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Nightmare appears as two different [[primary spirit]]s. He can be obtained by [[Enhanceable spirit|enhancing]] the Nightmare's Power Orb spirit at level 99.
Nightmare appears as two different [[primary spirit]]s. He can be obtained by [[Enhanceable spirit|enhancing]] the Nightmare's Power Orb spirit at level 99.


The Spirit Battle for Nightmare's Power Orb uses a [[Giant]] {{SSBU|Kirby}} puppet fighter and is fought on the Fountain of Dreams stage. During the battle, Nightmare appears as a hostile Assist Trophy while Kirby starts off with a Star Rod, referencing Nightmare Power Orb's star-shaped attacks.
The Nightmare's Power Orb's Spirit Battle uses a [[Giant]] {{SSBU|Kirby}} puppet fighter and is fought on the Fountain of Dreams stage. During the battle, Nightmare appears as a hostile Assist Trophy while Kirby starts off with a Star Rod, referencing Nightmare Power Orb's star-shaped attacks.
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Revision as of 15:34, August 6, 2022

This article is about Nightmare, an antagonist in the Kirby series. For other uses, see Nightmare (disambiguation).
Nightmare
SSBU spirit Nightmare Wizard.png
KirbySymbol.svg

Official artwork of Nightmare from Kirby: Nightmare in Dream Land.

Universe Kirby
Debut Kirby's Adventure (1993)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance Karaoke JOYSOUND for Nintendo Switch (2020, cameo) Japan
Console/platform of origin Nintendo Entertainment System
Gender Male
Place of origin Dream Land
Voice actor Hisao Egawa
Article on WiKirby Nightmare

Nightmare (ナイトメア, Nightmare) is a major antagonist from Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land.

Origin

Kirby encountering Nightmare in Kirby: Nightmare in Dream Land.

Nightmare is the final boss of Kirby's Adventure and its remake Kirby: Nightmare in Dream Land. He attempted to infect the Fountain of Dreams in order to spread bad dreams to the people of Dream Land. Due to the threat this posed, King Dedede sealed Nightmare away by dismantling the Star Rod, the fountain's source of power. Kirby, however, didn't know this was Dedede's intention, and reassembled the Star Rod in full by defeating Dedede's minions, ultimately besting the king himself at the fountain. Once the Star Rod was put back in place, Nightmare was released. Dedede then Inhaled Kirby and fired him off to fight Nightmare in the sky.

Nightmare's design is based on Kirby: Nightmare in Dream Land, which in turn had borrowed Nightmare's visual redesign from the Kirby: Right Back at Ya! anime.

In Super Smash Bros. 4

As an Assist Trophy

Nightmare appears as an Assist Trophy. When summoned, he will first appear in his original Orb form before transforming into his true Wizard form, then blacks out the entirety of the screen, forcing players to fight in the dark.

While player tags disappear during the blackout, shields and other special effects do not, and players can use various moves to track themselves in the dark.

Trophy

The Nightmare trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Kirby's Adventure Trophy Box.

Nightmare's trophy in Super Smash Bros. for Wii U
Nightmare
NTSC This ball of nightmares came from the Fountain of Dreams, taking nightmares to all of Dream Land. King Dedede sealed it away by shattering the Star Rod, but it was revived when the Star Rod was restored by Kirby. In Smash Bros., it hides the stage and the fighters in pure darkness.
PAL This terrible being came from the Fountain of Dreams, bringing bad dreams to all of Dream Land. King Dedede sealed him away by shattering the Star Rod, but when Kirby restored it, Nightmare was able to come back. In this game, he shrouds the stage in darkness, making it impossible for the fighters to see.
NES: Kirby's Adventure (05/1993) (NTSC), Kirby's Adventure (12/1993) (PAL)
GB Advance: Kirby: Nightmare in Dream Land (12/2002) (NTSC), Kirby: Nightmare in Dream Land (09/2003) (PAL)

In Super Smash Bros. Ultimate

As an Assist Trophy

Nightmare returns as an Assist Trophy, functioning as he has in previous games. Unlike in SSB4, more effects, including shields, are now obscured in the dark, making it even more difficult to track characters. Training Mode describes his Assist Trophy: Covers the stage in a deep darkness. Can't be KO'd.

Spirits

Nightmare appears as two different primary spirits. He can be obtained by enhancing the Nightmare's Power Orb spirit at level 99.

The Nightmare's Power Orb's Spirit Battle uses a Giant Kirby puppet fighter and is fought on the Fountain of Dreams stage. During the battle, Nightmare appears as a hostile Assist Trophy while Kirby starts off with a Star Rod, referencing Nightmare Power Orb's star-shaped attacks.

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
341
SSBU spirit Nightmare's Power Orb.png
Nightmare's Power Orb
Grab
★★ 2 1714 6879 1003 4024 711 2855 Can Be Enhanced at Lv. 99 Kirby Series
342
SSBU spirit Nightmare Wizard.png
Nightmare Wizard
Grab
★★★★ 2 5068 12671 2380 5950 2027 5069 Jam FS Charge Kirby Series

Gallery

Names in other languages

Language Name Meaning
Japan Japanese ナイトメア, Nightmare
UK English Nightmare
France French Cauchemar Nightmare
Germany German Albtraum-Zauberer Nightmare Wizard
Spain Spanish Pesadilla Nightmare
Italy Italian Mago Incubo Nightmare Wizard
China Chinese Nightmare
South Korea Korean 나이트메어, Nightmare
Netherlands Dutch Nightmare
Russia Russian Кошмар Nightmare
Portugal Portuguese Pesadelo Nightmare

Trivia