Ivysaur (SSBU)/Neutral attack/Infinite: Difference between revisions
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|rebound=f | |rebound=f | ||
}} | }} | ||
| | |3× | ||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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==Timing== | ==Timing== | ||
Interruptibility and animation length are | After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Rapid | !Loop points | ||
|4, 7, 10, 13 | |2-3, 22-23 | ||
|- | |||
!Rapid jab | |||
|4, 7, 10, 13, 16, 19, 22 | |||
|- | |- | ||
!Finisher | !Finisher |
Latest revision as of 12:34, July 18, 2022
Overview[edit]
Update History[edit]
- Rapid jab finisher has transcendent priority, preventing it from being canceled out by weak attacks.
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 2-3, 22-23 |
---|---|
Rapid jab | 4, 7, 10, 13, 16, 19, 22 |
Finisher | 4-5 |
Interruptible | 40 |
Animation length | 64 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|