Mario (SSBU)/Back aerial: Difference between revisions
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==Overview== | ==Overview== | ||
A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. | A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. It has the most knockback out of all his aerials, and is decently fast with relatively low endlag, making it good both for comboing and KOing opponents. Additionally, it has the longest reach of all his aerials, making it a good spacing option. However, the animation makes him extend his hurtbox from his legs, making it unsafe on disjoints. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 02:01, July 4, 2024
Overview
A backwards facing dropkick. An attack Mario uses in the Mario and Luigi series. It has the most knockback out of all his aerials, and is decently fast with relatively low endlag, making it good both for comboing and KOing opponents. Additionally, it has the longest reach of all his aerials, making it a good spacing option. However, the animation makes him extend his hurtbox from his legs, making it unsafe on disjoints.
Hitboxes
Timing
Attack
Initial autocancel | 1-5 |
---|---|
Clean hit | 6-7 |
Late hit | 8-10 |
Ending autocancel | 19- |
Interruptible | 34 |
Animation length | 45 |
Landing lag
Interruptible | 7 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|