Spirit Battle inspiration:
  • The white Luigi is based on his appearance in Mario Tennis Aces, who wears a tennis outfit with a similar color scheme.
  • The green Daisy minion is based on her appearance in Mario Tennis Aces, which references the doubles format of tennis.
  • The stage represents the nighttime version of Marina Stadium, a crowded stadium with a rectangular tennis court in Mario Tennis Aces.
  • The puppet fighters' smash attacks reference the smashes used in tennis, whereas Daisy's downward-angled forward smash attack features a tennis racket.

Other trivia:
  • This spirit's Weapon Attack ↑ ability references how the tennis racket from the Mario Tennis series serves as Peach and Daisy's downward-angled forward smash attack in the Super Smash Bros series.
1,300
SSBU spirit Dice Block.png
Dice Block Mario Mario (SSBU)
Peach Peach (SSBU)
Grab
1,900 Princess Peach's Castle •Item Tidal Wave •Items will be pulled toward the enemy
•Certain items will appear in large numbers
Pandemonium Spirit Battle inspiration:
  • The Striped Mario is based on his appearance in Super Mario Party, whose personal Dice Block is depicted in this spirit's artwork.
  • The red Peach minion is based on her appearance in Super Mario Party, who becomes Mario's ally after he lands on the Ally Space.
  • The Crate items represent the Dice Block, a cube-shaped item in the Mario Party series, which allows the player to move a number of spaces on the game board.

Other trivia:
  • This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move towards somewhere advantageous, or move away from somewhere disadvantageous on the board.
1,301
SSBU spirit River Survival.png
River Survival Bowser Bowser (SSBU)
Kirby Kirby (SSBU)
Yoshi Yoshi (SSBU)
Rosalina & Luma Rosalina (SSBU)
Shield
5,500 Kongo Falls (Ω form) Bob-omb Festival
•Item Tidal Wave
•Item: Food
•Survive until the timer runs out (1:00)
•Bob-ombs will rain from the sky after a little while
Slide Spirit Battle inspiration:
  • The red Bowser, red Yoshi, and white Rosalina & Luna fighters are based on their appearance in Super Mario Party, who are depicted rowing the red-and-white raft.
  • The orange Kirby fighter represents the Goomba, a small brown mushroom enemy who is depicted rowing the red-and-white raft.
  • The stage and music track represent the main setting of the River Survival game mode of Super Mario Party, which takes place on sloping river rapids through the jungle.
  • The Party Ball and the Food items reference the balloons in the River Survival game mode, which will reward the players with extra time after completing the minigames.
  • The Bob-omb Festival rule references the obstacles in River Survival, which will cause the players to lose if they don't avoid them within the time limit.
  • The timed battle condition references the time limit in the River Survival game mode, where the players have a limited time to reach the end of the river.

Other trivia:
  • This spirit's Falling Immunity ability references how the raft used for the River Survival game mode cannot sink, even when hit by obstacles.
1,302
SSBU spirit Golden Dash Mushroom.png
Golden Dash Mushroom •Gold Mii Brawler Mii Brawler (SSBU) (Moveset 2122, Super Mushroom Hat, Standard Outfit, No Voice)
Attack
10,000 Figure-8 Circuit (Ω form) •Attack Power ↑
•Uncontrollable Speed
•Item: Mario Kart
•The enemy has super armor and is hard to launch or make flinch
•The enemy is very fast and can't stop quickly
•The enemy has increased attack power
The enemy can deal damage by dashing into you
Mario Circuit - Mario Kart 8 Spirit Battle inspiration:
  • The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, the golden variation of the Dash Mushroom.
  • The stage, music track, and the Mario Kart items reference the Golden Dash Mushroom's appearance as an item in the Mario Kart series.
  • The Mii Brawler's Impact Run ability and the rules reference the Golden Dash Mushroom's ability to give the player numerous speed boosts for a short time.

Other trivia:
  • This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant.
1,321
SSBU spirit Peachette.png
Peachette Peach Peach (SSBU)
Mii Brawler Mii Brawler (SSBU) (Moveset 2121, Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7)
Luigi Luigi (SSBU)
Mario Mario (SSBU)
Shield
10,000 Mushroom Kingdom U (hazards off) •Easy to Launch
•Hazard: Low Gravity
•All fighters are easy to launch
•Timed battle (1:00)
•Gravity is reduced
Ground Theme - New Super Mario Bros. U Spirit Battle inspiration:
  • The default Peach represents Peachette, the Super Crown power-up form of Toadette who shares the same appearance and moveset as Princess Peach.
  • The default Mario and Luigi minions, and the Mii Brawler minion's costume represent the default characters of New Super Mario Bros. U Deluxe, which includes Mario, Luigi, and the yellow Toad.
  • The stage and the music track represent Acorn Plains, the first stage of New Super Mario Bros. U Deluxe, which first features Peachette as a playable character.
  • The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in New Super Mario Bros. U Deluxe.

Other trivia:
  • This spirit's Jump ↑ ability references Peachette's ability to double jump, float, and hover in the air.
1,425
SSBU spirit Peach (Paper Mario The Origami King).png
Peach (Paper Mario: The Origami King) Peach Peach (SSBU)
Grab
2,100 Peach's Castle (Battlefield form) •Assist Trophy Enemies (Chain Chomp)
•Item: Hammer
•Hostile assist trophies will appear Paper Mario Medley Spirit Battle inspiration:
  • The default Peach represents her Paper Mario counterpart, Paper Princess Peach, who appears folded and brainwashed in Paper Mario: The Origami King.
  • The stage is based on Princess Peach's Castle, where the folded Paper Princess Peach is first encountered during the beginning of The Origami King.
  • The Hammer items reference the different types of Hammers used by Paper Mario during the turn-based battles of the Paper Mario series.
  • The Chain Comp Assist Trophy enemy represents a Chain Chomp named Princess, who appears in The Origami King.

Other trivia:
  • This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability.
1,426
SSBU spirit Olivia.png
Olivia Pikachu Pikachu (SSBU)
Mario Mario (SSBU)
•Tiny Bowser Bowser (SSBU)
Shield
3,700 Paper Mario •Defense ↑
•Attack Power ↑
•Item: Bob-omb
•The enemy has increased attack power when the enemy's at high damage
•The enemy has increased defense when the enemy's at high damage
•The enemy favors air attacks
•Reinforcements will appear after an enemy is KO'd
Battle! - Paper Mario: Color Splash Spirit Battle inspiration:
  • The default Pikachu's favored air attacks represent Olivia, a floating princess who wears a yellow dress and a two-pointed crown.
  • The default Mario minion represents his titular Paper Mario counterpart, whom Olivia serves as his main companion in Paper Mario: The Origami King.
  • The default Tiny Bowser minion represents his Paper Mario counterpart, Paper Bowser, who is folded down to a smaller size in The Origami King.
  • The Bob-omb item represents Bobby, an amnesiac Bob-omb who temporarily joins Olivia's party in The Origami King.

Other trivia:
  • This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in The Origami King.
1,427
SSBU spirit King Olly.png
King Olly Toon Link Toon Link (SSBU)
•Giant Metal Pac-Man Pac-Man (SSBU)
Attack
9,700 Princess Peach's Castle (Ω form) N/A •Defeat the main fighter to win
•The enemy favors air attacks
•The enemy is metal
Attack and Run!
  • The purple Toon Link's favored air attacks represent King Olly, a floating antagonist who wears a purple outfit and is depicted scowling.
  • The default Giant Metal Pac-Man minion's dash attacks represent the Stapler, King Olly's watchdog resembling Pac-Man's classic form who uses powerful biting attacks.
  • The stage is based on Princess Peach's Castle, which is corrupted into the Origami Castle after it is taken over by King Olly in Paper Mario: The Origami King.
1,471
SSBU spirit Fury Bowser.png
Fury Bowser •Metal Bowser Bowser (SSBU)
Attack
13,800 Find Mii (Ω form) •Sudden Final Smash
•Curry-Filled
•The enemy will suddenly have a Final Smash after a little while
•The enemy breathes fire after a little while
•The enemy is metal
•The enemy is giant
King Bowser - Super Mario Bros. 3 Spirit Battle inspiration:
  • The larger grey Metal Bowser represents Fury Bowser, the giant form of Bowser, who is covered and corrupted by the black goop.
  • The stage represents the dark and stormy appearance of Lake Lapcat when Fury Bowser enters his awakening period in Bowser's Fury.
  • Bowser's Fire Breath and the Curry-Filled rule reference Fury Bowser's ability to breathe large beams of fire during his awakening period in Bowser's Fury.
  • Bowser's Giga Bowser Punch Final Smash references Fury Bowser's awakening from his dormant state, where he will attack Mario from a distance in Bowser's Fury.

Other trivia:
  • This spirit's Fire Attack ↑ ability references how Fury Bowser is a stronger version of Bowser, who uses a more powerful version of his fiery breath.
1,472
SSBU spirit Giga Cat Mario.png
Giga Cat Mario •Giant Mii Brawler Mii Brawler (SSBU) (Moveset 2232, Cat Hat, Cat Suit)
Bowser Jr. Bowser Jr. (SSBU)
Shield
3,900 Find Mii (Ω form) N/A •Defeat the main fighter to win
•The enemy is giant
The Great Tower Showdown 2 Spirit Battle inspiration:
  • The Giant Mii Brawler's costume represents Giga Cat Mario, the Giga Bell power-up form of Mario who grows to giant size and uses physical attacks.
  • The Bowser Jr. minion is based on his appearance in Bowser's Fury, who joins forces with Mario to restore Bowser from his Fury Bowser form.
  • The stage represents the dark and stormy appearance of Lake Lapcat when Fury Bowser enters his awakening period, whom Giga Cat Mario must battle three times to defeat him.
  • The music track is based on the final boss battle theme song of Super Mario 3D World , which was released alongside Bowser's Fury on the Nintendo Switch.

Other trivia:
  • This spirit's Jump ↑ ability references how Giga Cat Mario retains Mario's signature jumping ability during his boss battles against Fury Bowser.
1,473
SSBU spirit Kittens.png
Kittens •Tail Kirby Team Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Grab
1,900 Delfino Plaza (Large Island) •Item: Balls •The enemy has increased move speed and reduced weight
•Defeat an army of fighters
Main Theme - Super Mario 64 (Remix) Spirit Battle inspiration:
  • The Tail Kirby represents the Kitten, a little cat creature with pointed ears and a bushy tail, who is depicted with yellow, blue, red, green, and purple color schemes.
  • The stage represents Lake Lapcat, the main setting of Bowser's Fury which takes place on a large body of water with little islands, which feature the Kittens as native inhabitants.
  • The stage and the music track are each based on Super Mario Sunshine and Super Mario 64, which feature a gameplay where Mario must collect certain goal items similar to Bowser's Fury.
  • The Ball items represent the baseballs found across Lake Lapcat, which the Kittens are sometimes often seen playing in Bowser's Fury.
  • The first battle condition references how the Kitten's ability to run fast and be thrown at longer distances by Mario in Bowser's Fury.

Other trivia:
  • This spirit's Lightweight ability further references the Kitten's ability to run fast and be thrown at longer distances by Mario in Bowser's Fury.
1,491
SSBU spirit Mario (Mario Golf Super Rush).png
Mario (Mario Golf: Super Rush) Mario Mario (SSBU)
Attack
9,600 Yoshi's Island (Melee) (Ω form) •Temporary Invincibility
•Item: Balls
•The enemy will occasionally be invincible after a little while
•The enemy starts the battle with an Ore Club
World Tour Spirit Battle inspiration:
  • The Striped Mario is based on his appearance in Mario Golf: Super Rush, who wears a golfing outfit with a similar color scheme.
  • The stage represents Bonny Greens, one of the default golf courses featured in Super Rush, which takes place on a green field with hills.
  • The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power.
  • Mario starting off with an Ore Club and the Ball items reference the golf clubs and the white golf balls used by the players in the Mario Golf series.

Other trivia:
  • This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in the Speed Golf mode of Super Rush.
1,492
SSBU spirit Luigi (Mario Golf Super Rush).png
Luigi (Mario Golf: Super Rush) Luigi Team Luigi (SSBU)×10
Grab
4,500 Wuhu Island (bridge section) •Move Speed ↑
•Item: Balls
•The enemy has increased move speed
•The enemy starts the battle with a Fire Bar
•Defeat an army of fighters
Mario Tennis / Mario Golf Spirit Battle inspiration:
  • The default Luigi is based on his appearance in Mario Golf: Super Rush, who wears a golfing outfit with a similar color scheme.
  • The stage represents Ridgerock Lake, a golf course featured in Super Rush, which takes place on a mountainous terrain with wooden bridges and water hazards.
  • The Move Speed ↑ rule references the Special Dash, a technique in Super Rush which increases the player's running speed for a short amount of time.
  • Luigi starting off with a Fire Bar and the Ball items reference the golf clubs and the white golf balls used by the players in the Mario Golf series.

Other trivia:
  • This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack.
1,493
SSBU spirit Peach (Mario Golf Super Rush).png
Peach (Mario Golf: Super Rush) Peach Peach (SSBU)
Daisy Daisy (SSBU)
Shield
4,200 Delfino Plaza (ocean pillar section) •Item: Mario Kart
•Hazard: Heavy Wind
•Defeat the main fighter to win
•Dangerously high winds are in effect after a little while
•The enemy favors side smash attacks
Title Theme - Wii Sports Resort Spirit Battle inspiration:
  • The white Peach and default Daisy minion are based on their appearance in Mario Golf: Super Rush, who wear golfing outfits with similar color schemes.
  • The stage represents Ridgerock Lake, a golf course featured in Super Rush, which takes place on a mountainous terrain with water hazards.
  • The Heavy Wind hazard references the wind hazards in the Mario Golf series, which can change the trajectory of a golf ball.
  • The Mario Kart items reference the Battle Golf mode in Super Rush, which uses a subset of items similar to those appearing in the Mario Kart series.
  • Peach and Daisy's favored downward-angled side smash attacks feature golf clubs, which is used in the sport of golf in the Mario Golf series.

Other trivia:
  • This spirit's Weapon Attack ↑ ability references how the golf club from the Mario Golf series serves as Peach and Daisy's downward-angled forward smash attack.
1,525
SSBU spirit Peach & Stella.png
Peach & Stella Peach Peach (SSBU)
•Tiny Kirby Kirby (SSBU)
Grab
12,800 Luigi's Mansion •Assist Trophy Enemies (Lyn, Chef Kawasaki, Akira Yuki) •Hostile assist trophies will appear
•The enemy favors up smash attacks
Fossil Falls Spirit Battle inspiration:
  • The default Peach puppet fighter's favored up smash features a twirling ribbon visual, which she uses to attack enemies and transform into different forms in Princess Peach: Showtime!
  • The tiny Yellow Kirby minion fighter represents Stella, a tiny yellow fairy with simple black eyes who is depicted floating in midair and serves as Peach's companion in Princess Peach: Showtime!
  • The stage represents the Sparkle Theater, the main setting of Princess Peach: Showtime!, which takes place inside a large building with multiple floors containing different areas within.
  • The music track is based on the theme song from Super Mario Odyssey, which allows the player to change into different outfits, similar to the main gameplay of Princess Peach: Showtime!
  • The Lyn, Chef Kawasaki, and Akira Assist Trophy enemies each reference the different transformations used by Princess Peach in Princess Peach: Showtime!, including Swordfighter Peach, Patissiere Peach, and Kung Fu Peach.

Other trivia:
  • This spirit's Jump ↑ ability increases the player's jump height, referencing how the power of Princess Peach's ribbon will momentarily keep her in midair after jumping in Princess Peach: Showtime!
1,526
SSBU spirit Elephant Mario.png
Elephant Mario •Giant Mario Mario (SSBU)
Shield
8,200 Fountain of Dreams N/A •The enemy has super armor but moves slower
•The enemy favors down specials
•The enemy is giant
Ricco Harbor Spirit Battle inspiration:
  • The blue Giant Mario puppet fighter represents his Elephant Fruit power-up form, Elephant Mario, which transforms him into a giant Elephant and uses his signature outfit and facial features; the blue alternate costume is an inverse of the color scheme of Mario's signature outfit in paler hues.
  • The stage represents the fountains featured in the first course of Super Mario Bros. Wonder, "Welcome to the Flower Kingdom!", where the Elephant Fruit can be first obtained and where its power-up form allows the player to store up water in their trunk.
  • The music track primarily uses the saxophone (a type of brass instrument) as the leading instrument, referencing how obtaining the Elephant Fruit will affect the course's music track to primarily use brass horns as the leading instrument.
  • The first battle condition references the immense strength and weight of the Elephant Fruit power-up form, which will allow the player to easily break through weaker obstacles and defeat enemies with their trunk.
  • Mario's favored F.L.U.D.D. will allow Mario to store up water in its tank and spray the opponent with non-damaging blasts of water, referencing the Elelphant power-up's ability to store up water in their trunk and spray large globules of water, which will not damage the enemy.

Other trivia:
  • This spirit's Slow Super Armor ability further references the immense strength and weight of the Elephant Fruit power-up form, which will allow the player to easily break through weaker obstacles and defeat enemies with their trunk.
1,527
SSBU spirit Swordfighter Peach.png
Swordfighter Peach Lucina Lucina (SSBU) (140 HP)
Attack
3,400 Hyrule Castle (hazards off) •Item: Swords Stamina battle Kingdom Stadium: Night Spirit Battle inspiration:
  • The default Lucina puppet fighter and the Sword items represent Princess Peach's transformation, Swordfighter Peach, which allows her to assume a blue-colored cavalier uniform and use a rapier in battle.
  • The stage and music track represent The Castle of Thorns, the first stage in Princess Peach: Showtime! where the Swordfighter Peach transformation is first assumed, which takes place at a castle stage at nighttime.
  • The stamina battle condition references the health system in Princess Peach: Showtime! where the player will receive a game over after Princess Peach loses her Hearts after being attacked.

Other trivia:
  • This spirit's Sword Attack ↑ ability references Swordfihgter Peach's usage of her rapier and powerful sword attacks in Princess Peach: Showtime!
1,528
SSBU spirit Wonder Flower & Talking Flower.png
Wonder Flower & Talking Flower •Tiny Kirby Kirby (SSBU)
•Tiny Kirby Team Kirby (SSBU)×20
Neutral
1,900 Mushroom Kingdom U •Assist Trophy Enemies (Skull Kid)
•Item: Fire Flower
•Defeat the main fighter to win
•The enemy has super armor and is hard to launch or make flinch
•Hostile assist trophies will appear
Pandemonium Spirit Battle inspiration:
  • The blue Tiny Kirby puppet fighter and the Fire Flower item represent the Wonder Flower, a small power-up item that resembles a blue-colored version of the Fire Flower with simple black eyes.
  • The yellow Tiny Kirby Team and their favored taunting represent the Talking Flowers, a group of small yellow flowers with simple black eyes who will talk to the player when approached.
  • The stage represents the Flower Kingdom, the main setting of Super Mario Bros. Wonder which features different areas including the green Pipe-Rock Plateau (represented by Acorn Plains), the cloudy and mountainous Fluff-Puff Peaks (represented by the Rock-Candy Mines and the Meringue Clouds), and the different castle courses (represented by the Slide-Lift Tower).
  • The music track's fast-paced and upbeat tone references the similar style of th theme songs that play during the Wonder Effect sequences that are triggered by collecting the Wonder Flowers in Super Mario Bros. Wonder.
  • The Skull Kid Assist Trophy causes a random effect on the fighters, referencing how collecting the Wonder Flower will trigger its Wonder Effect, which will create a drastic effect on the player or the whole course.
  • The first and second battle conditions applied to the blue Tiny Kirby reference how collecting the Wonder Flower will affect the gameplay of Super Mario Bros. Wonder, while the Talking Flowers serve as non-playable characters that don't affect the game's gameplay.

Other trivia:
  • This spirit's Fire Flower Equipped ability references how the Fire Flower is a type of flower power-up item in the Mario series that features simple black eyes, similar to the Wonder Flower and the Talking Flower.

Series Order[edit]

Number Name Series
1 Mario Super Mario Series
2 Builder Mario Super Mario Maker Series
3 Mario (Wedding) Super Mario Series
4 Luigi
5 Peach
6 Daisy
7 Bowser
8 Dr. Mario Dr. Mario Series
9 Rosalina Super Mario Series
10 Bowser Jr.
11 Iggy
12 Wendy
13 Lemmy
14 Roy (Super Mario Bros.)
15 Larry
16 Ludwig
17 Morton
18 Super Mushroom
19 Fire Flower
20 Super Star
21 Metal Mario
22 Boo Mario
23 Rock Mario
24 Gold Mario
25 Fox Luigi
26 Flying Squirrel Toad
27 Baby Peach
28 Cat Princess Peach
29 Peach (Wedding)
30 Bowser (Wedding)
31 Toad
32 Captain Toad Captain Toad: Treasure Tracker Series
33 Toadette
34 Toadsworth Super Mario Series
35 Waluigi
36 Goomba
37 Koopa Troopa
38 Hammer Bro
39 Lakitu & Spiny
40 Blooper
41 Bullet Bill
42 Banzai Bill
43 Shy Guy
44 Pidgit
45 Birdo
46 Mouser
47 Wart
48 Boo
49 King Boo Luigi's Mansion Series
50 Bob-omb Super Mario Series
51 Chain Chomp
52 Thwomp
53 Nipper Plant
54 Petey Piranha
55 Boom Boom
56 Boom Boom & Pom Pom
57 Tatanga Super Mario Land Series
58 Hothead Super Mario Series
59 Chargin' Chuck
60 Wiggler
61 Kamek
62 Mechakoopa
63 Dry Bowser
64 Nabbit
65 Big Urchin
66 King Bob-omb
67 Shine Sprite
68 F.L.U.D.D.
69 Piantas
70 Shadow Mario
71 Luma
72 Hungry Luma
73 Honey Queen
74 Lubba
75 Starship Mario
76 Sprixie Princesses
77 Plessie
78 Cappy
79 Pauline
80 The Odyssey
81 Goo-Goo Buggy Mario Kart Series
82 Barrel Train
83 Bloom Coach
84 Turbo Yoshi
85 B Dasher
86 Standard Kart
87 Standard Bike
88 Cheep Charger
89 Mach 8
90 Biddybuggy North America
Buggybud PAL
91 Badwagon
92 City Tripper
93 Master Cycle
94 Paper Mario Paper Mario Series
95 Paper Bowser
96 Paper Bowser (Paper Mario: Sticker Star)
97 Kammy Koopa
98 Vivian
99 Shadow Queen
100 Mr. L
101 Dimentio
102 Huey
103 Mallow Super Mario RPG: Legend of the Seven Stars
104 Geno
105 Prince Peasley Mario & Luigi Series
106 Fawful
107 Princess Shroob
108 Starlow
109 Broque Monsieur
110 Dreambert
111 Antasma
112 Papercraft Mario
113 Sidestepper Mario Bros. Series
114 Freezie
115 Eggplant Man Wrecking Crew Series
116 Viruses Dr. Mario Series
117 Flies & Hand Mario Paint Series
118 Wanda Super Mario Series
119 Kid Mario Golf Series
120 Professor Elvin Gadd Luigi's Mansion Series
121 Poltergust 5000
122 Polterpup
123 Perry Super Princess Peach
124 Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Super Mario Strikers Series North America
Mario Strikers Series PAL
125 Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
126 Mini Mario Mario vs. Donkey Kong Series
127 Mini Mario & Hammers
128 MC Ballyhoo & Big Top Mario Party Series
129 Rabbid Peach Mario + Rabbids Kingdom Battle
130 Rabbid Mario
131 Rabbid Kong
132 Mario (Mario Tennis Aces) Mario Tennis Aces
133 Luigi (Mario Tennis Aces)
1,300 Dice Block Super Mario Series
1,301 River Survival
1,302 Golden Dash Mushroom
1,303 Piranha Plant
1,321 Peachette
1,425 Peach (Paper Mario: The Origami King) Paper Mario Series
1,426 Olivia
1,427 King Olly
1,471 Fury Bowser Super Mario Series
1,472 Giga Cat Mario
1,473 Kittens
1,491 Mario (Mario Golf: Super Rush) Mario Golf: Super Rush
1,492 Luigi (Mario Golf: Super Rush)
1,493 Peach (Mario Golf: Super Rush)
1,525 Peach & Stella Super Mario Series
1,526 Elephant Mario
1,527 Swordfighter Peach
1,528 Wonder Flower & Talking Flower

Trivia[edit]

  • Mario, The Legend of Zelda, EarthBound, Ice Climber, and Pac-Man are the only universes represented by a fighter to use in-game sprite art for any spirits.
  • The Mario universe features the most amount of new spirits added through downloadable content, with 18 in total.
  • Dr. Mario and Piranha Plant are not featured as puppet fighters in any Mario spirit battle, making the Mario series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being Final Fantasy and Fatal Fury.
  • Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only Mario spirits whose spirit battles do not play music track from the Mario universe.
  • The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline Super Mario game outside of cameos.
    • This also applies to the Peach & Stella and Swordfighter Peach spirits, as they originate from Princess Peach: Showtime!, but are listed as from the Super Mario series despite the game being a new spinoff similar to Super Princess Peach, while the latter is listed as a separate game rather than part of other series.
  • The Captain Toad and Flies & Hand spirits are the only Mario spirits who are listed as part of a series within the Mario universe, despite being released in a singular game outside of re-releases.
    • The Flies & Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not feature any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies & Hand, and began development as a sequel, but is not considered as such.
      • There is, however, a set of Mario Paint spiritual successors called Mario Artist on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies & Hand in any form either.
  • Prior to the 1.1.0 update, the King Boo spirit was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo, being part of the Luigi's Mansion series.
    • Additionally, prior to the 1.1.0 update, the ordering of Antasma and Papercraft Mario were swapped in order to preserve the chronological order of the Mario & Luigi series.
  • The Odyssey spirit battle states that the enemy is difficult to launch as a battle condition; however, the game erroneously applies the "easy to launch" effect instead, as evidenced by the floatier launch physics associated with it, and the fact that in the short window before the effect activates, Jigglypuff takes less knockback. This error also defeats the intended purpose of the battle, where the opponent is expected to break Jigglypuff's shield, as it is easy to KO it with knockback.
  • The Barrel Train spirit is the only Mario Kart spirit to not be battled on either the Figure-8 Circuit or Mario Circuit stages.
  • Link (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the Mario sub-universes.
    • This also marks the first time that Link's The Legend of Zelda: Skyward Sword design is directly referenced in the Super Smash Bros. series due to this version of Link serving as the basis for his design in Mario Kart 8.
  • The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the Mario + Rabbids Kingdom Battle: Donkey Kong Adventure expansion DLC.
  • The spirits from Mario Tennis Aces, Mario Golf: Super Rush, and "Mario + Rabbids Kingdom Battle" are labeled as a separate game rather than series, but these games are part of their respective series, despite the Kid spirit being labeled with the Mario Golf series.
  • The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first DLC spirits tied to a limited-time event on the Spirit Board, and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the Pokémon series, which originally required save data of Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu! on the Nintendo Switch.
    • Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its artwork and spirit battle are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
      • The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above.
      • The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
    • Despite the Dice Block and River Survival spirits originating from the Mario Party series, their spirits' series is listed as the "Super Mario Series". This is despite the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "Mario Party Series".
  • Despite appearing dynamically in the New Donk City Hall stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from Mario Bros. and the Buzzy Beetles from Mushroom Kingdom do not appear as spirits either.
  • The Peach & Stella spirit battle has the greatest number of unique hostile Assist Trophies in a single spirit battle, with 3.
  • The Wonder Flower & Talking Flower spirit has the highest highest number of fighters in spirit battle, with a total of 21 fighters.

References[edit]

  1. ^ Metal Mario, the character, was first introduced in Super Smash Bros. and would become a recurring character in the Mario Kart series. However, the name Metal Mario was first used for the form Mario takes when equipping the Metal Cap, this Metal Mario was first introduced in Super Mario 64