Ryu (SSBU)/Up tilt
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Overview[edit]
Update History[edit]
- Up tilt (light) sends at more vertical angle when hitting airborne opponents, making it a better combo starter (66° → 75°).
Hitboxes[edit]
Tapped[edit]
Held[edit]
Timing[edit]
Canceling into a special move or Final Smash is only possible upon hitting an opponent and after hitlag is over.
Tapped[edit]
The move can loop into itself by pressing the attack button repeatedly.
Hitboxes | 3-6 |
---|---|
Special cancel window | 3-7 |
Final Smash cancel window | 3-6 |
Repeat window | 8-14 |
Interruptible | 15 |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
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Repeat | |||||||||||||||||||||||||||||||||||||||
Special cancel | |||||||||||||||||||||||||||||||||||||||
FS cancel |
Held[edit]
The move grants intangibility to Ryu's head, bust, and arms.
Upper body intangible | 4-10 |
---|---|
Clean hit | 7 |
Late hit | 8-11 |
Special cancel window | 7-20 |
Final Smash cancel window | 7-11 |
Interruptible | 38 |
Animation length | 41 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||
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Upper body | |||||||||||||||||||||||||||||||||||||||||
Special cancel | |||||||||||||||||||||||||||||||||||||||||
FS cancel |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Loop point |
Intangible |
Continuable |
Earliest continuable point |
Interruptible |
|