Villager (SSBU)/Forward smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:VillagerFSmashSSBU.gif|thumb| | [[File:VillagerFSmashSSBU.gif|thumb|350px|Hitbox visualization showing Villager's forward smash.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
Compared to other [[smash attack]]s, Villager's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Early hit| | {{HitboxTableTitle|Early hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=15.0 | |damage={{ChargedSmashDmgSSBU|15.0|1.2}} | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=95 | |ks=95 | ||
Line 25: | Line 29: | ||
|slvl=L | |slvl=L | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{ | {{HitboxTableRowNote|The mid hit reduces the hitbox's radius to 3.2.|50}} | ||
{{HitboxTableTitle|Off ledge|50}} | |||
| | |||
}} | |||
{{HitboxTableTitle|Off ledge| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=17.0 | |damage={{ChargedSmashDmgSSBU|17.0|1.2}} | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=95 | |ks=95 | ||
Line 67: | Line 53: | ||
|slvl=L | |slvl=L | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|16-17 | |16-17 | ||
|- | |- | ||
!Bowling | !Bowling ball generated | ||
|20 | |20 | ||
|- | |- | ||
!Early | !Early hit | ||
|25-27 | |25-27 | ||
|- | |||
!Mid hit | |||
|28-30 | |||
|- | |- | ||
!Off ledge | !Off ledge | ||
|31- | |31-139 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 92: | Line 82: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Blank|c= | !Grounded {{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=109}} | ||
|- | |||
!Off ledge {{FrameStrip|t=Blank|c=19}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=109|s=HitboxChangeE}} | |||
|- | |- | ||
{{FrameStrip|t=Lag|c=16|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=10}} | !Villager {{FrameStrip|t=Lag|c=16|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=10}}{{FrameStrip|t=Blank|c=80}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|prop=y|charge=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|prop=y|charge=y|interruptible=y}} | ||
==Bowling ball parameters== | |||
{|class="wikitable" | |||
!Gravity | |||
|0.19 | |||
|- | |||
!Falling speed | |||
|2.8 | |||
|- | |||
!Can pierce opponents? | |||
|Yes | |||
|} | |||
{{MvSubNavVillager|g=SSBU}} | {{MvSubNavVillager|g=SSBU}} | ||
[[Category:Villager (SSBU)]] | [[Category:Villager (SSBU)]] | ||
[[Category:Forward smashes (SSBU)]] | [[Category:Forward smashes (SSBU)]] |
Latest revision as of 12:25, July 27, 2022
Overview[edit]
Hitboxes[edit]
Compared to other smash attacks, Villager's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
Timing[edit]
Charges between | 16-17 |
---|---|
Bowling ball generated | 20 |
Early hit | 25-27 |
Mid hit | 28-30 |
Off ledge | 31-139 |
Interruptible | 50 |
Animation length | 59 |
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Off ledge | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Bowling ball parameters[edit]
Gravity | 0.19 |
---|---|
Falling speed | 2.8 |
Can pierce opponents? | Yes |
|