Kirby (SSBU)/Neutral attack/Hit 2: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Kirby's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTable...) |
No edit summary |
||
Line 9: | Line 9: | ||
|damage=1.6% | |damage=1.6% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=15 | |ks=15 | ||
Line 28: | Line 29: | ||
|damage=1.6% | |damage=1.6% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=15 | |ks=15 | ||
Line 44: | Line 46: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|3 | |3 | ||
|- | |- | ||
! | !rowspan=2|Continuability!!Pressed repeatedly | ||
| | |4-15 | ||
|- | |- | ||
!Interruptible | !Held on hit | ||
|6 | |||
|- | |||
!colspan=2|Interruptible | |||
|16 | |16 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|30 | |30 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=10|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |||
{{FrameStrip|t=Blank|c=3}}{{FrameStrip|t=Continuable|c=12}}{{FrameStrip|t=Blank|c=15}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 17:13, January 29, 2022
Overview
Hitboxes
Timing
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit.
Hitboxes | 3 | |
---|---|---|
Continuability | Pressed repeatedly | 4-15 |
Held on hit | 6 | |
Interruptible | 16 | |
Animation length | 30 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|