Ryu (SSBU)/Forward tilt: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|370px|Hitbox visualization showing Ryu's forward tilt when tapped while close to an opponent. File:RyuFTiltTappedFar...) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|Forward tilt (light, close) can be canceled into a special move for a longer amount of time.}} | |||
*{{buff|Forward tilt (light, far)'s tip has a larger hitbox.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|13.0.1}}''' | |||
*{{buff|Both hits of forward tilt (heavy) have less startup (frame 15 (hit 1)/17-18 (hit 2) → 14/16-17).}} | |||
==Hitboxes== | ==Hitboxes== | ||
===Tapped (close)=== | ===Tapped (close)=== | ||
The scripts only specify a hitstun modifier for the ID 0 hitbox, but it also applies to the ID 1 hitbox [[Hitstun#List of moves with hitstun modifiers|due to a glitch]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 14: | Line 24: | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv= | |fkv=20 | ||
|r=3.2 | |r=3.2 | ||
|bn=top | |bn=top | ||
Line 26: | Line 36: | ||
|a=f | |a=f | ||
}} | }} | ||
|'''+2''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 44: | Line 55: | ||
|g=f | |g=f | ||
}} | }} | ||
|— | |||
|} | |} | ||
===Tapped (far)=== | ===Tapped (far)=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 52: | Line 65: | ||
|damage=6.8% | |damage=6.8% | ||
|angle=55 | |angle=55 | ||
|af=3 | |||
|bk=66 | |bk=66 | ||
|ks=46 | |ks=46 | ||
Line 70: | Line 84: | ||
|damage=6.8% | |damage=6.8% | ||
|angle=72 | |angle=72 | ||
|af=3 | |||
|bk=66 | |bk=66 | ||
|ks=46 | |ks=46 | ||
Line 84: | Line 99: | ||
}} | }} | ||
|} | |} | ||
===Held=== | ===Held=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 144: | Line 160: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 205: | Line 221: | ||
==Timing== | ==Timing== | ||
For each variant, canceling into a special move or Final Smash is only possible upon hitting an opponent and after [[hitlag]] is over. | |||
===Tapped (close)=== | ===Tapped (close)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|3-4 | |||
|- | |||
!Special cancel window | |||
|3-24 | |||
|- | |||
!Final Smash cancel window | |||
|3-4 | |3-4 | ||
|- | |- | ||
Line 218: | Line 242: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=10}} | !Hitboxes {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
!Special cancel {{FrameStrip|t=Blank|c=2}}{{FrameStrip|t=Continuable|c=22}}{{FrameStrip|t=Blank|c=15}} | |||
|- | |||
!FS cancel {{FrameStrip|t=Blank|c=2}}{{FrameStrip|t=Continuable|c=2}}{{FrameStrip|t=Blank|c=35}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Tapped (far)=== | ===Tapped (far)=== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 226: | Line 255: | ||
|- | |- | ||
!Hitboxes | !Hitboxes | ||
|8-11 | |||
|- | |||
!Final Smash cancel window | |||
|8-11 | |8-11 | ||
|- | |- | ||
Line 236: | Line 268: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=18}} | !Hitboxes {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Interruptible|c=18}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=5}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=30}} | !Leg {{FrameStrip|t=Vulnerable|c=5}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=30}} | ||
|- | |||
!FS cancel {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Continuable|c=4}}{{FrameStrip|t=Blank|c=30}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Held=== | ===Held=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hit 1 | !Hit 1 | ||
| | |14 | ||
|- | |- | ||
!Hit 2 | !Hit 2 | ||
| | |16-17 | ||
|- | |||
!Final Smash cancel window | |||
|14-17 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |36 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |61 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=26}} | ||
|- | |||
!FS cancel {{FrameStrip|t=Blank|c=13}}{{FrameStrip|t=Continuable|c=4}}{{FrameStrip|t=Blank|c=44}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y|hitboxchange=y|interruptible=y}} | |||
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y|hitboxchange=y|continuable=y|interruptible=y}} | |||
==Trivia== | |||
*The tapped far forward tilt has a 50% trip chance that is nearly impossible to achieve in practice, as only the ID 0 hitbox can cause it on steep enough slants, such as the ones in [[Hanenbow]], but hitting it also requires the opponent to be at a distance where the close-range version of the forward tilt is activated instead. | |||
{{MvSubNavRyu|g=SSBU}} | {{MvSubNavRyu|g=SSBU}} | ||
[[Category:Ryu (SSBU)]] | [[Category:Ryu (SSBU)]] | ||
[[Category:Forward tilts (SSBU)]] | [[Category:Forward tilts (SSBU)]] |
Latest revision as of 12:58, August 1, 2022
Overview[edit]
Update History[edit]
- Forward tilt (light, close) can be canceled into a special move for a longer amount of time.
- Forward tilt (light, far)'s tip has a larger hitbox.
- Both hits of forward tilt (heavy) have less startup (frame 15 (hit 1)/17-18 (hit 2) → 14/16-17).
Hitboxes[edit]
Tapped (close)[edit]
The scripts only specify a hitstun modifier for the ID 0 hitbox, but it also applies to the ID 1 hitbox due to a glitch.
Tapped (far)[edit]
Held[edit]
Timing[edit]
For each variant, canceling into a special move or Final Smash is only possible upon hitting an opponent and after hitlag is over.
Tapped (close)[edit]
Hitboxes | 3-4 |
---|---|
Special cancel window | 3-24 |
Final Smash cancel window | 3-4 |
Interruptible | 30 |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Special cancel | |||||||||||||||||||||||||||||||||||||||
FS cancel |
Tapped (far)[edit]
Leg intangible | 6-11 |
---|---|
Hitboxes | 8-11 |
Final Smash cancel window | 8-11 |
Interruptible | 24 |
Animation length | 41 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Leg | |||||||||||||||||||||||||||||||||||||||||
FS cancel |
Held[edit]
Hit 1 | 14 |
---|---|
Hit 2 | 16-17 |
Final Smash cancel window | 14-17 |
Interruptible | 36 |
Animation length | 61 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FS cancel |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Continuable |
Interruptible |
Trivia[edit]
- The tapped far forward tilt has a 50% trip chance that is nearly impossible to achieve in practice, as only the ID 0 hitbox can cause it on steep enough slants, such as the ones in Hanenbow, but hitting it also requires the opponent to be at a distance where the close-range version of the forward tilt is activated instead.
|