Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Super Smash Bros. for Wii U: Difference between revisions
mNo edit summary |
FirstaLasto (talk | contribs) m (these are not wiiu exclusive) |
||
Line 119: | Line 119: | ||
*The Wii U version will be compatible with a set of [[amiibo]] figurines utilizing the Wii U GamePad and [[wikipedia:near field communication|near field communication (NFC)]]. By using their respective figurine, players can give an [[AI]] character [[Character customization|custom moves]] and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding. | *The Wii U version will be compatible with a set of [[amiibo]] figurines utilizing the Wii U GamePad and [[wikipedia:near field communication|near field communication (NFC)]]. By using their respective figurine, players can give an [[AI]] character [[Character customization|custom moves]] and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding. | ||
*The Wii U version lacks the optional black outlines around playable characters present in the 3DS version. | *The Wii U version lacks the optional black outlines around playable characters present in the 3DS version. | ||
*The Wii U version will feature different collectible [[trophy|trophies]] than the 3DS version, with a greater focus on elements from home console games. | *The Wii U version will feature different collectible [[trophy|trophies]] than the 3DS version, with a greater focus on elements from home console games. | ||
*The Wii U version will see the return of ''Brawl''{{'}}s [[My Music]] option, with a large selection of tracks available for each stage. | *The Wii U version will see the return of ''Brawl''{{'}}s [[My Music]] option, with a large selection of tracks available for each stage. |
Revision as of 01:56, June 30, 2014
Super Smash Bros. for Wii U | |
---|---|
![]() North American boxart. | |
Developer(s) | Namco Bandai Sora Ltd. |
Publisher(s) | Nintendo |
Designer(s) | Masahiro Sakurai |
Projected release date | Holiday 2014 |
Genre(s) | Fighting |
Mode(s) | Single player, Multiplayer, Online multiplayer |
Ratings | PEGI: 12+ (provisional) |
Super Smash Bros. for Wii U is one of two games in the Super Smash Bros. series being released as part of the Super Smash Bros. 4 pair, and the home console counterpart to Super Smash Bros. for Nintendo 3DS. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.
The game will be playable on the Wii U with a variety of controller options, including the Wii U GamePad, the Wii U Pro Controller, and, with a special adapter, the GameCube controller.
Super Smash Bros. for Wii U will be released during the holiday season of 2014.
Confirmed content
The playable roster is the same between both versions of SSB4.
Characters
Multi-player stages
The two versions of SSB4 have separate sets of available stages; only a few stages appear in both the Wii U and 3DS versions. The Wii U version's stages are based more heavily on home console games. The following stages are available in the Wii U version:
Single-player modes
Multi-player modes
Features of the Wii U version
- The Wii U version will be compatible with a set of amiibo figurines utilizing the Wii U GamePad and near field communication (NFC). By using their respective figurine, players can give an AI character custom moves and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding.
- The Wii U version lacks the optional black outlines around playable characters present in the 3DS version.
- The Wii U version will feature different collectible trophies than the 3DS version, with a greater focus on elements from home console games.
- The Wii U version will see the return of Brawl's My Music option, with a large selection of tracks available for each stage.
Gallery
hide Super Smash Bros. series | |
---|---|
Super Smash Bros. · Super Smash Bros. Melee · Super Smash Bros. Brawl · Super Smash Bros. 4 (for Nintendo 3DS · for Wii U) · Super Smash Bros. Ultimate |