Super Smash Bros. Ultimate

Donkey Kong (SSBU)/Pummel: Difference between revisions

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(New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Donkey Kong's pummel. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHi...)
 
(Started overview)
Tag: Mobile edit
 
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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
Donkey Kong angrily spanks the opponent. Hit box comes out frame two.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
Line 9: Line 11:
|damage=1.6%
|damage=1.6%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
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|ypos=13.0
|ypos=13.0
|zpos=18.0
|zpos=18.0
|ff=2.8
|ff=2.3
|type=Hand
|type=Hand
|effect=Normal
|effect=Normal
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}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

Latest revision as of 07:12, March 4, 2024

Hitbox visualization showing Donkey Kong's pummel.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Donkey Kong angrily spanks the opponent. Hit box comes out frame two.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.6% 0 Sakurai angle Forward 0 100 30 HitboxTableIcon(False).png 6.0 top 0.0 13.0 18.0 2.3× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Normal (effect) Hand (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

Hitbox 2
Interruptible 8
Animation length 16
FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible