List of updates (SSBU)/9.0.2 changelog: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Created page with "=={{SSBU|Samus}}== {{UpdateList (SSBU)/9.0.2|char=Samus}} =={{SSBU|Dark Samus}}== {{UpdateList (SSBU)/9.0.2|char=Dark Samus}} =={{SSBU|Zelda}}== {{UpdateList (SSBU)/9.0.2|char...") |
No edit summary |
||
Line 9: | Line 9: | ||
=={{SSBU|Steve}}== | =={{SSBU|Steve}}== | ||
{{UpdateList (SSBU)/9.0.2|char=Steve}} | {{UpdateList (SSBU)/9.0.2|char=Steve}} | ||
{{SSBU Updates}} | |||
[[Category:Lists]] | |||
[[Category:Free downloadable content]] |
Latest revision as of 05:52, July 14, 2021
Samus[edit]
Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Dark Samus[edit]
Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Zelda[edit]
Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
This means she can no longer exploit this bug to improve the move's safety.
Duck Hunt[edit]
Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.
Steve[edit]
Tap jump will now function correctly for jumping off a falling Anvil after using down air.
Super Smash Bros. Ultimate updates | |
---|---|
List of updates | 1.0.0 · 1.1.0 · 1.2.0 · 1.2.1 · 2.0.0 · 2.0.1 · 2.0.2 · 3.0.0 · 3.0.1 · 3.1.0 · 4.0.0 · 5.0.0 · 6.0.0 · 6.1.0 · 6.1.1 · 7.0.0 · 8.0.0 · 8.1.0 · 9.0.0 · 9.0.1 · 9.0.2 · 10.0.0 · 10.1.0 · 11.0.0 · 11.0.1 · 12.0.0 · 13.0.0 · 13.0.1 · 13.0.2 · 13.0.3 |
Patch changelogs | 1.1.0 · 1.2.0 · 2.0.0 · 3.0.0 · 3.1.0 · 4.0.0 · 5.0.0 · 6.0.0 · 7.0.0 · 8.0.0 · 9.0.0 · 9.0.1 · 9.0.2 · 10.0.0 · 10.1.0 · 11.0.0 · 12.0.0 · 13.0.0 · 13.0.1 |