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[[File:Mario Sex Kick.jpg|thumb|250px|Mario's sex kick in [[Brawl]]]]'''Sex kick''' is a slang term for an [[aerial]] attack that remains extended for a few moments after the initial thrust. The term was coined by [[Matt Deezie]], though it's unknown exactly why it was so named. Almost always a [[neutral aerial]], the signature aspect of a sex kick is that it is stronger during the initial extension and weaker afterwards; although, [[Dr. Mario (SSBM)|Dr. Mario]]'s sex kick reverses this trend. In [[Super Smash Bros. Brawl|Brawl]], the initial hit can connect for only the first frame of the attack. Other typical attributes of a sex kick include low [[startup time]] and low [[landing lag]].
{{ArticleIcons|series=y|unofficial=y}}
[[File:Mario Sex Kick.jpg|thumb|250px|Mario's sex kick in ''[[Brawl]]''.]]
A "'''sex kick'''" is an [[aerial attack]] in which a foot or arm remains extended for a few moments after the initial thrust. The term was coined by smasher {{Sm|Matt Deezie}} as a sexual innuendo referring to the properties of the attack in the original ''Super Smash Bros.'' A visual sex kick consists of the thrust (kicking motion) and the extension (leg remaining out), with the other leg bent and the foot tucked beneath the kicking leg's thigh. Sex kick mechanics in more recent games include attacks that do not resemble kicks and are no longer exclusive to aerials.


Although sex kick classically refers to only neutral aerials, [[smasher]]s often extend its usage to other aerial attacks with similar properties, such as [[Fox (SSBM)|Fox]]'s [[back aerial]] in [[Super Smash Bros. Melee|Melee]].
==Properties==
Properties of sex kicks include:
*A single hit.
*Predominantly horizontal knockback.
*A long hitbox duration, with lower damage and knockback after its first few frames.
*Fast startup and low ending/landing lag.
*Similar animation and hitbox placement throughout the entire attack.


==List of Sex Kicks==
These properties make sex kicks very useful in the [[neutral game]] and escaping [[combo]]s and pressure, at the cost of having limited utility in the wielder's own if not performed close to the ground.
These characters have a sex kick:


Sex kicks are almost always a [[neutral aerial]], and the term classically refers only to neutral aerials. However, some characters wield other attacks — most commonly [[back aerial]] — that exhibit similar properties, and [[smasher]]s often refer to them as sex kicks.
===Notable sex kicks===
*[[Luigi]]'s neutral air from ''Melee'' onward deals vertical knockback on both the clean and late hits. This allows him to set up various combos into other moves, including his Super Jump Punch's sweet spot. It is even capable of killing at reasonably high percents.
*[[Dr. Mario]]'s neutral air reverses the typical properties of sex kick hitboxes: the initial hit deals lower knockback than the lingering hitbox, making it more effective for edgeguarding while changing the range in which it can combo.
*{{SSBM|Samus}}'s neutral air in ''Melee'' possesses exceptional range, which helps it combo. This gives her a strong way to knock characters offstage and set up an opportunity for edgeguarding, where the exceptional range on her neutral air once again proves useful.
*{{SSBM|Fox}}'s and {{SSBM|Falco}}'s high falling speeds allow them to quickly follow up [[SHFFL]]'d neutral airs and back airs in ''Melee''. This allows for incredible shield pressure, as well as combo options off of a later hit. Moreover, their back airs have impressive knockback on the first few frames, making them a strong way to end combos.
*{{SSBM|Link}}'s neutral air in ''Melee'', due to a coding error, has a hitbox that remains throughout the entire duration of the animation, even after Link stops extending his foot. Similarly, {{SSBU|Link}}'s neutral aerial in ''Ultimate'' is considered one of the best in the game due to its deceptively high priority, beating out a multitude of hitboxes. It is also used as a out of shield option, edgeguarding tool, kill move, and to knock his [[Remote Bomb|Remote Bombs]] to other places.
*{{SSBB|King Dedede}}'s back aerial is considered by many to be the best sex kick in ''Brawl'' due to its impressive [[damage]], speed, [[range]], and duration.
==List of sex kicks==
===''[[Super Smash Bros.]]''===
===''[[Super Smash Bros.]]''===
Almost every character has one sex kick: their Neutral aerial. The two exceptions are [[Donkey Kong (SSB)|Donkey Kong]], whose sex kick is his Back aerial, and [[Fox (SSB)|Fox]], whose Neutral aerial and Back aerial are both sex kicks (making him the only character with two).
[[File:Pikachu sex kick SSB.png|thumb|250px|{{SSB|Pikachu}} performing a sex kick in ''Smash 64''.]]
Most characters in ''SSB'' have one sex kick: their [[neutral aerial]]. The two exceptions are {{SSB|Donkey Kong}}, whose sex kick is his [[back aerial]], and {{SSB|Fox}}, whose neutral and back aerial are both sex kicks, making Fox the only character with two sex kicks.


===''[[Super Smash Bros. Melee]]''===
===''[[Super Smash Bros. Melee]]''===
*[[Dr. Mario (SSBM)|Dr. Mario]]
*{{SSBM|Captain Falcon}} - [[Knee Smash]]
*[[Falco (SSBM)|Falco]]
*{{SSBM|Dr. Mario}} - Neutral aerial
*[[Fox (SSBM)|Fox]]
*{{SSBM|Falco}} - Neutral aerial, back aerial
*[[Jigglypuff (SSBM)|Jigglypuff]]
*{{SSBM|Fox}} - Neutral aerial, back aerial
*[[Kirby (SSBM)|Kirby]]
*{{SSBM|Jigglypuff}} - Neutral aerial
*[[Link (SSBM)|Link]]
*{{SSBM|Kirby}} - Back aerial
*[[Luigi (SSBM)|Luigi]]
*{{SSBM|Link}} - Neutral aerial
*[[Mario (SSBM)|Mario]]
*{{SSBM|Luigi}} - Neutral aerial
*[[Samus (SSBM)|Samus]]
*{{SSBM|Mario}} - Neutral aerial
*[[Sheik (SSBM)|Sheik]]
*{{SSBM|Samus}} - Neutral aerial
*[[Yoshi (SSBM)|Yoshi]]
*{{SSBM|Sheik}} - Neutral aerial, Back aerial
*[[Young Link (SSBM)|Young Link]]
*{{SSBM|Yoshi}} - Neutral aerial
*[[Ness (SSBM)|Ness]]
*{{SSBM|Young Link}} - Neutral aerial
*[[Captain Falcon (SSBM)|Captain Falcon]]
 
===''[[Super Smash Bros. Brawl]]''===
*{{SSBB|Captain Falcon}} - [[Knee Smash]]
*{{SSBB|Falco}} - Back aerial
*{{SSBB|Fox}} - Neutral aerial
*{{SSBB|Jigglypuff}} - Neutral aerial
*{{SSBB|King Dedede}} - Neutral aerial, back aerial
*{{SSBB|Kirby}} - Back aerial
*{{SSBB|Link}} - Neutral aerial
*{{SSBB|Luigi}} - Neutral aerial
*{{SSBB|Mario}} - Neutral aerial
*{{SSBB|Samus}} - Neutral aerial
*{{SSBB|Sheik}} - Neutral aerial, back aerial
*{{SSBB|Snake}} - Back aerial
*{{SSBB|Wario}} - Forward aerial
*{{SSBB|Yoshi}} - Neutral aerial
*{{SSBB|Zero Suit Samus}} - [[Flip Jump]] kick, making this the only special move in ''Brawl'' to be a sex kick.
*[[Mite]]s sometimes sex kick the player.
 
===''[[Super Smash Bros. 4]]''===
*{{SSB4|Captain Falcon}} - [[Knee Smash]]
*{{SSB4|Corrin}} - Neutral aerial
*{{SSB4|Donkey Kong}} - Neutral aerial, back aerial
*{{SSB4|Dr. Mario}} - Neutral aerial, [[Super Jump Punch]]
*{{SSB4|Duck Hunt}} - Neutral aerial
*{{SSB4|Falco}} - Back aerial
*{{SSB4|Fox}} - Neutral aerial
*{{SSB4|Jigglypuff}} - Neutral aerial, forward aerial
*{{SSB4|King Dedede}} - Neutral aerial
*{{SSB4|Kirby}} - Neutral aerial, back aerial
*{{SSB4|Link}} - Neutral aerial
*{{SSB4|Luigi}} - Neutral aerial
*{{SSB4|Mario}} - Neutral aerial
*{{SSB4|Meta Knight}} - Neutral aerial
*{{SSB4|Mii Brawler}} - Neutral aerial
*{{SSB4|Pac-Man}} - Neutral aerial, back aerial
*{{SSB4|Ryu}} - Neutral aerial, forward aerial
*{{SSB4|Sheik}} - Neutral aerial, back aerial
*{{SSB4|Sonic}} - Neutral aerial
*{{SSB4|Villager}} - Neutral aerial, down aerial
*{{SSB4|Wario}} - Forward aerial
*{{SSB4|Wii Fit Trainer}} - Back aerial
*{{SSB4|Yoshi}} - Neutral aerial
*[[Mite]]s can sex kick the player in [[Smash Run]].
 
===''[[Super Smash Bros. Ultimate]]''===
{{Cleanup|I'm sure some of these hitboxes don't last that long }}
*{{SSBU|Captain Falcon}} - [[Knee Smash]]
*{{SSBU|Donkey Kong}} - Neutral aerial, back aerial
*{{SSBU|Diddy Kong}} - [[Monkey Flip]] kick, neutral aerial, forward aerial
*{{SSBU|Dr. Mario}} - Neutral aerial, [[Super Jump Punch]]
*{{SSBU|Duck Hunt}} - Neutral aerial
*{{SSBU|Fox}} - Neutral aerial
*{{SSBU|Incineroar}} - Neutral aerial
*{{SSBU|Inkling}} - Forward aerial
*{{SSBU|Isabelle}} - Neutral aerial, down aerial
*{{SSBU|Jigglypuff}} - Neutral aerial, forward aerial
*{{SSBU|Ken}} - Neutral aerial
*{{SSBU|King Dedede}} - Neutral aerial
*{{SSBU|King K. Rool}} - Neutral aerial
*{{SSBU|Kirby}} - Neutral aerial
*{{SSBU|Link}} - Neutral aerial
*{{SSBU|Luigi}} - Neutral aerial
*{{SSBU|Mario}} - Neutral aerial
*{{SSBU|Meta Knight}} - Neutral aerial
*{{SSBU|Mii Brawler}} - Neutral aerial
*{{SSBU|Pichu}} - Neutral aerial
*{{SSBU|Pac-Man}} - Neutral aerial
*{{SSBU|Ryu}} - Neutral aerial
*{{SSBU|Sheik}} - Neutral aerial
*{{SSBU|Snake}} - Back aerial
*{{SSBU|Sonic}} - Neutral aerial
*{{SSBU|Terry}} - Neutral aerial
*{{SSBU|Villager}} - Neutral aerial, down aerial
*{{SSBU|Wario}} - Forward aerial
*{{SSBU|Wolf}} - Neutral aerial
*{{SSBU|Yoshi}} - Neutral aerial
*{{SSBU|Young Link}} - Neutral aerial
 
==Gallery==
<gallery>
MarioNairSSBM.gif|Mario sex kicking in ''Melee''.
Neutral aerial.png|{{SSB4|Mario}} and {{SSB4|Luigi}} sex kicking in {{for3ds}}.
SSB4 - Sheik Screen-5.jpg|{{SSB4|Sheik}} and {{SSB4|Link}} sex kicking in {{forwiiu}}.
Mario's Nair.png|Mario's neutral aerial in {{forwiiu}}.
SSBUWebsiteLuigi6.jpg|{{SSBU|Luigi}} sex kicking {{SSBU|Wario}} in ''[[Super Smash Bros. Ultimate]]''.
</gallery>


===''[[Super Smash Bros Brawl]]''===
[[Category:Aerial attacks]]
*[[Captain Falcon (SSBB)|Captain Falcon]] - Forward aerial
[[Category:Move archetypes]]
*[[Diddy Kong (SSBB)|Diddy Kong]] - Neutral aerial
*[[King Dedede (SSBB)|King Dedede]] - Neutral and back aerial. His back aerial is considered by many the best sex kick in Brawl, due to its power, speed, range, priority, and duration.
*[[Falco (SSBB)|Falco]] - Back aerial
*[[Fox (SSBB)|Fox]] - Neutral aerial
*[[Jigglypuff (SSBB)|Jigglypuff]] - Forward and neutral aerial
*[[Kirby (SSBB)|Kirby]] - Back aerial
*[[Link (SSBB) |Link ]] - Neutral aerial
*[[Lucario (SSBB)|Lucario]] - Neutral aerial
*[[Luigi (SSBB)|Luigi]] - Neutral aerial
*[[Mario (SSBB)|Mario]] - Neutral aerial
*[[Samus (SSBB)|Samus]] - Neutral aerial
*[[Sheik (SSBB)|Sheik]] - Back and neutral aerial
*[[Snake (SSBB)|Snake]] - Back aerial
*[[Sonic (SSBB)|Sonic]] - Back aerial
*[[Squirtle (SSBB)|Squirtle]] - Forward and back aerial
*[[Wario (SSBB)|Wario]] - Forward aerial
*[[Yoshi (SSBB)|Yoshi]] - Neutral aerial
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]] - [[Flip Jump]] kick.
[[Category: Attacks]]
[[Category:Unofficial lingo]]
[[Category:Terms]]

Latest revision as of 09:49, October 31, 2024

Mario's sex kick in Brawl.

A "sex kick" is an aerial attack in which a foot or arm remains extended for a few moments after the initial thrust. The term was coined by smasher Matt Deezie as a sexual innuendo referring to the properties of the attack in the original Super Smash Bros. A visual sex kick consists of the thrust (kicking motion) and the extension (leg remaining out), with the other leg bent and the foot tucked beneath the kicking leg's thigh. Sex kick mechanics in more recent games include attacks that do not resemble kicks and are no longer exclusive to aerials.

Properties[edit]

Properties of sex kicks include:

  • A single hit.
  • Predominantly horizontal knockback.
  • A long hitbox duration, with lower damage and knockback after its first few frames.
  • Fast startup and low ending/landing lag.
  • Similar animation and hitbox placement throughout the entire attack.

These properties make sex kicks very useful in the neutral game and escaping combos and pressure, at the cost of having limited utility in the wielder's own if not performed close to the ground.

Sex kicks are almost always a neutral aerial, and the term classically refers only to neutral aerials. However, some characters wield other attacks — most commonly back aerial — that exhibit similar properties, and smashers often refer to them as sex kicks.

Notable sex kicks[edit]

  • Luigi's neutral air from Melee onward deals vertical knockback on both the clean and late hits. This allows him to set up various combos into other moves, including his Super Jump Punch's sweet spot. It is even capable of killing at reasonably high percents.
  • Dr. Mario's neutral air reverses the typical properties of sex kick hitboxes: the initial hit deals lower knockback than the lingering hitbox, making it more effective for edgeguarding while changing the range in which it can combo.
  • Samus's neutral air in Melee possesses exceptional range, which helps it combo. This gives her a strong way to knock characters offstage and set up an opportunity for edgeguarding, where the exceptional range on her neutral air once again proves useful.
  • Fox's and Falco's high falling speeds allow them to quickly follow up SHFFL'd neutral airs and back airs in Melee. This allows for incredible shield pressure, as well as combo options off of a later hit. Moreover, their back airs have impressive knockback on the first few frames, making them a strong way to end combos.
  • Link's neutral air in Melee, due to a coding error, has a hitbox that remains throughout the entire duration of the animation, even after Link stops extending his foot. Similarly, Link's neutral aerial in Ultimate is considered one of the best in the game due to its deceptively high priority, beating out a multitude of hitboxes. It is also used as a out of shield option, edgeguarding tool, kill move, and to knock his Remote Bombs to other places.
  • King Dedede's back aerial is considered by many to be the best sex kick in Brawl due to its impressive damage, speed, range, and duration.

List of sex kicks[edit]

Super Smash Bros.[edit]

Pikachu performing a sex kick in Smash 64.

Most characters in SSB have one sex kick: their neutral aerial. The two exceptions are Donkey Kong, whose sex kick is his back aerial, and Fox, whose neutral and back aerial are both sex kicks, making Fox the only character with two sex kicks.

Super Smash Bros. Melee[edit]

Super Smash Bros. Brawl[edit]

Super Smash Bros. 4[edit]

Super Smash Bros. Ultimate[edit]

An icon for use on pages that need cleanup. This article or section may require a cleanup.
The editor who added this tag believes this page should be cleaned up for the following reason: I'm sure some of these hitboxes don't last that long
You can discuss this issue on the talk page or edit this page to improve it.

Gallery[edit]