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Captain Falcon (SSBB)/Grab: Difference between revisions
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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== ==Timing== ===Standing grab=== {|class="wikitable" !Grab |7-8 |- !Animation length |29 |} {{FrameStripStart}} {{FrameStrip|t=Lag|c=6}}{{FrameStrip...) |
(Started Overview) |
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
[[File:CaptainFalconGrabSSBB.gif|thumb|400px|Hitbox visualization showing Captain Falcon's grab.]] | |||
[[File:CaptainFalconDashGrabSSBB.gif|thumb|400px|Hitbox visualization showing Captain Falcon's dash grab.]] | |||
[[File:CaptainFalconPivotGrabSSBB.gif|thumb|400px|Hitbox visualization showing Captain Falcon's pivot grab.]] | |||
==Overview== | |||
{{Competitive expertise}} | |||
Falcon's grab release can sometimes be followed up by a forward aerial, another grab, among other options depending on the character. This can make his grab extremely rewarding, as the foe's placement on the stage can be manipulated before having a guaranteed follow up of the player's choice. | |||
==Grabboxes== | |||
===Standing grab=== | |||
{{BrawlGrabboxTableHeader}} | |||
{{BrawlGrabboxTableRow | |||
|id=0 | |||
|r=288000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=624000 | |||
|zpos=432000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
{{BrawlGrabboxTableRow | |||
|id=1 | |||
|r=288000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=624000 | |||
|zpos=144000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
|} | |||
===Dash grab=== | |||
{{BrawlGrabboxTableHeader}} | |||
{{BrawlGrabboxTableRow | |||
|id=0 | |||
|r=288000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=576000 | |||
|zpos=528000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
{{BrawlGrabboxTableRow | |||
|id=1 | |||
|r=288000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=576000 | |||
|zpos=144000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
{{BrawlGrabboxTableRow | |||
|id=2 | |||
|r=288000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=576000 | |||
|zpos=-144000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
|} | |||
===Pivot grab=== | |||
{{BrawlGrabboxTableHeader}} | |||
{{BrawlGrabboxTableRow | |||
|id=0 | |||
|r=288000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=624000 | |||
|zpos=-720000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
{{BrawlGrabboxTableRow | |||
|id=1 | |||
|r=270000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=624000 | |||
|zpos=-420000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
{{BrawlGrabboxTableRow | |||
|id=1 | |||
|r=270000 | |||
|bn=0 | |||
|xpos=0 | |||
|ypos=624000 | |||
|zpos=-150000 | |||
|g=1 | |||
|a=1 | |||
}} | |||
|} | |||
==Timing== | ==Timing== | ||
===Standing grab=== | ===Standing grab=== | ||
Line 44: | Line 140: | ||
{{MvSubNavCaptainFalcon|g=SSBB}} | {{MvSubNavCaptainFalcon|g=SSBB}} | ||
==Trivia== | |||
*There's a technical oversight in Captain Falcon's pivot grab where the two near grabboxes share the same ID. This results in the middle grabbox never appearing in game. | |||
[[Category:Captain Falcon (SSBB)]] | [[Category:Captain Falcon (SSBB)]] | ||
[[Category:Grabs (SSBB)]] | [[Category:Grabs (SSBB)]] |
Latest revision as of 12:27, June 5, 2024
Overview[edit]
Falcon's grab release can sometimes be followed up by a forward aerial, another grab, among other options depending on the character. This can make his grab extremely rewarding, as the foe's placement on the stage can be manipulated before having a guaranteed follow up of the player's choice.
Grabboxes[edit]
Standing grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.8 | 0 | 0.0 | 10.4 | 7.2 | ![]() |
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1 | 4.8 | 0 | 0.0 | 10.4 | 2.4 | ![]() |
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Dash grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.8 | 0 | 0.0 | 9.6 | 8.8 | ![]() |
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1 | 4.8 | 0 | 0.0 | 9.6 | 2.4 | ![]() |
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2 | 4.8 | 0 | 0.0 | 9.6 | -2.4 | ![]() |
![]() |
Pivot grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 4.8 | 0 | 0.0 | 10.4 | -12.0 | ![]() |
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1 | 4.5 | 0 | 0.0 | 10.4 | -7.0 | ![]() |
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1 | 4.5 | 0 | 0.0 | 10.4 | -2.5 | ![]() |
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Timing[edit]
Standing grab[edit]
Grab | 7-8 |
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Animation length | 29 |
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Dash grab[edit]
Grab | 11-12 |
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Animation length | 39 |
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Pivot grab[edit]
Grab | 16-17 |
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Animation length | 35 |
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![]() Lag time |
![]() Grab |
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Trivia[edit]
- There's a technical oversight in Captain Falcon's pivot grab where the two near grabboxes share the same ID. This results in the middle grabbox never appearing in game.