Mii Swordfighter (SSBU)/Up tilt: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Mii Swordfighter's up tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{...) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MiiSwordfighterUTiltSSBU.gif|thumb| | [[File:MiiSwordfighterUTiltSSBU.gif|thumb|300px|Hitbox visualization showing Mii Swordfighter's up tilt.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
An arching upward slash. The move is mainly used for anti-airing and [[juggling]], though it has some other situational uses as a [[combo]] tool; when reversed, it can combo into itself at low percents and into {{mvsub|Mii Swordfighter|SSBU|back aerial}} at mid percents. While it's not a particularly effective [[kill]] option, it can KO at very high percents; its [[sweetspot]] can KO middleweights from ground level with no [[rage]] around 160%, while its weaker hitboxes KO in the same situation around 180%. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 42: | Line 45: | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=2 | ||
|damage=7.0% | |damage=7.0% | ||
|angle=85 | |angle=85 | ||
Line 58: | Line 61: | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=M | |slvl=M | ||
|clang=f | |||
|rebound=f | |||
}} | }} | ||
|} | |} |
Latest revision as of 20:03, August 12, 2023
Overview[edit]
An arching upward slash. The move is mainly used for anti-airing and juggling, though it has some other situational uses as a combo tool; when reversed, it can combo into itself at low percents and into back aerial at mid percents. While it's not a particularly effective kill option, it can KO at very high percents; its sweetspot can KO middleweights from ground level with no rage around 160%, while its weaker hitboxes KO in the same situation around 180%.
Hitboxes[edit]
Timing[edit]
Hitboxes | 8-12 |
---|---|
Interruptible | 33 |
Animation length | 45 |
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![]() Lag time |
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![]() Interruptible |
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