Super Smash Bros. Ultimate

Snake (SSBU)/Down special: Difference between revisions

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Revision as of 02:02, January 23, 2022

Hitbox visualization showing Snake's down special, C4.
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Overview

Update History

Super Smash Bros. Ultimate 1.2.0

  • Bug fix Fixed an issue that allowed Snake himself to launch incorrectly at maximum percentages using C4.

Super Smash Bros. Ultimate 2.0.0

  • Bug fix Self stick C4 has been fixed.

Super Smash Bros. Ultimate 6.0.0

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 17.0% 0 AngleIcon80.png Standard 40 90 0 HitboxTableIcon(False).png 17.0 rot 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Flame (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bomb SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Absorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(True).png