Super Smash Bros. Ultimate

Moray Towers: Difference between revisions

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(→‎Trivia: Pretty sure it happens for timed stock matches as well as the actual "Time Mode".)
m (Undid edit by 24.47.160.61: This image doesn't showcase the stage, it just so happens to be that stage demonstrating something else)
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{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|location     = ''Splatoon''
|subtitle     = ''{{iw|inkipedia|Splatoon}}''
|name        = Moray Towers
|name        = Moray Towers
|image        = [[File:SSBU-Moray Towers.png|300px|Moray Towers]]
|image        = [[File:SSBU-Moray Towers.png|300px|Moray Towers]]
|caption      = Moray Towers in ''[[Super Smash Bros. Ultimate]]''.<br>[[Image:SplatoonSymbol.svg|50px]]
|caption      = [[File:SplatoonSymbol.svg|50px|class=invert-dark]]<br>Moray Towers in ''[[Super Smash Bros. Ultimate]]''.
|universe    = {{uv|Splatoon}}
|universe    = {{uv|Splatoon}}
|games        = ''[[Ultimate]]''
|games        = ''[[Ultimate]]''
|hometo      = {{SSBU|Inkling}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Normal
|cratetype    = Normal
|maxplayers  = [[8-Player Smash|8]]
|maxplayers  = [[8-Player Smash|8]]
|ultimatemusic = [[List of SSBU Music (Splatoon series)|''Splatoon'' series music]]<br>Main: ''{{SSBUMusicLink|Splatoon|Splattack! (Original)}}''<br>Alternate: ''{{SSBUMusicLink|Splatoon|Inkoming!}}''
|ultimatemusic = [[List of SSBU Music (Splatoon series)|''Splatoon'' series music]]<br>Main: ''{{SSBUMusicLink|Splatoon|Splattack! }}''<br>Alternate: ''{{SSBUMusicLink|Splatoon|Inkoming!}}''
|ultimatesingles= Banned
|ultimatesingles= Banned
|ultimatedoubles= Banned
|ultimatedoubles= Banned
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Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as [[soft platform]]s, allowing for multiple levels of fighting.
Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as [[soft platform]]s, allowing for multiple levels of fighting.


{{s|inkipedia|Judd}} and {{s|inkipedia|Li'l Judd}} can be seen sleeping in the background of the stage. When a player is KO'd, they will jump into the air. When only one minute remains in a [[time]] match or during [[stock]] battles, they will hold up victory flags from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'', with appropriate coloring for the player/team (red for Player 1, blue for Player 2, and so on) that is in the lead. If two players/teams are in the lead, they will hold up a flag for each one, but if three or more are in the lead, they will not hold up any flags.
[[Judd]] and {{s|inkipedia|Li'l Judd}} can be seen sleeping in the background of the stage. When a player is KO'd, they will jump into the air. When only one minute remains in a [[time]] match or when two players are left and one is on their last [[stock]], they will hold up victory flags from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'', to identify which player/team is in the lead, but if player slots are skipped outside of a team battle the flags may be miscolored (e.g. if during a two player match P3 is against P4, the flags will be red and blue instead of yellow for P3 and green for P4). [[Artificial intelligence|AI]] players use the player slot they occupy (so an AI set in player 1 will have a red flag for example). If two players/teams are in the lead, they will hold up a flag for each one, but if more than two are in the lead, they will not hold up any flags.


When thirty seconds are left in any mode, the song changes to a version of Now or Never (unless Now or Never is already playing).
When thirty seconds are left in any mode, the song changes to an abridged version of "Now or Never!", unless either "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are currently playing.


The stage has two versions: the normal, daytime version, and a {{s|inkipedia|Splatfest}} version which takes place at night. The Splatfest version appears if the music track playing for the match is Ink Me Up, Ebb & Flow, Acid Hues, or Muck Warfare, all of which were Splatfest tracks for either ''Splatoon'' or ''Splatoon 2''. Judd and Li'l Judd can be seen dancing during the Splatfest version, rather than sleeping, but otherwise function the same.
The stage has two versions: the normal, daytime version, and a {{s|inkipedia|Splatfest}} version which takes place at night. The Splatfest version appears if the music track playing for the match is "Ink Me Up", "Ebb & Flow", "Acid Hues", or "Muck Warfare", all of which were Splatfest tracks for either ''Splatoon'' or ''Splatoon 2''. Judd and Li'l Judd can be seen dancing during the Splatfest version, rather than sleeping, but otherwise function the same.


Right before the match starts, during the [[on-screen appearance]]s, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. The ink appears in a randomized pattern of splatters. The set of two ink colors is randomly chosen from various available combinations, with different colors available between the daytime and Splatfest versions of the stage.
Right before the match starts, during the [[on-screen appearance]]s, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. The ink appears in a randomized pattern of splatters. The set of two ink colors is randomly chosen from various available combinations, with different colors available between the daytime and Splatfest versions of the stage.
[[Star KO]]'s can not occur on this stage.


There are no changes to the stage if hazards are turned off.
There are no changes to the stage if hazards are turned off.
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The ink splatters, as well as Judd and Li'l Judd, are still present on the Ω form and Battlefield form, with the same behavior as the regular form. The Splatfest version is also available for these forms, under the same conditions as the regular form.
The ink splatters, as well as Judd and Li'l Judd, are still present on the Ω form and Battlefield form, with the same behavior as the regular form. The Splatfest version is also available for these forms, under the same conditions as the regular form.
<gallery widths="200px">
<gallery widths="200px">
File:SSBU-Moray_TowersOmega.png|Ω form
SSBU-Moray_TowersOmega.png|Ω form
File:SSBU-Moray_TowersBattlefield.png|Battlefield form
SSBU-Moray_TowersBattlefield.png|Battlefield form
</gallery>
</gallery>


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Judd serves as the referee in ''Splatoon'', showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in ''Splatoon 2''. Their dancing is identical to their dancing animations during a Splatfest.
Judd serves as the referee in ''Splatoon'', showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in ''Splatoon 2''. Their dancing is identical to their dancing animations during a Splatfest.
{{clear}}
{{clr}}


==Tournament Legality==
==Tournament Legality==
Moray Towers is banned due to the very long vertical zigzag of soft platforms as well as the wall on the corner of the stage being a cave of life. This layout encourages camping and frequent use of anti air moves with characters such as {{SSBU|Snake}} being able to effectively camp below the opponent with little risk.
Moray Towers is banned due to the very long vertical zigzag of soft platforms as well as the wall on the corner of the stage being a cave of life in addition to allowing for very early KOs if the tech is missed. This layout encourages camping and frequent use of anti air moves with characters such as {{SSBU|Snake}} being able to effectively camp below the opponent with little risk. Inkling is also able to use Splattershot to ink the platforms, and while the effect is purely aesthetic, it grants players the unfair advantage of concealing themselves easier.


==Gallery==
==Gallery==
<gallery>
<gallery>
SSBUWebsiteSplatoonSeriesBG.jpg|Panorama of Moray Towers' middle floor.
SSBUWebsiteSplatoonSeriesBG.jpg|Panorama of Moray Towers' middle floor.
SSBU-Moray Towers2.png|The Splatfest version of the stage.
SSBU-Moray Towers 4.jpg|The Splatfest version of the stage.
Moray Towers (Splatfest Battlefield Form).jpg|The Splatfest version of the stage, Battlefield form.
Moray Towers (Splatfest Omega Form).jpg|The Splatfest version of the stage, Omega form.
SSBU-MorayTowers3.jpg|Judd and Li'l Judd on the stage.
SSBU-MorayTowers3.jpg|Judd and Li'l Judd on the stage.
SSBUWebsiteInkling5.jpg|Male and female {{SSBU|Inkling}}s on the stage.
SSBUWebsiteInkling5.jpg|Male and female {{SSBU|Inkling}}s on the stage.
SSBUWebsiteDiddyKong3.jpg|{{SSBU|Diddy Kong}} trying to swipe a [[Banana Gun|banana]] from {{SSBU|Ness}} on the stage.
SSBUWebsiteDrMario5.jpg|{{SSBU|Dr. Mario}} using his [[Megavitamin]] on the stage.
SSBUWebsiteInkling1.jpg|{{SSBU|Inkling}} on the stage with Judd and Li' Judd in the background.
SSBUWebsiteLucario6.jpg|{{SSBU|Lucario}} using his down tilt on {{SSBU|Snake}} on the stage.
MorayTowersMiiBrawlerPichuAnnouncerTIME!.jpg|{{SSBU|Mii Brawler}} and {{SSBU|Pichu}} on the stage with Judd and Li'l Judd holding up red and blue flags for both fighters at the end of a [[Time]] match.
SSBU-Moray Towers2.png|The Splatfest version of the stage.
SSBU-Moray Towers 4.jpg|The Splatfest version of the stage.
MorayTowersBirdsEye.jpg|The stage seen from above in ''Splatoon 2''.
MorayTowersBirdsEye.jpg|The stage seen from above in ''Splatoon 2''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|タチウオパーキング|Tachiuo Pākingu}}
|jaM=[[wikipedia:Largehead hairtail|Beltfish]] Parking
|en=[[wikipedia:Moray eel|Moray]] Towers
|fr=Tours Girelle
|frM=Girelle Towers
|es=Torres Merluza
|esM=[[wikipedia:Hake|Hake]] Towers
|de=Muränentürme
|deM=Moray Towers
|it=Torri cittadine
|itM=Town Towers
|nl=Tonijntorens
|nlM=Tuna Towers
|ru={{rollover|Муренские башни|Murenskie bashni|?}}
|ruM=Moray Towers
|ko={{rollover|갈치 주차장|Galchi Juchajang|?}}
|koM=Beltfish Parking
|zh=Moray Towers
}}


==Trivia==
==Trivia==
* Whenever the [[Match timer|timer]] reaches 30 seconds, a shortened version of the ''Splatoon'' music track "Now or Never!" will play. The version of "Now or Never!" used depends on which song is playing on the stage: regular songs from ''Splatoon'' use the original version, "Ink Me Up" uses the Splatfest version, regular songs from ''Splatoon 2'' use that game's version, and Splatfest songs from ''Splatoon 2'' use that game's Splatfest version. This will not occur if "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are playing on the stage.
* Whenever the [[Match timer|timer]] reaches thirty seconds, a shortened version of the ''Splatoon'' music track "Now or Never!" will play. The version of "Now or Never!" used depends on which song is playing on the stage: regular songs from ''Splatoon'' use the original version, "Ink Me Up" uses the Splatfest version, regular songs from ''Splatoon 2'' use that game's version, and Splatfest songs from ''Splatoon 2'' use that game's Splatfest version. This will not occur if "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are playing on the stage.
**This makes Moray Towers one of five stages in the ''Smash Bros.'' series to change music when there is 30 seconds left during a timed match, the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], and [[Suzaku Castle]] (if any type of one of the sixteen character themes from ''Street Fighter II'' or ''Super Street Fighter II'' is currently playing).
**This makes Moray Towers one of five stages in the ''Smash Bros.'' series to change music when there is only thirty seconds left during a timed match, the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], and [[Suzaku Castle]] (if any type of one of the sixteen character themes from ''Street Fighter II'' or ''Super Street Fighter II'' is currently playing).
*In E3 demo version of ''Ultimate'', [[Star KO]]s could occur on Moray Towers. In the final game, Star KOs can't occur on this stage.
*In E3 demo version of ''Ultimate'', [[Star KO]]s could occur on Moray Towers. In the final game, Star KOs can't occur on this stage.
*Moray Towers can be seen in the city area of the Light Realm overworld in ''Super Smash Bros. Ultimate''{{'}}s [[World of Light]] mode.
*Moray Towers can be seen in the city area of the Light Realm overworld in ''Super Smash Bros. Ultimate''{{'}}s [[World of Light]] mode.
*Using their neutral special [[Splattershot]], the {{SSBU|Inkling}}s are able to lay down ink on the stage's platforms. This only occurs on this stage in its regular form, and doesn't seem to slow down opponents unlike the [[Splat Roller]]'s ink.
*Using their neutral special [[Splattershot]], the {{SSBU|Inkling}}s are able to lay down ink on the stage's platforms. This only occurs on this stage in its regular form, and doesn't seem to slow down opponents unlike the [[Splat Roller]]'s ink.
*{{SSBU|Donkey Kong}}, {{SSBU|Snake}}, {{SSBU|Toon Link}}, {{SSBU|Inkling}}, {{SSBU|Isabelle}}, and {{SSBU|Piranha Plant}} are the only characters who each travel to Moray Towers in their Classic Mode routes.
*When playing as {{SSBU|Pokémon Trainer}}, they will stand on the top floor of the parking garage in the background if they are Player 1 or Player 2, or on a lower floor if they are Player 3 or Player 4.
**Of these Piranha Plant is the only character who travels to the Battlefield form of Moray Towers in Classic Mode.
*The color of the parking garage will have the same color as one of the ink colors of the stage.
*At Round 5 of [[Donkey Kong (SSBU)|Donkey Kong]]'s [[Classic Mode (SSBU)|Classic Mode]] route, he'll fight the default Male and Female Inklings at this stage, with "Donkey Kong / Donkey Kong Jr. Medley" playing in the background. This is a reference to the fact that the stage layout for Moray Towers has a striking resemblance to the first stage in the original ''Donkey Kong'' arcade game.
*The following [[Assist Trophies]] cannot appear on this stage: [[Color TV-Game 15]], [[Devil]], [[Dr. Kawashima]], [[Arcade Bunny]] and the [[Ghosts]]. Additionally, [[Alolan Exeggutor]] and [[Eevee]] cannot be summoned from [[Poké Ball]]s.


{{SSBUStages}}
{{SSBUStages}}
{{Splatoon universe}}
{{Splatoon universe}}
[[Category:Stages]]
[[Category:Stages]]
[[es:Torres Merluza]]

Latest revision as of 19:01, September 8, 2024

Splatoon
Moray Towers
Moray Towers
SplatoonSymbol.svg
Moray Towers in Super Smash Bros. Ultimate.
Universe Splatoon
Appears in Ultimate
Availability Starter
Crate type Normal
Maximum players 8
Music
Bolded tracks must be unlocked
Ultimate Splatoon series music
Main: Splattack!
Alternate: Inkoming!
Tournament legality
Ultimate Singles: Banned
Doubles: Banned
Article on Inkipedia Moray Towers
This is a stage from the Splatoon and Splatoon 2 games. Look closely for Judd and Li'l Judd. Judd will raise the flag with the color of the fighter or team currently in the lead.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Moray Towers (タチウオパーキング, Beltfish Parking) is a Splatoon series stage in Super Smash Bros. Ultimate. Inkling is fought here for their unlock battle.

Stage overview[edit]

Moray Towers has multiple floors to it, each at an angle. When the player runs towards a floor, they go on the downwards floor. The floors also act as soft platforms, allowing for multiple levels of fighting.

Judd and Li'l Judd can be seen sleeping in the background of the stage. When a player is KO'd, they will jump into the air. When only one minute remains in a time match or when two players are left and one is on their last stock, they will hold up victory flags from Splatoon and Splatoon 2, to identify which player/team is in the lead, but if player slots are skipped outside of a team battle the flags may be miscolored (e.g. if during a two player match P3 is against P4, the flags will be red and blue instead of yellow for P3 and green for P4). AI players use the player slot they occupy (so an AI set in player 1 will have a red flag for example). If two players/teams are in the lead, they will hold up a flag for each one, but if more than two are in the lead, they will not hold up any flags.

When thirty seconds are left in any mode, the song changes to an abridged version of "Now or Never!", unless either "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are currently playing.

The stage has two versions: the normal, daytime version, and a Splatfest version which takes place at night. The Splatfest version appears if the music track playing for the match is "Ink Me Up", "Ebb & Flow", "Acid Hues", or "Muck Warfare", all of which were Splatfest tracks for either Splatoon or Splatoon 2. Judd and Li'l Judd can be seen dancing during the Splatfest version, rather than sleeping, but otherwise function the same.

Right before the match starts, during the on-screen appearances, off-screen Inklings will fire ink at the stage, though this is solely for aesthetic purposes. The ink appears in a randomized pattern of splatters. The set of two ink colors is randomly chosen from various available combinations, with different colors available between the daytime and Splatfest versions of the stage.

Star KO's can not occur on this stage.

There are no changes to the stage if hazards are turned off.

Ω form and Battlefield form[edit]

The Ω form and Battlefield form are suspended in the air with the main platform no longer extending below the blast line. The main platform is a completely flat version of the base of the tower, and it is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form resemble the sloping platforms of the regular form.

The ink splatters, as well as Judd and Li'l Judd, are still present on the Ω form and Battlefield form, with the same behavior as the regular form. The Splatfest version is also available for these forms, under the same conditions as the regular form.

Origin[edit]

The stage as it appears in Splatoon.
Judd and Li'l Judd as the referees of Splatoon 2.

Moray Towers is a stage from Splatoon, and was one of only two stages from the original game to be available at launch in Splatoon 2. Like in Smash Bros., the stage has escalating paths for players to cover in ink - one on each side, for each team - with a main area at the bottom for combat. The spawn points are located at the top of the stage, and players have to work their way down if they want to return to the forefront. Unlike the layout in Smash Bros., the paths are not strictly on top of one another, instead forming a valley-like shape. Additionally, the stage in general has Splatoon 2's more saturated color scheme.

Splatfests were monthly events in which two teams would compete against each other in turf wars. During these events, every stage took place at night rather than day, including Moray Towers.

Judd serves as the referee in Splatoon, showing up at the end of matches to determine which team won the match. He is accompanied by Li'l Judd in Splatoon 2. Their dancing is identical to their dancing animations during a Splatfest.

Tournament Legality[edit]

Moray Towers is banned due to the very long vertical zigzag of soft platforms as well as the wall on the corner of the stage being a cave of life in addition to allowing for very early KOs if the tech is missed. This layout encourages camping and frequent use of anti air moves with characters such as Snake being able to effectively camp below the opponent with little risk. Inkling is also able to use Splattershot to ink the platforms, and while the effect is purely aesthetic, it grants players the unfair advantage of concealing themselves easier.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese タチウオパーキング Beltfish Parking
UK English Moray Towers
France French Tours Girelle Girelle Towers
Germany German Muränentürme Moray Towers
Spain Spanish Torres Merluza Hake Towers
Italy Italian Torri cittadine Town Towers
China Chinese Moray Towers
South Korea Korean 갈치 주차장 Beltfish Parking
Netherlands Dutch Tonijntorens Tuna Towers
Russia Russian Муренские башни Moray Towers

Trivia[edit]

  • Whenever the timer reaches thirty seconds, a shortened version of the Splatoon music track "Now or Never!" will play. The version of "Now or Never!" used depends on which song is playing on the stage: regular songs from Splatoon use the original version, "Ink Me Up" uses the Splatfest version, regular songs from Splatoon 2 use that game's version, and Splatfest songs from Splatoon 2 use that game's Splatfest version. This will not occur if "Split & Splat", "Octoweaponry", "I Am Octavio", "Calamari Inkantation", "Deluge Dirge", or any of the four new remixes are playing on the stage.
  • In E3 demo version of Ultimate, Star KOs could occur on Moray Towers. In the final game, Star KOs can't occur on this stage.
  • Moray Towers can be seen in the city area of the Light Realm overworld in Super Smash Bros. Ultimate's World of Light mode.
  • Using their neutral special Splattershot, the Inklings are able to lay down ink on the stage's platforms. This only occurs on this stage in its regular form, and doesn't seem to slow down opponents unlike the Splat Roller's ink.
  • When playing as Pokémon Trainer, they will stand on the top floor of the parking garage in the background if they are Player 1 or Player 2, or on a lower floor if they are Player 3 or Player 4.
  • The color of the parking garage will have the same color as one of the ink colors of the stage.
  • The following Assist Trophies cannot appear on this stage: Color TV-Game 15, Devil, Dr. Kawashima, Arcade Bunny and the Ghosts. Additionally, Alolan Exeggutor and Eevee cannot be summoned from Poké Balls.