Kirby (SSBU)/Side special: Difference between revisions
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{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Hammer Flip}} | {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Hammer Flip}} | ||
{{competitive expertise}} | {{competitive expertise}} | ||
[[File:KirbySSpecialGroundedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's uncharged side special, Hammer Flip, when grounded.]] | [[File:KirbySSpecialGroundedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's uncharged side special, Hammer Flip, when grounded.]] | ||
[[File:KirbySSpecialGroundedFullyChargedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's fully charged side special, Hammer Flip, when grounded.]] | [[File:KirbySSpecialGroundedFullyChargedSSBU.gif|thumb|250px|Hitbox visualization showing Kirby's fully charged side special, Hammer Flip, when grounded.]] | ||
Line 9: | Line 8: | ||
==Hitboxes== | ==Hitboxes== | ||
The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier. | |||
For both versions, landing a fully charged hit produces a [[Special Zoom]]. | |||
===Grounded=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|No charge|42}} | {{HitboxTableTitle|No charge|42}} | ||
Line 17: | Line 18: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=19% | |damage=19.0% | ||
|angle= | |angle=48 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
Line 38: | Line 39: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=19% | |damage=19.0% | ||
|angle= | |angle=49 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
Line 49: | Line 50: | ||
|zpos=5.5 | |zpos=5.5 | ||
|clang=f | |clang=f | ||
|type=Hammer | |||
|sdi=1.0 | |||
|ff=1.2 | |||
|trip=0 | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
{{HitboxTableTitle|Partial charge|42}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=19.0% | |||
|angle=48 | |||
|bk=60 | |||
|ks=78 | |||
|fkv=0 | |||
|r=5.4 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=4.5 | |||
|zpos=11.5 | |||
|clang=f | |||
|effect=Flame | |||
|type=Hammer | |||
|sdi=1.0 | |||
|ff=1.2 | |||
|trip=0 | |||
|sfx=Kick | |||
|slvl=L | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=19.0% | |||
|angle=49 | |||
|bk=60 | |||
|ks=78 | |||
|fkv=0 | |||
|r=3.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=4.5 | |||
|zpos=5.5 | |||
|clang=f | |||
|effect=Flame | |||
|type=Hammer | |type=Hammer | ||
|sdi=1.0 | |sdi=1.0 | ||
Line 60: | Line 106: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=35% | |damage=35.0% | ||
|angle=361 | |angle=361 | ||
|bk=60 | |bk=60 | ||
Line 82: | Line 128: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage=35% | |damage=35.0% | ||
|angle=361 | |angle=361 | ||
|bk=60 | |bk=60 | ||
Line 103: | Line 149: | ||
|} | |} | ||
=== | ===Aerial=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|No charge ( | {{HitboxTableTitle|No charge (both hits)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage= | |damage=16.0% | ||
|angle= | |angle=50 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=5. | |r=5.4 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 130: | Line 175: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage= | |damage=16.0% | ||
|angle= | |angle=50 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=3. | |r=3.2 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 147: | Line 192: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Partial charge (both hits)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage= | |damage=16.0% | ||
|angle= | |angle=50 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=5. | |r=5.4 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 162: | Line 207: | ||
|zpos=11.5 | |zpos=11.5 | ||
|clang=f | |clang=f | ||
|effect=Flame | |||
|type=Hammer | |type=Hammer | ||
|sdi=1.0 | |sdi=1.0 | ||
Line 171: | Line 217: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage= | |damage=16.0% | ||
|angle= | |angle=50 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=3. | |r=3.2 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 182: | Line 228: | ||
|zpos=5.5 | |zpos=5.5 | ||
|clang=f | |clang=f | ||
|effect=Flame | |||
|type=Hammer | |type=Hammer | ||
|sdi=1.0 | |sdi=1.0 | ||
Line 192: | Line 239: | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage= | |damage=28.0% | ||
|angle= | |angle=50 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=5. | |r=5.6 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 213: | Line 260: | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
|damage= | |damage=28.0% | ||
|angle= | |angle=50 | ||
|bk=60 | |bk=60 | ||
|ks=78 | |ks=78 | ||
|fkv=0 | |fkv=0 | ||
|r=3. | |r=3.7 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
Line 233: | Line 280: | ||
|} | |} | ||
==Timing== | |||
===No charge=== | |||
The move becomes partially charged with at least 30 charge frames, adding a [[flame]] effect to the hitboxes. | |||
{|class="wikitable" | |||
!Charges between | |||
|15-16 | |||
|- | |||
!Hitboxes (grounded) | |||
|26-27 (11-12) | |||
|- | |||
!Hits 1-2 (aerial) | |||
|26-27, 40-41 (11-12, 25-26) | |||
|- | |||
!Interruptible | |||
|70 (55) | |||
|- | |||
!Animation length | |||
|85 (70) | |||
|} | |||
{{FrameStripStart}} | |||
!Grounded {{FrameStrip|t=Lag|c=15|e=LagChargeS}}{{FrameStrip|t=Lag|c=10|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=16}} | |||
|- | |||
!Aerial {{FrameStrip|t=Lag|c=15|e=LagChargeS}}{{FrameStrip|t=Lag|c=10|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=16}} | |||
{{FrameStripEnd}} | |||
===Full charge=== | |||
The frame strips are displayed from release. | |||
{|class="wikitable" | |||
!Intangibility (grounded) | |||
|2-10 | |||
|- | |||
!Hitboxes | |||
|11-12 | |||
|- | |||
!Super armor (grounded) | |||
|11-17 | |||
|- | |||
!Interruptible | |||
|60 | |||
|- | |||
!Animation length | |||
|72 | |||
|} | |||
{{FrameStripStart}} | |||
!Hitboxes {{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=47}}{{FrameStrip|t=Interruptible|c=13}} | |||
|- | |||
!Grounded {{FrameStrip|t=Vulnerable|c=1}}{{FrameStrip|t=Intangible|c=9}}{{FrameStrip|t=Armour|c=7}}{{FrameStrip|t=Vulnerable|c=55}} | |||
|- | |||
!Aerial {{FrameStrip|t=Vulnerable|c=72}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|vulnerable=y|intangible=y|armour=y|interruptible=y}} | |||
==Parameters== | |||
===Move=== | |||
{|class="wikitable" | |||
!Total charge time | |||
|120 frames | |||
|- | |||
!Damage added per charge frame | |||
|0.085% | |||
|- | |||
!Walk speed while charging | |||
|0.4 | |||
|- | |||
!Jump speed multiplier while charging | |||
|0.5 | |||
|- | |||
!Interval for recoil damage at full charge | |||
|26 frames | |||
|- | |||
!Maximum percent for full charge recoil damage | |||
|100% | |||
|} | |||
===Special Zoom (fully charged)=== | |||
{|class="wikitable" | |||
!Duration | |||
|30 frames | |||
|- | |||
!Slowdown magnitude | |||
|2 | |||
|- | |||
!Zoom rate | |||
|4 | |||
|- | |||
!Time before zoom | |||
|3 frames | |||
|- | |||
!Background duration (non-1v1) | |||
|21 frames | |||
|} | |||
{{MvSubNavKirby|g=SSBU}} | {{MvSubNavKirby|g=SSBU}} |
Latest revision as of 16:27, May 15, 2022
Hitboxes[edit]
The move can be charged for up to 120 frames, with each charge frame adding 0.085% damage to the hitboxes, for a maximum of 29.115% on the ground and 26.115% in the air (per hit) if released right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier.
For both versions, landing a fully charged hit produces a Special Zoom.
Grounded[edit]
Aerial[edit]
Timing[edit]
No charge[edit]
The move becomes partially charged with at least 30 charge frames, adding a flame effect to the hitboxes.
Charges between | 15-16 |
---|---|
Hitboxes (grounded) | 26-27 (11-12) |
Hits 1-2 (aerial) | 26-27, 40-41 (11-12, 25-26) |
Interruptible | 70 (55) |
Animation length | 85 (70) |
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aerial |
Full charge[edit]
The frame strips are displayed from release.
Intangibility (grounded) | 2-10 |
---|---|
Hitboxes | 11-12 |
Super armor (grounded) | 11-17 |
Interruptible | 60 |
Animation length | 72 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
Armour |
Interruptible |
Parameters[edit]
Move[edit]
Total charge time | 120 frames |
---|---|
Damage added per charge frame | 0.085% |
Walk speed while charging | 0.4 |
Jump speed multiplier while charging | 0.5 |
Interval for recoil damage at full charge | 26 frames |
Maximum percent for full charge recoil damage | 100% |
Special Zoom (fully charged)[edit]
Duration | 30 frames |
---|---|
Slowdown magnitude | 2 |
Zoom rate | 4 |
Time before zoom | 3 frames |
Background duration (non-1v1) | 21 frames |
|