Kirby (SSBU)/Down throw: Difference between revisions
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==Overview== | ==Overview== | ||
The Fury Stomp from the Suplex ability. Due to its knockback and unfavorable angle, it launches too high for starting combos | The Fury Stomp from the Suplex ability. Due to its knockback and unfavorable angle, it launches too high for starting combos. This throw is more suitable towards sending opponents offstage or racking up damage, since it has the highest damage of all throws, dealing 12%. Although its knockback is high enough to make it KO middleweights at around 200%, Kirby possesses many other attacks that can KO much earlier, so despite it being among the 10 strongest down throws in terms of knockback, this throw is not very useful for KOing. | ||
==Update History== | ==Update History== |
Revision as of 16:46, January 25, 2021
Kirby down throw hurtbox and hitbox visualization | ||||
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Overview
The Fury Stomp from the Suplex ability. Due to its knockback and unfavorable angle, it launches too high for starting combos. This throw is more suitable towards sending opponents offstage or racking up damage, since it has the highest damage of all throws, dealing 12%. Although its knockback is high enough to make it KO middleweights at around 200%, Kirby possesses many other attacks that can KO much earlier, so despite it being among the 10 strongest down throws in terms of knockback, this throw is not very useful for KOing.
Update History
- The first 9 hits of down throw deal more damage (0.8% → 1%, total: 10.2% → 12%).
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 2.0% | Forward | 60 | 180 | 0 | 0.0× | None |
Timing
Invincibility | 1-58 |
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Hits 1-9 | 9-10, 13-14, 17-18, 21-22, 25-26, 29-30, 33-34, 37-38, 41-42 |
Hit 10 | 56-57 |
Throw Release | 58 |
Interruptible | 80 |
Animation length | 94 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|