Mario (SSBU)/Forward smash
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Mario forward smash hitbox visualizations | ||||
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Overview[edit]
A palm strike accompanied with an explosion at the end of the attack. The fire explosion possesses a disjointed sweetspot hitbox with deceptive power for its speed, capable of KOing most characters reliably at 70% near the ledge, it also possesses a sourspot on Mario’s arm which while noticeably weaker than the sweetspot, still possesses respectable power and can reliably KO at 100% near the ledge. It can also be angled up and down, with the up angled makes it a solid anti air option and the down angled can 2 frame effectively. Additionally, Mario's hurtbox shifts back before the attack, making it useful as a dodge in certain scenarios.
Hitboxes[edit]
Timing[edit]
Charges between | 5-6 |
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Hitboxes | 15-17 |
Interruptible | 48 |
Animation length | 56 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
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