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Falco (SSB4): Difference between revisions

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(Undid edit by Nintendocan: Please stop adding speculation.)
Line 24: Line 24:
*{{buff|Up special gains more recovery distance.}}
*{{buff|Up special gains more recovery distance.}}
*{{nerf|Down air is slower.}}
*{{nerf|Down air is slower.}}
**{{buff|However it is stronger.}}
**{{buff|However, it is stronger.}}
*{{nerf|Forward smash has more startup lag.}}
*{{nerf|Forward smash has more startup lag.}}



Revision as of 18:59, September 13, 2014

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This article is about Falco's appearance in Super Smash Bros. 4. For the character in other contexts, see Falco Lombardi.
Falco
in Super Smash Bros. 4
Falco
StarFoxSymbol.svg
Universe Star Fox
Other playable appearances in Melee
in Brawl

Availability Unlockable
Final Smash Landmaster
FalcoHeadSSB4-U.png

Falco returns as a playable character in Super Smash Bros. 4, as confirmed by a leaker's Twitch stream. His moveset appears to be largely unchanged from its Brawl incarnation.

His appearance also hasn't changed much from Brawl, albeit a lighter shade of blue for the feathers and a smaller eye reticle.

Changes from Brawl

  • Buff Forward air, and neutral air connect better.
  • Buff Neutral attack has a finisher.
  • Buff Forward air has less ending lag.
  • Buff Back air has a new animation is faster.
  • Buff Side Special has less start up.
  • Buff Up smash is stronger.
  • Buff Up special gains more recovery distance.
  • Nerf Down air is slower.
    • Buff However, it is stronger.
  • Nerf Forward smash has more startup lag.

The following moves appear unchanged: