Mario (SSBU)/Back aerial: Difference between revisions
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==Overview== | ==Overview== | ||
A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. | A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. It has the most knockback out of all his aerials, and is decently fast with relatively low endlag, making it good both for comboing and KOing opponents. Additionally, it has the longest reach of all his aerials, making it a good spacing option. However, the animation makes his hurtbox extend from his legs, making it unsafe against disjoints. | ||
==Hitboxes== | ==Hitboxes== |
Latest revision as of 01:31, July 11, 2024
Overview[edit]
A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. It has the most knockback out of all his aerials, and is decently fast with relatively low endlag, making it good both for comboing and KOing opponents. Additionally, it has the longest reach of all his aerials, making it a good spacing option. However, the animation makes his hurtbox extend from his legs, making it unsafe against disjoints.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-5 |
---|---|
Clean hit | 6-7 |
Late hit | 8-10 |
Ending autocancel | 19- |
Interruptible | 34 |
Animation length | 45 |
Landing lag[edit]
Interruptible | 7 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|