Bury: Difference between revisions
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{{ArticleIcons| | {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
[[File:VillagerShovel.gif|thumb | [[File:VillagerShovel.gif|thumb|Villager burying Mario and Bowser in {{Forwiiu}}]] | ||
:''For more detail on the status condition caused by moves with the bury effect, see [[buried]].'' | |||
'''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual. | |||
Bury [[hitbox]]es are [[weight]] independent, and can ignore [[Armor#Knockback-based_armor|subtractive knockback-based armor]] (such as from the [[Metal Box]]). | |||
In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect). | |||
Bury attacks typically [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities. This is solely a design convention and is not a property of the bury effect. | |||
==Plunge== | |||
'''Plunge''' is an attack effect similar to the bury effect that also causes victims to become [[buried]]. However, if an opponent standing on a [[Platform#Soft platforms|soft platform]] is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down. | |||
The plunge effect is exclusive to the [[Pitfall]] item, and in ''Ultimate'', the traps dug by [[Shovel Knight]]. | |||
==List of burying attacks== | ==List of burying attacks== | ||
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!width=8%|Games | !width=8%|Games | ||
|- | |- | ||
|[[Bowser Jr. | |{{SSBU|Banjo & Kazooie}} | ||
|[[Down throw]] | |||
|{{GameIcon|SSBU}} | |||
|- | |||
|{{SSB4|Bowser Jr.}} | |||
|[[Grounding Dash]] | |[[Grounding Dash]] | ||
|rowspan=2|{{GameIcon|SSB4}} | |rowspan=2|{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |{{SSB4|Charizard}} | ||
|[[Sinking Skull]] | |[[Sinking Skull]] | ||
|- | |- | ||
|rowspan=3|[[Donkey Kong]] | |rowspan=3|[[Donkey Kong]] | ||
|[[Headbutt]] | |[[Headbutt]] | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[Jumping Headbutt]] | |[[Jumping Headbutt]] | ||
Line 34: | Line 50: | ||
|[[Down tilt]] (first hit; grounded opponents) | |[[Down tilt]] (first hit; grounded opponents) | ||
|- | |- | ||
|[[Dash attack]] | |[[Dash attack]] (second hit) | ||
|- | |- | ||
|[[Down throw]] (on bystanders) | |[[Down throw]] (on bystanders) | ||
|- | |||
|{{SSBU|Inkling}} | |||
|[[Splat Roller]] | |||
|{{GameIcon|SSBU}} | |||
|- | |- | ||
|rowspan=2|[[King Dedede]] | |rowspan=2|[[King Dedede]] | ||
|[[Super Dedede Jump]] (descent) | |[[Super Dedede Jump]] (descent) | ||
| | |{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[Quick Dedede Jump]] (falldown before landing) | |[[Quick Dedede Jump]] (falldown before landing) | ||
|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[ | |rowspan=2|{{SSBU|King K. Rool}} | ||
|[[Down tilt]] | |||
|rowspan=2|{{GameIcon|SSBU}} | |||
|- | |||
|[[Down throw]] | |||
|- | |||
|{{SSB4|Kirby}} | |||
|[[Grounding Stone]] | |[[Grounding Stone]] | ||
|rowspan=4|{{GameIcon|SSB4}} | |||
|- | |- | ||
| | |{{SSB4|Little Mac}} | ||
|[[Grounding Blow]] | |[[Grounding Blow]] | ||
|- | |- | ||
| | |{{SSB4|Luigi}} | ||
| | |||
|[[Burial Header]] | |[[Burial Header]] | ||
|- | |- | ||
| | |{{SSB4|Mii Brawler}} | ||
|[[Head-On Assault]] | |[[Head-On Assault]] | ||
|- | |||
|{{SSBU|Mr. Game & Watch}} | |||
|[[Down smash]] (hammers) | |||
|{{GameIcon|SSBU}} | |||
|- | |- | ||
|[[Olimar]] | |[[Olimar]] | ||
|[[End of Day]] (the ship as it appears) | |[[End of Day]] (the ship as it appears) | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
| | |{{SSB4|Pac-Man}} | ||
|[[Meteor Trampoline]] | |[[Meteor Trampoline]] | ||
|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[ | |{{SSBU|R.O.B.}} | ||
|[[Down throw]] | |||
|{{GameIcon|SSBU}} | |||
|- | |||
|{{SSB4|Sonic}} | |||
|[[Hammer Spin Dash]] | |[[Hammer Spin Dash]] | ||
|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[Villager]] | |[[Villager]] | ||
|[[Down smash]] | |[[Down smash]] | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
|- | |- | ||
| | |{{SSB4|Wario}} | ||
|[[Burying Bike]] | |[[Burying Bike]] | ||
|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[Wii Fit Trainer]] | |[[Wii Fit Trainer]] | ||
|[[Neutral attack]] (third hit) | |[[Neutral attack]] (third hit) | ||
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
|- | |- | ||
|rowspan=2|[[Zero Suit Samus]] | |rowspan=2|[[Zero Suit Samus]] | ||
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|- | |- | ||
|[[Low Flip]] | |[[Low Flip]] | ||
|{{GameIcon|SSB4}} | |||
|} | |} | ||
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|[[Assist Trophies]] | |[[Assist Trophies]] | ||
|[[Waluigi]]: stomps | |[[Waluigi]]: stomps | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
|- | |||
|rowspan=3|[[Poké Ball]] [[Pokémon]] | |||
|[[Ditto]]: Transform (if the summoner possesses burying attacks) | |||
|{{GameIcon|SSBU}} | |||
|- | |- | ||
|[[Metagross]]: Earthquake | |[[Metagross]]: Earthquake | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
|- | |- | ||
|[[Togepi]]: Metronome (Magnitude) | |[[Togepi]]: Metronome (Magnitude) | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|} | |} | ||
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|[[Master Hand]] | |[[Master Hand]] | ||
|- | |- | ||
|[[Galleom]] | |rowspan=3|[[Galleom]] | ||
| | |Stomping Jump | ||
|rowspan=2|{{GameIcon| | |{{GameIcon|SSBB}}{{GameIcon|SSBU}} | ||
|- | |||
|Double Arm Press | |||
|rowspan=2|{{GameIcon|SSBU}} | |||
|- | |||
|Trample (center) | |||
|- | |- | ||
|[[Ticken]] | |[[Ticken]] | ||
|Falling attack | |Falling attack | ||
|{{GameIcon|SSBB}} | |||
|} | |} | ||
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|[[WarioWare, Inc.]] | |[[WarioWare, Inc.]] | ||
|"[[supermariowiki:Crack Down|Crack Down]]" and "[[supermariowiki:Sole Man|Sole Man]]" microgames | |"[[supermariowiki:Crack Down|Crack Down]]" and "[[supermariowiki:Sole Man|Sole Man]]" microgames | ||
|{{GameIcon|SSBB}}{{GameIcon|SSB4-3}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4-3}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[PictoChat 2]] | |[[PictoChat 2]] | ||
|The "boots" transformation buries players it steps on | |The "boots" transformation buries players it steps on | ||
|{{GameIcon|SSB4-3}} | |{{GameIcon|SSB4-3}}{{GameIcon|SSBU}} | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Headbutt.jpg|Donkey Kong burying King Dedede in ''Brawl'' | File:Headbutt.jpg|Donkey Kong burying King Dedede in ''Brawl'' | ||
</gallery> | </gallery> | ||
==Trivia== | |||
* Despite [[Lucas]]'s [[down throw]] showing the opponent embedded in the ground in ''SSB4'' and ''Ultimate'', this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable [[Assist Trophies]] will be shown embedded in the ground, despite being unable to be buried. | |||
* When the bury effect was introduced in ''Melee'', it was exclusively used for two attacks, {{SSBM|Donkey Kong}}'s [[Headbutt]] and [[Togepi]]'s Magnitude. | |||
**Subsequently, Donkey Kong has the distinction of being the only character to have always had a bury attack in every game since the effect's introduction. | |||
{{Effects}} | |||
{{ | |||
[[Category:Effects]] | [[Category:Effects]] | ||
Latest revision as of 21:17, May 1, 2024
- For more detail on the status condition caused by moves with the bury effect, see buried.
Bury is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. Grounded fighters hit by a bury attack are buried for an amount of time based on the victim's total damage; non-grounded fighters hit by a bury attack instead take knockback as usual.
Bury hitboxes are weight independent, and can ignore subtractive knockback-based armor (such as from the Metal Box).
In Super Smash Bros. Ultimate, the Support Spirit skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except Pitfalls, which instead have no effect).
Bury attacks typically meteor smash airborne opponents, often giving them good edgeguarding abilities. This is solely a design convention and is not a property of the bury effect.
Plunge[edit]
Plunge is an attack effect similar to the bury effect that also causes victims to become buried. However, if an opponent standing on a soft platform is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down.
The plunge effect is exclusive to the Pitfall item, and in Ultimate, the traps dug by Shovel Knight.
List of burying attacks[edit]
By characters[edit]
Character | Move(s) | Games |
---|---|---|
Banjo & Kazooie | Down throw | |
Bowser Jr. | Grounding Dash | |
Charizard | Sinking Skull | |
Donkey Kong | Headbutt | |
Jumping Headbutt | ||
Stubborn Headbutt | ||
Ganondorf | Beast Ganon (initial stomp) | |
Giga Bowser | Down tilt (first hit; grounded opponents) | |
Dash attack (second hit) | ||
Down throw (on bystanders) | ||
Inkling | Splat Roller | |
King Dedede | Super Dedede Jump (descent) | |
Quick Dedede Jump (falldown before landing) | ||
King K. Rool | Down tilt | |
Down throw | ||
Kirby | Grounding Stone | |
Little Mac | Grounding Blow | |
Luigi | Burial Header | |
Mii Brawler | Head-On Assault | |
Mr. Game & Watch | Down smash (hammers) | |
Olimar | End of Day (the ship as it appears) | |
Pac-Man | Meteor Trampoline | |
R.O.B. | Down throw | |
Sonic | Hammer Spin Dash | |
Villager | Down smash | |
Wario | Burying Bike | |
Wii Fit Trainer | Neutral attack (third hit) | |
Zero Suit Samus | Flip Jump | |
Low Flip |
By items[edit]
Item | Attack | Games |
---|---|---|
Assist Trophies | Waluigi: stomps | |
Poké Ball Pokémon | Ditto: Transform (if the summoner possesses burying attacks) | |
Metagross: Earthquake | ||
Togepi: Metronome (Magnitude) |
By enemies and bosses[edit]
Enemy/Boss | Attack(s) | Games |
---|---|---|
Bulborb | Jumping backwards, rump-first | |
Crazy Hand | Fake-out slap | |
Master Hand | ||
Galleom | Stomping Jump | |
Double Arm Press | ||
Trample (center) | ||
Ticken | Falling attack |
By stages[edit]
Enemy/Boss | Attack(s) | Games |
---|---|---|
WarioWare, Inc. | "Crack Down" and "Sole Man" microgames | |
PictoChat 2 | The "boots" transformation buries players it steps on |
Gallery[edit]
Trivia[edit]
- Despite Lucas's down throw showing the opponent embedded in the ground in SSB4 and Ultimate, this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable Assist Trophies will be shown embedded in the ground, despite being unable to be buried.
- When the bury effect was introduced in Melee, it was exclusively used for two attacks, Donkey Kong's Headbutt and Togepi's Magnitude.
- Subsequently, Donkey Kong has the distinction of being the only character to have always had a bury attack in every game since the effect's introduction.
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |