Duck Hunt (SSB4): Difference between revisions
Aidanzapunk (talk | contribs) (I turned off everything except the voice, and the dog was silent; I turned the voice off and then the sound effects, and he makes his sounds.) |
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*Duck Hunt is the only newcomer to not have footage from their reveal trailer be used in {{forwiiu}}'s [[opening movie]]. | *Duck Hunt is the only newcomer to not have footage from their reveal trailer be used in {{forwiiu}}'s [[opening movie]]. | ||
**He is also one of the only two newcomers not to appear in the opening movie, the other being {{SSB4|Dark Pit}}. | **He is also one of the only two newcomers not to appear in the opening movie, the other being {{SSB4|Dark Pit}}. | ||
*Duck Hunt is one of the few characters who lacks voice clips in the [[Sound Test]]. However, the dog barks in some of his attacks, laughs during his side taunt and on-screen appearance, | *Duck Hunt is one of the few characters who lacks voice clips in the [[Sound Test]]. However, the dog barks in some of his attacks, laughs during his side taunt and on-screen appearance, yelps during his [[Star KO]], and whines if he misses his [[Final Smash]]. | ||
**This could be because the game registers them as sound effects, not voice clips. | |||
*Not counting Pokemon, this is the first non-anthropomorphic group to be playable in a Smash Bros game if one doesn't count the gunner. | *Not counting Pokemon, this is the first non-anthropomorphic group to be playable in a Smash Bros game if one doesn't count the gunner. | ||
*The duck and Falco are the only two avian characters in SSB 3DS and Wii U. | *The duck and Falco are the only two avian characters in SSB 3DS and Wii U. |
Revision as of 20:06, June 15, 2015
- This article is about Duck Hunt's appearance in Super Smash Bros. 4. For the character in other contexts, see Duck Hunt. For the stage, see Duck Hunt (stage).
Duck Hunt in Super Smash Bros. 4 | |
---|---|
Universe | Duck Hunt |
Availability | Unlockable |
Final Smash | NES Zapper Posse |
“ | Duck Hunt Takes Aim! | ” |
—Introduction tagline |
Duck Hunt (ダックハント, Duckhunt) (known as Duck Hunt Duo in the European release) are newcomer fighters in Super Smash Bros. 4. Aside from its titular game, Duck Hunt also references other NES light-gun games by having special moves that use the gunmen from Wild Gunman and a can from Hogan's Alley. Duck Hunt was first leaked as part of the ESRB leak prior to the release of Super Smash Bros. for Nintendo 3DS; the character would be the last newcomer to receive a formal reveal and trailer on November 5th, 2014, in a Nintendo Direct presentation.
How to unlock
Super Smash Bros. for Nintendo 3DS
- Complete Classic Mode with 8 characters.
- Play 110 VS Matches.
After completing one of the two methods, Duck Hunt must then be defeated on Battlefield.
Super Smash Bros. for Wii U
- KO one fighter in Cruel Smash.
- Play 100 VS matches.
After completing one of the two methods, Duck Hunt must then be defeated on the Duck Hunt stage.
Attributes
Despite being referred to as "Duck Hunt Duo" in the PAL versions, Duck Hunt is not a single entity, but rather a trio of fighters much like Pokémon Trainer is in Brawl. In Duck Hunt's case, the team consists of the dog and a duck from Duck Hunt as well as an unseen person using an NES Zapper. The dog uses spins, paw swipes, and bite attacks for his moves. The duck is used for some tilts and the team's up special. Lastly, the unseen person with the Zapper is used for only five moves: when a smash attack is used and during the team's neutral and side special attacks, in which the player shoots the can and clay pigeon, respectively.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 2% | A paw swipe, followed by an ear swipe, and ending with a hind leg kick by the dog. The jab infinite has the duck pecking at the opponent repeatedly, and then ends with it thrusting its wings and beak out. | ||
3% | ||||
4% | ||||
1% (infinite), 3% (finisher) | ||||
Forward tilt | rowspan="1" | 8% | The dog kicks the duck forward, with the duck doing a peck attack at the opponent. Can be angled. | |
Up tilt | rowspan="1" | 7% | The dog kicks the duck upwards, with the duck attacking the opponent with both wings. | |
Down tilt | rowspan="1" | 8% | The dog swings the duck around to where the dog is facing. The duck flies around and attacks with its wing. | |
Dash attack | 10% | The dog slides into the opponent, with the duck attacking with its beak thrust outwards. | ||
Forward smash | 17% | The dog barks, signalling the off screen player to fire the Zapper 3 times in front of the duo. The more the attack is charged, the larger the range is. Can be angled. | ||
Up smash | 14% | The dog looks upwards, signalling the player to fire the Zapper upwards 3 times, scaring the duck and dog into ducking. | ||
Down smash | 16% | The dog looks at the ground, signalling the Player with the Zapper to fire at both sides, scaring the dog into losing its footing. 3 shots are fired: one in front of the dog, one behind the dog, and another in front. Each shot bounces the target around, meaning that the last shot will launch the victim behind the dog. | ||
Neutral aerial | rowspan="1" | 11% | The dog performs an aerial cartwheel to hit his opponents. | |
Forward aerial | rowspan="1" | 6%, 10% (sweetspot) | The duck is thrust forwards, attacking the opponent with its beak. | |
Back aerial | 10%, 12.5% (sweetspot) | The duck flies behind the dog, attacking the opponent with a beak thrust. | ||
Up aerial | 3%, 3%, 6% | The duck carries the dog, and pecks at the air multiple times. | ||
Down aerial | 5%, 10% | The dog flips himself over to attack opponents beneath it with the duck. The attack can meteor smash. | ||
Grab | — | The dog bites the opponent and holds them in his grip. | ||
Pummel | 3% | The duck headbutts the opponent. | ||
Forward throw | 8% | Shakes the opponent before throwing them forwards. | ||
Back throw | 9% | Twirls around and throws the opponent behind. | ||
Up throw | 6% | Does a handstand and kicks the opponent with both feet. | ||
Down throw | 5% | The dog throws and slams the opponent into the ground. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
?% | |||
Floor attack (back) Floor getups (back) |
?% | |||
Floor attack (trip) Floor getups (trip) |
?% | |||
Edge attack Edge getups |
7% | The dog rolls onto the edge while the duck pecks forward swiftly. | ||
Neutral special | Default | Trick Shot | 8% (explosion), 1-4% (contact) | The dog summons an explosive can from Hogan's Alley and kicks it away. Subsequent neutral specials alert the player with the Zapper to shoot the can forwards, before it detonates and blows up. The explosion can hurt the dog as well. |
Custom 1 | High-Explosive Shot | 1% (contact), 7%/12% (explosion) | The can is only kicked once upon initial activation. Greater distance and speed. Pressing the special button again at any time will make it explode immediately. | |
Custom 2 | Zigzag Shot | 6% (shot), 6% (explosion), 2% (contact) | The can alternates direction in the air for each press. Getting hit by the explosion sends the opponent straight upwards. | |
Side special | Default | Clay Shooting | 2% upon contact, 10% shooting | The dog throws a clay pigeon away, which can explode into a hail of gunfire when triggered again by the player. |
Custom 1 | Rising Clay | 2%-8% upon contact | The dog throws a clay pigeon that rises into the air slowly. Does not explode. Does more damage the further it goes. | |
Custom 2 | Clay Break | 7% (first hit), 7% (second hit), 13% (third hit) | The pigeon can be shot at three times with varying accuracy, but the third shot definitely hits. Each shot is much stronger than the default move. | |
Up special | Default | Duck Jump | 0% | The duck carries the dog upwards in an adorable fashion, before losing strength and falling to the ground. |
Custom 1 | Duck Jump Snag | 1% (6 hits), 2% (last hit) | The dog bites repeatedly as the duck carries him upward. Covers less vertical distance than the default up special. | |
Custom 2 | Super Duck Jump | 0% | Short lag, then the duck and dog go up very quickly. Covers more vertical distance than the default up special. | |
Down special | Default | Wild Gunman | 4%-7% | The dog summons an 8-bit gunman from Wild Gunman. If an opponent is in the gunman's horizontal range, the gunman will fire, before disappearing. However, the gunman will vanish if attacked before he can shoot. |
Custom 1 | Quick Draw Aces | 6%-9% | Start-up lag before firing is reduced, but shot distance is decreased. | |
Custom 2 | Mega Gunman | 3%-6% | A large, durable gunman acts as a shield. Fires after considerable delay if nothing hits him. | |
Final Smash | NES Zapper Posse | 45% | The dog calls in a flock of 8-bit ducks. The opponent is then carried into a western field, where multiple gunmen start firing away at the opponent, as well as shooting at ducks and cans. The attack is a cinematic one, similar in execution and style to Captain Falcon's Final Smash. |
Taunts
- The dog does a handstand and barks at his opponent before the duck quacks at him to stop.
- The dog leans on his side and does his infamous laugh.
- The dog stands on his hind legs and dances.
Idle poses
- Both the dog and the duck sniff the ground.
- Scratches his ear like a normal dog.
On-screen appearance
Comes out of 8-bit grass while performing his infamous laugh.
Victory fanfare
The jingle that plays before a new game starts in Duck Hunt. It begins with the original 8-bit rendition, then transitions to a remixed version for the rest of the theme.
In Competitive Play
Official Custom Moveset Project
Character | Custom sets available | ||||
---|---|---|---|---|---|
Duck Hunt | 3121 | 3123 | 3122 | 1121 | 1123 |
3132 | 1132 | 3111 | 3221 | 3323 |
Alternate costumes
Some of Duck Hunt's costumes change to colors resembling real-life variants of one or both animals.
Reveal trailer
<youtube>6t5DetuBMOY</youtube>
Trophies
- Duck Hunt
- Back in 1987, when Duck Hunt came out, these two might not have had the best relationship. That all seems to have changed now, and this unlikely pair are here to fight together. After throwing a can or a clay pigeon, press the button again to have a little helper fire the NES Zapper for extra damage!
- : Duck Hunt (10/1985)
- Duck Hunt (Alt.)
- Duck Jump Duo, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills, and by charging up the attack, you can increase the range even further!
- : Duck Hunt (10/1985)
- NES Zapper Posse
- In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.
- DuckHuntAllStarTrophy3DS.png
Alt. (3DS)
In Event Matches
Solo Events
- Duck Hunt!: The player controls Duck Hunt, on the stage Duck Hunt, and must defeat ten background ducks in a row.
- Guardian of the Jungle: As Donkey Kong, the player must defeat 3 other Duck Hunts.
- New Challengers 1: Duck Hunt is one of the seven opponents fought in this event, alongside Villager, Wii Fit Trainer, Rosalina & Luma, Little Mac, Lucina, and Bowser Jr..
Co-op Events
- Secret Smash: Duck Hunt and Mr. Game & Watch must defeat another Duck Hunt and Mr. Game and Watch.
- The Ultimate Battle: Two players select a character and must defeat the entire roster.
Gallery
On Onett
Using Wild Gunman
Two Duck Hunts with Kirby
With three Falcos
Duck Hunt being attacked by Takamaru
Trivia
- The dog of Duck Hunt is the second character in the series (following Ivysaur) to be a fully quadrupedal fighter, although the dog can stand on two legs.
- Humorously, the dog stands on two legs to swing with the Home-Run Bat.
- Duck Hunt is the only newcomer to not have footage from their reveal trailer be used in Super Smash Bros. for Wii U's opening movie.
- He is also one of the only two newcomers not to appear in the opening movie, the other being Dark Pit.
- Duck Hunt is one of the few characters who lacks voice clips in the Sound Test. However, the dog barks in some of his attacks, laughs during his side taunt and on-screen appearance, yelps during his Star KO, and whines if he misses his Final Smash.
- This could be because the game registers them as sound effects, not voice clips.
- Not counting Pokemon, this is the first non-anthropomorphic group to be playable in a Smash Bros game if one doesn't count the gunner.
- The duck and Falco are the only two avian characters in SSB 3DS and Wii U.
- According to an interview, Duck Hunt was one of the first new characters put on the roster.
- Ironically, he was the last one announced.
- Duck Hunt is the only unlockable newcomer to introduce a new universe.
- Duck Hunt is also the only sole representative, unlockable newcomer.
External links
Fighters in Super Smash Bros. 4 | |
---|---|
Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |
Duck Hunt universe | |
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Fighter | Duck Hunt (SSB4 · SSBU) |
Stage | Duck Hunt |
Other | Wild Gunmen |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |