Flower: Difference between revisions
m (Corrected flower damage time (1% per 21 frames in smash 4)) |
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{{technical data|flower duration formula for other games, and duration penalty per input}} | |||
[[File:FloweredKirby.jpg|thumb|{{SSB4|Kirby}} with a '''flower''' ailment in ''[[SSB4]]''.]] | [[File:FloweredKirby.jpg|thumb|{{SSB4|Kirby}} with a '''flower''' ailment in ''[[SSB4]]''.]] | ||
'''Flower''' is a special condition and an attack [[effect]] that forms a flower on a [[character]]'s head. A condition can be set in [[Special Smash]] for all fighters to permanently have flowers on their heads. The flowering effect is simply a variation of the [[magic]] effect. Some items, like the [[Lip's Stick]], can put a flower on the foe's head. The flower will continuously deal [[damage]] (1% every 21 frames in ''Smash 4''). The flower becomes bigger if an opponent already flowered is hit with a flowering attack again | '''Flower''' is a special condition and an attack [[effect]] that forms a flower on a [[character]]'s head. A condition can be set in [[Special Smash]] for all fighters to permanently have flowers on their heads. The flowering effect is simply a variation of the [[magic]] effect. Some items, like the [[Lip's Stick]], can put a flower on the foe's head. The flower will continuously deal [[damage]] (1% every 21 frames in ''Smash 4''). The flower becomes bigger if an opponent already flowered is hit with a flowering attack again. The flower can be removed quickly by [[button mashing]]. In ''Super Smash Bros. Brawl'', the [[Alloy]]s are immune to flowering. | ||
In ''SSB4'', the maximum number of frames that the flower will stay on an opponent's head for is dependant on how much damage the incoming attack dealt. This is equal to '''''damage dealt x 40.5''''', which damage-wise is equivalent to a little under double the damage dealt by the attack. | |||
==List of flowering attacks== | ==List of flowering attacks== |
Revision as of 12:50, September 16, 2017
Flower is a special condition and an attack effect that forms a flower on a character's head. A condition can be set in Special Smash for all fighters to permanently have flowers on their heads. The flowering effect is simply a variation of the magic effect. Some items, like the Lip's Stick, can put a flower on the foe's head. The flower will continuously deal damage (1% every 21 frames in Smash 4). The flower becomes bigger if an opponent already flowered is hit with a flowering attack again. The flower can be removed quickly by button mashing. In Super Smash Bros. Brawl, the Alloys are immune to flowering.
In SSB4, the maximum number of frames that the flower will stay on an opponent's head for is dependant on how much damage the incoming attack dealt. This is equal to damage dealt x 40.5, which damage-wise is equivalent to a little under double the damage dealt by the attack.
List of flowering attacks
By characters
Character | Move(s) | Games |
---|---|---|
Jigglypuff | Rest | |
Luigi | Negative Zone (One of the effects it can cause is flowering.) | |
Peach | Flower Bomber | |
Villager | Garden | |
Wario | Rose-Scented Waft |
By items
Item | Attack | Games |
---|---|---|
Lip's Stick | Any attack | |
Poké Ball Pokémon | Togepi: Leech Seed |
By enemies and bosses
Enemy/Boss | Attack(s) | Games |
---|---|---|
Crazy Hand | Squeezing grab release | |
Fabric of space-time vortex |
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |