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Super Smash Bros. 4

Meta Knight (SSB4): Difference between revisions

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==Changes from ''Brawl''==
==Changes from ''Brawl''==
*{{buff|Meta Knight is larger, giving his attacks more reach, and slightly increasing his weight.}}
**{{nerf|This makes his hurtbox larger.}}
*{{buff|Neutral attack has a finisher.}}
*{{buff|Neutral attack has a finisher.}}
*{{buff|Dimensional Cape is much stronger.}}
*{{buff|Forward smash, up smash, dash attack, and back throw are stronger.}}
*{{buff|Forward smash is stronger.}}
*{{buff|Forward air now sends opponents straight down, allowing it to knock opponents onto the ground to create highly damaging setups and combos.}}
*{{buff|Up smash is stronger.}}
*{{nerf|[[Mach Tornado]] has slightly less damage potential.}}
*{{buff|Dash attack has more knockback.}}
**{{buff|However, it is now significantly more difficult to [[SDI]] out of.}}
*{{buff|Meta Knight is larger, making his attacks have more reach and slightly more weight.}}
*{{buff|[[Drill Rush]] connects more reliably and is much stronger.}}
**{{nerf|His hurtbox is larger.}}
**{{nerf|It has more [[startup]] lag.}}
*{{buff|[[Drill Rush]] connects better and is much stronger.}}
*{{buff|[[Dimensional Cape]] is much stronger.}}
**{{nerf|[[Drill Rush]] has more startup lag.}}
*{{nerf|Forward tilt combo, forward air, and down throw deal less damage.}}
*{{buff|Back throw is stronger and deals 1% more damage.}}
*{{nerf|Mach Tornado has slightly less damage potential.}}
**{{buff|However, it is almost impossible to SDI out of.}}
*{{nerf|Forward air deals less damage.}}
*{{nerf|Down smash is weakened.}}
*{{nerf|Down smash is weakened.}}
*{{nerf|Down throw does less damage.}}
*{{nerf|Forward tilt combo is less damaging.}}
*{{nerf|Meta Knight can no longer [[glide]] out of [[Shuttle Loop]].}}
*{{nerf|Meta Knight can no longer [[glide]] out of [[Shuttle Loop]].}}
**{{buff|To compensate, Meta Knight now slashes the opponent twice whilst spinning in a large loop, which deals more damage than in Brawl.}}
**{{buff|To compensate, Meta Knight now slashes the opponent twice whilst spinning in a large loop, which deals more damage than in ''Brawl''.}}
***{{nerf|However it has less KO potential.}}
***{{nerf|However, it has less KO potential.}}


*The following moves are visually unchanged:
*The following moves are visually unchanged:

Revision as of 14:31, September 26, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Meta Knight's appearance in Super Smash Bros. 4. For the character in other contexts, see Meta Knight.
Meta Knight
in Super Smash Bros. 4
Meta Knight
KirbySymbol.svg
Universe Kirby
Other playable appearance in Brawl


Availability Starter
Final Smash Galaxia Darkness
Meta Knight (SSB4)

Meta Knight is a playable veteran character in Super Smash Bros. 4, revealed on August 13th, 2014, being teased before hand on the 11th. Visually, Meta Knight now has gauntlets over his gloves and small battle damage details on his armor to make him less cartoonish, the opposite situation to most character visual changes. Additionally, the top corners of his mask opening are more pointed, with the sides curving inward instead of being straight.

Changes from Brawl

  • Buff Meta Knight is larger, giving his attacks more reach, and slightly increasing his weight.
    • Nerf This makes his hurtbox larger.
  • Buff Neutral attack has a finisher.
  • Buff Forward smash, up smash, dash attack, and back throw are stronger.
  • Buff Forward air now sends opponents straight down, allowing it to knock opponents onto the ground to create highly damaging setups and combos.
  • Nerf Mach Tornado has slightly less damage potential.
    • Buff However, it is now significantly more difficult to SDI out of.
  • Buff Drill Rush connects more reliably and is much stronger.
  • Buff Dimensional Cape is much stronger.
  • Nerf Forward tilt combo, forward air, and down throw deal less damage.
  • Nerf Down smash is weakened.
  • Nerf Meta Knight can no longer glide out of Shuttle Loop.
    • Buff To compensate, Meta Knight now slashes the opponent twice whilst spinning in a large loop, which deals more damage than in Brawl.
      • Nerf However, it has less KO potential.
  • The following moves are visually unchanged:

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but only a few of Meta Knight's have been seen. He retains all of his original special moves and his final smash.

Special Move Basic Custom 1 Custom 2
Neutral Special Mach Tornado - -
Side Special Drill Rush Speed Drill Breaker Drill
Up Special Shuttle Loop Blade Coaster -
Down Special Dimensional Cape Shield Piercer Stealth Smasher
Final Smash Galaxia Darkness - -

Palette Swaps

Meta Knight Palette (SSB4).png

Gallery

Trivia

  • Meta Knight was the last veteran fighter revealed before the launch of Super Smash Bros. for Nintendo 3DS in Japan. This is ironic, considering he was the first announced newcomer for Super Smash Bros. Brawl.