Sonic (SSBU)/Neutral attack/Hit 1: Difference between revisions
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Line 48: | Line 48: | ||
|angle=180 | |angle=180 | ||
|af=3 | |af=3 | ||
|hitbits=Fighter | |hitbits=Fighter only | ||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 88: | Line 88: | ||
|3 | |3 | ||
|- | |- | ||
! | !Continuability window | ||
|7 | |7-24 | ||
|- | |||
!Consecutive jab frame | |||
|10 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 99: | Line 102: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=3|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=10|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=18}}{{FrameStrip|t=Blank|c=5}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|loop=y|interruptible=y}} | ||
{{MvSubNavSonic|g=SSBU}} | {{MvSubNavSonic|g=SSBU}} | ||
[[Category:Sonic (SSBU)]] | [[Category:Sonic (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 15:22, July 19, 2022
Overview[edit]
The first punch of Sonic's neutral attack. It is capable of locking opponents.
Hitboxes[edit]
Timing[edit]
Hitboxes | 3 |
---|---|
Continuability window | 7-24 |
Consecutive jab frame | 10 |
Interruptible | 20 |
Animation length | 29 |
Lag time |
Hitbox |
Loop point |
Continuable |
Earliest continuable point |
Interruptible |
|