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List of updates (SSBU)/5.0.0 changelog: Difference between revisions
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==Universal== | ==Universal== | ||
{{UpdateList (SSBU)/5.0.0}} | |||
==Items== | ==Items== | ||
{{UpdateList (SSBU)/5.0.0|char=Items}} | |||
=={{SSBU|Yoshi}}== | =={{SSBU|Yoshi}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Yoshi}} | |||
=={{SSBU|Peach}}== | =={{SSBU|Peach}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Peach}} | |||
=={{SSBU|Daisy}}== | =={{SSBU|Daisy}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Daisy}} | |||
=={{SSBU|Ice Climbers}}== | =={{SSBU|Ice Climbers}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Ice Climbers}} | |||
=={{SSBU|Villager}}== | =={{SSBU|Villager}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Villager}} | |||
=={{SSBU|Rosalina & Luma}}== | =={{SSBU|Rosalina & Luma}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Rosalina & Luma}} | |||
=={{SSBU|Mii Brawler}}== | =={{SSBU|Mii Brawler}}== | ||
{{UpdateList (SSBU)/5.0.0|char=Mii Brawler}} | |||
=={{SSBU|Joker}}== | |||
{{UpdateList (SSBU)/5.0.0|char=Joker}} | |||
=={{SSBU|Hero}}== | |||
{{UpdateList (SSBU)/5.0.0|char=Hero}} | |||
{{SSBU Updates}} | |||
[[Category:Lists]] | |||
[[Category:Free downloadable content]] | |||
Latest revision as of 10:33, January 30, 2021
This is a list of known changes in version 5.0.0 of Super Smash Bros. Ultimate.
Universal[edit]
Using directional air dodges and continuously holding the shield/grab button no longer automatically buffers a roll or spot dodge on landing, making it slightly harder to reposition with a roll after recovering with a directional air dodge, but it also prevents the user from unintentionally staling subsequent dodges.
Items[edit]
The Smash Ball travels more slowly, and is easier to hit overall.
Yoshi[edit]
Yoshi can now buffer a grab after rolling or spotdodging.
Peach[edit]
Peach Parasol's linking hits connect more reliably.
Daisy[edit]
Daisy Parasol's linking hits connect more reliably.
Ice Climbers[edit]
The partner can now ledge-trump opponents, fixing an issue introduced in 4.0.0.
Villager[edit]
Up smash's first hit has more set knockback (80 → 120), allowing it to launch buried opponents out of the ground into the following hits.
Rosalina & Luma[edit]
Luma is no longer uncontrollable after Rosalina is affected by Hero's Snooze.
Mii Brawler[edit]
Counter Throw can no longer grab opponents who are invincible/intangible (excluding Banjo & Kazooie's Wonderwing).
Joker[edit]
The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.
Hero[edit]
The ending lag after bouncing when prone has been decreased to be in line with the rest of the roster.
The final hit of Kafrizz can now be reflected, blocked by passive shields and absorbed.
Magic Burst's looping hits deal more hitstun (0 → +2), preventing opponents from escaping them by using moves with intangibility at the start.
Using Zoom while under the effect of a Super Mushroom no longer expire until the end of the move. This prevents cases where Hero would become stuck in the animation indefinitely.
Fixed multiple issues with the initial hit of Gigaslash not granting opponents intangibility; it is no longer possible to perform the following glitches:
Fixed an issue that resulted opponents to take damage near a stage hazard, such as lava.
Fixed an issue that resulted opponents to lose 2 stocks if KOed at high percents. It no longer puts opponents in combat with no stocks remaining.
Fixed an issue that resulted opponents to grapically stuck remain in the Final Smash aura.
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List of updates | 1.0.0 · 1.1.0 · 1.2.0 · 1.2.1 · 2.0.0 · 2.0.1 · 2.0.2 · 3.0.0 · 3.0.1 · 3.1.0 · 4.0.0 · 5.0.0 · 6.0.0 · 6.1.0 · 6.1.1 · 7.0.0 · 8.0.0 · 8.1.0 · 9.0.0 · 9.0.1 · 9.0.2 · 10.0.0 · 10.1.0 · 11.0.0 · 11.0.1 · 12.0.0 · 13.0.0 · 13.0.1 · 13.0.2 · 13.0.3 |
Patch changelogs | 1.1.0 · 1.2.0 · 2.0.0 · 3.0.0 · 3.1.0 · 4.0.0 · 5.0.0 · 6.0.0 · 7.0.0 · 8.0.0 · 9.0.0 · 9.0.1 · 9.0.2 · 10.0.0 · 10.1.0 · 11.0.0 · 12.0.0 · 13.0.0 · 13.0.1 |