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Falco (SSB4): Difference between revisions

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(→‎Changes from Brawl: During various gameplay)
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*Up aerial
*Up aerial
*[[Reflector]]
*[[Reflector]]
*[[Landmaster]]


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Revision as of 17:35, September 17, 2014

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This article is about Falco's appearance in Super Smash Bros. 4. For the character in other contexts, see Falco Lombardi.
Falco
in Super Smash Bros. 4
Falco
StarFoxSymbol.svg
Universe Star Fox
Other playable appearances in Melee
in Brawl

Availability Unlockable
Final Smash Landmaster
FalcoHeadSSB4-U.png

Falco (ファルコ, Faruko) returns as a playable character in Super Smash Bros. 4, as confirmed by a leaker's Twitch stream. His moveset appears to be largely unchanged from its Brawl incarnation.

His appearance also hasn't changed much from Brawl, albeit a lighter shade of blue for the feathers and a smaller eye reticle.

Changes from Brawl

  • Buff Forward air and neutral air connect better.
  • Buff Neutral attack has a finisher.
  • Buff Forward air has less ending lag.
  • Buff Back air has a new animation and is faster.
  • Buff Falco Phantasm has slightly less startup lag and no longer leaves Falco helpless when used in midair.
  • Buff Up smash is stronger.
  • Buff Fire Bird gains more recovery distance.
  • Nerf Down air is slower.
    • Buff However, it is stronger.
  • Nerf Forward smash has more startup lag.
  • Nerf Lasers have landing lag and cannot be fired as frequently
  • Nerf Landmaster is less powerful.

The following moves appear unchanged:

  • Forward tilt
  • Up tilt
  • Down tilt
  • Down smash
  • Up aerial
  • Reflector
Special Move Basic Custom 1 Custom 2
Neutral Special Blaster - -
Side Special Falco Phantasm - -
Up Special Fire Bird - -
Down Special Reflector - -
Final Smash Landmaster

Palette Swaps