Luigi (SSBU)/Back throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→Timing) |
m (→Timing) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 9: | Line 9: | ||
==Overview== | ==Overview== | ||
Luigi slams the opponent behind him with the [[Poltergust G-00]]. Its great knockback | Luigi slams the opponent behind him with the [[Poltergust G-00]]. Its great knockback makes it a strong KO throw, KOing most characters at around 130% near the ledge, while its fast animation makes it difficult to react to with [[DI]]. | ||
==Throw Data== | ==Throw Data== | ||
Line 22: | Line 22: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
Line 29: | Line 42: | ||
==Timing== | ==Timing== | ||
During frame 14, the move inflicts 5 frames of [[hitlag]] to both Luigi and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1-15 | |1-15 | ||
|- | |- | ||
!Throw | !Turnaround | ||
|15 | |||
|- | |||
!Throw release | |||
|15 | |15 | ||
|- | |- | ||
Line 46: | Line 62: | ||
{{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=22}} | {{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=22}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=14|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=44}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}} | ||
{{MvSubNavLuigi|g=SSBU}} | {{MvSubNavLuigi|g=SSBU}} |
Latest revision as of 20:33, April 18, 2024
Luigi back throw hurtbox visualization | ||||
---|---|---|---|---|
Overview[edit]
Luigi slams the opponent behind him with the Poltergust G-00. Its great knockback makes it a strong KO throw, KOing most characters at around 130% near the ledge, while its fast animation makes it difficult to react to with DI.
Throw Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 10.0% | Forward | 80 | 65 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
During frame 14, the move inflicts 5 frames of hitlag to both Luigi and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-15 |
---|---|
Turnaround | 15 |
Throw release | 15 |
Interruptible | 38 |
Animation length | 59 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|